BigBadBruce (Axis) vs. NOLL (Allies) G40A+.2 - Game2


  • As I was saying…

    #8 South France - Round 3
    ATT : 2Art
    DiceRolls: 2@2; Total Hits: 02@2: (3, 4)
    DEF : Art
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    #9 Greece - Round 2
    ATT : 2Inf, Arm, 2Ftr, Tac
    DiceRolls: 2@1 3@3 1@4; Total Hits: 32@1: (3, 3)3@3: (6, 1, 1)1@4: (3)
    DEF : 2Inf
    DiceRolls: 2@2; Total Hits: 02@2: (6, 4)


  • #8 South France - Round 4
    ATT : 2Art
    DiceRolls: 2@2; Total Hits: 02@2: (6, 5)
    DEF : Art
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    #9 Greece
    TWOL


  • Wow… just wow…

    #8 South France - Round 5
    ATT : Art
    DiceRolls: 1@2; Total Hits: 11@2: (2)
    DEF : Art
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Should have offered Vichy after all…

    #8 South France
    Lost, but cleared

    NON COMBAT MOVES
    NIT > YUG : AA

    PLACES NEW UNITS
    SIT : Inf, Tr > z97

    COLLECT : 16 + 0Saved = 16

    BBBvsNoll_game2_01hITALY.AAM


  • France#1

    ncm

    1fig GBR >> QUE
    1inf FWA >> FCA
    1dd sz72 >> sz78

    BBBvsNoll_game2_01iFRANCE.AAM


  • GERMANY 2 - Don’t wake US just yet…

    PURCHASES (70)
    10Art(40) + 2Inf(6) + 4Arm(24) = 70, save 0

    COMBAT MOVES
    #1 Scotland (empty)
    WGR : 2Inf via Tr z112>z111

    #2 Gibraltar (empty)
    WFR : Art via Tr z112

    #3 Morocco (Inf)
    WGR : Inf via Tr z112
    WFR : Arm via Tr z112
    z112: BB, Cr bombard from z91

    #4 z92 (AC, 2Cr, Tac, BB, Ftr)
    z91 : 2Sub (Sneak attack)
    SIT : 2Ftr - Land in ALG
    WGR : 5Tac - Land in ALG
    WGR : SB - Land in SIT

    #5 South France (empty)
    FRA : Arm


  • BBB you can’t attack sz92, you have to own Gibraltar before combat move :)


  • Oh wait nevermind I see you’re using the aircarft! Sorry :D


  • Sorry, I felt asleep on keyboard!  :lol:
    True, I’m using aircrafts and subs (which are allowed to pass Gibraltar even if controlled by ennemy… it’s the only passage that subs can ignore who controls it)

    #3 Morocco
    ATT : Inf, Arm, Cr, BB
    DiceRolls: 1@1 2@3 1@4; Total Hits: 31@1: (6)2@3: (3, 1)1@4: (3)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    #4 z92
    z91 : 2Sub (Sneak attack), 2Ftr, 5Tac,  SB
    DEF : AC, 2Cr, Tac, BB, Ftr

    Since it may affect strategy (no landing spots for planes if Carrier is hit, I attacked Morocco just for that purpose), I’ll just roll sneak attacks for now.

    Sneak attack :
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)


  • #3 Morocco
    TWOL

    #4 z92
    z91 : 2Sub (Sneak attack), 2Ftr, 5Tac,  ewfSB - Land in SIT
    DEF : AC, 2Cr, Tac, BB, Ftr

    Please, coud you assign sneak attack hit.


  • the sneak attack obviously cripples the battleship!


  • when rolling please remember that my aircarfts can’t hit your subs


  • Ps let me assing the damage of the first volley :)


  • @Noll:

    the sneak attack obviously cripples the battleship!

    :oops: I only saw Carrier and cruisers… I even typed BB, fool me!


  • #4 z92 - Round 1
    z91 : 2Sub (Done), 2Ftr, 5Tac,  SB
    DiceRolls: 5@3 3@4; Total Hits: 55@3: (6, 3, 1, 6, 5)3@4: (1, 4, 1)

    DEF : AC, 2Cr, Tac, BB, Ftr
    Rolled after hit allocation.


  • 2 hits AC
    1 hit CA
    1 hit tac
    1 hit ftr

    def roll

    DiceRolls: 1@2 3@3 2@4; Total Hits: 31@2: (4)3@3: (1, 5, 3)2@4: (3, 5)


  • #4 z92 - Round 2
    z91 : 2Sub (Sneak attack), 4Tac,  SB
    DiceRolls: 2@2 3@3 2@4; Total Hits: 42@2: (3, 4)3@3: (5, 3, 2)2@4: (1, 3)

    DEF : Cr, BB* (if not sunk by sneak sub)
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (4)


  • #4 z92
    CWL : 2Ftr, Tac, Sub

    NON COMBAT MOVES
    BUL > ROM : 5Inf
    GER > POL : 9Inf
    GER > HUN : 2Art
    YUG > ROM : 5Inf, 2Art, Arm
    YUG > z97 : Inf, load in Italian Tr
    YUG > POL : 2Arm
    z112> z91 : AC, 2Ftr
    NOR > FIN : 2Inf, Art
    FRA > YUG : 3Arm
    FRA > HOL : 2Art
    WGR > GER : AA

    PLACES NEW UNITS
    GER : 10Art
    WFR : 2Inf
    WGR : 4Arm

    COLLECT : 47 + 10(NO#1,5) + 0 Saved = 57

    BBBvsNoll_game2_02aGER.AAM


  • Russia#2

    owns: 37

    buys: 5 infantry (15) 1 artillery (4) 3 tanks (18)
    saves: 0

    NCM:

    everything from BURY to YAK
    everything from BEL to EPL
    everything from NUKR to EPL
    1 tank 1 arm from BRY to BEL
    1 tank 1 inf 1 aa from BRY to NUKR
    3 inf from SUKR to NUKR
    1 tank from RUS to NUKR
    1 fig from RUS to EPL
    1 inf from NOV to BEL
    1 inf from VOL to CAU
    1 ss from 111 to 104

    collects 36 (tt)

    BBBvsNoll_game2_02bRUS.AAM


  • JAPAN 2 - Retaliate against those sneaky unstrusfully English

    PURCHASES (41)
    2Tr(14) + 3Arm(18) + 2Art(8.) = 40 save 1

    COMBAT MOVES
    #1 Kwangtung (2Inf)
    JAP : 3Inf, Art via 2Tr z6
    KSU : 2Ftr - Land in ANH

    #2 Suiyuyan (Empty)
    CHA : 2Inf, Art

    #3 Kweichow (empty)
    ANH : 5Inf, Art
    HUN : 3Inf, Art

    #4 Hopei (empty)
    ANH : Inf

    #5 Siberia (empty)
    AMU : MInf

    #5 Sakha (empty)
    KOR : Arm

    #6 Bury (empty)
    AMU : 9Inf

    #7 French Indo China (2Ftr, Tac)
    KWA : 2Inf, 2Art
    SIA : 2Inf
    KWA : 2Ftr, Tac - Land in ANH

    #8 z41 (Tr)
    KWA : SB - Land in Hainan

    #9 z45 (Tr)
    KWA : SB - Land in CAR

    #10 z36 (Danted BB)
    KWA : Ftr, Tac - Land in ANH
    z33 : DD

    #11 z62 (DD, Cr, Tr)
    z33 : Sub, DD, BB

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