The sea zone is hostile. The transport must leave the sea zone in combat movement, unless other US units attack the destroyers. In any case, no units may be loaded there.
Two basic questions about length and balance
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cheers!
- how long it takes to play the game on average?
- is it balanced? if not, which side has the upper hand?
thanks so much!
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1. If you play until it’s obvious who will win, it takes at most 5 hours since…
2. The game is heavily biased towards Japan, who can guarantee taking India on turn 3. Thus is the reason for the alpha setups -
thanks and thanks
what is the ‘proven’ alpha-set up or normal bid to balance that?
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thanks and thanks
what is the ‘proven’ alpha-set up or normal bid to balance that?
http://harrisgamedesign.com/phpBB3/viewtopic.php?f=36&t=2568
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thanks! you rock! :-D