A new G40 online TripleA tournament is getting setup.
XDAP-5 AllWeNeedIsHank vs Cannibalized by Fluff
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Disclaimer: Neither me, nor my teammate endorse any views expressed by the Fuhrer. We’re just here to win.
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Disclaimer: Neither me, nor my teammate endorse any views expressed by the Fuhrer. We’re just here to win.
Except for the part about victory.
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Again, feel free to edit casualties in Moscow.
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we will edit the casualties in moscow.
hank it is time to lend lease some aussie bombers to ussr.
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we will keep the soviet aaguns and lose a couple of my precious usa bombers.
hank please edit on your aussie/france turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 harbour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 2 bombers
EDIT: Adding units owned by Russians to Russia: 2 aaGuns
EDIT: Turning off Edit Mode
1 bomber moved from Sumatra to IndiaCombat - ANZAC
Air Battle in India
ANZAC attacks with 1 units heading to India
Italians launches 1 interceptors out of India
Defenders Fire, : 1/1 hits
Attackers Fire, : 0/1 hits
1 bomber owned by the ANZAC lost in India
Air Battle is over, the bombers have all died
Cleaning up after air battlesNon Combat Move - ANZAC
2 bombers moved from French Indo China to Russia
2 armour moved from French Indo China to Burma
1 artillery and 1 infantry moved from Shan State to Burma
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to BurmaPlace Units - ANZAC
1 submarine placed in 36 Sea Zone
1 artillery, 1 harbour and 1 infantry placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Burma : 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 1 submarine and 1 transport
35 Sea Zone : 1 flag
38 Sea Zone : 1 destroyer, 1 fighter, 2 submarines and 1 transport
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 submarine
Egypt : 2 infantry
Russia : 2 bombersProduction/PUs Summary :
Germans : 48 / 62
Russians : 13 / 9
Japanese : 16 / 16
Americans : 69 / 94
Chinese : 23 / 23
British : 29 / 29
UK_Pacific : 17 / 0
Italians : 26 / 37
ANZAC : 16 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 4 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 48 / 62
Russians : 13 / 9
Japanese : 16 / 16
Americans : 69 / 94
Chinese : 23 / 23
British : 29 / 29
UK_Pacific : 17 / 0
Italians : 26 / 37
ANZAC : 16 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
we will edit the casualties in moscow.
hank it is time to lend lease some aussie bombers to ussr.we will keep the soviet aaguns and lose a couple of my precious usa bombers.
hank please edit on your aussie/france turn.
Great minds must think alike (or simple ones). I just made the edit and Lend-Lease agreement.
DeadTom, the Russians eagerly await the German invaders. Sorry we burned all of the crops, we hope your soldiers aren’t too hungry to fight.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans repair 18 damage on 18 factory_majors; Remaining resources: 44 PUs;
Germans buy 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 4 mech_infantrys moved from Ukraine to Russia
26 mech_infantrys moved from Western Ukraine to Russia
10 armour, 19 artilleries, 1 fighter, 15 infantry, 27 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
5 bombers moved from Germany to Russia
2 fighters and 1 tactical_bomber moved from Western Germany to Denmark
2 infantry moved from Western Germany to DenmarkAirborne Attack Move - Germans
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The day has come. Best defense or choose casualties as we go?
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ool as we go.
it is also more suspenseful this way
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So far so good, except the AA losses.
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Allweneedislove: I’ve analyzed their attack patterns and there is a danger, sir. Should we evacuate?
Hank: Evacuate!?! At our moment of triumph?!?
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yikes those artillery were pinpoint accurate.
first thing is to get rid of those poorly built aussie bombers with the defective bomb bays.
anzac bombers x2, ussr infantry x15, ussr aagun x2, then my 16 precious usa bombers.
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How many wankers are defending Russia?
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A lot. Good accuracy on both sides. :-(
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That Russian roll made me wince, but I think the Germans relentless assault still has us in this.
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all infantry
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At the beginning of the battle, we had 18%, after round 1 we had 12%, after round 2 we went up to 52% and those German artillery are on point again in the 3rd round.