13L G40 atease (allies +6) vs Last Jack (axis) Game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs; 0 techTokens;

    Combat Move - Americans
                1 battleship, 2 carriers, 2 destroyers, 4 fighters and 5 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Northern Territory to Queensland
                1 armour, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Queensland to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 2 fighters moved from 101 Sea Zone to 11 Sea Zone
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece

    Combat - Americans
                Battle in Greece
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 5 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking Greece from Italians with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 5 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 18 / 24
        Japanese : 62 / 68
        Americans : 56 / 80
        Chinese : 9 / 8
        British : 35 / 42
        UK_Pacific : 0 / 0
        Italians : 11 / 10
        ANZAC : 14 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 18 / 24
        Japanese : 61 / 68
        Americans : 56 / 80
        Chinese : 10 / 12
        British : 35 / 42
        UK_Pacific : 0 / 0
        Italians : 11 / 10
        ANZAC : 14 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs;

    Combat Move - British

    Non Combat Move - British
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Eastern Persia
                1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 cruiser and 2 destroyers moved from 79 Sea Zone to 80 Sea Zone
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Iraq to Eastern Persia
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 submarine moved from 96 Sea Zone to 93 Sea Zone
                1 submarine moved from 96 Sea Zone to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 bomber moved from Iraq to Persia
                1 carrier and 1 fighter moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from Persia to Eastern Persia
                1 fighter moved from Persia to Eastern Persia

    Place Units - British
                1 factory_minor placed in Persia
                1 transport placed in 81 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 18 / 24
        Japanese : 61 / 68
        Americans : 56 / 80
        Chinese : 10 / 12
        British : 35 / 42
        UK_Pacific : 0 / 0
        Italians : 11 / 10
        ANZAC : 14 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
                2 infantry moved from Ukraine to Bryansk
                1 armour moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                2 fighters moved from Ukraine to Greece
                1 fighter moved from Southern Italy to Greece
                1 artillery moved from Ukraine to Bryansk

    Combat - Italians
                Battle in Libya
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                    Italians win, taking Libya from Americans with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Bryansk
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Greece
                    Italians attack with 3 fighters
                    Americans defend with 1 infantry and 1 mech_infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Greece to Bulgaria

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,1,3,3,5,3,4,1,4,6,6
                Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from Queensland to Java
                1 tactical_bomber moved from New South Wales to Queensland

    Non Combat Move - ANZAC
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Northern Territory to Queensland
                2 aaGuns moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 21 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 15 / 24
        Japanese : 61 / 68
        Americans : 55 / 80
        Chinese : 10 / 12
        British : 35 / 42
        UK_Pacific : 0 / 0
        Italians : 15 / 7
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 2 bombers and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 infantry moved from Belarus to Smolensk
                2 fighters moved from Rostov to Smolensk
                1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
                2 infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Smolensk to Bryansk
                3 artilleries and 10 infantry moved from Belarus to Bryansk
                6 artilleries and 6 infantry moved from Rostov to Bryansk
                3 aaGuns, 10 armour, 9 artilleries, 19 infantry and 11 mech_infantrys moved from Ukraine to Bryansk
                2 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 artillery and 2 infantry moved from France to Western Germany
                3 mech_infantrys moved from Germany to Eastern Poland
                3 fighters and 1 tactical_bomber moved from Western Germany to Belarus
                1 fighter and 1 tactical_bomber moved from Archangel to Belarus

    Place Units - Germans
                3 armour placed in Ukraine
                2 bombers placed in Western Germany
                1 artillery and 3 infantry placed in Western Germany
                Germans undo move 3.
                3 infantry placed in Novgorod
                2 artilleries and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,6,4,4,4,5,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,4,2,6,2,5,3,1,4,5,6
                Germans collect 52 PUs (5 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Chahar to Central Mongolia
                2 infantry moved from Yakut S.S.R. to Dzavhan
                2 infantry moved from Russia to Smolensk
                3 fighters and 2 tactical_bombers moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 2 infantry
                        Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 1 :  2/7 hits
                        Germans roll dice for 2 infantry in Smolensk, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                3 fighters and 2 tactical_bombers moved from Smolensk to Olgiy
                2 artilleries and 10 infantry moved from Russia to Samara
                4 aaGuns, 6 artilleries and 53 infantry moved from Tambov to Samara

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total

    Production/PUs Summary :

    Germans : 56 / 72
        Russians : 14 / 14
        Japanese : 61 / 68
        Americans : 55 / 80
        Chinese : 10 / 12
        British : 35 / 42
        UK_Pacific : 0 / 0
        Italians : 15 / 7
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.111
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Germans Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.143
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • Hey, so sorry about the long delay. I hope to play a turn a week until my treatments are over in September. Tumor shrunk 75% halfway through treatments  :-D

    Game looking very good for you, I’m going to try a Russian escape. Could be in for a long game.


  • Hi,

    I am so sorry, but I must withdraw. Since I started chemotherapy my interest has gone down so much, I can’t muster enough concentration or time or will to finish my games. I’m so sorry that you wasted your time on the game.

    I will let you post the results if you want to win it, I don’t care either way that it’s a draw or a loss.

    I hope to be done with cancer in a few months and hopefully start playing again then.

    Take care,

    Atease

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