ok did a small adjustment. go ahead and make your edits during franz.
Sovietishcat (allies +6) vs Samuel06 (axis) BM3 1st game
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TripleA Manual Gamesave Post: Russians round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Russians creates battle in territory 125 Sea Zone Place Units - Russians 2 artilleries and 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 Russians collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 8 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Egypt: 1 fighter EDIT: Removing units owned by Russians from Persia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@samuel06 Please use second post I had to make an edit for a non combat movement!
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 bomber moved from French Indo China to India 1 bomber moved from French Indo China to 41 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 2 fighters, 1 infantry and 3 tactical_bombers moved from French Indo China to Shan State 5 fighters and 5 tactical_bombers moved from 35 Sea Zone to Yunnan 2 infantry moved from French Indo China to Yunnan Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in India causes 3 damage total. Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers Chinese defend with 2 artilleries and 1 infantry Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 4/12 hits, 6.17 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Chinese: 2 artilleries and 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 1/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State retreated to Shan State UK_Pacific win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 3 tactical_bombers moved from Shan State to 36 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 battleship, 5 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from 41 Sea Zone to French Indo China 1 bomber moved from 44 Sea Zone to French Indo China 5 fighters and 5 tactical_bombers moved from Yunnan to French Indo China 3 armour and 1 mech_infantry moved from Kweichow to French Indo China 1 aaGun moved from Kwangsi to French Indo China 1 armour and 2 mech_infantrys moved from Kwangtung to French Indo China 1 infantry moved from Kwangsi to French Indo China 1 mech_infantry moved from Anhwe to Kweichow 1 armour moved from Hopei to Hunan 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Anhwe 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 bomber moved from India to French Indo China Place Units - Japanese 1 bomber and 2 fighters placed in Japan 3 mech_infantrys placed in Manchuria 3 armour placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 1.33 Chinese : -1.00 UK_Pacific : 0.33 AA fire in India : : -0.17 Japanese : -6.17
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TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 4 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 destroyer moved from 91 Sea Zone to 85 Sea Zone 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 1 fighter moved from 91 Sea Zone to 119 Sea Zone 1 destroyer moved from 91 Sea Zone to 82 Sea Zone 1 bomber moved from French West Africa to 82 Sea Zone 1 bomber moved from French West Africa to 85 Sea Zone
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 4 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 destroyer moved from 91 Sea Zone to 85 Sea Zone 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 1 fighter moved from 91 Sea Zone to 119 Sea Zone 1 destroyer moved from 91 Sea Zone to 82 Sea Zone 1 bomber moved from French West Africa to 82 Sea Zone 1 bomber moved from French West Africa to 85 Sea Zone Combat - Americans Battle in 85 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 85 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 85 Sea Zone Americans win, taking 85 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 82 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 82 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 82 Sea Zone Americans win, taking 82 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 119 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 119 Sea Zone to Scotland 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 82 Sea Zone to French West Africa 1 bomber moved from French West Africa to Morocco 1 bomber moved from 85 Sea Zone to British Guiana 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 4 bombers moved from Queensland to Burma 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 105 Sea Zone to 91 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland Place Units - Americans 3 transports placed in 101 Sea Zone 2 armour and 2 infantry placed in Central United States 4 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0,50 Italians : -0,17 Americans : 0,17
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TripleA Move Summary: Chinese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese 2 artilleries moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan
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TripleA Move Summary: Chinese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 artilleries moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 artilleries moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 artilleries and 1 fighter Japanese defend with 2 infantry Chinese roll dice for 2 artilleries and 1 fighter in Yunnan, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 4 : 0/2 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win with 2 infantry remaining. Battle score for attacker is -18 Casualties for Chinese: 2 artilleries and 1 fighter Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : -2,83 Japanese : 1,00
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TripleA Move Summary: British round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - British 2 artilleries and 16 infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 mech_infantry moved from Egypt to Alexandria 2 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 artillery moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 armour moved from Egypt to Alexandria 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 4 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 destroyer moved from 91 Sea Zone to 85 Sea Zone 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 1 fighter moved from 91 Sea Zone to 119 Sea Zone 1 destroyer moved from 91 Sea Zone to 82 Sea Zone 1 bomber moved from French West Africa to 82 Sea Zone 1 bomber moved from French West Africa to 85 Sea Zone Combat - Americans Battle in 85 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 85 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 85 Sea Zone Americans win, taking 85 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 82 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 82 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 82 Sea Zone Americans win, taking 82 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 119 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 119 Sea Zone to Scotland 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 82 Sea Zone to French West Africa 1 bomber moved from French West Africa to Morocco 1 bomber moved from 85 Sea Zone to British Guiana 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 4 bombers moved from Queensland to Burma 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 105 Sea Zone to 91 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland Place Units - Americans 3 transports placed in 101 Sea Zone 2 armour and 2 infantry placed in Central United States 4 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 artilleries moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 artilleries and 1 fighter Japanese defend with 2 infantry Chinese roll dice for 2 artilleries and 1 fighter in Yunnan, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 4 : 0/2 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win with 2 infantry remaining. Battle score for attacker is -18 Casualties for Chinese: 2 artilleries and 1 fighter Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_minor; Remaining resources: 4 PUs; UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 16 infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 mech_infantry moved from Egypt to Alexandria 2 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 artillery moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 armour moved from Egypt to Alexandria 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan Combat - British Battle in Yunnan British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Alexandria British attack with 1 armour, 2 artilleries, 1 fighter, 16 infantry and 1 mech_infantry Italians defend with 1 aaGun, 2 armour, 6 artilleries, 4 infantry and 1 mech_infantry AA fire in Alexandria : 1/1 hits, 0,17 expected hits 1 fighter owned by the British lost in Alexandria British roll dice for 1 armour, 2 artilleries, 16 infantry and 1 mech_infantry in Alexandria, round 2 : 3/20 hits, 4,33 expected hits Italians roll dice for 1 aaGun, 2 armour, 6 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 6/13 hits, 4,67 expected hits 1 aaGun owned by the Italians, 2 infantry owned by the Italians and 6 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry in Alexandria, round 3 : 2/14 hits, 3,33 expected hits Italians roll dice for 2 armour, 6 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 1/11 hits, 4,00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry in Alexandria, round 4 : 4/13 hits, 3,17 expected hits Italians roll dice for 2 armour, 6 artilleries and 1 mech_infantry in Alexandria, round 4 : 2/9 hits, 3,33 expected hits 1 mech_infantry owned by the Italians, 3 artilleries owned by the Italians and 2 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Alexandria, round 5 : 1/11 hits, 2,83 expected hits Italians roll dice for 2 armour and 3 artilleries in Alexandria, round 5 : 3/5 hits, 2,00 expected hits 1 artillery owned by the Italians and 3 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 6 : 4/8 hits, 2,33 expected hits Italians roll dice for 2 armour and 2 artilleries in Alexandria, round 6 : 1/4 hits, 1,67 expected hits 2 artilleries owned by the Italians, 1 infantry owned by the British and 2 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for British: 1 fighter and 13 infantry Casualties for Italians: 1 aaGun, 2 armour, 6 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - British 8 infantry moved from Northwest Persia to Iraq 2 armour moved from Northwest Persia to Iraq 1 armour and 1 mech_infantry moved from Persia to Iraq 1 infantry moved from Burma to Shan State 1 infantry moved from India to Burma 1 fighter moved from Yunnan to Burma 1 aaGun moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Persia to Iraq 5 infantry moved from United Kingdom to Scotland 5 aaGuns moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 2 armour and 1 mech_infantry placed in Iraq 3 infantry placed in Persia 1 infantry placed in Egypt British undo move 3. British undo move 2. 2 infantry placed in Egypt 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6 British collect 29 PUs (5 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0,50 Italians : -2,83 British : -1,33 Americans : 0,17 AA fire in Alexandria : : 0,83 Chinese : -2,83 Japanese : 1,33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 6 infantry moved from Tobruk to 96 Sea Zone 6 infantry and 3 transports moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 infantry moved from 99 Sea Zone to Crete 2 infantry moved from 99 Sea Zone to Syria 1 armour moved from Bryansk to Caucasus Italians take Caucasus from Russians Combat - Italians Battle in Crete Battle in Cyprus Battle in Syria Non Combat Move - Italians 4 destroyers moved from 96 Sea Zone to 99 Sea Zone 2 submarines and 1 transport moved from 96 Sea Zone to 97 Sea Zone 4 infantry moved from Northern Italy to Southern Italy 2 aaGuns, 1 armour, 2 artilleries and 2 infantry moved from Bryansk to Rostov Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in Queensland 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in Queensland 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 fighter moved from Morocco to 91 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 12 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Northwest Persia from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Tambov to Bryansk 1 infantry moved from Samara to Tambov 1 infantry moved from Novosibirsk to Samara 1 artillery moved from Rostov to Bryansk 3 artilleries moved from Ukraine to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 3 armour and 4 mech_infantrys moved from Rostov to Bryansk 5 armour and 3 mech_infantrys moved from Volgograd to Bryansk 3 armour moved from Novgorod to Bryansk 3 fighters and 4 tactical_bombers moved from Western Germany to Bryansk 4 fighters and 4 tactical_bombers moved from Gibraltar to Western Germany 1 artillery moved from Normandy Bordeaux to France 2 bombers moved from Bryansk to Western Germany 1 artillery and 1 infantry moved from Tobruk to Libya 1 armour and 1 mech_infantry moved from Amur to Jehol Place Units - Germans 1 destroyer placed in 110 Sea Zone 2 infantry placed in Western Germany 3 armour placed in Western Ukraine 3 armour placed in Ukraine 3 armour placed in Rostov 3 armour placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 75 PUs (1 lost to blockades); end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 2 artilleries placed in Russia Turn Complete - Russians Russians collect 4 PUs; end with 4 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 5 armour, 3 bombers and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to Yunnan 5 fighters and 5 tactical_bombers moved from French Indo China to Yunnan 2 marines moved from French Indo China to 36 Sea Zone 3 bombers moved from French Indo China to Malaya 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 6 armour, 4 artilleries, 3 infantry and 6 mech_infantrys moved from French Indo China to Shan State 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 marines, 2 submarines, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 37 Sea Zone to Malaya 1 bomber moved from Japan to Yunnan Combat - Japanese Battle in 37 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines, 3 tactical_bombers and 2 transports ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 8/10 hits, 5.50 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 7/13 hits, 7.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan Japanese win with 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 6 armour, 4 artilleries, 3 infantry and 6 mech_infantrys British defend with 1 infantry Japanese roll dice for 6 armour, 4 artilleries, 3 infantry and 6 mech_infantrys in Shan State, round 2 : 6/19 hits, 6.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 6 armour, 4 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 3 bombers, 1 infantry and 2 marines British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 bombers, 1 infantry and 2 marines in Malaya, round 2 : 3/7 hits, 3.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 bombers and 2 marines remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 3 bombers moved from Malaya to French Indo China 1 bomber, 5 fighters and 5 tactical_bombers moved from Yunnan to French Indo China 3 armour moved from Kwangtung to French Indo China 1 infantry moved from Anhwe to Hunan 1 armour moved from Hunan to Kwangsi 1 armour moved from Kwangsi to French Indo China 3 mech_infantrys moved from Manchuria to Anhwe 1 destroyer moved from 16 Sea Zone to 6 Sea Zone Place Units - Japanese 3 armour placed in French Indo China 2 armour and 1 mech_infantry placed in Kwangtung 3 bombers placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : 1.33 UK_Pacific : 1.33 Japanese : 0.83
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TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries, 10 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone 3 artilleries, 10 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 3 infantry moved from Morocco to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Morocco to Gibraltar 1 bomber moved from British Guiana to Gibraltar 2 submarines moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 2 armour and 2 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
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TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Burma to Northwest Persia 1 bomber moved from Burma to Sumatra 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 2 submarines moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to 92 Sea Zone 3 artilleries, 13 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone 3 artilleries, 13 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 2 armour and 2 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from British Guiana to Gibraltar 1 bomber moved from Morocco to Gibraltar
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Burma to Northwest Persia 1 bomber moved from Burma to Sumatra 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 2 submarines moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to 92 Sea Zone 3 artilleries, 13 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone 3 artilleries, 13 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 2 armour and 2 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from British Guiana to Gibraltar 1 bomber moved from Morocco to Gibraltar Combat - Americans Battle in Philippines Battle in Gibraltar Americans attack with 2 armour, 3 artilleries, 2 bombers, 2 fighters, 15 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 artillery and 9 infantry; Italians defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry AA fire in Gibraltar : 0/3 hits, 0,50 expected hits Americans roll dice for 2 armour, 3 artilleries, 2 bombers, 2 fighters, 15 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Gibraltar, round 2 : 7/29 hits, 9,33 expected hits Italians roll dice for 1 aaGun, 1 artillery and 12 infantry in Gibraltar, round 2 : 5/13 hits, 4,33 expected hits 1 aaGun owned by the Italians, 3 infantry owned by the Germans, 5 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar Americans roll dice for 2 armour, 3 artilleries, 2 bombers, 2 fighters, 10 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Gibraltar, round 3 : 4/24 hits, 8,50 expected hits Italians roll dice for 1 artillery and 6 infantry in Gibraltar, round 3 : 2/7 hits, 2,33 expected hits 4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Gibraltar Americans roll dice for 2 armour, 3 artilleries, 2 bombers, 2 fighters, 8 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Gibraltar, round 4 : 7/22 hits, 8,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 4 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Philippines from Japanese, taking Gibraltar from Italians with 2 armour, 3 artilleries, 2 bombers, 2 fighters, 7 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Americans: 8 infantry Casualties for Germans: 1 artillery and 9 infantry Casualties for Italians: 1 aaGun and 3 infantry Battle in Sumatra Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Sumatra, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Sumatra Japanese win with 1 artillery remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in 92 Sea Zone Americans attack with 1 fighter and 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 destroyer, 1 fighter and 2 submarines Germans defend with 1 destroyer and 1 submarine Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in Northwest Persia Americans attack with 3 bombers Germans defend with 1 mech_infantry Americans roll dice for 3 bombers in Northwest Persia, round 2 : 1/3 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Americans win with 3 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 3 bombers moved from Northwest Persia to Iraq 1 fighter moved from 92 Sea Zone to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone 2 bombers moved from Gibraltar to Morocco 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 85 Sea Zone to 83 Sea Zone 1 destroyer moved from 82 Sea Zone to 71 Sea Zone 1 mech_infantry moved from British Columbia to Western United States 4 aaGuns moved from Eastern United States to Central United States 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -1,17 AA fire in Gibraltar : : -0,50 Italians : 0,00 Americans : -9,33 Japanese : 0,67
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :