A new G40 online TripleA tournament is getting setup.
G40-02 Tyzoq (Axis+9) vs souL (Allies)
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Sea Zone 33: Round 1 (attackers)
ATK: 4 AC, 2 Sub, 4 DD, 2 CA, 6 Ftr, 6 Tac, 2 Bmr, 2 BB
Rolls: 6@2 8@3 10@4; Total Hits: 106@2: (5, 4, 3, 3, 5, 5)8@3: (6, 4, 6, 3, 6, 3, 3, 5)10@4: (4, 1, 5, 1, 3, 5, 2, 3, 5, 3)DEF: 2 Sub, 3 DD, 3 AC, 3 CA, 1 Tac, 5 Ftr, 2 BB, 2 Trn
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choose 10 casualties.
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IIRC, a blitz is defined as into an enemy empty territory, and then into another enemy territory. Thusly, that’s not a blitz.
3 hits to cv, 2 hits to bb, 2 hits to sub, 2 hits to dd, 1 hit to cv to sink.
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IIRC, a blitz is defined as into an enemy empty territory, and then into another enemy territory. Thusly, that’s not a blitz.
I didn’t know that, sorry I’ll put your Mec back in Finland :-)
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Sea Zone 33: Round 1 (defense)
ATK: 4 AC, 2 Sub, 4 DD, 2 CA, 6 Ftr, 6 Tac, 2 Bmr, 2 BB
3 hits to cv, 2 hits to bb, 2 hits to sub, 2 hits to dd, 1 hit to cv to sink.DEF: 2 Sub, 3 DD, 3 AC, 3 CA, 1 Tac, 5 Ftr, 2 BB, 2 Trn
Rolls: 2@1 6@2 4@3 7@4; Total Hits: 112@1: (4, 2)6@2: (3, 6, 2, 4, 2, 6)4@3: (3, 2, 3, 1)7@4: (1, 2, 4, 1, 5, 6, 2) -
4 hits damage 2 AC, 2 BB, 7 hits lose 1 AC, 2 Sub, 3 DD
Sea Zone 33: Round 2
ATK: 2 AC*, 1 AC, 1 DD, 2 CA, 6 Ftr, 6 Tac, 2 Bmr, 2 BB*
Rolls: 1@2 8@3 10@4; Total Hits: 91@2: (6)8@3: (5, 4, 4, 5, 2, 3, 1, 3)10@4: (5, 5, 4, 6, 2, 6, 1, 1, 5, 3)DEF: 1 DD, 2 AC*, 3 CA, 1 Tac, 5 Ftr, 2 BB*, 2 Trn
Rolls: 3@2 4@3 7@4; Total Hits: 83@2: (6, 5, 4)4@3: (3, 1, 2, 5)7@4: (5, 3, 3, 6, 4, 2, 4) -
I’ll assume you take casualties to leave maximum defense for round 3.
Sea Zone 33: Round 3
ATK: 2 AC* 1 AC, 1 DD, 2 CA, 2 Ftr, 2 Tac, 2 Bmr, 2 BB*
Rolls: 1@2 4@3 6@4; Total Hits: 41@2: (4)4@3: (4, 5, 4, 2)6@4: (5, 6, 3, 6, 3, 4)DEF: 3 Ftr, 2 BB*, 2 Trn
Rolls: 5@4; Total Hits: 15@4: (5, 5, 5, 5, 4) -
I’ll take damage to my last AC and retreat to sz34
**Japan 4
Purchase ($69)**
3 Inf ($9), 1 Arm ($15), 5 Sub ($45), 1 Bmr ($57), 1 Minor IC ($69)Combat
#1) Sea Zone 33
4 AC, 2 Sub, 4 DD, 2 CA, 6 Ftr, 6 Tac, 2 Bmr, 2 BB vs 2 Sub, 3 DD, 3 AC, 3 CA, 1 Tac, 5 Ftr, 2 BB, 2 Trn
w/ 1 Sub, 3 DD, 4 Ftr, 4 Tac, 4 AC, 2 BB sz6
w/ 2 CA sz35
w/ 1 Sub, 1 DD sz36
w/ 1 Ftr, 1 Tac sz44
w/ 1 Ftr, 1 Tac sz42
w/ 2 Bmr Kwa
Held with damaged BB and 2 Trn.
3 AC*, 1 DD, 2 CA retreat > sz34#2) Guam (mt)
w/ 1 Inf Bor via Trn sz37
Walk In#3) Sea Zone 39
1 Sub vs 1 Trn
w/ 1 Sub sz39
Transport Autokill#4) Sea Zone 45
1 Ftr vs 1 Trn
w/ 1 Ftr sz41
Transport AutokillNoncombat Moves
2 Bmr sz33 > Pau
1 Ftr sz45 > Pau
2 Ftr, 2 Tac sz33 > sz34
1 AC sz42 > sz34
1 AC sz44 > sz34
1 Trn sz35 > sz6
1 AC sz41 > sz36
1 Inf Sum > Kwa via Trn sz41
2 Inf Jav > Kwa via Trn sz42
2 Inf Phi > Kwa via Trn sz43
1 Inf, 1 Art Cel > Kwa via Trn sz44
1 Inf Hon > Kwa
2 Ftr Jap > Kwa
1 Inf Hop > Kwe
8 Inf, 6 Art Yun > Kwe
1 Mec Hon > Hun
1 Inf Fic > Yun
1 Inf Shn > Yun
1 Ftr, 1 Tac Kwa > Yun
1 Tac sz41 > Yun
1 Inf Mal > ShnMobilize
3 Inf, 1 Arm, 1 Bmr - Jap
5 Sub - sz6
1 IC - FicCollect
$64 + $5 NOs = $69 -
ew. US4:
Purchase:
dd ftr tac 2 cv 2 trncombat:
bmb que -> 21ncm:
3 trn 101 load inf art mec -> 86 unload bra
bmb 21 -> car
2 trn car load 3 inf art, trn 30 load inf mec -> 54 unload que
2 bb ca 30, bb 33 -> 54
dd 10 -> 25
trn 101 load 2 inf -> 11
3 mec arm eus -> wus
ftr wus -> 10mobilize:
2 cv dd ftr tac 2 trn 10collect:
52+20=72, has 72 -
China4:
Purchase:
inf save 2combat:
inf she -> hop
16 inf she -> suincm:
ftr she -> kanmobilize:
inf kancollect:
7+0=7, has 9UK:
Purchase:
East:
art
West:
10 infcombat:
inf eth -> iso
arm eth -> bso -> iso
2 bb 2 ca 81, dd 96 -> 97
2 trn 81 load 2 inf 2 art egy -> 96 unload tob *support 2 ca
arm egy, 2 ftr mal, 3 ftr egy -> tobif you really want to scramble into 97, I’ll gladly redo the battle to allow it.
97
aRolls: 1@2 2@3 2@4; Total Hits: 31@2: (3)2@3: (1, 1)2@4: (1, 5)
dRolls: 1@2; Total Hits: 01@2: (6) -
tob
aRolls: 4@2 8@3; Total Hits: 64@2: (6, 1, 1, 6)8@3: (5, 6, 5, 2, 5, 2, 3, 3)
dRolls: 6@2 1@3; Total Hits: 56@2: (6, 2, 1, 1, 4, 2)1@3: (1) -
lost all the ground forces.
tob
aRolls: 5@3; Total Hits: 05@3: (4, 5, 5, 6, 6)
dRolls: 1@3; Total Hits: 01@3: (5) -
impotent!
tob3
aRolls: 5@3; Total Hits: 25@3: (4, 2, 2, 5, 6)
dRolls: 1@3; Total Hits: 11@3: (3) -
tob cleared, not taken. loss of 2 inf 2 art arm ftr
iso
aRolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)
dRolls: 1@2; Total Hits: 01@2: (4) -
iso twol
ncm:
2 ftr tob -> mal
2 ftr tob -> trj
inf cpr -> nprmobilize:
east:
art ind
west:
10 inf gbranzac4:
Purchase:
dd sub save 1combat:
inf trj -> syrncm:
dd sub 62 -> 54
inf nsw -> sau
ftr sau -> que
inf trj -> egymobilize:
sub dd 62collect:
11+5=16, has 17 -
UK doesn’t get their bonus yet, the Axis is still still in control of Gibraltar.
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**Italy 4
Purchase ($17)**
2 Inf ($6), 1 Tac ($17)Combat
#1) Morocco (mt)
w/ 2 Inf Sita via Trn sz95 > sz91#2) Bessarabia (mt)
w/ 1 Inf RomNoncombat Moves
1 Sub sz95 > sz91
3 Inf Rom > Epl
2 Art Yug > Hgy
4 Inf Nita > Yug
1 Ftr Hgy > SitaMobilize
2 Inf - Nita
1 Tac - SitaCollect
$12 + $5 NOs - $5 Convoy = $12 -
Good, less money for the Germans to loot.
Fra:
ncm:
inf sud -> egy
3 inf tun -> alg -
We shall see if Germany is able to loot UK this time…
**Germany 5
Purchase ($50)**
8 Inf ($24), 5 Art ($44), 1 Arm ($50)Combat
#1) England
6 Inf, 5 Art, 3 Arm, 1 Bmr, 1 CA, 1 BB vs 12 Inf, 1 Arm, 1 Ftr, 1 AA
w/ 1 Inf 2 Arm Wfr via 2 Trn sz110 > sz110
w/ 5 Inf, 5 Art, 1 Arm Wgr via 6 Trn sz110 > sz110
w/ 1 Bmr Wgr
w/ 1 CA, 1 BB sz110#2) North Ukraine
w/ 1 Mec Rom -
England
AA: 1 Bmr
Rolls: 1@1; Total Hits: 01@1: (3)ATK: 6 Inf, 5 Art, 3 Arm, 1 Bmr, 1 CA, 1 BB
Rolls: 1@1 10@2 3@3 1@4 1@3 1@4; Total Hits: 61@1: (3)10@2: (4, 2, 5, 5, 4, 4, 5, 4, 6, 1)3@3: (5, 6, 3)1@4: (1)1@3: (3)1@4: (4)DEF: 12 Inf, 1 Arm, 1 Ftr, 1 AA
Rolls: 12@2 1@3 1@4; Total Hits: 312@2: (2, 6, 2, 5, 3, 4, 5, 1, 3, 5, 3, 6)1@3: (5)1@4: (6)