@Captain-Mitchell:
. . . I always ordered one Destroyer and one Figter to attack a enemy Destroyer,but more than one time,I failed,it’s ridiculous,I NEVER hear a such example in real battle, so I decide to use LL. :-)
I can’t remember the exact Japanese order of battle for the battle off Samar. But the USN had 3 destroyers, 4 escort destroyers (even smaller and less capable than a dd), and 6 escort carriers of ‘Taffy 3’ directly involved and within gun range of 3-4 IJN battleships (including the great Yamato), 4-6 heavy cruisers, 2 light cruisers, and 10-12 destroyers. The Yamato itself easily outmassed the combined weight of all the task force’s screening DDs and DEs.
To compound this discrepancy, the Japanese had complete surprise and all the carrier planes were loaded out for ground support operations, so they were loaded with light bombs vs torpedoes or armor piercing munitions. They had to launch immediately as they feared the carriers would soon be sunk and were unable to change their load outs. The DDs and DEs charged in straight into teeth of the IJN formation in order to launch their torpedoes and then dueled with their little 5" guns vs the enemy fleet and their 8" or larger caliber guns.
Air from Taffy 2, a similar task force as Taffy 3, had time to properly load out for ship killing and helped beat the Japanese forces back. Other than Taffy 2, Taffy 3 really didn’t get support from anywhere else as Taffy 1 dealt with large Japanese air attacks during the battle and all the fleet carriers and BBs of the USN were too far north chasing IJN carriers or too far south plugging a strait as the north ‘should’ have been covered by Halsey’s 3rd fleet.
A battle that should have resulted in the complete and immediate destruction of Taffy 3 lasted for over two hours before the Japanese forces withdrew. 3-4 USN DDs and DEs and one CVE were sunk by the IJN that morning and most of the other screen units were heavily damaged as well. Against that, Taffy 3 sunk/heavily damaged 4 of the heavy cruisers and damaged several other Japanese ships. On paper escort carriers, destroyers, and destroyer escorts should not have survived such a close encounter against that much firepower. So there’s one very real and dramatic example of heavier forces suffering a defeat against an outmatched force. And don’t think that it’s just an isolated case either, Midway comes to mind and there are plenty of other examples from WWII or history in general.
Returning to A&A, in a regular dice game just think of how many dice are rolled over the course of a single game. Sure one battle might have 90% odds. But if you string enough 90+% battles together you’re going to run into one that you lose. Say in one turn you perform 7 battles that each have exactly 90% odds of you winning. The mathematical odds that each of those turns out in your favor are actually only 47%. Which means there’s about a 50-50 shot that one of those battles will result in a loss. That doesn’t take into account battles that maybe you should have won with say three fighters left and instead you go home with only a single fighter.
And us being human, we’re going to focus on those times when the dice ‘screwed’ us because that was a 90% battle! I do it quite a bit myself before I get back to rolling some more dice.