ok did a small adjustment. go ahead and make your edits during franz.
Sovietishcat (allies +6) vs Samuel06 (axis) BM3 1st game
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 6 infantry moved from Tobruk to 96 Sea Zone 6 infantry and 3 transports moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 infantry moved from 99 Sea Zone to Crete 2 infantry moved from 99 Sea Zone to Syria 1 armour moved from Bryansk to Caucasus Italians take Caucasus from Russians Combat - Italians Battle in Crete Battle in Cyprus Battle in Syria Non Combat Move - Italians 4 destroyers moved from 96 Sea Zone to 99 Sea Zone 2 submarines and 1 transport moved from 96 Sea Zone to 97 Sea Zone 4 infantry moved from Northern Italy to Southern Italy 2 aaGuns, 1 armour, 2 artilleries and 2 infantry moved from Bryansk to Rostov Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in Queensland 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in Queensland 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 fighter moved from Morocco to 91 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 12 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Northwest Persia from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Tambov to Bryansk 1 infantry moved from Samara to Tambov 1 infantry moved from Novosibirsk to Samara 1 artillery moved from Rostov to Bryansk 3 artilleries moved from Ukraine to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 3 armour and 4 mech_infantrys moved from Rostov to Bryansk 5 armour and 3 mech_infantrys moved from Volgograd to Bryansk 3 armour moved from Novgorod to Bryansk 3 fighters and 4 tactical_bombers moved from Western Germany to Bryansk 4 fighters and 4 tactical_bombers moved from Gibraltar to Western Germany 1 artillery moved from Normandy Bordeaux to France 2 bombers moved from Bryansk to Western Germany 1 artillery and 1 infantry moved from Tobruk to Libya 1 armour and 1 mech_infantry moved from Amur to Jehol Place Units - Germans 1 destroyer placed in 110 Sea Zone 2 infantry placed in Western Germany 3 armour placed in Western Ukraine 3 armour placed in Ukraine 3 armour placed in Rostov 3 armour placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 75 PUs (1 lost to blockades); end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 2 artilleries placed in Russia Turn Complete - Russians Russians collect 4 PUs; end with 4 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 5 armour, 3 bombers and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to Yunnan 5 fighters and 5 tactical_bombers moved from French Indo China to Yunnan 2 marines moved from French Indo China to 36 Sea Zone 3 bombers moved from French Indo China to Malaya 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 6 armour, 4 artilleries, 3 infantry and 6 mech_infantrys moved from French Indo China to Shan State 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 marines, 2 submarines, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 37 Sea Zone to Malaya 1 bomber moved from Japan to Yunnan Combat - Japanese Battle in 37 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines, 3 tactical_bombers and 2 transports ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 8/10 hits, 5.50 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 7/13 hits, 7.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan Japanese win with 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 6 armour, 4 artilleries, 3 infantry and 6 mech_infantrys British defend with 1 infantry Japanese roll dice for 6 armour, 4 artilleries, 3 infantry and 6 mech_infantrys in Shan State, round 2 : 6/19 hits, 6.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 6 armour, 4 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 3 bombers, 1 infantry and 2 marines British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 bombers, 1 infantry and 2 marines in Malaya, round 2 : 3/7 hits, 3.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 bombers and 2 marines remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 3 bombers moved from Malaya to French Indo China 1 bomber, 5 fighters and 5 tactical_bombers moved from Yunnan to French Indo China 3 armour moved from Kwangtung to French Indo China 1 infantry moved from Anhwe to Hunan 1 armour moved from Hunan to Kwangsi 1 armour moved from Kwangsi to French Indo China 3 mech_infantrys moved from Manchuria to Anhwe 1 destroyer moved from 16 Sea Zone to 6 Sea Zone Place Units - Japanese 3 armour placed in French Indo China 2 armour and 1 mech_infantry placed in Kwangtung 3 bombers placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : 1.33 UK_Pacific : 1.33 Japanese : 0.83
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TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries, 10 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone 3 artilleries, 10 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 3 infantry moved from Morocco to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Morocco to Gibraltar 1 bomber moved from British Guiana to Gibraltar 2 submarines moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 2 armour and 2 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
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TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Burma to Northwest Persia 1 bomber moved from Burma to Sumatra 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 2 submarines moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to 92 Sea Zone 3 artilleries, 13 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone 3 artilleries, 13 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 2 armour and 2 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from British Guiana to Gibraltar 1 bomber moved from Morocco to Gibraltar
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Burma to Northwest Persia 1 bomber moved from Burma to Sumatra 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 2 submarines moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to 92 Sea Zone 3 artilleries, 13 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone 3 artilleries, 13 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 2 armour and 2 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from British Guiana to Gibraltar 1 bomber moved from Morocco to Gibraltar Combat - Americans Battle in Philippines Battle in Gibraltar Americans attack with 2 armour, 3 artilleries, 2 bombers, 2 fighters, 15 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 artillery and 9 infantry; Italians defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry AA fire in Gibraltar : 0/3 hits, 0,50 expected hits Americans roll dice for 2 armour, 3 artilleries, 2 bombers, 2 fighters, 15 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Gibraltar, round 2 : 7/29 hits, 9,33 expected hits Italians roll dice for 1 aaGun, 1 artillery and 12 infantry in Gibraltar, round 2 : 5/13 hits, 4,33 expected hits 1 aaGun owned by the Italians, 3 infantry owned by the Germans, 5 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar Americans roll dice for 2 armour, 3 artilleries, 2 bombers, 2 fighters, 10 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Gibraltar, round 3 : 4/24 hits, 8,50 expected hits Italians roll dice for 1 artillery and 6 infantry in Gibraltar, round 3 : 2/7 hits, 2,33 expected hits 4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Gibraltar Americans roll dice for 2 armour, 3 artilleries, 2 bombers, 2 fighters, 8 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Gibraltar, round 4 : 7/22 hits, 8,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 4 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Philippines from Japanese, taking Gibraltar from Italians with 2 armour, 3 artilleries, 2 bombers, 2 fighters, 7 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Americans: 8 infantry Casualties for Germans: 1 artillery and 9 infantry Casualties for Italians: 1 aaGun and 3 infantry Battle in Sumatra Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Sumatra, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Sumatra Japanese win with 1 artillery remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in 92 Sea Zone Americans attack with 1 fighter and 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 destroyer, 1 fighter and 2 submarines Germans defend with 1 destroyer and 1 submarine Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in Northwest Persia Americans attack with 3 bombers Germans defend with 1 mech_infantry Americans roll dice for 3 bombers in Northwest Persia, round 2 : 1/3 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Americans win with 3 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 3 bombers moved from Northwest Persia to Iraq 1 fighter moved from 92 Sea Zone to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone 2 bombers moved from Gibraltar to Morocco 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 85 Sea Zone to 83 Sea Zone 1 destroyer moved from 82 Sea Zone to 71 Sea Zone 1 mech_infantry moved from British Columbia to Western United States 4 aaGuns moved from Eastern United States to Central United States 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -1,17 AA fire in Gibraltar : : -0,50 Italians : 0,00 Americans : -9,33 Japanese : 0,67
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - British 2 armour and 2 mech_infantrys moved from Iraq to Caucasus British take Northwest Persia from Germans 1 armour and 1 mech_infantry moved from Alexandria to Libya British take Tobruk from Italians 2 infantry moved from Iraq to Syria 1 armour and 1 infantry moved from Iraq to Syria 1 infantry moved from Iraq to Syria 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Burma to Northwest Persia 1 bomber moved from Burma to Sumatra 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 2 submarines moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to 92 Sea Zone 3 artilleries, 13 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone 3 artilleries, 13 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 2 armour and 2 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from British Guiana to Gibraltar 1 bomber moved from Morocco to Gibraltar Combat - Americans Battle in Philippines Battle in Gibraltar Americans attack with 2 armour, 3 artilleries, 2 bombers, 2 fighters, 15 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 artillery and 9 infantry; Italians defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry AA fire in Gibraltar : 0/3 hits, 0,50 expected hits Americans roll dice for 2 armour, 3 artilleries, 2 bombers, 2 fighters, 15 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Gibraltar, round 2 : 7/29 hits, 9,33 expected hits Italians roll dice for 1 aaGun, 1 artillery and 12 infantry in Gibraltar, round 2 : 5/13 hits, 4,33 expected hits 1 aaGun owned by the Italians, 3 infantry owned by the Germans, 5 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar Americans roll dice for 2 armour, 3 artilleries, 2 bombers, 2 fighters, 10 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Gibraltar, round 3 : 4/24 hits, 8,50 expected hits Italians roll dice for 1 artillery and 6 infantry in Gibraltar, round 3 : 2/7 hits, 2,33 expected hits 4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Gibraltar Americans roll dice for 2 armour, 3 artilleries, 2 bombers, 2 fighters, 8 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Gibraltar, round 4 : 7/22 hits, 8,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 4 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Philippines from Japanese, taking Gibraltar from Italians with 2 armour, 3 artilleries, 2 bombers, 2 fighters, 7 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Americans: 8 infantry Casualties for Germans: 1 artillery and 9 infantry Casualties for Italians: 1 aaGun and 3 infantry Battle in Sumatra Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Sumatra, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Sumatra Japanese win with 1 artillery remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in 92 Sea Zone Americans attack with 1 fighter and 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 destroyer, 1 fighter and 2 submarines Germans defend with 1 destroyer and 1 submarine Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in Northwest Persia Americans attack with 3 bombers Germans defend with 1 mech_infantry Americans roll dice for 3 bombers in Northwest Persia, round 2 : 1/3 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Americans win with 3 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 3 bombers moved from Northwest Persia to Iraq 1 fighter moved from 92 Sea Zone to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone 2 bombers moved from Gibraltar to Morocco 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 85 Sea Zone to 83 Sea Zone 1 destroyer moved from 82 Sea Zone to 71 Sea Zone 1 mech_infantry moved from British Columbia to Western United States 4 aaGuns moved from Eastern United States to Central United States 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 9 infantry; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_minor; Remaining resources: 8 PUs; UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 2 armour and 2 mech_infantrys moved from Iraq to Caucasus British take Northwest Persia from Germans 1 armour and 1 mech_infantry moved from Alexandria to Libya British take Tobruk from Italians 2 infantry moved from Iraq to Syria 1 armour and 1 infantry moved from Iraq to Syria 1 infantry moved from Iraq to Syria 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux Battle in Libya British attack with 1 armour and 1 mech_infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 armour and 1 mech_infantry in Libya, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Libya Italians win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is -7 Casualties for British: 1 armour and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Syria British attack with 1 armour and 4 infantry Italians defend with 2 infantry British roll dice for 1 armour and 4 infantry in Syria, round 2 : 1/5 hits, 1,17 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British roll dice for 1 armour and 3 infantry in Syria, round 3 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 3 infantry in Syria, round 4 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Caucasus British attack with 2 armour and 2 mech_infantrys Italians defend with 1 armour British roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Italians: 1 armour Non Combat Move - British 1 infantry moved from Persia to Eastern Persia 1 aaGun, 2 artilleries and 3 infantry moved from Alexandria to Egypt 1 armour moved from Iraq to Egypt 7 infantry moved from Scotland to United Kingdom 5 aaGuns moved from Scotland to United Kingdom 1 artillery, 1 marine and 7 mech_infantrys moved from Burma to India 10 infantry moved from Burma to India 3 aaGuns moved from Burma to India 1 fighter moved from Burma to India Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,3,3,5,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4 British collect 33 PUs (4 lost to blockades); end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -1,17 AA fire in Gibraltar : : -0,50 Italians : 0,83 British : -0,83 Americans : -9,33 Japanese : 0,67
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@samuel06 American at -9,33 ouch
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour and 2 fighters; Remaining resources: 1 PUs; Combat Move - Italians 1 armour, 2 artilleries and 2 infantry moved from Rostov to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 2 armour and 1 mech_infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Caucasus, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Caucasus Italians roll dice for 1 armour and 2 artilleries in Caucasus, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 10 Casualties for Italians: 2 infantry Casualties for British: 2 armour and 1 mech_infantry Non Combat Move - Italians 2 aaGuns moved from Rostov to Caucasus 4 destroyers and 3 transports moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 armour and 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 1.00 Russians : 0.17
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TripleA Move Summary: ANZAC round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 3 fighters moved from Burma to India
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 3 fighters moved from Burma to India Combat - ANZAC Battle in Java Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : 1,33 Japanese : -0,33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 3 fighters moved from Burma to India Combat - ANZAC Battle in Java Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 91 Sea Zone to Tunisia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,33 Japanese : -0,33
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 12 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 3 bombers moved from Western Germany to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 artillery and 2 infantry moved from France to Normandy Bordeaux 3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 artillery moved from Libya to Tobruk Italians take Tobruk from British 1 armour moved from Volgograd to Northwest Persia Germans take Northwest Persia from British 1 infantry moved from Vologda to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Tambov to Russia 1 infantry moved from Smolensk to Russia 19 armour, 42 artilleries, 6 fighters, 14 infantry, 37 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia 2 armour moved from Volgograd to Russia 3 armour moved from Rostov to Russia 3 armour moved from Ukraine to Russia 3 armour moved from Western Ukraine to Russia Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in 92 Sea Zone Germans attack with 3 bombers and 1 destroyer Americans defend with 2 submarines Germans roll dice for 3 bombers and 1 destroyer in 92 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 92 Sea Zone Germans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in 110 Sea Zone Germans attack with 3 fighters and 3 tactical_bombers British defend with 1 transport; Americans defend with 1 destroyer and 2 submarines 2 submarines owned by the Americans Submerged Germans roll dice for 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the British and 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for British: 1 transport Battle in Russia Germans attack with 30 armour, 42 artilleries, 6 fighters, 18 infantry, 37 mech_infantrys and 5 tactical_bombers British defend with 1 tactical_bomber; Russians defend with 6 aaGuns, 1 airfield, 8 armour, 35 artilleries, 1 factory_major, 1 fighter, 74 infantry and 3 mech_infantrys AA fire in Russia : 2/11 hits, 1.83 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 30 armour, 42 artilleries, 4 fighters, 18 infantry, 37 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 61/136 hits, 50.50 expected hits Russians roll dice for 6 aaGuns, 8 armour, 35 artilleries, 1 fighter, 74 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 36/122 hits, 42.50 expected hits 55 infantry owned by the Russians, 11 artilleries owned by the Germans, 18 infantry owned by the Germans, 6 aaGuns owned by the Russians and 7 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 30 armour, 31 artilleries, 4 fighters, 30 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 31/100 hits, 40.67 expected hits Russians roll dice for 8 armour, 35 artilleries, 1 fighter, 19 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 19/67 hits, 24.17 expected hits 3 mech_infantrys owned by the Russians, 19 infantry owned by the Russians, 9 artilleries owned by the Russians and 19 artilleries owned by the Germans lost in Russia Germans roll dice for 30 armour, 12 artilleries, 4 fighters, 30 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 26/81 hits, 31.33 expected hits Russians roll dice for 8 armour, 26 artilleries, 1 fighter and 1 tactical_bomber in Russia, round 4 : 12/36 hits, 13.83 expected hits 26 artilleries owned by the Russians and 12 artilleries owned by the Germans lost in Russia Germans roll dice for 30 armour, 4 fighters, 30 mech_infantrys and 5 tactical_bombers in Russia, round 5 : 27/69 hits, 25.33 expected hits Russians roll dice for 8 armour, 1 fighter and 1 tactical_bomber in Russia, round 5 : 4/10 hits, 5.17 expected hits 1 fighter owned by the Russians, 8 armour owned by the Russians, 1 tactical_bomber owned by the British and 4 mech_infantrys owned by the Germans lost in Russia Germans captures 6PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 30 armour, 4 fighters, 26 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 187 Casualties for Germans: 42 artilleries, 2 fighters, 18 infantry and 11 mech_infantrys Casualties for Russians: 6 aaGuns, 8 armour, 35 artilleries, 1 fighter, 74 infantry and 3 mech_infantrys Casualties for British: 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 4 fighters and 5 tactical_bombers moved from Russia to Caucasus 3 aaGuns moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 3 bombers moved from 92 Sea Zone to Southern Italy 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Western Germany to France 1 armour and 1 mech_infantry moved from Jehol to Hunan Place Units - Germans 3 infantry placed in France 1 fighter and 1 mech_infantry placed in Western Germany 1 mech_infantry placed in Western Germany 3 armour placed in Western Ukraine 3 armour placed in Ukraine 3 armour placed in Rostov 3 armour placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 78 PUs (1 lost to blockades); end with 84 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 91 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 93 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
Combat Hit Differential Summary :
Germans : -3.67 AA fire in Russia : : 0.17 British : 0.33 Americans : -0.67 Russians : -14.67
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@samuel06 Well done, I wish Moscow defended better, but with so many fast movers left it is pointless to continue; I surrender, I will post!
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@Sovietishcat Ok thanks. Yeah, round 1 was crushing for Moscow, 61 hits was more than expected. Good game. Do you want a rematch ?