16L G40 Slovenehero (Allies +15) vs Rubioton (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 infantry moved from Urals to Novosibirsk
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 fighter moved from Russia to Novosibirsk
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    retreated to Western Ukraine
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Ukraine to Volgograd
                1 fighter moved from Novosibirsk to Volgograd
                1 fighter moved from Western Ukraine to Volgograd
                1 infantry moved from Urals to Vologda
                2 aaGuns and 10 infantry moved from Urals to Vologda
                6 infantry moved from Samara to Vologda
                5 mech_infantrys moved from Bryansk to Vologda
                8 armour moved from Bryansk to Vologda
                10 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                3 aaGuns, 19 artilleries and 24 infantry moved from Bryansk to Russia
                1 artillery moved from Russia to Vologda
                1 artillery moved from Russia to Vologda

    Place Units - Russians
                1 infantry placed in Volgograd
                1 infantry placed in Volgograd
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Russia : 4 aaGuns, 1 airfield, 20 artilleries, 1 factory_major and 33 infantry
        Ukraine : 1 artillery, 1 factory_minor and 1 infantry
        Novosibirsk : 1 infantry
        Vologda : 2 aaGuns, 8 armour, 3 artilleries, 27 infantry and 5 mech_infantrys
        Volgograd : 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 26 / 26
        Japanese : 66 / 72
        Americans : 52 / 72
        Chinese : 0 / 5
        British : 36 / 42
        UK_Pacific : 5 / 7
        Italians : 10 / 15
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.100
            Median : 4.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.286
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_37597_Rus6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                3 fighters, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                2 fighters moved from Japan to 26 Sea Zone
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to Solomon Islands
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone
                2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island

    triplea_37597_Jap6.tsvg


  • Scramble SZ 26?


  • No scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                3 fighters, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                2 fighters moved from Japan to 26 Sea Zone
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to Solomon Islands
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone
                2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island

    Combat - Japanese
                Battle in Wake Island
                Battle in Solomon Islands
                Battle in 26 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win, taking Wake Island from Americans, taking Solomon Islands from ANZAC with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
                5 carriers moved from 6 Sea Zone to 31 Sea Zone
                1 destroyer moved from 16 Sea Zone to 31 Sea Zone
                3 fighters moved from Caroline Islands to 33 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters and 3 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone
                3 mech_infantrys moved from Malaya to Burma
                1 artillery and 2 infantry moved from Shan State to Burma
                1 aaGun, 3 artilleries and 12 infantry moved from Yunnan to Burma
                1 infantry moved from Kazakhstan to Afghanistan
                      Japanese take Afghanistan from Neutral_True
                6 mech_infantrys moved from Kweichow to Yunnan
                2 mech_infantrys moved from Yunnan to Burma
                2 bombers moved from Malaya to Yunnan
                1 artillery moved from New Guinea to Dutch New Guinea

    Place Units - Japanese
                3 mech_infantrys placed in Malaya
                1 bomber placed in Kiangsu
                1 destroyer placed in 6 Sea Zone
                4 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 bomber and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 artillery and 1 infantry
        Yunnan : 1 flag, 1 armour, 2 bombers and 6 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 4 artilleries, 15 infantry and 5 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Solomon Islands : 1 flag, 2 infantry
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield, 2 artilleries and 2 infantry
        Kazakhstan : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 artillery
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        49 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport
        31 Sea Zone : 5 carriers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports
        37 Sea Zone : 1 flag
        6 Sea Zone : 1 destroyer
        Afghanistan : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 26 / 26
        Japanese : 66 / 71
        Americans : 52 / 72
        Chinese : 0 / 5
        British : 36 / 42
        UK_Pacific : 5 / 7
        Italians : 10 / 15
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

    triplea_37597_Jap6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    triplea_37597_Chi6.tsvg


  • Test summary from TripleA, engine version: 1.8.0.9, time: 13:38:12


  • Failed to post and programme crashed. You should have the results of the two battles on your email. Will repost editing turn.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 bombers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 2 carriers
                EDIT: Removing units owned by Americans from 10 Sea Zone: 4 submarines
                EDIT: Removing units owned by Japanese from 31 Sea Zone: 5 carriers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports
                EDIT: Removing units owned by Americans from 54 Sea Zone: 5 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_True from Venezuela: 2 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from 54 Sea Zone to 31 Sea Zone
                2 tactical_bombers moved from 54 Sea Zone to 31 Sea Zone
                3 submarines moved from 10 Sea Zone to 31 Sea Zone
                3 fighters moved from Hawaiian Islands to 31 Sea Zone
                1 artillery, 4 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 89 Sea Zone
                1 artillery, 4 infantry and 3 mech_infantrys moved from 89 Sea Zone to Venezuela
                1 bomber moved from Eastern United States to Venezuela

    Combat - Americans
                Battle in Venezuela

    Non Combat Move - Americans
                2 aaGuns moved from Western United States to 10 Sea Zone
                2 aaGuns and 2 transports moved from 10 Sea Zone to 89 Sea Zone
                2 aaGuns moved from 89 Sea Zone to Venezuela
                1 bomber moved from Venezuela to Western United States
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 battleship, 2 cruisers and 1 submarine moved from 54 Sea Zone to 50 Sea Zone
                1 destroyer moved from 54 Sea Zone to 50 Sea Zone
                4 carriers moved from 54 Sea Zone to 50 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 50 Sea Zone to 30 Sea Zone
                4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 30 Sea Zone

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                4 bombers and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Western United States : 1 airfield, 5 bombers, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
        Midway : 1 airfield
        31 Sea Zone : 3 submarines
        30 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
        54 Sea Zone : 1 flag, 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        89 Sea Zone : 6 transports
        93 Sea Zone : 1 submarine
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        Venezuela : 1 flag, 2 aaGuns, 1 artillery, 4 infantry and 3 mech_infantrys
        91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 26 / 26
        Japanese : 66 / 71
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 36 / 42
        UK_Pacific : 5 / 7
        Italians : 10 / 15
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

    triplea_37597_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 fighter, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Northwest Persia to Turkey
                2 mech_infantrys moved from Iraq to Turkey
                1 armour moved from Trans-Jordan to Turkey
                2 fighters moved from Bryansk to Turkey
                3 fighters moved from Russia to Turkey
                1 tactical_bomber moved from Russia to Turkey
                1 battleship moved from 54 Sea Zone to 50 Sea Zone
                1 battleship moved from 50 Sea Zone to 30 Sea Zone

    Combat - British
                Battle in Turkey
                    British attack with 1 armour, 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                        British roll dice for 1 armour, 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 :  4/11 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  3/8 hits
                        1 mech_infantry owned by the British, 4 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
                        British roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Turkey, round 3 :  3/8 hits
                        Neutral_True roll dice for 4 infantry in Turkey, round 3 :  1/4 hits
                        1 mech_infantry owned by the British and 3 infantry owned by the Neutral_True lost in Turkey
                        British roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Turkey, round 4 :  4/7 hits
                        Neutral_True roll dice for 1 infantry in Turkey, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Turkey
                    British win, taking Turkey from Neutral_True with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 2 infantry and 2 mech_infantrys
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - British
                5 fighters moved from Turkey to Northwest Persia
                1 tactical_bomber moved from Turkey to Northwest Persia
                1 armour moved from Ethiopia to Egypt
                1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 artilleries moved from Egypt to Trans-Jordan
                1 transport moved from 91 Sea Zone to 106 Sea Zone

    Place Units - British
                1 submarine placed in 98 Sea Zone
                2 infantry placed in Quebec
                3 mech_infantrys placed in Persia
                2 mech_infantrys placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 24 infantry
        30 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 2 infantry
        Trans-Jordan : 2 artilleries
        Gibraltar : 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 1 infantry
        French Equatorial Africa : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Portugal : 1 flag, 1 armour
        Turkey : 1 flag, 1 armour
        106 Sea Zone : 1 flag, 1 transport
        109 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 5 fighters and 1 tactical_bomber
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
        98 Sea Zone : 1 submarine
        91 Sea Zone : 2 battleships, 2 cruisers and 1 destroyer

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 26 / 26
        Japanese : 66 / 71
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 38 / 43
        UK_Pacific : 5 / 5
        Italians : 10 / 15
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.538
            Median : 3.000
            Variance : 0.184
            Standard Deviation : 0.429
            Total rolls : 39

    British Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.538
            Median : 3.500
            Variance : 0.080
            Standard Deviation : 0.283
            Total rolls : 26

    Neutral_True Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.538
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    triplea_37597_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 fighters moved from 97 Sea Zone to Turkey
                1 bomber moved from Southern Italy to Turkey
                2 armour and 2 artilleries moved from Belarus to Bryansk

    Combat - Italians
                Battle in Turkey
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 armour
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 fighter
                Battle in Bryansk
                    Italians attack with 2 armour and 2 artilleries
                    French defend with 1 fighter
                    Italians win, taking Bryansk from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 6
                    Casualties for French: 1 fighter
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 aaGun moved from Belarus to Bryansk
                1 fighter moved from Turkey to 97 Sea Zone
                1 bomber moved from Turkey to Southern Italy
                1 infantry moved from 97 Sea Zone to Southern Italy
                1 aaGun and 4 infantry moved from Southern France to Spain
                      Italians take Spain from Neutral_True
                1 mech_infantry moved from Northern Italy to Spain
                2 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Italians collect 12 PUs (1 lost to blockades); end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Southern France : 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
        Belarus : 1 flag
        Bryansk : 1 flag, 1 aaGun, 2 armour and 1 artillery
        Eastern Poland : 1 flag
        97 Sea Zone : 1 destroyer and 1 fighter
        Spain : 1 flag, 1 aaGun, 5 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 25 / 26
        Japanese : 66 / 71
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 38 / 43
        UK_Pacific : 5 / 5
        Italians : 13 / 18
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

    triplea_37597_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 carriers, 1 cruiser and 2 fighters moved from 54 Sea Zone to 50 Sea Zone
                2 carriers, 1 cruiser and 2 fighters moved from 50 Sea Zone to 30 Sea Zone
                1 fighter moved from New South Wales to 30 Sea Zone
                1 fighter moved from Queensland to 30 Sea Zone
                2 aaGuns, 1 artillery and 7 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
        30 Sea Zone : 2 carriers, 1 cruiser and 4 fighters
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 25 / 26
        Japanese : 66 / 71
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 38 / 43
        UK_Pacific : 5 / 5
        Italians : 13 / 18
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

    triplea_37597_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Nigeria to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 3 infantry
        French Equatorial Africa : 1 infantry
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 25 / 26
        Japanese : 66 / 71
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 38 / 43
        UK_Pacific : 5 / 5
        Italians : 13 / 18
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

    triplea_37597_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                2 bombers moved from Novgorod to Ukraine
                6 armour and 6 mech_infantrys moved from Belarus to Rostov
                      Germans take Rostov from Russians
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 submarine
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Ukraine
                    Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Ukraine to Southern Italy
                1 fighter moved from Southern Italy to Spain
                3 infantry moved from Southern France to Spain
                2 artilleries and 5 infantry moved from Normandy Bordeaux to Spain
                3 mech_infantrys moved from France to Spain
                1 fighter and 2 tactical_bombers moved from Western Germany to Spain
                1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
                2 infantry moved from Sweden to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Western Germany
                1 cruiser moved from 113 Sea Zone to 125 Sea Zone
                1 infantry moved from Karelia to Finland
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 infantry moved from Smolensk to Archangel
                5 mech_infantrys moved from Novgorod to Bryansk
                4 aaGuns, 3 armour, 17 artilleries, 23 infantry and 16 mech_infantrys moved from Belarus to Bryansk
                1 mech_infantry moved from Romania to Bulgaria
                3 mech_infantrys moved from Eastern Poland to Bulgaria
                2 mech_infantrys moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to France

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                2 infantry placed in Southern France
                1 mech_infantry placed in France
                3 mech_infantrys placed in Novgorod
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
                Germans collect 56 PUs (5 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 1 factory_minor, 1 infantry and 1 mech_infantry
        Western Germany : 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Northern Italy : 1 infantry and 2 mech_infantrys
        Southern Italy : 2 bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 4 aaGuns, 3 armour, 17 artilleries, 23 infantry and 22 mech_infantrys
        Rostov : 1 flag, 6 armour and 6 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag
        125 Sea Zone : 1 cruiser
        113 Sea Zone : 1 transport
        Bulgaria : 1 flag, 4 mech_infantrys
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 carrier and 1 transport
        Sweden : 1 flag, 5 infantry
        Yugoslavia : 1 flag
        Spain : 2 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 61 / 66
        Russians : 21 / 26
        Japanese : 66 / 71
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 38 / 43
        UK_Pacific : 5 / 5
        Italians : 13 / 18
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

    triplea_37597_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour and 5 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 armour moved from Vologda to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns, 7 armour, 3 artilleries, 27 infantry and 5 mech_infantrys moved from Vologda to Russia
                2 fighters moved from Volgograd to Russia
                1 tactical_bomber moved from Volgograd to Russia
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Samara

    Place Units - Russians
                1 armour and 5 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

    Territory Summary for Russians :

    Kazakhstan : 1 infantry
        Russia : 6 aaGuns, 1 airfield, 9 armour, 28 artilleries, 1 factory_major, 2 fighters, 60 infantry, 5 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Caucasus : 1 infantry
        Samara : 1 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 66
        Russians : 23 / 23
        Japanese : 65 / 71
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 38 / 43
        UK_Pacific : 5 / 5
        Italians : 13 / 18
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

    triplea_37597_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 carriers, 3 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                4 artilleries, 15 infantry and 5 mech_infantrys moved from Burma to India
                1 armour, 2 bombers and 6 mech_infantrys moved from Yunnan to India
                1 bomber moved from Kiangsu to India
                1 infantry moved from Afghanistan to Eastern Persia
                      Japanese take Eastern Persia from British
                4 infantry moved from Afghanistan to West India
                      Japanese take West India from UK_Pacific

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 armour, 4 artilleries, 3 bombers, 15 infantry and 11 mech_infantrys
                    British defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 harbour and 24 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 3 bombers and 4 mech_infantrys remaining. Battle score for attacker is 26
                    Casualties for Japanese: 15 infantry and 7 mech_infantrys
                    Casualties for British: 3 aaGuns, 3 artilleries and 24 infantry

    Non Combat Move - Japanese
                1 bomber moved from India to Burma
                3 mech_infantrys moved from Malaya to Burma
                1 aaGun moved from Burma to India
                2 infantry moved from Solomon Islands to 49 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 infantry, 3 tactical_bombers and 1 transport moved from 49 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Japan to Caroline Islands
                2 bombers moved from India to Burma

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                2 fighters placed in Japan
                1 fighter placed in 6 Sea Zone
                2 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 artillery and 1 infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 3 bombers and 3 mech_infantrys
        India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 4 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Solomon Islands : 1 flag
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield, 2 artilleries and 2 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 artillery
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport
        37 Sea Zone : 1 flag
        6 Sea Zone : 2 carriers, 1 destroyer and 1 fighter
        West India : 1 flag, 4 infantry
        Afghanistan : 1 flag
        Eastern Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 60 / 66
        Russians : 23 / 23
        Japanese : 70 / 86
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 38 / 43
        UK_Pacific : 0 / 0
        Italians : 13 / 18
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

    triplea_37597_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 bomber, 1 fighter, 4 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 aaGuns, 1 artillery, 4 infantry and 3 mech_infantrys moved from Venezuela to 89 Sea Zone
                2 aaGuns, 1 artillery, 4 infantry, 3 mech_infantrys and 6 transports moved from 89 Sea Zone to 91 Sea Zone
                2 aaGuns, 1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Western United States to 91 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 25 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
                3 submarines moved from 31 Sea Zone to 26 Sea Zone
                5 bombers moved from Western United States to Gibraltar

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                2 transports placed in 10 Sea Zone
                2 infantry placed in Western United States
                2 submarines placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines and 2 tactical_bombers
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 submarines and 2 transports
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 2 aaGuns, 3 artilleries, 5 bombers, 1 fighter, 6 infantry and 3 mech_infantrys
        93 Sea Zone : 1 submarine
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        Venezuela : 1 flag
        91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 8 transports

    Production/PUs Summary :

    Germans : 60 / 66
        Russians : 23 / 23
        Japanese : 70 / 86
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 38 / 43
        UK_Pacific : 0 / 0
        Italians : 13 / 18
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

    triplea_37597_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from Northwest Persia to Saudi Arabia
                1 armour moved from Egypt to Saudi Arabia
                1 mech_infantry moved from Egypt to Saudi Arabia
                1 mech_infantry moved from Egypt to Saudi Arabia

    Combat - British
                Battle in Saudi Arabia
                    British attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 2 infantry
                        British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Saudi Arabia, round 2 :  2/4 hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the Neutral_True lost in Saudi Arabia
                    British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from Saudi Arabia to Persia
                2 artilleries moved from Trans-Jordan to Iraq
                5 fighters moved from Northwest Persia to Russia
                1 infantry moved from Quebec to 106 Sea Zone
                1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour moved from Portugal to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 infantry placed in Persia
                2 mech_infantrys placed in Egypt
                2 mech_infantrys placed in Persia
                1 mech_infantry placed in Egypt
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    30 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 1 infantry
        Gibraltar : 1 armour, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Russia : 5 fighters
        Portugal : 1 flag
        Turkey : 1 flag
        Saudi Arabia : 1 flag, 1 armour and 1 mech_infantry
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 2 artilleries
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
        98 Sea Zone : 1 submarine
        91 Sea Zone : 2 battleships, 2 cruisers, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 60 / 66
        Russians : 23 / 23
        Japanese : 70 / 86
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 40 / 45
        UK_Pacific : 0 / 0
        Italians : 13 / 18
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.833
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Neutral_True Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_37597_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Spain to Portugal
                      Italians take Portugal from British
                1 bomber moved from Southern Italy to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Yugoslavia
                2 infantry moved from Southern France to Spain
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 armour moved from Smolensk to Belarus
                1 aaGun and 1 artillery moved from Bryansk to Belarus

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Italians collect 15 PUs (2 lost to blockades); end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Northern Italy : 1 factory_major and 3 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Belarus : 1 flag, 1 aaGun, 1 armour and 1 artillery
        Bryansk : 1 flag
        Eastern Poland : 1 flag
        Caucasus : 1 flag, 1 armour
        Smolensk : 1 flag
        Portugal : 1 flag, 1 infantry
        97 Sea Zone : 1 destroyer
        92 Sea Zone : 1 destroyer
        Yugoslavia : 1 bomber
        Spain : 1 flag, 1 aaGun, 6 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 60 / 66
        Russians : 20 / 23
        Japanese : 70 / 86
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 39 / 45
        UK_Pacific : 0 / 0
        Italians : 17 / 21
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    triplea_37597_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from 30 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 26 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                2 carriers, 1 cruiser and 4 fighters moved from 30 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                2 artilleries placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 4 artilleries, 1 factory_minor, 1 harbour and 9 infantry
        26 Sea Zone : 2 carriers, 1 cruiser and 4 fighters
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 60 / 66
        Russians : 20 / 23
        Japanese : 70 / 86
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 39 / 45
        UK_Pacific : 0 / 0
        Italians : 17 / 21
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    triplea_37597_ANZ7.tsvg

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