Axis & Allies Miniatures Set 3: Contested Skies


  • Well, Predator, that’s the whole concept behind Miniatures games.  If they released all these units, then the projected life of the A&A Minis collection would not be as long as it could be.  It is, after all, about making money over the long-term.  They broke the ice by releasing the Russian sub-machine gunner. I’m convinced that future sets will bring up most, if not all, of the units that all you guys want to see.  :wink:


  • Werd, they’ll keep releasing sets until there’s not enough people buying the game to warrant it, which means they’re gonna feed 'em to us s-l-o-w-l-y. I don’t mind actually, since it gives us time to get up the cash to buy enough of one set before they hit us with another one. Plus it’s not a tabletop war game like Flames of War. It’s a collectible wargame, which is why everything isn’t out at once.

    -=Grim=-


  • My only concern about Axis and Allies as a collectible miniatures game is the inveitable glut of items available for play.  Magic set the standard for restricting tournament play for those who hadn’t collected the early power cards.  The Clix games are doing the same thing-Mechwarrior has a restricted tournament environment.

    I don’t want to see the same thing happen eventually in A&A.  One of the great things about historical miniatures gaming is the fact that the Panzer IV is never rotated out of the game - that would be absurd.  Granted, if such a thing would happen, I’d quit playing in an organized format, but I don’t want it to come to that.


  • The only limitation I can see ever being on the game without people walking away in disgust is the one that’s already on the cards: the dates fpr each unit. I can see Early War and Late War tourneys, but since this is a historical game there’s no justification for taking out units. A Panzer IV removed from a tourney could only be done so in some lame “what if?” event.

    Otherwise WotC gets a kick in the groin from every person who stuck through this game from the beginning and were loyal customers (if not prolific). I’ll hold 'em down, everyone else get in line. ;)

    Naw, I don’t think they’d do that. This is a historical game. Magic is not.

    -=Grim=-


  • I’m with Grim - the only restriction “The Man” can impose is to strictly adhere to unit dates, and also to certain nationalities fighting/not fighting together.


  • The new preview is up, and we’ve got stats for the 105mm Sherman and the SdKfz 234, and what do I see?  We’re getting a Katyusha!!  The flakpanzer is also nice, but the late-war Russians just got real good.  I hope the range of the Katyusha’s rockets is reflected on the card.


  • I called it from the beginning, the german flak and the russian rockets. Another indicator of what to come is the romanian tank busters, there will be americans too, i have a certain inkling. PEACE


  • Erm… I can’t seem to find this stuff on the site all of a sudden. The link brings me to the page w/ all the boosters and stuff. I wanna see the new stuff,  :mrgreen:!

    -=Grim=-


  • Our weekly dose of update is available on the Avalon Hill site.

    The Katyusha looks good for the cost, but I can’t decide if the salvo ability is really worth it.  Are there any soldiers that can be hit with only two successes?  It seems snipers and Anti-tank guns already disrupted are the only things touchable.  The Flakpanzer seems to be a good unit to have if you know you’re dealing with a lot of soft targets.

    And the preview minis are….A Sturmovik!  It keeps getting better for the People’s Army.  More cool stuff to throw at the facists.  The other mini looks like a forward artillery observer or a simple radioman.  I can’t tell nationality, but it’s definately a winter weather outfit.

  • Founder TripleA Admin

    So now that the new site is up and running, I’m posting news as soon as I know about it. I beat your ppost by about an hour ;-)

    http://www.axisandallies.org/node/38

  • Founder TripleA Admin

    The set list for Contested Skies has been revealed!

    Check out the article on the main site: http://www.axisandallies.org/node/45


  • Cool, the Italians, Romanians, and French are getting fleshed out.  Each get a commander and some fire support.

    2 German, a Japanese, an American, and a Russian aircraft.  Three Air Superiority fighters and two ground attack aircraft.  Five planes?  Not much to contest the skies with.


  • no spitfires??


  • The Spitfire is announced in the teaser blurb for the D-Day set.  I have a feeling two or three aircraft will be released over the course of the next few sets.

  • Founder TripleA Admin

    The latest preview of Contested Skies is available:

    http://www.axisandallies.org/node/50


  • YES!! Sturmgeschultz!! My favorite German vehicle (thanks to Close Combat 5) is finally going to see the light of day. W00t!!

    -=Grim=-

  • Founder TripleA Admin

    I just posted some previews of upcoming pieces for Set 3: Contested Skies:
    http://www.axisandallies.org/taxonomy/term/14


  • So how does air to air combat work?  Do planes use their anti-soldier attack against each other?  Does having initiative basically mean the enemy is guaranteed to be able to place his fighter right by your plane to shoot it down?

    IMO, there should be a seperate attack value for aircraft to use against other aircraft…  Otherwise you have to either make bombers less effective than fighters vs. infantry, or deal with bombers being as good or better at shooting down planes than fighters, and that just doesn’t make much sense…


  • They’ve already posted the rules. You can read them. It isn’t as complicated and burdensome as I thought they would have been; I was worried with the addition of two new phases.

    -=Grim=-


  • I read the rules but I didn’t see anything specific to attacks from one plane to another…  Does that just work the same as any other unit attacking a plane?  Are planes assumed to have the antiair SA?

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