Okay, we have put 15 hours in on our first game of Global '40… and only got to F8. The game-state seemed to still be fairly balanced between the Axis and the Allies: Japan is hulked out, and Germany / Italy are pretty squeezed, but none of the major powers (except China) have been eliminated yet. France has even been resurrected! It seems like it will take until F11, or at least another 5 hours of play, to determine whether either side has an insurmountable advantage.
None of the seven players present dragged their feet, and everyone present had played Pacific before, so there wasn’t a lot of need for explaining rules to anyone. I have to conclude, on the face of it, that it seems impossible to resolve a good game within a single working day, even with overtime.
Perhaps we will discover more efficient strategies which may lead to quicker conclusions, but that day seems a long way off yet. So my question to you all is:
Is this game too long? That is to say, does the sheer scope of the thing hurt its playability?
I’m not sure if I will ever find a group of players who will be willing to dedicate themselves for the full weekend that is seemingly required to finish the game.
I suppose it’s a matter of taste: some runners like to sprint, others prefer long-distance. But it certainly feels futile, at least to me, starting a game that you know many of the players won’t be able to stick around to finish.