16L bmnielsen (Axis) vs. hobo (Allies +20) LL
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
3 bombers moved from Western Germany to 91 Sea Zone
9 bombers moved from Southern Italy to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Belarus to Rostov
1 bomber moved from Germany to Ukraine
1 bomber moved from Germany to RostovCombat - Germans
Battle in 91 Sea Zone
Germans attack with 12 bombers
British defend with 2 carriers, 1 cruiser, 2 fighters and 2 transports; Americans defend with 1 carrier, 2 destroyers, 2 fighters and 3 transports
Germans win with 3 bombers remaining. Battle score for attacker is 43
Casualties for Germans: 9 bombers
Casualties for British: 2 carriers, 1 cruiser, 2 fighters and 2 transports
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 3 transports
Battle in 92 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 2 destroyers and 1 transport; Americans defend with 3 submarines; Russians defend with 1 submarine
3 submarines owned by the Americans and 1 submarine owned by the Russians Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 tactical_bomber
Casualties for British: 2 destroyers and 1 transport
Battle in Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Rostov to Bryansk
1 bomber moved from Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
6 aaGuns, 6 armour, 11 artilleries, 24 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 artillery and 3 infantry moved from Novgorod to Belarus
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
3 bombers moved from 91 Sea Zone to Southern France
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Finland to Karelia
1 transport moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from France to Western Germany
1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to Bryansk
3 armour and 3 mech_infantrys moved from Archangel to BryanskPlace Units - Germans
1 submarine placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
3 bombers and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
10 infantry moved from Tambov to Russia
1 mech_infantry moved from Egypt to Belgian Congo
1 submarine moved from 92 Sea Zone to 110 Sea Zone
18 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Volgograd
2 aaGuns moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
3 artilleries and 3 infantry moved from Tambov to RussiaPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs -
Hmm. I just noticed that when I edited Gibraltar, I inadvertently reversed my previous edit (moving a destroyer from sz97 to sz94). Do you mind if I put it back, or would that change your Russian sub move?
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you built a destroyer in z97, can’t move it.
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The full edit would of course be to move the destroyer from 95 to 94 and build the destroyer in 95 instead of 97. The net result is a destroyer in 94 instead of 97.
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I normally hate edits after a full player turn…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
10 infantry moved from Tambov to Russia
1 mech_infantry moved from Egypt to Belgian Congo
1 submarine moved from 92 Sea Zone to 110 Sea Zone
18 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Volgograd
2 aaGuns moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
3 artilleries and 3 infantry moved from Tambov to RussiaPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Removing units owned by Russians from Volgograd: 2 infantry
EDIT: Removing units owned by Russians from Russia: 2 artilleries
EDIT: Adding units owned by Russians to Russia: 2 infantry
EDIT: Adding units owned by Russians to Volgograd: 2 artilleries
EDIT: Turning off Edit Mode -
I normally hate edits after a full player turn…
As I said, I did the edit originally right after I posted the Italian turn, I just used the wrong file when I was editing the Gibraltar results so it disappeared again. I wouldn’t have asked to do an Italian edit after you had already posted ANZAC and France.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Shensi
1 bomber moved from French Indo China to Shensi
1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Szechwan
1 battleship and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 41 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
French defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 bomber moved from Shensi to French Indo China
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 aaGun and 5 infantry moved from Jehol to Anhwe
4 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from French Indo China to Shan State
3 artilleries and 2 infantry moved from French Indo China to Yunnan
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
3 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 destroyers and 3 submarines placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 bomber moved from Queensland to Shan State
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
1 armour and 1 artillery moved from Queensland to Northern Territory
1 carrier and 2 fighters moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 aaGun moved from 89 Sea Zone to Southeast Mexico
1 aaGun moved from Western United States to Central United States
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 infantry moved from Western United States to Central United States
3 submarines moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from French West Africa to United Kingdom
1 destroyer moved from 54 Sea Zone to 33 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Americans undo move 2.
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Burma to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
had to edit the combat in s france. built 2 carriers so my 4 fighters could land but triplea is not allowing the normal movement.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Removing units owned by British from Gibraltar: 2 fighters
EDIT: Adding units owned by British to Southern France: 4 fighters
EDIT: Turning off Edit Mode
1 armour moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Tobruk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair 2 damage on 1 airfield; Remaining resources: 40 PUs;
British buy 2 carriers and 1 destroyer; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 8 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Removing units owned by British from Gibraltar: 2 fighters
EDIT: Adding units owned by British to Southern France: 4 fighters
EDIT: Turning off Edit Mode
1 armour moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to TobrukCombat - British
British creates battle in territory Southern France
Battle in Southern France
British attack with 4 fighters
Germans defend with 3 bombers, 1 factory_minor and 1 harbour; Italians defend with 1 bomber
British win with 2 fighters remaining. Battle score for attacker is 28
Casualties for Germans: 3 bombers
Casualties for British: 2 fighters
Casualties for Italians: 1 bomber
Battle in Tobruk
British attack with 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
retreated to Tobruk
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Tobruk to Egypt
2 fighters moved from Southern France to 110 Sea Zone
3 infantry moved from India to Burma
1 infantry moved from Burma to Shan State
2 fighters moved from Eastern Persia to BurmaPlace Units - British
2 carriers and 1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 72 Sea Zone: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 battleship and 2 destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 71 Sea Zone: 1 cruiser and 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,4,2,5,6,3,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 6 PUs (4 lost to blockades); end with 14 PUs total -
pretty bad luck that entire allied round :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Bryansk to Rostov
Italians take Rostov from Russians
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from RussiansCombat - Italians
Battle in Cyprus
Battle in SyriaNon Combat Move - Italians
2 destroyers moved from 94 Sea Zone to 99 Sea Zone
1 carrier and 2 fighters moved from 94 Sea Zone to 93 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 armour moved from Western Ukraine to Bryansk
1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Tobruk to LibyaPlace Units - Italians
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 carrier, 1 fighter and 5 transports
ANZAC win with 2 fighters remaining. Battle score for attacker is 41
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 carrier, 1 fighter and 5 transports
Battle in Celebes
Battle in JavaNon Combat Move - ANZAC
2 fighters moved from 36 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 destroyer moved from 54 Sea Zone to 23 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from 93 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
2 bombers and 1 fighter moved from Bryansk to Russia -
Ugh, so many mistakes.
Intercept in russia?
Max defence in 110 or do you want something else?