• TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Research Technology - Russians
                Russians spend 5 on tech rolls
                    Russians roll 4 and gets 0 hits

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 112 Sea Zone
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                2 infantry moved from Bessarabia to Romania
                1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
                2 infantry moved from Baltic States to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland

    Combat - Russians
                Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 112 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 fighter and 1 transport
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Germans lost in 112 Sea Zone
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 4 :  1/1 hits
                        1 transport owned by the Germans lost in 112 Sea Zone
                    1 submarine owned by the Russians Submerged
                    Germans win with 1 fighter remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser and 1 transport
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 3 armour and 2 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  3/8 hits
                        Germans roll dice for 3 armour and 2 infantry in Eastern Poland, round 1 :  4/5 hits
                        4 infantry owned by the Russians , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Eastern Poland, round 2 :  3/4 hits
                        Germans roll dice for 2 armour in Eastern Poland, round 2 :  1/2 hits
                        2 armour owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 armour and 2 infantry
                    Casualties for Russians: 1 artillery and 4 infantry
                Battle in Romania
                    Russians attack with 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry in Romania, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Romania, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Romania
                        Russians roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                    1 infantry owned by the Russians retreated to Bessarabia
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
                3 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Novgorod to Baltic States
                6 infantry moved from Novgorod to Baltic States
                1 infantry moved from Archangel to Belarus
                2 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 mech_infantry moved from Russia to Belarus
                1 armour moved from Russia to Belarus
                1 artillery and 1 infantry moved from Russia to Bryansk
                2 aaGuns moved from Russia to Bryansk
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                6 infantry moved from Amur to Buryatia
                2 aaGuns and 6 infantry moved from Sakha to Buryatia

    Place Units - Russians
                1 destroyer and 1 transport placed in 115 Sea Zone
                1 artillery placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs


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  • No scramble in the Pacific  :|


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 battleship moved from 6 Sea Zone to 26 Sea Zone
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from 6 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
                1 cruiser moved from 6 Sea Zone to 26 Sea Zone
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery moved from Jehol to Anhwe
                3 infantry moved from Shantung to Anhwe
                1 artillery moved from Shantung to Anhwe
                3 infantry moved from Kiangsi to Kwangtung
                1 artillery moved from Kiangsi to Kwangtung
                3 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kiangsu to Kwangtung
                1 fighter moved from Kiangsu to Kwangtung
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                3 infantry moved from Kwangsi to French Indo China
                1 artillery moved from Kwangsi to French Indo China
                1 mech_infantry moved from Manchuria to Anhwe
                3 infantry moved from Manchuria to Jehol
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to Philippines
                1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 battleship moved from 19 Sea Zone to 35 Sea Zone
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 artilleries moved from 35 Sea Zone to Philippines
                1 fighter moved from Formosa to Kwangtung
                1 fighter moved from Okinawa to Kwangtung
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to Korea
                1 bomber moved from Japan to Kwangtung
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 1 :  2/3 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 :  2/6 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 :  0/3 hits
                        2 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  3/6 hits
                        Americans roll dice for 1 fighter in Philippines, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 1 :  3/6 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 1 :  0/2 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 cruiser owned by the Americans lost in 26 Sea Zone
                        1 transport owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber in Kwangtung, round 1 :  4/10 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters moved from Kwangtung to Formosa
                1 tactical_bomber moved from Kwangtung to Formosa
                1 bomber moved from Kwangtung to Formosa
                1 fighter moved from 20 Sea Zone to Formosa
                1 fighter moved from Kwangtung to 20 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 armour moved from 6 Sea Zone to Korea

    Place Units - Japanese
                3 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
                Japanese collect 35 PUs; end with 36 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 2 and gets 0 hits

    Purchase Units - Americans
                Americans buy 2 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 bomber moved from Central United States to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 1 :  3/10 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 1 :  3/7 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        1 fighter owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 :  7/9 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 :  2/6 hits
                        1 fighter owned by the Americans , 1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 60
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 2 fighters and 1 tactical_bomber

    Non Combat Move - Americans
                1 bomber moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 cruiser moved from 101 Sea Zone to 11 Sea Zone
                1 infantry moved from Central United States to Western United States
                3 mech_infantrys moved from Central United States to Western United States
                1 armour moved from Central United States to Western United States
                1 infantry moved from Eastern United States to Central United States

    Place Units - Americans
                1 submarine and 5 transports placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Shensi to Kweichow
                1 fighter and 6 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,3,1,1
                Chinese collect 12 PUs (1 lost to blockades); end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs


  • Scramble much?  :-P

    Scramble.tsvg


  • maxo scrambo sir


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Combat Move - British
                1 unit repaired.
                1 fighter moved from Malta to 97 Sea Zone
                1 fighter moved from Scotland to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 infantry moved from Scotland to 109 Sea Zone
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 battleship and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 2 fighters, 1 submarine and 1 transport
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 :  5/7 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 1 :  4/5 hits
                        1 fighter owned by the Italians , 1 submarine owned by the Italians , 1 tactical_bomber owned by the Germans , 2 fighters owned by the British , 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/5 hits
                        Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 2 :  1/2 hits
                        1 bomber owned by the British , 1 fighter owned by the Italians , 1 battleship owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 bomber, 1 carrier and 2 fighters
                    Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters, 1 submarine and 1 transport
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Ethiopia
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 1 :  0/1 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 1 :  1/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  2/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 armour in Ethiopia, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 3 :  0/1 hits
                        British roll dice for 1 armour in Ethiopia, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 4 :  0/1 hits
                        British roll dice for 1 armour in Ethiopia, round 5 :  1/1 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 5 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Italians lost in Ethiopia
                    Italians win with no units remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Italian Somaliland
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Italian Somaliland
                        British roll dice for 1 artillery in Italian Somaliland, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 2 :  1/1 hits
                        1 artillery owned by the British lost in Italian Somaliland
                    Italians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Holland Belgium

    Non Combat Move - British
                1 aaGun and 1 infantry moved from Scotland to United Kingdom
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 fighter moved from 96 Sea Zone to Malta
                1 fighter moved from 97 Sea Zone to Malta
                1 tactical_bomber moved from 97 Sea Zone to Malta
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                1 fighter moved from Burma to Yunnan
                1 aaGun moved from India to Burma
                4 infantry moved from India to Burma

    Place Units - British
                1 carrier and 1 destroyer placed in 109 Sea Zone
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Place Units - UK_Pacific
                1 artillery placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 15 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery
                    Some Units in 39 Sea Zone change ownership: 1 transport


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 submarines moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery moved from Tobruk to Alexandria
                1 mech_infantry moved from Tobruk to Alexandria
                1 armour moved from Tobruk to Alexandria
                2 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 armour moved from Northern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser and 1 destroyer
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                        Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser in 93 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 cruiser in 93 Sea Zone, round 4 :  0/1 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 4 :  1/1 hits
                        1 cruiser owned by the Italians lost in 93 Sea Zone
                    French win with 1 cruiser remaining. Battle score for attacker is -12
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 destroyer
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 armour in Normandy Bordeaux, round 1 :  0/1 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 1 :  1/1 hits
                        1 armour owned by the Italians lost in Normandy Bordeaux
                    French win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber and 2 submarines
                    British defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 2 submarines in 97 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 bomber in 97 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 2 submarines in 97 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 bomber in 97 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the British lost in 97 Sea Zone
                        Italians roll dice for 2 submarines in 97 Sea Zone, round 3 :  2/2 hits
                        1 cruiser owned by the British lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 bomber and 2 submarines remaining. Battle score for attacker is 20
                    Casualties for British: 1 cruiser and 1 destroyer
                Battle in Tunisia
                    Italians attack with 1 artillery and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 1 :  1/3 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 97 Sea Zone to Northern Italy
                1 transport moved from 95 Sea Zone to 99 Sea Zone

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Non Combat Move - ANZAC
                2 fighters moved from New Zealand to Queensland
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 aaGuns moved from New South Wales to Queensland
                1 artillery moved from Queensland to New South Wales
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to Southern France
                1 fighter moved from United Kingdom to Southern France
                1 cruiser moved from 93 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 fighter
                    Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                        French roll dice for 1 artillery and 1 fighter in Southern France, round 1 :  0/2 hits
                        Germans roll dice for 2 mech_infantrys in Southern France, round 1 :  0/2 hits
                        French roll dice for 1 artillery and 1 fighter in Southern France, round 2 :  1/2 hits
                        Germans roll dice for 2 mech_infantrys in Southern France, round 2 :  1/2 hits
                        1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                        French roll dice for 1 fighter in Southern France, round 3 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Southern France, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Southern France
                    French win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for French: 1 artillery

    Non Combat Move - French
                1 fighter moved from Southern France to Holland Belgium
                2 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from French West Africa to Nigeria

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 battleship, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Germany to Poland
                1 armour moved from Germany to Poland
                1 infantry moved from Western Germany to Germany
                5 infantry moved from Bulgaria to Romania
                11 infantry moved from Slovakia Hungary to Eastern Poland
                3 artilleries moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Yugoslavia to Romania
                2 artilleries moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Eastern Poland
                2 infantry moved from Western Germany to Holland Belgium
                2 armour moved from France to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                1 armour moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from France to Holland Belgium
                1 armour moved from France to Germany

    Combat - Germans
                Battle in Poland
                    Germans attack with 1 armour and 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 4 infantry in Poland, round 1 :  0/5 hits
                        Russians roll dice for 1 infantry in Poland, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Poland
                        Germans roll dice for 1 armour and 3 infantry in Poland, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    French defend with 1 fighter; British defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 1 :  3/7 hits
                        British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 1 :  2/3 hits
                        1 infantry owned by the British , 2 infantry owned by the Germans , 1 mech_infantry owned by the British and 1 fighter owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 infantry
                    Casualties for French: 1 fighter
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Holland Belgium to Western Germany
                1 bomber moved from Holland Belgium to Germany

    Place Units - Germans
                1 battleship, 1 destroyer and 2 submarines placed in 112 Sea Zone
                1 armour, 1 artillery and 3 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs


  • Oh no!

    I ‘forgot’ you could scramble…  :-D

    Or did I…  :?

    Scramble2.tsvg


  • no scramble


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Research Technology - Russians
                Russians spend 0 on tech rolls
                    Russians roll 6 and gets 1 hit
                Russians removing all Technology Tokens after successful research.
                Russians discover Improved_Mech_Inf

    Activate Technology - Russians
                Russians activating Improved_Mech_Inf
                Trigger Russians Improved Mech Inf: Russians is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology

    Purchase Units - Russians
                Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                4 infantry moved from Bessarabia to Eastern Poland
                1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                1 armour moved from Belarus to Eastern Poland
                1 mech_infantry moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                1 artillery and 6 infantry moved from Baltic States to Eastern Poland
                18 infantry moved from Buryatia to Amur
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Buyant-Uhaa to Amur
                2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
                2 infantry moved from Novgorod to 115 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Denmark

    Combat - Russians
                Battle in Denmark
                Battle in Amur
                    Russians attack with 21 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 21 infantry in Amur, round 1 :  2/21 hits
                        Japanese roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Denmark from Germans, taking Amur from Japanese with 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 2 armour, 1 artillery, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour, 3 artilleries and 11 infantry
                        Russians roll dice for 2 armour, 1 artillery, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 1 :  3/19 hits
                        Germans roll dice for 1 armour, 3 artilleries and 11 infantry in Eastern Poland, round 1 :  5/15 hits
                        5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 1 artillery, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  5/14 hits
                        Germans roll dice for 1 armour, 3 artilleries and 8 infantry in Eastern Poland, round 2 :  5/12 hits
                        5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 :  2/9 hits
                        Germans roll dice for 1 armour, 3 artilleries and 3 infantry in Eastern Poland, round 3 :  1/7 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 :  3/8 hits
                        Germans roll dice for 1 armour, 3 artilleries and 1 infantry in Eastern Poland, round 4 :  3/5 hits
                        1 infantry owned by the Germans , 1 artillery owned by the Russians , 2 mech_infantrys owned by the Russians and 2 artilleries owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Eastern Poland, round 5 :  0/5 hits
                        Germans roll dice for 1 armour and 1 artillery in Eastern Poland, round 5 :  1/2 hits
                        1 armour owned by the Russians lost in Eastern Poland
                        Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Eastern Poland, round 6 :  4/4 hits
                        Germans roll dice for 1 armour and 1 artillery in Eastern Poland, round 6 :  2/2 hits
                        1 armour owned by the Russians , 1 armour owned by the Germans , 1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 armour, 3 artilleries and 11 infantry
                    Casualties for Russians: 2 armour, 1 artillery, 1 fighter, 11 infantry and 2 mech_infantrys

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Belarus
                1 infantry moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Belarus
                5 infantry moved from Russia to Bryansk
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                2 aaGuns moved from Buryatia to Amur
                1 infantry moved from Dzavhan to Ulaanbaatar
                2 infantry moved from Olgiy to Dzavhan
                2 infantry moved from Northwest Persia to Persia
                      Russians take Persia from Neutral_Allies
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Caucasus

    Place Units - Russians
                3 infantry placed in Novgorod
                Russians undo move 1.
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs


  • scr mofo!?

    scr46473737.tsvg


  • SZ 26: Scramble x3 fighters, take DESTROYER as LAST casualty.
    SZ 54: Scramble x3 fighters, auto-casualty selection.


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 4 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                5 submarines moved from 6 Sea Zone to 26 Sea Zone
                5 infantry moved from French Indo China to Siam
                1 artillery moved from French Indo China to Siam
                8 infantry moved from Anhwe to Hunan
                3 artilleries moved from Anhwe to Hunan
                1 mech_infantry moved from Anhwe to Hunan
                3 infantry moved from Jehol to Chahar
                3 infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                4 infantry moved from Korea to Amur
                3 infantry moved from Manchuria to Amur
                1 artillery moved from Manchuria to Amur
                1 bomber moved from Japan to Amur
                2 tactical_bombers moved from Japan to Amur
                1 fighter moved from Japan to Amur
                2 fighters moved from Manchuria to Amur
                2 tactical_bombers moved from Manchuria to Amur
                1 armour moved from Korea to Amur
                2 fighters moved from Korea to Amur
                1 bomber moved from Formosa to Amur
                3 fighters moved from Formosa to Siam
                1 tactical_bomber moved from Formosa to Siam
                1 tactical_bomber moved from 20 Sea Zone to Siam
                1 fighter moved from 20 Sea Zone to Siam
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 battleship moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 cruiser moved from 35 Sea Zone to 54 Sea Zone
                1 carrier moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from 35 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                3 infantry moved from Japan to 6 Sea Zone
                3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                3 infantry moved from 20 Sea Zone to Kiangsi
                1 carrier moved from 20 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 destroyer and 3 fighters
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 :  2/5 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 54 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the ANZAC , 1 carrier owned by the Japanese and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 :  2/5 hits
                        ANZAC roll dice for 3 fighters in 54 Sea Zone, round 2 :  1/3 hits
                        1 tactical_bomber owned by the Japanese and 2 fighters owned by the ANZAC lost in 54 Sea Zone
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 54 Sea Zone, round 3 :  2/4 hits
                        ANZAC roll dice for 1 fighter in 54 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters
                Battle in 26 Sea Zone
                    Japanese attack with 5 submarines
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                        Japanese roll dice for 5 submarines in 26 Sea Zone, round 1 :  2/5 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 26 Sea Zone, round 1 :  3/7 hits
                        1 carrier owned by the Americans , 1 cruiser owned by the Americans and 3 submarines owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship, 1 destroyer, 3 fighters and 1 transport in 26 Sea Zone, round 2 :  3/5 hits
                        2 submarines owned by the Japanese lost in 26 Sea Zone
                    Americans win with 1 battleship, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Japanese: 5 submarines
                    Casualties for Americans: 1 carrier and 1 cruiser
                Battle in Hunan
                    Japanese attack with 3 artilleries, 8 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 artilleries, 8 infantry and 1 mech_infantry in Hunan, round 1 :  3/12 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 infantry in Chahar, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Borneo
                Battle in Kiangsi
                    Japanese attack with 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 infantry in Kiangsi, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Borneo from UK_Pacific, taking Kiangsi from Chinese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 4 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 4 infantry in Kwangsi, round 1 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Celebes from Dutch, taking Kwangsi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 7 infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns and 21 infantry
                        AA guns fire in Amur :  1/6 hits
                        1 tactical_bomber owned by the Japanese lost in Amur
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 7 infantry and 3 tactical_bombers in Amur, round 1 :  8/19 hits
                        Russians roll dice for 2 aaGuns and 21 infantry in Amur, round 1 :  4/21 hits
                        6 infantry owned by the Russians , 4 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers in Amur, round 2 :  9/15 hits
                        Russians roll dice for 15 infantry in Amur, round 2 :  6/15 hits
                        9 infantry owned by the Russians , 1 armour owned by the Japanese , 3 infantry owned by the Japanese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
                        Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Amur, round 3 :  6/9 hits
                        Russians roll dice for 6 infantry in Amur, round 3 :  3/6 hits
                        6 infantry owned by the Russians and 3 tactical_bombers owned by the Japanese lost in Amur
                    Japanese win with 2 bombers and 4 fighters remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 7 infantry and 4 tactical_bombers
                    Casualties for Russians: 2 aaGuns and 21 infantry
                Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
                Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
                Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands

    Non Combat Move - Japanese
                4 fighters moved from Amur to Japan
                1 bomber moved from Amur to Japan
                1 bomber moved from Amur to Korea

    Place Units - Japanese
                4 submarines placed in 6 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total

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