• “Not bad.  Kill the DD in Sz 15 with ftrs right?”

    Im not sure you can…
    This plan relies on all your planes to be in range of SZ 12 in order to minimize your losses against the allied boats. So that destroyer will most likely stay floating. Unfortunately…

    Like I said, your gonna have a tough fight for Egypt. If your dice dont turn around its better not to prolong the agony.

  • Moderator

    First, thanks for all the ideas.

    Here’s an Update,

    I decided to go with 1 BB and 6 inf.  The BB went to the Baltic.
    Yes, yes, yes, I bought a bb, there were a few reasons, but the main one was I’ve always wanted to buy a BB fro Germany.   :-)

    Okay, here was the thinking, I figured the Med fleet usually survives until about rd 3 so I decided against buying for that and I picked BB over AC+trn b/c
    1)  It gives me a free hit on Def
    2)  I thought the bombardment might help eventuallly in WE, Nor and Kar so I won’t have to commit planes, as well as giving me a 4 on Off.  I do plan on eventually attacking in the Atlantic, and AC/trns are strickly defensive, and ftrs can always land on WE.
    3)  I didn’t want to commit to landing planes in Sz 5 yet
    4)  I think it is easier to add an AC later, pending his move

    I realize this means giving up much in the East but hey, I’ really wanted to try this with my Japan Move, which I’ll get to in a minute.

    However the dice gods dealt another blow to Germany in SZ 13 where both a sub and ftr were killed.  so, I’m down to 4 ftrs + bom.  Ugh.

    I took Egy with 1 inf, 2 arm left over.

    So UK countered with a AC, 1 ftr buy.  Went one trn to Alg (with 1 inf, 1 ftr)
    Didn’t counter Egy but move 3 inf to Ken (2 ind, 1 safr) and put his fleet off the southern coast of Afr and moved a 4th inf to Aus from NZ.

    Now for Japan,
    I bought 1 trn, 1 IC, 3 inf.
    I took a vacated Ind with 1 inf and sent 6 inf, 2 ftrs to Chi, took out the 1 inf on Bury and blasted Pearl.
    I moved my entire fleets to Pearl and Sol sz, bom is on Wake and 2 more ftrs on Japan.

    So I have
    Pearl:  1 dd, 1 bb, 1 ac, 2 ftrs
    Sol sz:  1 bb, 1 ac, 2 ftrs
    Wake:  1 inf, 1 bom
    Jap: 2 ftrs, 4 inf, 1 rt,
    Jap sz (outer):  3 trns

    Now he went but I haven’t been able to check the map so this is off his non-com moves.

    US bought 2 AC, 1 ftr, and I think 1 was place in Wus sz and 1 in Eus sz.
    I’ll have to double check that.

    Russia Crushed Ukr and is poised to hold, so I’ll claim what I can but go full defensive mode, while I try to put pressure on UK and US.

    If it is possible I’ll sink his dd/trn off of Alg and reclaim that, while blitzing a tank south and forcing the UK troops in Per/Ken to make a choice.

    It is going to get dicey on Germany’s eastern boarder, but I think I may be able to keep the US pre-occupied with Japan now that I have the initative and can move on my terms.

    The question then becomes can Germany just hold out for a while.

    Japan is poised to eliminate any Naval threat and take HI, Ala (or both), while still getting a small defensive force to Asia to claim Sin, Sfe, Yak.  As well as place 3 more units in Man (location of IC)
    He continued his defensive retreat to focus on Germany with Russia, so the offensive power isn’t needed in Asia, hence the going after the US west Coast.

    And just to show what type of player I’m playing with, I think he is real good btw, but he routinely will send 2 ftrs after lone inf and on UK 1 sent his 2 ftrs, 1 bom after my G inf in Kar and took him out.

    I can’t condone moves like that, not in rd 1, but it is very effective for him, he’ll do the same with lone G inf protecting Belo, Ukr or wherever.  The deadly planes vs. inf moves.  Generally too high risk for me, esp early on, but really discouraging when it leaves you thinking “if only my inf would have hit!”

  • Moderator

    Correction.

    Just went back and read his US moves again, the US Pac Fleet is in the GOC sz, not the Wus sz.

    Without looking at the map, I’ll have to assume that is the Sz right below Mex on the Pacific side of the board.

    So that rules out a strike on his fleet on J2, he has 1 trn, 1 dd, 1 ac, 1 bb, 2 ftrs there, but it opens the door for me to unify my fleet at HI and get two BB shots and take relatively easily, while getting as many as 7 more units to Asia, to continue gaining IPC.

    But As long as I can keep his fleet pinned near Mex, that is fine by me, and once again comes down to Germany just getting through the first few rds.


  • @DarthMaximus:

    Correction.

    Just went back and read his US moves again, the US Pac Fleet is in the GOC sz, not the Wus sz.

    Without looking at the map, I’ll have to assume that is the Sz right below Mex on the Pacific side of the board.

    So that rules out a strike on his fleet on J2, he has 1 trn, 1 dd, 1 ac, 1 bb, 2 ftrs there, but it opens the door for me to unify my fleet at HI and get two BB shots and take relatively easily, while getting as many as 7 more units to Asia, to continue gaining IPC.

    But As long as I can keep his fleet pinned near Mex, that is fine by me, and once again comes down to Germany just getting through the first few rds.

    Fighters can fly 4 moves, as long as a carrier can pick them up (if they die, the carrier does not have to move).

    That SZ is 2 from HI and you have 2 carriers and the bomber. Why cant you attack ??

    Squirecam

    Edit - I see 2 fighters are on Japan… So they wont reach, correct?

Suggested Topics

  • 9
  • 6
  • 6
  • 7
  • 2
  • 53
  • 83
  • 4
Axis & Allies Boardgaming Custom Painted Miniatures

57

Online

17.4k

Users

39.9k

Topics

1.7m

Posts