Thanks for the update. Enjoy your travels :)
ABH vs Innocentbystander G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Malaya
UK_Pacific take Shan State from Japanese
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 submarine moved from 125 Sea Zone to 123 Sea ZoneCombat - Russians
Battle in 123 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Malaya
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 harbour
Russians win, taking Malaya from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 artilleries moved from Ukraine to Bryansk
2 aaGuns, 1 armour, 2 artilleries and 11 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Eastern Poland to Bryansk
2 aaGuns, 1 artillery and 19 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 artillery and 6 infantry moved from Russia to Bryansk
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 fighter moved from Bryansk to Russia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 tactical_bomber moved from Malaya to YunnanPlace Units - Russians
1 infantry placed in Ukraine
Russians undo move 1.
2 artilleries, 6 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
I have never faced a German player who holds Iceland so strongly. Ingenious! Meanwhile Japan is in trouble because China is so strong and it is difficult to get more troops to the mainland. You needed to have captured Yunnan on J1, even with the DOW on the Allies.
I personally don’t do a J1 attack on the Allies if I see that Russia is bringing units to help out China. I find that China gets out of control and I need the first two rounds of Japan to focus on eliminating Chinese power. As the Allies, I love the Russian support for China since it allows the US to shift focus to the Atlantic a round earlier. Japan has to spend too much money on the mainland to build as big of a fleet.
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@Arthur:
I have never faced a German player who holds Iceland so strongly. Ingenious! Meanwhile Japan is in trouble because China is so strong and it is difficult to get more troops to the mainland. You needed to have captured Yunnan on J1, even with the DOW on the Allies.Â
I personally don’t do a J1 attack on the Allies if I see that Russia is bringing units to help out China. I find that China gets out of control and I need the first two rounds of Japan to focus on eliminating Chinese power. As the Allies, I love the Russian support for China since it allows the US to shift focus to the Atlantic a round earlier. Japan has to spend too much money on the mainland to build as big of a fleet.
When I wait a turn, I don’t get any of the 4 juicy islands with Japan. ANZAC and India get too much of an edge in getting all goodies. It turns into too much of a fight for money. I suppose it is no better if I wait two turns
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I usually do a J2 declaration of war unless I find that Russia is extremely aggressive in Asia and I need my planes to crush the forces. About 90% of the league players also do J2 DOW since it can be difficult to hold on to Yunnan if Russia sends in a couple planes, a tank, and a mech infantry to help out. If you do a J1 DOW, it is critical that you get Yunnan. Otherwise China has additional forces and can start building artillery on China1. Cow has a great set of articles on axisandallies.org on his recommendations for a J1 attack plan. I used to always do his strategy until I met aggressive Russian players.
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@Arthur:
I usually do a J2 declaration of war unless I find that Russia is extremely aggressive in Asia and I need my planes to crush the forces. About 90% of the league players also do J2 DOW since it can be difficult to hold on to Yunnan if Russia sends in a couple planes, a tank, and a mech infantry to help out. If you do a J1 DOW, it is critical that you get Yunnan. Otherwise China has additional forces and can start building artillery on China1. Cow has a great set of articles on axisandallies.org on his recommendations for a J1 attack plan. I used to always do his strategy until I met aggressive Russian players.
Why couldn’t I “scramble” and kill the Russian Sub?
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You had no destroyer so your planes can’t target the sub.
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@Arthur:
You had no destroyer so your planes can’t target the sub.Â
Well that sucks. I hate the rule. Oh well, live and learn. Did my cruiser even get a shot or did you just automatically sink everything because, there is no destroyer there?
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Incidentally, you kicked my @ss in China this turn. I lost a plane.
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That is China’s job!
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@Arthur:
That is China’s job!
Rule clarification. Because I only had a cruiser and not a DD, did I even get a chance to sink your sub?
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Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
2 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kweichow
1 artillery moved from Hunan to Kiangsi
1 mech_infantry moved from Hunan to Kwangtung
4 infantry moved from Hunan to Kiangsi
3 fighters moved from Hunan to 6 Sea Zone
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Kiangsi
2 infantry moved from Anhwe to Kiangsi
3 infantry moved from Chahar to Anhwe
4 infantry moved from Jehol to Anhwe
1 armour moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Battle in Celebes
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
2 fighters moved from Kweichow to Kwangtung
2 tactical_bombers moved from Kweichow to Kwangtung
2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
2 carriers moved from 35 Sea Zone to 6 Sea Zone
2 battleships moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 1 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to WarCombat Move - Americans
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from 91 Sea Zone to Gibraltar
1 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 carrier and 1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Midway to Queensland
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
7 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Midway to Hawaiian Islands
1 bomber moved from Western United States to QueenslandPlace Units - Americans
2 carriers placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to KwangsiCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
retreated to Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Kweichow
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery moved from India to Burma
1 fighter moved from Yunnan to India
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea ZoneCombat - British
Battle in Iraq
British attack with 1 armour, 2 artilleries, 1 bomber and 5 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shensi
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shensi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Kenya to Egypt
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Egypt
1 bomber moved from Iraq to Egypt
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 fighter moved from Malta to Gibraltar
1 fighter moved from Malta to EgyptPlace Units - British
1 airfield placed in Gibraltar
1 armour, 1 fighter and 1 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 4 infantry -
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When a sub attacks a cruiser, the sub first rolls a 2. �If it hits, the combat is over. �If it misses, the cruiser rolls a 3. �If it hits, the combat is over. �Repeat this process until one wins. �
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�Likewise if a sub attacks an Aircraft carrier with no destroyer escort, the sub gets to roll first. �If it hits, the carrier tips but can keep fighting. �The carrier can then strike back but it’s planes can’t help. �It has to fight back with it’s weak roll of 2. �I have seen a single sub sink a loaded carrier. �Not likely but can happen.
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If a lone cruiser attacks a sub, the sub can decide to submerge instead of fight.
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Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
4 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Yugoslavia
2 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Non Combat Move - Italians
1 armour moved from Algeria to Tunisia
3 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
2 aaGuns moved from Romania to Bessarabia
2 aaGuns moved from Yugoslavia to RomaniaPlace Units - Italians
1 carrier placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 62 Sea Zone to 42 Sea Zone -
I am sure that this will be an important sea battle for Japan so I will give you round by round choices. Anzac hit twice. What do you want to remove?
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@Arthur:
I am sure that this will be an important sea battle for Japan so I will give you round by round choices. Anzac hit twice. What do you want to remove?
DD - Cruiser
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@Arthur:
I am sure that this will be an important sea battle for Japan so I will give you round by round choices.� Anzac hit twice.� What do you want to remove?
DD - Cruiser
Correction. Just sink the carrier, both hits. I need to keep more boats and I can land the planes.