@Cmdr:
@atease:
The rules are very clear as they are now IMO.
Understood. However, we have had many questions pretaining to transport bridging over the years, so it is my opinion that the rule is not clear in this regard. It’s not meant as derogatory for anyone.
I agree all the way with you.
“Bridging” is a non-necessary confusing concept, unless providing special house rule or something about a non-moving TT in a specific sea-zone.
As said by Gargantua:
@Gargantua:
Ditch the whole concept of “bridging” It literally means NOTHING.
It shouldn’t have been in ANY rule book, it’s a concept that has no meaning, as it is assumed one can unload without moving, or worst case, could simply, move 1 sea zone, and move back.
A transport, loads, moves, and unloads.
If it is loaded on another powers turn, althought it doesn’t techincally move, it can’t move until the transports owners turn, and the move is not to move. Then on the following powers turn, it can unload.
Power A loads, Power B moves and chooses not to move it’s transport, Power A unloads.
IN SHORT - it is tedious and time consuming to use transports that are not your own. So DON’T, with rare exception.
Like a house rule allowing 1 extra " INF unit" and no other type drop when in a bridging situation for a TT from the same power.
It can be rationalize: a TT which doesn’t move far away and stay in a sea-zone is able to transfer much more troops.
Ex.: Their is great difference between travelling troops in a narrow English channel sea-zone 110 and between two sea-zone (or 1 sea-zone away in 1942) away cities like moving from sz10 Los Angeles to sz26 Honolulu, Hawaii via sz12.
It could be a way to take account of this physical difference.