TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 70 PUs;
Germans buy 1 armour, 4 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
23 infantry moved from Belarus to Archangel
32 artilleries moved from Belarus to Archangel
4 mech_infantrys moved from Belarus to Archangel
4 armour moved from Belarus to Archangel
4 infantry moved from Northern Italy to Western Germany
3 armour moved from Novgorod to Archangel
20 mech_infantrys moved from Belarus to Karelia
6 armour moved from Belarus to Karelia
2 armour moved from Belarus to Karelia
5 armour moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
3 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
4 artilleries and 1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
2 bombers owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 12 armour, 32 artilleries, 23 infantry and 4 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 12 armour, 32 artilleries, 23 infantry and 4 mech_infantrys in Archangel, round 2 : 23/71 hits, 25.67 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 12 armour, 32 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 1 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 4 artilleries, 1 infantry and 6 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 4 artilleries, 1 infantry and 6 mech_infantrys in Ukraine, round 2 : 3/14 hits, 4.67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 4 artilleries and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
8 infantry moved from France to Western Germany
5 infantry moved from Western Germany to Germany
3 aaGuns moved from Belarus to Archangel
2 bombers moved from Bryansk to Germany
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 fighter moved from Western Germany to Germany
1 armour moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
5 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 artilleries placed in Novgorod
1 artillery and 4 infantry placed in Western Germany
1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : 1.00
Germans regular : -5.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour and 3 mech_infantrys moved from Kansu to Suiyuyan
3 armour and 3 mech_infantrys moved from Tsinghai to Suiyuyan
2 infantry moved from Tsinghai to Sikang
1 fighter and 1 tactical_bomber moved from Volgograd to Sikang
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Suiyuyan
Russians attack with 6 armour and 6 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 6 armour and 6 mech_infantrys in Suiyuyan, round 2 : 6/12 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 3 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Sikang to Volgograd
1 infantry moved from Tsinghai to Kansu
3 mech_infantrys moved from Volgograd to Tsinghai
1 infantry moved from Vologda to Nenetsia
1 aaGun, 4 artilleries and 2 infantry moved from Vologda to Russia
1 aaGun, 15 artilleries and 19 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 aaGun and 11 infantry moved from Buryatia to Sakha
Place Units - Russians
3 mech_infantrys placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour and 3 mech_infantrys moved from Kansu to Suiyuyan
3 armour and 3 mech_infantrys moved from Tsinghai to Suiyuyan
2 infantry moved from Tsinghai to Sikang
1 fighter and 1 tactical_bomber moved from Volgograd to Sikang
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Suiyuyan
Russians attack with 6 armour and 6 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 6 armour and 6 mech_infantrys in Suiyuyan, round 2 : 6/12 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 3 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Sikang to Volgograd
1 infantry moved from Tsinghai to Kansu
3 mech_infantrys moved from Volgograd to Tsinghai
1 infantry moved from Vologda to Nenetsia
1 aaGun, 4 artilleries and 2 infantry moved from Vologda to Russia
1 aaGun, 15 artilleries and 19 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 aaGun and 11 infantry moved from Buryatia to Sakha
Place Units - Russians
3 mech_infantrys placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : 1.67
@samuel06 Use the 2nd post please. I forgot to move the USSR sub
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 battleship, 1 fighter, 3 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
2 mech_infantrys moved from Hopei to Suiyuyan
2 tactical_bombers moved from Hopei to Suiyuyan
2 tactical_bombers moved from Kweichow to Suiyuyan
1 bomber and 2 tactical_bombers moved from Yunnan to Suiyuyan
2 bombers moved from Japan to Suiyuyan
2 tactical_bombers moved from 19 Sea Zone to Suiyuyan
7 fighters moved from 19 Sea Zone to Suiyuyan
1 submarine moved from 20 Sea Zone to 21 Sea Zone
5 fighters moved from 19 Sea Zone to 21 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to 21 Sea Zone
2 artilleries, 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 3 submarines and 3 transports moved from 19 Sea Zone to 6 Sea Zone
Japanese take 6 Sea Zone from Americans
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
2 armour moved from India to Burma
10 mech_infantrys moved from India to Burma
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 armour and 10 mech_infantrys moved from Burma to Shan State
3 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to French Indo China
3 infantry moved from Kwangsi to French Indo China
3 infantry moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 9 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Suiyuyan
Japanese attack with 3 bombers, 7 fighters, 3 infantry, 2 mech_infantrys and 8 tactical_bombers
Russians defend with 6 armour and 6 mech_infantrys
Japanese roll dice for 3 bombers, 7 fighters, 3 infantry, 2 mech_infantrys and 8 tactical_bombers in Suiyuyan, round 2 : 12/23 hits, 11.50 expected hits
Chinese roll dice for 6 armour and 6 mech_infantrys in Suiyuyan, round 2 : 5/12 hits, 5.00 expected hits
6 mech_infantrys owned by the Russians, 3 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 6 armour owned by the Russians lost in Suiyuyan
Japanese win with 3 bombers, 7 fighters and 8 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Japanese: 3 infantry and 2 mech_infantrys
Casualties for Russians: 6 armour and 6 mech_infantrys
Non Combat Move - Japanese
3 bombers and 4 tactical_bombers moved from Suiyuyan to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
3 infantry moved from Jehol to Chahar
3 mech_infantrys moved from Manchuria to Chahar
4 infantry moved from Manchuria to Korea
2 artilleries and 4 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
4 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Hunan to Yunnan
7 fighters and 4 tactical_bombers moved from Suiyuyan to Chahar
2 artilleries moved from 6 Sea Zone to Korea
9 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 battleship and 4 submarines placed in 6 Sea Zone
1 fighter placed in Japan
1 infantry placed in Kwangtung
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.67
Japanese regular : 1.50
British regular : -0.67
@LennardF I dont see the button to post after combat moves. I want to post the battle of sz 95. Im sending the 9 bombers, the fighters and all the ships except for the carrier with the UK fighter on it.
I don’t know - maybe just save the file and send it as an attachment to a message?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
3 bombers moved from Algeria to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters moved from 92 Sea Zone to 95 Sea Zone
6 bombers and 1 fighter moved from Gibraltar to 95 Sea Zone
1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
7 fighters and 3 tactical_bombers moved from 22 Sea Zone to Philippines
Combat Hit Differential Summary :
Scramble all
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
3 bombers moved from Algeria to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters moved from 92 Sea Zone to 95 Sea Zone
6 bombers and 1 fighter moved from Gibraltar to 95 Sea Zone
1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
7 fighters and 3 tactical_bombers moved from 22 Sea Zone to Philippines
Combat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Philippines
Americans attack with 7 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Philippines, round 2 : 8/12 hits, 5.83 expected hits
Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in 95 Sea Zone
Americans attack with 1 battleship, 9 bombers, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 3 transports
Americans roll dice for 1 battleship, 9 bombers, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters in 95 Sea Zone, round 2 : 12/17 hits, 9.83 expected hits
Units damaged: 1 battleship owned by the Germans and 1 battleship owned by the Italians
Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
Italians roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 fighters and 4 transports in 95 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
1 cruiser owned by the Italians, 2 submarines owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 2 submarines owned by the Italians, 1 cruiser owned by the Germans and 1 carrier owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 battleship, 9 bombers, 1 cruiser and 4 fighters in 95 Sea Zone, round 3 : 7/15 hits, 9.17 expected hits
Italians roll dice for 2 battleships, 3 fighters and 4 transports in 95 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
1 battleship owned by the Germans, 1 cruiser owned by the Americans, 1 transport owned by the Italians, 2 fighters owned by the Americans, 1 transport owned by the Germans, 3 fighters owned by the Italians, 1 battleship owned by the Italians and 1 battleship owned by the Americans lost in 95 Sea Zone
2 transports owned by the Italians lost in 95 Sea Zone
Americans win with 9 bombers and 2 fighters remaining. Battle score for attacker is 94
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 3 transports
Non Combat Move - Americans
8 bombers moved from 95 Sea Zone to Normandy Bordeaux
1 bomber moved from 95 Sea Zone to Normandy Bordeaux
2 fighters moved from 95 Sea Zone to Algeria
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from Algeria to Morocco
7 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
1 marine moved from Marianas to 22 Sea Zone
1 destroyer moved from 22 Sea Zone to 19 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 1 marine and 10 submarines moved from 22 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
5 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
3 fighters placed in Normandy Bordeaux
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : 2.17
Italians regular : -0.00
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
3 bombers moved from Algeria to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters moved from 92 Sea Zone to 95 Sea Zone
6 bombers and 1 fighter moved from Gibraltar to 95 Sea Zone
1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
7 fighters and 3 tactical_bombers moved from 22 Sea Zone to Philippines
Combat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Philippines
Americans attack with 7 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Philippines, round 2 : 8/12 hits, 5.83 expected hits
Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in 95 Sea Zone
Americans attack with 1 battleship, 9 bombers, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 3 transports
Americans roll dice for 1 battleship, 9 bombers, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters in 95 Sea Zone, round 2 : 12/17 hits, 9.83 expected hits
Units damaged: 1 battleship owned by the Germans and 1 battleship owned by the Italians
Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
Italians roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 fighters and 4 transports in 95 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
1 cruiser owned by the Italians, 2 submarines owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 2 submarines owned by the Italians, 1 cruiser owned by the Germans and 1 carrier owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 battleship, 9 bombers, 1 cruiser and 4 fighters in 95 Sea Zone, round 3 : 7/15 hits, 9.17 expected hits
Italians roll dice for 2 battleships, 3 fighters and 4 transports in 95 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
1 battleship owned by the Germans, 1 cruiser owned by the Americans, 1 transport owned by the Italians, 2 fighters owned by the Americans, 1 transport owned by the Germans, 3 fighters owned by the Italians, 1 battleship owned by the Italians and 1 battleship owned by the Americans lost in 95 Sea Zone
2 transports owned by the Italians lost in 95 Sea Zone
Americans win with 9 bombers and 2 fighters remaining. Battle score for attacker is 94
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 3 transports
Non Combat Move - Americans
8 bombers moved from 95 Sea Zone to Normandy Bordeaux
1 bomber moved from 95 Sea Zone to Normandy Bordeaux
2 fighters moved from 95 Sea Zone to Algeria
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from Algeria to Morocco
7 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
1 marine moved from Marianas to 22 Sea Zone
1 destroyer moved from 22 Sea Zone to 19 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 1 marine and 10 submarines moved from 22 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
5 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
3 fighters placed in Normandy Bordeaux
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 mech_infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Italians
Combat - British
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Anglo Egyptian Sudan to Iraq
1 fighter moved from Union of South Africa to Kenya
2 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Turkmenistan to Caucasus
5 mech_infantrys moved from Turkmenistan to Volgograd
3 fighters moved from Persia to Volgograd
3 fighters moved from Persia to Caucasus
1 bomber moved from Persia to Volgograd
3 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
3 infantry moved from Algeria to Tunisia
1 infantry moved from Libya to Tobruk
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun, 2 artilleries, 5 infantry and 1 marine
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun, 1 artillery, 5 infantry and 1 marine
EDIT: Turning off Edit Mode
1 artillery and 7 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 2.17
Italians regular : 0.33
Japanese regular : 0.33
Germans regular : 0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Egypt to Western Germany
1 infantry moved from Egypt to Anglo Egyptian Sudan
10 artilleries and 11 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Trans-Jordan
Italians attack with 10 artilleries and 11 infantry
British defend with 1 airfield and 1 mech_infantry
Italians roll dice for 10 artilleries and 11 infantry in Trans-Jordan, round 2 : 9/21 hits, 6.83 expected hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 10 artilleries and 11 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 2.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to Sumatra
1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Celebes
Battle in Borneo
Battle in Sumatra
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win, taking Celebes from Japanese, taking Borneo from Japanese, taking Sumatra from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Sumatra to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 destroyer moved from 22 Sea Zone to 18 Sea Zone
2 submarines moved from 22 Sea Zone to 20 Sea Zone
1 carrier and 2 fighters moved from 22 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to Philippines
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to Sumatra
1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Celebes
Battle in Borneo
Battle in Sumatra
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win, taking Celebes from Japanese, taking Borneo from Japanese, taking Sumatra from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Sumatra to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 destroyer moved from 22 Sea Zone to 18 Sea Zone
2 submarines moved from 22 Sea Zone to 20 Sea Zone
1 carrier and 2 fighters moved from 22 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to Philippines
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
1 fighter moved from Gibraltar to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Germany to Rostov
1 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Germany to Bryansk
1 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Novgorod to Vologda
3 artilleries moved from Novgorod to Belarus
1 fighter moved from Novgorod to Vologda
6 armour moved from Karelia to Belarus
9 mech_infantrys moved from Karelia to Belarus
12 armour, 32 artilleries, 22 infantry and 4 mech_infantrys moved from Archangel to Smolensk
1 artillery moved from Ukraine to Bryansk
2 infantry moved from Northern Italy to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 12 armour, 32 artilleries, 22 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 armour, 32 artilleries, 22 infantry and 4 mech_infantrys in Smolensk, round 2 : 31/70 hits, 25.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 12 armour, 32 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 6 armour, 3 artilleries and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 3 artilleries and 9 mech_infantrys in Belarus, round 2 : 6/18 hits, 6.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 6 armour, 3 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Bryansk to Western Ukraine
1 bomber moved from Rostov to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
3 armour and 4 mech_infantrys moved from Ukraine to Smolensk
3 aaGuns moved from Archangel to Smolensk
2 mech_infantrys moved from Karelia to Archangel
2 armour and 9 mech_infantrys moved from Karelia to Belarus
1 fighter and 1 tactical_bomber moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany
1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
3 aaGuns, 1 artillery, 23 infantry and 1 mech_infantry moved from Western Germany to Germany
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk
1 fighter moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
1 infantry moved from Finland to Karelia
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
1 infantry placed in Western Germany
1 armour, 2 artilleries, 2 fighters and 5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : -0.67
Germans regular : 4.83
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Tsinghai to Vologda
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Nenetsia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
3 mech_infantrys moved from Volgograd to Russia
1 aaGun, 15 artilleries and 20 infantry moved from Tambov to Russia
2 mech_infantrys moved from Tsinghai to Volgograd
1 aaGun and 2 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Sikang to Kazakhstan
Place Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
Russians collect 22 PUs (2 lost to blockades); end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 10 artilleries and 18 infantry moved from India to West India
1 bomber moved from Anhwe to 43 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
2 bombers moved from Anhwe to Tsinghai
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Tsinghai
2 artilleries moved from Shensi to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Hopei to Shensi
3 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Chahar to Anhwe
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Yunnan to India
2 armour moved from Shan State to India
10 mech_infantrys moved from Shan State to India
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to French Indo China
4 tactical_bombers moved from Anhwe to French Indo China
5 fighters moved from Chahar to 20 Sea Zone
2 fighters and 4 tactical_bombers moved from Chahar to French Indo China
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
5 fighters moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
4 fighters moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Wake Island
Battle in West India
Japanese attack with 1 armour, 10 artilleries and 18 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 10 artilleries and 18 infantry in West India, round 2 : 13/29 hits, 8.50 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking Wake Island from Americans, taking West India from UK_Pacific with 1 armour, 10 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 5 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters in 18 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 18 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 artilleries, 3 battleships, 7 carriers, 2 cruisers, 3 destroyers, 2 infantry, 5 submarines and 2 transports moved from 6 Sea Zone to 20 Sea Zone
5 fighters moved from 18 Sea Zone to 20 Sea Zone
5 fighters and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
4 infantry moved from Korea to Manchuria
1 bomber moved from 43 Sea Zone to French Indo China
3 infantry moved from Shan State to Yunnan
1 aaGun moved from India to West India
2 bombers moved from Tsinghai to Yunnan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Chahar to Kansu
2 infantry moved from 20 Sea Zone to Kwangtung
2 artilleries moved from 20 Sea Zone to Kwangtung
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone
1 infantry placed in Kiangsu
1 infantry placed in Shantung
1 infantry and 2 mech_infantrys placed in French Indo China
3 armour placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,6,4
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.67
Japanese regular : 4.50
ANZAC regular : 0.67
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Algeria to Southern France
3 fighters moved from Normandy Bordeaux to France
9 bombers and 2 infantry moved from Normandy Bordeaux to Southern France
4 artilleries and 5 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
7 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 30 Sea Zone to 31 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in Norway
Battle in 31 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 7 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 7/10 hits, 5.50 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 9 bombers, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 9 bombers, 2 fighters and 2 infantry in Southern France, round 2 : 7/13 hits, 7.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 9 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 4 artilleries, 3 fighters and 5 infantry
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 2 infantry
Americans roll dice for 4 artilleries, 3 fighters and 5 infantry in France, round 2 : 4/12 hits, 4.33 expected hits
Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in France
Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking French Central Africa from British, taking Algeria from British, taking Southern France from Americans, taking Syria from Russians, taking French West Africa from British, taking Tunisia from British with 4 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
3 fighters moved from France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
9 bombers moved from Southern France to Caucasus
1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 3 artilleries, 11 infantry, 1 mech_infantry and 8 transports moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 marine moved from Philippines to 35 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 marine, 9 submarines and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 2 infantry, 1 marine, 9 submarines and 1 transport moved from 34 Sea Zone to 33 Sea Zone
2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
7 fighters and 3 tactical_bombers moved from 21 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
3 transports placed in 101 Sea Zone
6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : 0.67
Germans regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Algeria to Southern France
3 fighters moved from Normandy Bordeaux to France
9 bombers and 2 infantry moved from Normandy Bordeaux to Southern France
4 artilleries and 5 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
7 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 30 Sea Zone to 31 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in Norway
Battle in 31 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 7 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 7/10 hits, 5.50 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 9 bombers, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 9 bombers, 2 fighters and 2 infantry in Southern France, round 2 : 7/13 hits, 7.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 9 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 4 artilleries, 3 fighters and 5 infantry
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 2 infantry
Americans roll dice for 4 artilleries, 3 fighters and 5 infantry in France, round 2 : 4/12 hits, 4.33 expected hits
Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in France
Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking French Central Africa from British, taking Algeria from British, taking Southern France from Americans, taking Syria from Russians, taking French West Africa from British, taking Tunisia from British with 4 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
3 fighters moved from France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
9 bombers moved from Southern France to Caucasus
1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 3 artilleries, 11 infantry, 1 mech_infantry and 8 transports moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 marine moved from Philippines to 35 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 marine, 9 submarines and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 2 infantry, 1 marine, 9 submarines and 1 transport moved from 34 Sea Zone to 33 Sea Zone
2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
7 fighters and 3 tactical_bombers moved from 21 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
3 transports placed in 101 Sea Zone
6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 fighter and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
4 armour and 8 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Caucasus to Rostov
3 fighters moved from Caucasus to Rostov
2 mech_infantrys moved from Volgograd to Bryansk
1 bomber and 3 fighters moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 fighter moved from Iraq to Rostov
Combat - British
Battle in Western Germany
British attack with 1 armour, 3 fighters and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry; Italians defend with 1 bomber
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Western Germany, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 bomber and 1 infantry in Western Germany, round 2 : 1/2 hits, 0.50 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 bomber owned by the Italians lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 11
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 bomber
Casualties for Germans: 1 infantry
Battle in Bryansk
British attack with 1 bomber, 3 fighters and 3 mech_infantrys
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in Bryansk, round 2 : 2/7 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
British win, taking Bryansk from Germans with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 4 armour and 8 mech_infantrys
Italians defend with 1 infantry
British roll dice for 4 armour and 8 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/12 hits, 3.33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 4 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
British attack with 4 fighters and 3 mech_infantrys
Germans defend with 1 artillery and 1 mech_infantry
British roll dice for 4 fighters and 3 mech_infantrys in Rostov, round 2 : 4/7 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 2 mech_infantrys
Casualties for Germans: 1 artillery and 1 mech_infantry
Non Combat Move - British
3 fighters moved from Bryansk to Russia
1 bomber moved from Bryansk to Persia
3 fighters moved from Rostov to Russia
1 fighter moved from Rostov to Caucasus
2 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Tobruk to Alexandria
3 infantry moved from Tunisia to Libya
1 fighter moved from Kenya to Persia
3 aaGuns, 5 artilleries and 20 infantry moved from Eastern Persia to Persia
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to France
1 aaGun, 3 artilleries and 7 infantry moved from Normandy Bordeaux to France
1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to France
Place Units - British
1 fighter placed in Union of South Africa
3 mech_infantrys placed in Persia
6 infantry placed in United Kingdom
British undo move 1.
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
British collect 36 PUs (2 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : -0.33
Japanese regular : 0.67
Germans regular : 2.17
British regular : -0.67