If anyone is willing to play Axis and Allies D-Day with Low Luck, please let me know. I’m open to playing with either side. We will not be playing with any other house rules.
Dice Roller
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To roll dice, type in the following:
<colon>dice ndm <colon>Replace <colon>with an actual colon “:”
Replace n with the number of dice to roll.
Replace m with the number of sides per dice.lets see if I can get this to work
Three inf @1
Rolling 3d6:
(1, 3, 4) one arm @ 3Rolling 1d6:
(6)</colon></colon></colon> -
Dude, you’re behind the times - try this command:
aaa 3@1 1@3
Rolls: 3@1 1@3; Total Hits: 03@1: (5, 6, 6)1@3: (5)
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Dude, I really would rather be using the Frood site but my opponent is not getting the e-mails from it…
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Well I have a perfect solution for you - create a Game ID at my site and use that in rolling your battles. Then your opponent can verify results online and trust that he’s not receiving a spoofed e-mail of the results.
Even better, enter two dummy e-mail addresses when you create the game, just rely on the online logged results, and save room in your inbox for more important stuff, like male enhancement pills.
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Game ID has been created.
I did two “Test” battles.
Want to check your log?
I can’t since the Game ID field in the “Confirm PBEM results” won’t accept 32 characters.
Can you check that? Thanks.
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:oops: :oops: :oops: :oops:
Egg on my face
Okay, you can now enter up to 32 characters to verify results. Doh!
I checked the Game ID you pm’d me and it seems that the results were logged - I see your results were logged as:
Battle: Test:
Attacker ends with: 1 Fig, 1 Bom. (losses: 2 Arm, 1 Fig, 2 Inf.)
Defender ends with: no units. (losses: 3 Inf, 2 Fig.)test-2:
Attacker ends with: 1 Inf, 2 Arm, 2 Fig, 1 Bom. (losses: 1 Inf.)
Defender ends with: no units. (losses: 3 Inf, 2 Fig.)Did you also do a 0 round battle, or evaluation, of 1 Inf v. 1 Inf?
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Looking good.
Yes I did some 1 on 1 evaluations and also some 1000 round runs but those don’t get e-mailed. Do they get logged?
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My intention was that they wouldn’t get e-mailed or logged, though there may be a glitch.
The reason being that you don’t want to accidentally reveal your possible battle plans to the other side. Plus there is no point in logging them - you can just send people a link to the scenario as it will be pretty similar or identical each time.
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I was hoping that those would not be logged or e-mailed. I guess your “inside” log has records of them?
Looks like BalungaLoaf is getting everything to work also. I hope to see J1 shortly.
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I guess the “Evaluate” function is getting logged, but the 1000x modes are not. I’ll disable the former but it’s no biggie I don’t think, is it?
Glad it’s working for you. I’m toying with the idea of disabling the e-mail altogether and just having the log for verification, or at least making the e-mail optional. Not before the end of the tournament though.
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behind the times. try
aaa 2@1 4@2 5@3 1@4 -
behind the times. try
Rolls: 2@1 4@2 5@3 1@4; Total Hits: 42@1: (2, 5)4@2: (2, 4, 6, 1)5@3: (5, 4, 3, 4, 6)1@4: (4)
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Those were some pretty bad rolls
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Rolls: 1@4 1@3 1@4 2@1; Total Hits: 11@4: (4)1@3: (4)1@4: (6)2@1: (6, 6)
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Rolls: 1@4 1@3 1@4 2@1; Total Hits: 11@4: (5)1@3: (3)1@4: (6)2@1: (2, 5)
Rolls: 1@4 1@3 1@4 2@1; Total Hits: 31@4: (4)1@3: (2)1@4: (5)2@1: (1, 4)
Rolls: 1@4 1@3 1@4 2@1; Total Hits: 31@4: (1)1@3: (6)1@4: (2)2@1: (5, 1)
Rolls: 1@4 1@3 1@4 2@1; Total Hits: 41@4: (1)1@3: (3)1@4: (4)2@1: (4, 1)
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Rolling 1d6:
(4) -
TEST
Rolls: 2@4 1@3; Total Hits: 02@4: (5, 6)1@3: (6)
Rolls: 2@4 3@3 7@1; Total Hits: 52@4: (4, 1)3@3: (1, 4, 3)7@1: (5, 3, 5, 2, 6, 1, 4)
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test
Rolls: 2@4 1@3; Total Hits: 12@4: (5, 5)1@3: (1)
Rolls: 2@4 3@3 7@1; Total Hits: 42@4: (2, 6)3@3: (2, 2, 6)7@1: (6, 1, 3, 6, 3, 4, 5)
Rolls: 2@4 1@3; Total Hits: 32@4: (4, 4)1@3: (2)
Rolls: 2@4 3@3 7@1; Total Hits: 62@4: (6, 4)3@3: (3, 2, 2)7@1: (2, 1, 2, 3, 6, 6, 1)
Rolls: 2@4 1@3; Total Hits: 12@4: (2, 5)1@3: (6)
Rolls: 2@4 3@3 7@1; Total Hits: 32@4: (2, 1)3@3: (6, 4, 2)7@1: (5, 3, 3, 2, 3, 5, 6)
Rolls: 2@4 1@3; Total Hits: 22@4: (1, 2)1@3: (4)
Rolls: 2@4 3@3 7@1; Total Hits: 42@4: (3, 2)3@3: (1, 6, 4)7@1: (3, 1, 4, 4, 4, 3, 3)
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Rolls: 2@4 2@3 2@2; Total Hits: 32@4: (4, 1)2@3: (3, 4)2@2: (6, 5)
Rolls: 8@2; Total Hits: 28@2: (6, 1, 6, 1, 5, 3, 4, 4)
Rolls: 2@4 2@3 2@2; Total Hits: 32@4: (3, 2)2@3: (6, 1)2@2: (5, 5)
Rolls: 8@2; Total Hits: 38@2: (1, 2, 3, 4, 2, 5, 3, 6)
Rolls: 2@4 2@3 2@2; Total Hits: 22@4: (5, 5)2@3: (2, 3)2@2: (6, 5)
Rolls: 8@2; Total Hits: 08@2: (6, 5, 4, 5, 6, 3, 6, 4)
Rolls: 2@4 2@3 2@2; Total Hits: 42@4: (5, 3)2@3: (2, 2)2@2: (4, 1)
Rolls: 8@2; Total Hits: 28@2: (3, 3, 6, 4, 5, 2, 1, 6)
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Rolls: 13@1 4@2 2@3; Total Hits: 513@1: (3, 4, 5, 5, 5, 3, 4, 1, 4, 3, 1, 3, 6)4@2: (1, 5, 6, 5)2@3: (1, 2)
Rolls: 6@3 2@2; Total Hits: 56@3: (3, 1, 1, 6, 4, 2)2@2: (6, 2)
Rolls: 13@1 4@2 2@3; Total Hits: 513@1: (2, 1, 1, 4, 4, 5, 2, 2, 3, 5, 6, 4, 2)4@2: (2, 4, 4, 2)2@3: (4, 3)
Rolls: 6@3 2@2; Total Hits: 46@3: (1, 3, 3, 2, 6, 4)2@2: (3, 6)
Rolls: 13@1 4@2 2@3; Total Hits: 113@1: (2, 4, 5, 3, 6, 6, 4, 3, 3, 2, 4, 5, 5)4@2: (3, 4, 2, 4)2@3: (6, 5)
Rolls: 6@3 2@2; Total Hits: 56@3: (2, 1, 3, 5, 1, 6)2@2: (2, 3)