ksmckay (axis) vs GhostGlider (allies+18) BM4


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 armour, 1 artillery and 2 infantry moved from Norway to Finland
            1 infantry moved from Karelia to Finland
            1 artillery moved from Norway to Finland
            1 infantry moved from Norway to Finland
            1 infantry moved from Archangel to Novgorod
            2 infantry moved from Belarus to Novgorod
            1 fighter moved from Bryansk to Novgorod
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 3 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Finland
                Russians attack with 1 armour, 2 artilleries and 4 infantry
                Germans defend with 2 artilleries and 2 infantry
                    Russians roll dice for 1 armour, 2 artilleries and 4 infantry in Finland, round 2 : 4/7 hits, 2.17 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Finland, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
            3 infantry moved from Volgograd to Caucasus
            3 armour, 2 artilleries and 5 infantry moved from Russia to Bryansk
            1 fighter moved from Novgorod to Bryansk
            1 infantry moved from Vologda to Archangel
            1 aaGun moved from Karelia to Finland
            1 artillery and 1 mech_infantry moved from Norway to Finland
            1 aaGun and 4 infantry moved from Belarus to Bryansk
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            3 infantry moved from Rostov to Caucasus
            5 infantry moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
            8 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Belarus
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            1 fighter and 2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 3.50
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Jehol to Chahar
            1 bomber moved from Caroline Islands to Chahar
            1 infantry moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from ANZAC
            2 infantry moved from Malaya to Shan State
            2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
            3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
            1 bomber moved from Caroline Islands to 54 Sea Zone
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 2/7 hits, 4.17 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Chahar
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Anhwe to Hopei
            2 infantry moved from Jehol to Anhwe
            1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Caroline Islands to Japan
            1 fighter moved from Caroline Islands to Guam
            3 fighters and 2 tactical_bombers moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            1 cruiser and 1 marine moved from 46 Sea Zone to 42 Sea Zone
            2 carriers moved from 46 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
            1 bomber moved from 54 Sea Zone to Philippines
            2 battleships, 1 carrier and 2 destroyers moved from 46 Sea Zone to 35 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Kiangsu to Guam
            1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Malaya to Yunnan
            3 artilleries and 3 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from French Indo China to Kweichow
            1 armour moved from Kwangsi to Szechwan
            1 fighter moved from Yunnan to Szechwan
            2 artilleries and 3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Jehol to Anhwe
            1 bomber moved from Chahar to Jehol
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in Malaya
            3 armour placed in French Indo China
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Japanese regular : -2.67
    UK_Pacific regular : 0.67
    

    Savegame

  • '19

    @Ghostglider assumed no scramble in 54. If you want to scramble we can reroll of course.


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to Holland Belgium
            1 fighter moved from Norway to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 bomber moved from Gibraltar to 94 Sea Zone
            1 fighter moved from Morocco to 94 Sea Zone
            1 mech_infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 armour moved from Libya to Tobruk
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            4 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 94 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 bomber moved from 94 Sea Zone to Gibraltar
            1 mech_infantry moved from Morocco to Tunisia
            1 artillery moved from French Central Africa to French Equatorial Africa
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
            3 fighters moved from 16 Sea Zone to Midway
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 carriers, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            4 infantry placed in Central United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.33
    Italians regular : -0.33
    Japanese regular : -0.50
    Germans regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
            2 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
            Chinese undo move 1.
            1 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to Holland Belgium
            1 fighter moved from Norway to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 bomber moved from Gibraltar to 94 Sea Zone
            1 fighter moved from Morocco to 94 Sea Zone
            1 mech_infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 armour moved from Libya to Tobruk
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            4 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 94 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 bomber moved from 94 Sea Zone to Gibraltar
            1 mech_infantry moved from Morocco to Tunisia
            1 artillery moved from French Central Africa to French Equatorial Africa
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
            3 fighters moved from 16 Sea Zone to Midway
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 carriers, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            4 infantry placed in Central United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
            2 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
            Chinese undo move 1.
            1 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Gibraltar to 93 Sea Zone
            1 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 fighter moved from United Kingdom to 93 Sea Zone
    
        Combat - British
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 93 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 fighter
                Italians defend with 1 cruiser
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 93 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - British
            1 fighter moved from 93 Sea Zone to 92 Sea Zone
            1 bomber moved from 93 Sea Zone to Gibraltar
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            3 fighters moved from Norway to Finland
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from Morocco to Tunisia
            1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 aaGuns, 1 artillery and 21 infantry moved from Burma to India
            1 fighter moved from Shan State to India
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Bryansk
            1 aaGun and 1 infantry moved from Libya to Tobruk
            1 armour moved from Anglo Egyptian Sudan to Belgian Congo
    
        Place Units - British
            2 infantry and 1 mech_infantry placed in Union of South Africa
            1 transport placed in 110 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : 3.33
    Italians regular : 0.17
    Japanese regular : -0.50
    Germans regular : 0.33
    British regular : 1.83
    

    Savegame

  • '19

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
            1 bomber moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber, 1 marine and 2 mech_infantrys
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 1 bomber, 1 marine and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/4 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Italians roll dice for 1 bomber, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 marine remaining. Battle score for attacker is -2
                Casualties for Italians: 2 mech_infantrys
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Normandy Bordeaux to Southern Italy
            2 fighters moved from Southern Italy to Northwest Persia
            1 armour, 2 infantry and 1 mech_infantry moved from Persia to Northwest Persia
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 81 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            2 fighters placed in Southern Italy
            3 infantry placed in Egypt
            3 infantry placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Italians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 63 Sea Zone to 26 Sea Zone
            3 infantry moved from South Australia to Queensland
            1 artillery and 2 infantry moved from New South Wales to Queensland
            3 fighters moved from Caucasus to Bryansk
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
    
        Combat - French
            Battle in 80 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 submarine
                    French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                French win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - French
            1 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    French regular : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            2 mech_infantrys moved from Baltic States to Belarus
            1 mech_infantry moved from Eastern Poland to Belarus
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Belarus
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
            1 tactical_bomber moved from Ukraine to Northwest Persia
            1 fighter moved from Ukraine to Egypt
            1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 armour and 2 mech_infantrys moved from Vyborg to Novgorod
            1 armour moved from Vyborg to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Karelia to Novgorod
    
        Combat - Germans
            Battle in Norway
            Battle in Novgorod
                Germans attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 2.50 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
                    Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Novgorod
                Germans win, taking Norway from Russians, taking Novgorod from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 3 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Belarus to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Novgorod to Slovakia Hungary
            2 mech_infantrys moved from Eastern Poland to Novgorod
            1 aaGun moved from Baltic States to Novgorod
            6 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun moved from Eastern Poland to Slovakia Hungary
            1 mech_infantry moved from Germany to Poland
            1 mech_infantry moved from Yugoslavia to Poland
            2 mech_infantrys moved from Western Germany to Southern Italy
            2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 2 infantry moved from Germany to 113 Sea Zone
            1 mech_infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
            1 aaGun moved from Germany to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            2 carriers and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            2 fighters placed in 113 Sea Zone
            1 artillery and 1 infantry placed in France
            Germans undo move 2.
            2 infantry placed in France
            2 artilleries and 7 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : -0.33
    Germans regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Bryansk to Belarus
            1 fighter moved from Volgograd to Belarus
            2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
            1 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Italians
            1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Finland to Norway
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 3 mech_infantrys
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 5/7 hits, 2.67 expected hits
                    Germans roll dice for 3 mech_infantrys in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 mech_infantrys
            Battle in Norway
                Russians attack with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
                Germans defend with 2 artilleries, 3 infantry and 1 mech_infantry
                    Russians roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Norway, round 2 : 2/7 hits, 2.50 expected hits
                    Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Norway, round 2 : 3/6 hits, 2.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Norway
                    Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Norway, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Norway, round 3 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Norway
                    Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Norway, round 4 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 artilleries in Norway, round 4 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Norway
                    Russians roll dice for 1 armour and 1 artillery in Norway, round 5 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Norway, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 2 artilleries, 2 infantry and 1 mech_infantry
                Casualties for Germans: 2 artilleries, 3 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Finland to Norway
            3 fighters and 1 tactical_bomber moved from Belarus to Bryansk
            2 artilleries and 8 infantry moved from Russia to Bryansk
            5 infantry moved from Caucasus to Rostov
            3 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 aaGun moved from Western Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            6 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
            Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 2.00
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Jehol to Chahar
            1 bomber moved from Jehol to Chahar
            1 bomber moved from Philippines to Chahar
    
        Combat - Japanese
            Battle in Chahar
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Chahar to Kwangsi
            1 bomber moved from Kwangsi to French Indo China
            1 bomber moved from Chahar to Kiangsi
            1 armour moved from Szechwan to Burma
            1 fighter moved from Yunnan to Szechwan
            2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to French Indo China
            2 infantry moved from Java to 42 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            3 armour moved from French Indo China to Burma
            3 mech_infantrys moved from Malaya to Burma
            5 artilleries, 6 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Hunan to Yunnan
            1 aaGun and 1 infantry moved from Jehol to Anhwe
            1 artillery moved from Jehol to Anhwe
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Jehol
            1 infantry moved from 19 Sea Zone to Jehol
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            2 carriers and 1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 carriers moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Guam to 34 Sea Zone
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from 38 Sea Zone to Burma
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
            1 fighter and 2 infantry placed in Japan
            3 infantry placed in French Indo China
            2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 carriers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            3 fighters moved from Midway to 16 Sea Zone
            1 bomber moved from Gibraltar to France
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in 16 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 16 Sea Zone to Midway
            1 fighter moved from Western United States to Midway
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 4 infantry, 4 submarines and 3 transports moved from 26 Sea Zone to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 2 infantry, 4 submarines and 2 transports moved from 49 Sea Zone to 54 Sea Zone
            5 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 54 Sea Zone to Hawaiian Islands
            1 fighter moved from 54 Sea Zone to 26 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            1 carrier and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from France to United Kingdom
            2 fighters moved from 110 Sea Zone to Norway
            1 mech_infantry moved from Tunisia to Tobruk
            1 mech_infantry moved from Morocco to Tunisia
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to Norway
            1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
            3 infantry moved from 54 Sea Zone to Queensland
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Western United States
            1 infantry placed in Eastern United States
            3 carriers and 1 transport placed in 10 Sea Zone
            3 fighters placed in Western United States
            Americans undo move 4.
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : 0.67
    Germans AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 carriers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            3 fighters moved from Midway to 16 Sea Zone
            1 bomber moved from Gibraltar to France
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in 16 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 16 Sea Zone to Midway
            1 fighter moved from Western United States to Midway
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 4 infantry, 4 submarines and 3 transports moved from 26 Sea Zone to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 2 infantry, 4 submarines and 2 transports moved from 49 Sea Zone to 54 Sea Zone
            5 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 54 Sea Zone to Hawaiian Islands
            1 fighter moved from 54 Sea Zone to 26 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            1 carrier and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from France to United Kingdom
            2 fighters moved from 110 Sea Zone to Norway
            1 mech_infantry moved from Tunisia to Tobruk
            1 mech_infantry moved from Morocco to Tunisia
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to Norway
            1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
            3 infantry moved from 54 Sea Zone to Queensland
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Western United States
            1 infantry placed in Eastern United States
            3 carriers and 1 transport placed in 10 Sea Zone
            3 fighters placed in Western United States
            Americans undo move 4.
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 bomber, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            3 fighters moved from Finland to Norway
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Morocco
            1 armour moved from Tunisia to Tobruk
            1 aaGun and 1 infantry moved from Tobruk to Alexandria
            3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour moved from Belgian Congo to Anglo Egyptian Sudan
            2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
            3 aaGuns, 2 artilleries, 1 fighter and 26 infantry moved from India to West India
            1 fighter moved from West India to Kenya
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
            2 fighters moved from United Kingdom to Norway
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            2 infantry moved from 126 Sea Zone to Norway
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            1 bomber and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : 0.50
    Japanese regular : 2.00
    Germans AA : -0.17
    

    Savegame

  • '19

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 bomber moved from Southern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Caucasus
                Italians attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Caucasus, round 2 : 2/9 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Caucasus to Ukraine
            3 artilleries, 9 infantry and 1 marine moved from Egypt to Trans-Jordan
            1 cruiser moved from 97 Sea Zone to 94 Sea Zone
            1 battleship, 1 submarine and 2 transports moved from 97 Sea Zone to 81 Sea Zone
            1 marine moved from Normandy Bordeaux to France
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 bomber moved from 93 Sea Zone to Southern Italy
            1 fighter moved from Southern Italy to Ukraine
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            2 destroyers placed in 81 Sea Zone
            2 artilleries placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
            Italians collect 24 PUs (3 lost to blockades); end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    Russians regular : 0.50
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
            3 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tobruk to Alexandria
            1 destroyer moved from 80 Sea Zone to 76 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Finland
                  Germans take Finland from Russians
            1 fighter moved from 113 Sea Zone to 126 Sea Zone
            1 fighter moved from 113 Sea Zone to Eastern Poland
            1 tactical_bomber moved from Western Germany to Belarus
            1 fighter moved from Slovakia Hungary to Belarus
            1 fighter and 2 tactical_bombers moved from Slovakia Hungary to Rostov
            1 tactical_bomber moved from Northwest Persia to Rostov
            1 fighter moved from Southern Italy to Rostov
            3 artilleries and 10 infantry moved from Ukraine to Rostov
            1 armour moved from Ukraine to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            2 mech_infantrys moved from Ukraine to Eastern Poland
            2 mech_infantrys moved from Poland to Belarus
            1 armour moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in 126 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 126 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Rostov
                Germans attack with 3 artilleries, 2 fighters, 10 infantry and 3 tactical_bombers
                Russians defend with 1 aaGun and 13 infantry
                    Russians roll AA dice in Rostov : 2/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Rostov
                    Germans roll dice for 3 artilleries, 1 fighter, 10 infantry and 2 tactical_bombers in Rostov, round 2 : 2/16 hits, 4.83 expected hits
                    Russians roll dice for 1 aaGun and 13 infantry in Rostov, round 2 : 1/13 hits, 4.33 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
                    Germans roll dice for 3 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers in Rostov, round 3 : 6/15 hits, 4.67 expected hits
                    Russians roll dice for 12 infantry in Rostov, round 3 : 8/12 hits, 4.00 expected hits
                    6 infantry owned by the Russians and 8 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 3 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers in Rostov, round 4 : 2/7 hits, 3.00 expected hits
                    Russians roll dice for 6 infantry in Rostov, round 4 : 0/6 hits, 2.00 expected hits
                    2 infantry owned by the Russians lost in Rostov
                    Germans roll dice for 3 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers in Rostov, round 5 : 4/7 hits, 3.00 expected hits
                    Russians roll dice for 4 infantry in Rostov, round 5 : 2/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 artilleries, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -11
                Casualties for Germans: 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber
                Casualties for Russians: 1 aaGun and 13 infantry
            Battle in Belarus
                Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Eastern Poland
                Germans attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Eastern Poland
                    Germans roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 armour moved from Ukraine to Caucasus
            1 fighter moved from Egypt to Caucasus
            1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
            1 tactical_bomber moved from Rostov to Ukraine
            1 fighter moved from Egypt to Ukraine
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 fighter moved from Eastern Poland to Slovakia Hungary
            1 aaGun, 2 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
            1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun, 2 artilleries and 3 infantry moved from 115 Sea Zone to Finland
            2 carriers and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from Holland Belgium to France
            1 fighter moved from 126 Sea Zone to Novgorod
    
        Place Units - Germans
            2 fighters placed in 115 Sea Zone
            1 infantry placed in Novgorod
            Germans undo move 2.
            1 mech_infantry placed in Novgorod
            2 artilleries and 4 infantry placed in Germany
            1 infantry and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -1.00
    Russians AA : 1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            2 infantry moved from Bryansk to Belarus
            1 artillery moved from Volgograd to Rostov
            1 infantry moved from Bryansk to Rostov
            1 fighter moved from Bryansk to Belarus
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
            1 fighter moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 2 artilleries in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries
            Battle in Belarus
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 2 fighters and 3 infantry in Belarus, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Russians roll dice for 2 fighters and 2 infantry in Belarus, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Rostov to Russia
            1 fighter moved from Rostov to Russia
            2 fighters moved from Belarus to Russia
            13 artilleries moved from Bryansk to Tambov
            1 mech_infantry moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Russia
            4 armour moved from Bryansk to Russia
            3 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Tambov
            9 infantry moved from Bryansk to Russia
            19 infantry moved from Bryansk to Tambov
    
        Place Units - Russians
            3 infantry placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
            Russians collect 30 PUs (1 lost to blockades); end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : 0.17
    

    Savegame

  • '19

    @Ghostglider forgot a walk in to Hopei. If not ok let me know.

  • '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Yunnan to Sikang
            1 bomber moved from French Indo China to Sikang
            1 fighter moved from Szechwan to Sikang
            2 armour, 5 artilleries, 9 infantry and 2 mech_infantrys moved from Burma to India
    
        Combat - Japanese
            Battle in Sikang
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Sikang, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 2 armour, 5 artilleries, 9 infantry and 2 mech_infantrys
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 armour, 5 artilleries, 9 infantry and 2 mech_infantrys in India, round 2 : 3/18 hits, 5.33 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 armour, 5 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Hopei from Chinese to Japanese
            EDIT: Turning off Edit Mode
            1 marine moved from Burma to 38 Sea Zone
            1 artillery moved from Burma to 38 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 marine and 3 transports moved from 38 Sea Zone to 37 Sea Zone
            1 artillery and 1 marine moved from 37 Sea Zone to Malaya
            2 infantry moved from Burma to India
            1 infantry moved from Burma to India
            2 mech_infantrys moved from Burma to India
            1 mech_infantry moved from Burma to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 aaGun and 1 artillery moved from Anhwe to Kweichow
            2 infantry moved from Jehol to Anhwe
            3 infantry moved from French Indo China to Yunnan
            2 armour moved from Burma to Kweichow
            1 fighter moved from Sikang to Anhwe
            1 fighter moved from Szechwan to Jehol
            1 bomber moved from Sikang to Shan State
            2 fighters moved from French Indo China to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            2 battleships, 2 carriers, 1 cruiser and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
            2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
            1 fighter moved from Guam to 33 Sea Zone
            2 fighters and 5 tactical_bombers moved from French Indo China to 33 Sea Zone
            3 fighters moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 6 Sea Zone to 33 Sea Zone
            2 carriers, 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 20 Sea Zone to 33 Sea Zone
            1 bomber moved from Kiangsi to Shan State
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            2 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -2.83
    UK_Pacific regular : -0.67
    

    Savegame

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