You’re right that this rule is ambigious in this rule book. But to me the intention of the game makers is very clear. That shows not from this rule book, but from all rule books after this version. For example in the rule book from 1943 2nd, They state specifically that all strategic bombing raids take place first. This resolves any argument about who pays the IPC’s to the bank, the attacker or the defender! Since they solved this in the next rule book, i think it is quite obvious what they intended and tried to correct.
Newbie Questions
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Sorry, I just recently bought Axis and Allies and I need a rule clarified.
For flying units, is the movement value the value I can move into enemy terriroties, attack, and retreat with the same value or do I need to divide the units movement in two. That may sound confusing so heres an example
Say I have a fighter wing in Trans-Jordan and I want to attack an enemy in India. Would my four point of movement be spent like Persia to India to Persia then to Trans Jordan (for a total of 4 spaces) or could I spend it Persia to India, to French Indochina then back through India, Persia, and to Trans-Jordan (a total of 6 spaces).
Thanks in advance for the reply
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Fighter can only move a total of 4 spaces (bombers - 6 spaces)
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some extra info:
the total is indeed 4 spaces for a fighter!
you can decide whether you go:
0 spaces in combat and 4 in non-combat
1 space in combat and 3 in non-combat
2 spaces in combat and 2 in non-combat
3 spaces in combat and 1 in non-combatmoving 4 spaces in combat is ONLY possible when attacking a sea-zone and when you can land on an aircraftcarrier (AC).
this AC has to be a survivor of the sea-battle OR
the AC has been moved there in non-combat phase (you move the AC to the occupied sea-zone, but didn’t attack with it)moving 4 spaces in combat to attack a land territory is not possible, since you can not land it in a freshly conquered territory and it can not get back properly (remember?)