no scrambles
UnknownSoldier (Axis) vs. Ziggurat (Allies+10), no tech, game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 73 PUs;
Germans buy 1 carrier, 1 destroyer, 10 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
3 armour and 3 mech_infantrys moved from Caucasus to Tsinghai
Germans take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from Holland Belgium to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Tsinghai
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Tsinghai, round 2 : 2/8 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Rostov to Tambov
1 infantry moved from Archangel to Vologda
1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 2 infantry moved from Holland Belgium to Western Germany
2 bombers moved from Holland Belgium to Western Germany
3 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Rostov
2 artilleries and 6 infantry moved from Caucasus to RostovPlace Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Germans :
Tsinghai : 1 flag, 4 armour and 4 mech_infantrys
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
Germany : 1 factory_major
Northern Italy : 1 aaGun
Southern Italy : 2 fighters
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 3 aaGuns, 4 armour, 3 artilleries, 19 infantry and 20 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 2 armour, 5 infantry and 1 mech_infantry
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Novosibirsk : 1 flag, 1 infantry
Vologda : 1 infantry
Volgograd : 1 flag, 5 armour, 4 artilleries, 1 factory_minor, 9 infantry and 5 mech_infantrys
Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
97 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 infantry
Yugoslavia : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 2 tactical_bombers
Finland : 1 flagProduction/PUs Summary :
Germans : 63 / 85
Russians : 13 / 24
Japanese : 49 / 40
Americans : 61 / 86
Chinese : 2 / 5
British : 31 / 35
UK_Pacific : 9 / 6
Italians : 18 / 18
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Yenisey to Urals
Russians take Evenkiyskiy from Italians
Russians take Urals from Italians
1 mech_infantry moved from Yenisey to Novosibirsk
2 fighters and 1 tactical_bomber moved from Kansu to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 armour
EDIT: Removing units owned by Russians from Italian Somaliland: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Anglo Egyptian Sudan : 1 armour
Italian Somaliland : 1 flag
Urals : 1 armour
Russia : 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 95 infantry, 1 mech_infantry and 1 tactical_bomber
Novosibirsk : 1 mech_infantry
Iraq : 1 flag
Persia : 1 infantry
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 62 / 85
Russians : 16 / 22
Japanese : 49 / 40
Americans : 61 / 86
Chinese : 2 / 5
British : 31 / 35
UK_Pacific : 9 / 6
Italians : 16 / 18
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Shensi to Kansu
2 bombers moved from Yunnan to Kansu
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 55 Sea Zone
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 3 submarines
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 6/9 hits
Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 0/3 hits
3 submarines owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Battle in Kansu
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 : 2/4 hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits
1 fighter owned by the Chinese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantryNon Combat Move - Japanese
1 artillery moved from Anhwe to Hopei
3 mech_infantrys moved from Anhwe to Manchuria
1 infantry moved from Korea to Manchuria
1 artillery and 3 infantry moved from French Indo China to Shan State
1 armour moved from Malaya to Shan State
3 artilleries and 9 infantry moved from Yunnan to Shan State
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 3 submarines, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 43 Sea Zone to Shan State
1 fighter moved from Manchuria to 6 Sea Zone
2 bombers moved from Kansu to HopeiPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,6,2,1,3,3
Japanese collect 35 PUs (15 lost to blockades); end with 35 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 artillery, 2 bombers and 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 artillery
Shan State : 1 flag, 1 armour, 6 artilleries, 1 fighter and 17 infantry
Burma : 1 flag
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Sumatra : 1 flag, 1 artillery and 3 infantry
36 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer
20 Sea Zone : 1 submarine
19 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters, 4 submarines, 7 tactical_bombers and 2 transports
55 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 62 / 85
Russians : 16 / 22
Japanese : 50 / 35
Americans : 61 / 86
Chinese : 1 / 5
British : 31 / 35
UK_Pacific : 9 / 6
Italians : 16 / 18
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
2 fighters moved from Eastern United States to 104 Sea Zone
1 bomber moved from India to French Indo China
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
3 fighters moved from 33 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea ZoneCombat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 4 : 0/2 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarines
Battle in 34 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 92 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 92 Sea Zone
retreated to 92 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from Morocco to Algeria
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 bomber moved from French Indo China to India
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
4 fighters moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
India : 1 bomber
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 artillery
44 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 11 submarines, 1 tactical_bomber and 1 transport
34 Sea Zone : 1 submarine
26 Sea Zone : 5 submarines
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 4 submarines
55 Sea Zone : 1 destroyer
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 2 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry
United Kingdom : 2 fighters
Morocco : 1 flag, 1 aaGun, 3 artilleries, 2 infantry and 1 mech_infantry
Algeria : 1 flag, 3 infantry
Tunisia : 1 flag
Libya : 1 flag, 1 armour, 4 infantry and 2 mech_infantrys
104 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
Brazil : 1 flag
91 Sea Zone : 3 carriers, 4 fighters, 1 submarine and 7 transportsProduction/PUs Summary :
Germans : 62 / 85
Russians : 16 / 22
Japanese : 50 / 35
Americans : 61 / 86
Chinese : 1 / 5
British : 31 / 35
UK_Pacific : 9 / 6
Italians : 16 / 18
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Chahar : 1 infantry
Production/PUs Summary :
Germans : 62 / 85
Russians : 16 / 22
Japanese : 49 / 35
Americans : 61 / 86
Chinese : 2 / 7
British : 31 / 35
UK_Pacific : 9 / 6
Italians : 16 / 18
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair 8 damage on 1 factory_major; Remaining resources: 34 PUs;
British buy 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Persia to Northwest Persia
3 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
1 submarine moved from 98 Sea Zone to 99 Sea Zone
4 fighters moved from 98 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 artillery and 32 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in Northwest Persia
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/6 hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 99 Sea Zone
British attack with 5 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Italians with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
4 fighters moved from 99 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
1 aaGun and 1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Northwest Persia to Persia
1 tactical_bomber moved from Northwest Persia to Persia
1 infantry moved from Persia to Eastern Persia
3 artilleries and 5 infantry moved from Persia to Iraq
1 armour moved from Tunisia to Libya
2 aaGuns moved from India to BurmaPlace Units - British
2 infantry placed in United Kingdom
3 infantry placed in Persia
1 fighter and 1 infantry placed in Egypt
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 2 aaGuns, 1 artillery and 32 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
33 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Morocco : 1 artillery and 1 infantry
Libya : 1 armour
Ethiopia : 1 flag
80 Sea Zone : 1 transport
99 Sea Zone : 1 flag, 1 submarine
Iraq : 1 aaGun, 1 armour, 9 artilleries, 14 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 1 infantry
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor, 3 fighters, 3 infantry and 1 tactical_bomber
98 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 1 transport
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 62 / 85
Russians : 16 / 22
Japanese : 48 / 35
Americans : 61 / 86
Chinese : 2 / 7
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 16 / 18
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyerNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 99 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs totalTerritory Summary for Italians :
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Belarus : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag
96 Sea Zone : 1 destroyer
Greece : 1 flag
99 Sea Zone : 1 destroyer
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 submarines and 3 transports
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 62 / 85
Russians : 16 / 22
Japanese : 48 / 35
Americans : 61 / 86
Chinese : 2 / 7
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 16 / 16
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 6 Sea Zone to 20 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for ANZAC :
Caroline Islands : 2 artilleries, 3 fighters and 2 infantry
Borneo : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 2 submarines
43 Sea Zone : 1 flag
33 Sea Zone : 1 cruiser, 3 submarines and 2 transports
37 Sea Zone : 1 flag, 3 submarines
36 Sea Zone : 1 submarine
20 Sea Zone : 1 submarine
21 Sea Zone : 1 submarine
19 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 submarine and 1 transport
Iraq : 2 infantryProduction/PUs Summary :
Germans : 62 / 85
Russians : 16 / 22
Japanese : 48 / 35
Americans : 61 / 86
Chinese : 2 / 7
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 16 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Iraq : 2 infantryProduction/PUs Summary :
Germans : 62 / 85
Russians : 16 / 22
Japanese : 48 / 35
Americans : 61 / 86
Chinese : 2 / 7
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 16 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Forgot to move the British tranny in SZ80. Sorry bout that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Tsinghai to Suiyuyan
Germans take Suiyuyan from Chinese
1 mech_infantry moved from Tsinghai to Timguska
Germans take Timguska from Russians
1 infantry moved from Vologda to Urals
2 armour and 1 mech_infantry moved from Archangel to Urals
2 mech_infantrys moved from Tsinghai to Novosibirsk
4 armour moved from Tsinghai to Novosibirsk
2 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
2 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Urals
Germans attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Urals, round 2 : 2/4 hits
Russians roll dice for 1 armour in Urals, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Urals
Germans win, taking Urals from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Scotland
Battle in Novosibirsk
Germans attack with 4 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 4 armour and 2 mech_infantrys in Novosibirsk, round 2 : 3/6 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Germans win, taking Scotland from British, taking Novosibirsk from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Turkmenistan to Volgograd
5 armour, 4 artilleries, 9 infantry and 5 mech_infantrys moved from Volgograd to Rostov
1 infantry moved from Archangel to Vologda
4 infantry moved from Archangel to Belarus
3 mech_infantrys moved from Novgorod to Belarus
3 infantry moved from Ukraine to Rostov
1 battleship, 2 carriers and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone
2 fighters moved from 104 Sea Zone to 111 Sea Zone
2 tactical_bombers moved from 104 Sea Zone to 111 Sea Zone
2 bombers moved from 104 Sea Zone to Western Germany
4 infantry moved from France to Western Germany
1 fighter moved from Southern Italy to Yugoslavia
1 tactical_bomber moved from Yugoslavia to Western GermanyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 submarines placed in 97 Sea Zone
4 artilleries placed in Western Germany
3 armour placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
1 infantry placed in FranceTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsTerritory Summary for Germans :
Suiyuyan : 1 flag, 1 mech_infantry
Tsinghai : 1 flag
Timguska : 1 flag, 1 mech_infantry
Kazakhstan : 1 flag
Scotland : 1 flag, 1 airfield, 2 artilleries and 6 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
Germany : 1 factory_major
Northern Italy : 1 aaGun
Southern Italy : 1 fighter
Belarus : 4 infantry and 3 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 3 aaGuns, 9 armour, 7 artilleries, 31 infantry and 25 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag, 2 armour and 1 mech_infantry
Vyborg : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Novosibirsk : 1 flag, 4 armour and 1 mech_infantry
Vologda : 1 infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor and 4 mech_infantrys
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
Bulgaria : 1 flag
97 Sea Zone : 4 submarines
Yugoslavia : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 1 tactical_bomber
Finland : 1 flag
110 Sea Zone : 1 destroyer
111 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 4 transportsProduction/PUs Summary :
Germans : 68 / 88
Russians : 13 / 22
Japanese : 48 / 35
Americans : 61 / 86
Chinese : 1 / 7
British : 29 / 36
UK_Pacific : 10 / 10
Italians : 16 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
3 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 5 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 5 infantry in Tambov, round 2 : 2/7 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
3 aaGuns moved from Russia to Tambov
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
4 artilleries moved from Russia to Tambov
75 infantry moved from Russia to Tambov
3 infantry moved from Russia to Tambov
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Russia to TambovPlace Units - Russians
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 18 infantry
EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 18 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 16 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUsTerritory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Egypt : 1 armour
Italian Somaliland : 1 flag
Bryansk : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 3 aaGuns, 6 artilleries and 84 infantry
Samara : 3 infantry
Iraq : 1 flag
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 65 / 88
Russians : 16 / 23
Japanese : 48 / 35
Americans : 61 / 86
Chinese : 1 / 7
British : 29 / 36
UK_Pacific : 10 / 10
Italians : 16 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry for taking so long. Life’s been a little more hectic than usual of late.
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Sorry for taking so long. Life’s been a little more hectic than usual of late.
I am never one that is in a hurry. While I enjoy the game very much, life does not revolve around it, thus I tend to avoid games where my counterpart is intense about the 72 hour rule. I understand why some want to strictly adhere to the rule, but it takes the enjoyment out of it when it happens.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 29 PUs;
Japanese buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
7 fighters and 7 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 2 bombers and 1 infantry moved from Hopei to ChaharCombat - Japanese
Japanese creates battle in territory 20 Sea Zone
Battle in Chahar
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Chahar, round 2 : 4/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Siberia
Battle in Alaska
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 7 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 7 fighters and 7 tactical_bombers in 19 Sea Zone, round 2 : 8/15 hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking Siberia from Russians, taking Alaska from Americans with 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
7 fighters and 7 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Manchuria to French Indo China
3 infantry moved from French Indo China to Shan State
1 fighter moved from Shan State to French Indo China
1 artillery moved from Anhwe to Kweichow
3 mech_infantrys moved from Manchuria to Anhwe
2 bombers moved from Chahar to French Indo ChinaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 infantry placed in Manchuria
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6,5,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,1,1,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Japanese collect 38 PUs (14 lost to blockades); end with 38 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 14 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 artillery
Sikang : 1 flag
Anhwe : 1 flag, 3 mech_infantrys
Shan State : 1 flag, 1 armour, 6 artilleries and 20 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Alaska : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Sumatra : 1 flag, 1 artillery and 3 infantry
36 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer
2 Sea Zone : 1 transport
5 Sea Zone : 1 transport
6 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 7 fighters, 5 submarines and 7 tactical_bombersProduction/PUs Summary :
Germans : 65 / 88
Russians : 15 / 23
Japanese : 52 / 38
Americans : 59 / 86
Chinese : 0 / 7
British : 29 / 36
UK_Pacific : 10 / 10
Italians : 16 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 carriers, 4 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber and 2 fighters moved from Eastern United States to 110 Sea Zone
2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from India to Volgograd
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea ZoneCombat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in 110 Sea Zone
Americans attack with 1 bomber, 3 carriers, 8 fighters, 1 submarine and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 3 carriers, 8 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in 34 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
5 submarines moved from 26 Sea Zone to 33 Sea Zone
7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 3 artilleries moved from Morocco to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
3 infantry moved from Algeria to MoroccoPlace Units - Americans
1 artillery and 2 infantry placed in Western United States
3 submarines and 1 transport placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 artillery
44 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 16 submarines, 1 tactical_bomber and 1 transport
34 Sea Zone : 1 submarine
26 Sea Zone : 3 submarines
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 3 submarines and 1 transport
2 Sea Zone : 1 flag, 1 submarine
55 Sea Zone : 1 destroyer
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Gibraltar : 2 aaGuns, 1 artillery and 1 infantry
United Kingdom : 1 aaGun, 3 artilleries, 1 bomber, 2 fighters and 4 infantry
Morocco : 1 flag, 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag, 1 armour, 4 infantry and 2 mech_infantrys
101 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Brazil : 1 flag
103 Sea Zone : 1 carrier and 1 destroyer
91 Sea Zone : 1 submarine
110 Sea Zone : 3 carriers, 6 fighters, 1 submarine and 6 transportsProduction/PUs Summary :
Germans : 63 / 88
Russians : 15 / 23
Japanese : 52 / 38
Americans : 61 / 81
Chinese : 0 / 7
British : 29 / 36
UK_Pacific : 10 / 10
Italians : 16 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
2 fighters moved from Egypt to 96 Sea Zone
1 fighter moved from Persia to 99 Sea Zone
2 fighters moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
Battle in 96 Sea Zone
British attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
British roll dice for 1 destroyer and 4 fighters in 96 Sea Zone, round 2 : 0/5 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 4 fighters in 96 Sea Zone, round 3 : 3/5 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win, taking Holland Belgium from Germans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 99 Sea Zone
British attack with 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 99 Sea Zone
British win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 tactical_bomber moved from 99 Sea Zone to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 aaGun, 1 armour, 9 artilleries, 14 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
3 fighters moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
3 fighters moved from 96 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 aaGun and 2 infantry moved from India to Burma
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United KingdomPlace Units - British
2 destroyers placed in 110 Sea Zone
1 submarine placed in 98 Sea Zone
1 artillery and 2 infantry placed in Persia
1 infantry placed in EgyptTurn Complete - British
British collect 32 PUs; end with 33 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 1 artillery and 34 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
33 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
Libya : 1 armour
Ethiopia : 1 flag
Caucasus : 1 infantry
96 Sea Zone : 1 destroyer
99 Sea Zone : 1 flag, 1 submarine
Iraq : 2 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 aaGun, 1 armour, 9 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 2 tactical_bombers
Persia : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
98 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
110 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 58 / 88
Russians : 17 / 23
Japanese : 52 / 38
Americans : 61 / 81
Chinese : 0 / 7
British : 32 / 33
UK_Pacific : 10 / 11
Italians : 16 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I really need to stop trying to strat bomb this game…. :P.
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I really need to stop trying to strat bomb this game…. :P.
I always have mixed feelings on doing it as well.
I am headed out on vacation tomorrow and will be back on the 21st. There is spotty internet at best at the lake, so no games probably.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries moved from Southern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
2 fighters moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
3 artilleries moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 3 artilleries and 3 infantry
British defend with 1 harbour and 1 infantry; Americans defend with 2 aaGuns, 1 artillery and 1 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Italians roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 : 1/6 hits
British roll dice for 2 aaGuns, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits
1 aaGun owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 3 artilleries and 2 infantry in Gibraltar, round 3 : 2/5 hits
British roll dice for 1 aaGun, 1 artillery and 2 infantry in Gibraltar, round 3 : 0/3 hits
1 infantry owned by the British and 1 aaGun owned by the Americans lost in Gibraltar
Italians roll dice for 3 artilleries and 2 infantry in Gibraltar, round 4 : 0/5 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 1/2 hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 3 artilleries and 1 infantry in Gibraltar, round 5 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 5 : 2/2 hits
1 artillery owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries in Gibraltar, round 6 : 0/2 hits
British roll dice for 1 artillery in Gibraltar, round 6 : 0/1 hits
Italians roll dice for 2 artilleries in Gibraltar, round 7 : 1/2 hits
British roll dice for 1 artillery in Gibraltar, round 7 : 0/1 hits
1 artillery owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 2 aaGuns, 1 artillery and 1 infantry
Battle in 96 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern Italy
1 carrier and 4 submarines moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from Northern Italy to France
4 infantry moved from Northern Italy to France
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 2 artilleries and 1 harbour
France : 1 artillery and 4 infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Belarus : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag
96 Sea Zone : 1 destroyer
Greece : 1 flag
99 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 4 submarines and 3 transportsProduction/PUs Summary :
Germans : 58 / 88
Russians : 17 / 23
Japanese : 52 / 38
Americans : 61 / 81
Chinese : 0 / 7
British : 32 / 33
UK_Pacific : 10 / 11
Italians : 16 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0