I am so confused about the formats. I can not use MARTI with gmail apparently.
I have another game that is moving along smoothly at TripleA
anyway, as long as you are happy, so am I. Glad the Jpn ftrs are just out of range of my UK flotilla
Combat
1 SS SZ 26 to SZ 16
1 Strat Wus to SZ 16
1 SS, 2 Fig, 1 Tac SZ 33 to SZ 17
1 SS, 1 Fig, 1 Tac SZ 33 to SZ 18
1 SS, 2 Fig SZ 33 to SZ 34
1 SS SZ 46 to SZ 42
1 Strat Car to SZ 42
1 DD SZ 10 to SZ 89
1 SS SZ 101 to SZ 89
SZ 16
Attack (1 SS, 1 Strat)
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (4)
Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (3)
SZ 17
Attack (1 SS, 2 Fig, 1 Tac)
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (3)2@3: (1, 3)1@4: (1)
Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (3)
SZ 18
Attack (1 SS, 1 Fig, 1 Tac)
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (1)1@3: (4)1@4: (2)
Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (4)
SZ 34
Attack (1 SS, 2 Fig)
Rolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (5, 1)
Defense (1 DD)
Rolls: 1@2; Total Hits: 11@2: (2)
SZ 42
Attack (1 SS, 1 Strat)
Rolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (1)
Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (4)
SZ 89
Attack (1 SS, 1 DD)
Rolls: 2@2; Total Hits: 12@2: (1, 4)
If first roll hits, ignore defense.
Defense (1 SS)
Rolls: 1@1; Total Hits: 01@1: (6)
Hm that might make up for that Fighter gaffe last turn. Maybe. 8-)
SZ 16 cwol
SZ 17 cwol
SZ 18 cwol
SZ 34 cwlo 1 SS
SZ 42 cwol
SZ 89 cwol
Non-coms
1 Strat SZ 42 to Ind
1 DD SZ 55 to SZ 33
1 Strat SZ 16 to Mid
2 Fig, 1 Tac Sz 17 to SZ 33
1 Fig, 1 Tac SZ 18 to SZ 33
2 Fig SZ 34 to SZ 33
6 SS, 1 CV SZ 26 to SZ 33
1 Fig, 1 Tac Haw to SZ 33
1 SS, 1 CV, 1 TT SZ 10 to SZ 26, take
1 Inf, 1 Art Wus to Haw
3 Tac Wus to Haw
Place
10 SS SZ 10
Collect
50 + 25 NO + 13 leftover = 88 IPCs
China 6
6 IPCs
2 Inf, save 0
Combat
1 Inf Sui to Cha (mt)
1 Inf She to Hop (mt)
Cha lwol
Hop lwol
Non-coms
1 Fig Kan to Sui
Place
1 Inf She
1 Inf Hop
Collect
8 IPCs
UK 6
Calcutta has 5 IPCs
1 Inf (3)
save 2
Combat
1 Inf Yun to Hun
1 Fig Ind to Hun
1 Inf Bur to Shn
1 Fig, 1 Tac Ind to Shn
Small change-
1 Tac goes to Hun,
2 Fig goes to Shn
Hun
Attack (1 Inf, 1 Tac)
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (3)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (5)
Shn
Attack (1 Inf, 2 Fig)
Rolls: 1@1 2@3; Total Hits: 01@1: (6)2@3: (5, 5)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (3)
Hun lwol
Shn R2
Rolls: 1@1 2@3; Total Hits: 01@1: (5)2@3: (6, 6)
Rolls: 1@2; Total Hits: 01@2: (5)
Ug let’s go guys.
Shn R3
Rolls: 1@1 2@3; Total Hits: 21@1: (3)2@3: (3, 1)
Rolls: 1@2; Total Hits: 01@2: (3)
Much better, boys.
Shn lwol
Non-coms
1 Tac Hun to Bur
2 Fig Shn to Ind
1 Fig, 1 Tac Fwa to Eth
Fleet SZ 80 to SZ 39
1 Inf Bur to Yun
3 Inf, 2 Art, 1 Arm Irq to Cpr
2 Inf Ind to Wind
1 Inf, 1 Art Ont to Aba
Place
1 Inf Ind
Calcutta collects
7 - 1 + 2 leftover = 8 IPCs
Anzac 6
16 IPCs
2 DD (16)
save 0
Combat
1 DD SZ 54 to SZ 37
SZ 37
Attack (1 DD)
Rolls: 10@2; Total Hits: 510@2: (3, 4, 1, 2, 4, 6, 1, 1, 6, 1)
Defense (1 SS)
Rolls: 10@1; Total Hits: 110@1: (6, 5, 5, 3, 2, 3, 5, 2, 3, 1)
SZ 37 cwol
Non-coms
1 DD SZ 62 to SZ 54
1 TT SZ 54 - 46 - 54, take
1 Inf Ngu to Que
1 Inf Que to Sau
2 Inf Nsw to Sau
Place
2 DD SZ 62
Collect
10 + 5 NO = 15 IPCs
Italy turn 6
–>Purchase & repair
purchase: 1 minor ic (12) + 2 SS (12) + 2 ARM (12) = 36
save 2 ipc
–>Combat movement
Trj: 1 INF --> Irq
z81: 2 Fig --> Irq (land z81)
Rom: 1 Mech, 1 ARM --> Nukr
Epl: 2 INF, 3 ARM --> Nukr
–>Combat
Irq
A:
Rolls: 1@1 2@3; Total Hits: 01@1: (3)2@3: (4, 4)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
Nukr
A:
Rolls: 3@1 4@4; Total Hits: 23@1: (6, 6, 3)4@4: (5, 5, 4, 3)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
Nukr twol (just noticed I had typed 4 as offensive value for the tanks, but rolled a 3 anyways)
Irq round 2
A:
Rolls: 1@1 2@3; Total Hits: 31@1: (1)2@3: (3, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
Irq twol
–>NCM
Nita: 3 INF, 3 ART --> Trj
z97: 1 DD --> z81
Gre: 1 TacB --> Egy
Nita: 2 Mech --> Rom
Nita: 1 INF --> Fra
Bul: 1 ARM, 1 Mech --> Epl
Rom: 1 ART --> Epl
Hun: 1 ART --> Epl
z98: 1 TT --> z81
z110: 1 DD --> z125
–>Placement
z97: 2 SS
Nita: 2 ARM
Egy: 1 minor ic
–>Income
to be updated
Germany turn 7
–>Purchase & repair
purchase: 1 SS (6) + 10 Mech (40) + 1 ARM (6) +1 Fig (10) = 62
save 0 ipc
–>Combat movement
Rom: 1 INF --> Bes (walk in)
Uk: 3 INF, 2 ART, 1 ARM --> Nor (walk in)
Bal: 1 Mech --> Nov
Epl: 1 Mech, 1 bomber --> Nov (land Nukr)
Epl: 1 Mech, 4 TacB, 3 Fig --> Bel (land Nukr)
–>Combat
Nov
A:
Rolls: 2@1 1@4; Total Hits: 12@1: (3, 5)1@4: (3)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
Bel
A:
Rolls: 1@1 4@3 3@4; Total Hits: 41@1: (6)4@3: (1, 4, 2, 3)3@4: (3, 6, 6)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
Nov twol
Bel holds wlo 1 Mech
–>NCM
Epl: 7 ARM, 6 Mech, 22 ART, 12 INF, 1 AA --> Nukr
Pol: 7 Mech --> Nukr
Pol: 6 INF, 2 ART --> Bal
Ger: 1 INF --> Pol
Ger: 4 ARM --> Epl
–>Placement
Wgr: 1 Fig, 1 Mech
z112: 1 SS
Ger: 1 ARM, 9 Mech
–>Income
to be updated
Italy collects
territories: 27
no’s: 17
saved: 2
total: 46
Germany collects
territories: 49
no’s: 20
total: 69