Thanks for the update. Enjoy your travels :)
XDAP-01 Dominators (Axis) vs. The Little Threats
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :2
Purchase Units - Italians
Italians buy 2 destroyers and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 bomber and 3 fighters moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Italians roll dice for 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 1 : 3/10 hits
British roll dice for 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Egypt, round 1 : 5/10 hits
1 infantry owned by the British , 2 infantry owned by the ANZAC , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery, 1 bomber and 3 fighters in Egypt, round 2 : 3/5 hits
British roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 1/7 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 1 artillery owned by the British lost in Egypt
Italians roll dice for 1 bomber and 3 fighters in Egypt, round 3 : 1/4 hits
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 1/4 hits
1 bomber owned by the British and 1 fighter owned by the Italians lost in Egypt
Italians roll dice for 1 bomber and 2 fighters in Egypt, round 4 : 2/3 hits
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 3/3 hits
1 tactical_bomber owned by the British , 2 fighters owned by the Italians , 1 artillery owned by the British and 1 bomber owned by the Italians lost in Egypt
British win with 1 fighter remaining. Battle score for attacker is -17
Casualties for ANZAC: 2 infantry
Casualties for British: 2 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber
Casualties for Italians: 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry
Recording Battle Statistics
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanNon Combat Move - Italians
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - Italians
2 destroyers and 2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Alexandria : 1 flag, Gibraltar : 1 flag, 1 armour, 1 harbour and 1 infantry
Kenya : 1 flag, Anglo Egyptian Sudan : 1 flag, Tanganyika Territory : 1 flag, 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 artillery
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry -
Phew, I managed to hold Egypt.
ANZAC2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
3 fighters moved from Western Australia to Shan State
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalFrance2
Combat Move - French
Giving bonus movement to units
1 fighter and 2 infantry moved from Algeria to Tunisia
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Nigeria to French Equatorial AfricaCombat - French
Battle in Tunisia
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
French roll dice for 1 fighter and 2 infantry in Tunisia, round 1 : 2/3 hits
Italians roll dice for 1 artillery in Tunisia, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Tunisia
French win, taking Tunisia from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
French win with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Recording Battle StatisticsNon Combat Move - French
1 fighter moved from Tunisia to MaltaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Politics - Germans
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanPurchase Units - Germans
Germans buy 8 armour; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 submarines moved from 106 Sea Zone to 102 Sea Zone
2 submarines moved from 102 Sea Zone to 106 Sea ZoneCombat - Germans
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 2 destroyers
Germans roll dice for 2 submarines in 106 Sea Zone, round 1 : 2/2 hits
British roll dice for 2 destroyers in 106 Sea Zone, round 1 : 1/2 hits
2 destroyers owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 10
Casualties for Germans: 1 submarine
Casualties for British: 2 destroyers
Germans win with 1 submarine remaining. Battle score for attacker is 10
Casualties for Germans: 1 submarine
Casualties for British: 2 destroyers
Battle in 125 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 1 : 3/4 hits
1 submarine owned by the Germans lost in 125 Sea Zone
1 submarine owned by the Russians Submerged
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Morocco
Germans attack with 3 artilleries and 3 infantry
British defend with 3 fighters
Germans roll dice for 1 cruiser in Morocco, round 1 : 1/1 hits
Germans roll dice for 3 artilleries and 3 infantry in Morocco, round 1 : 0/6 hits
French roll dice for 3 fighters in Morocco, round 1 : 2/3 hits
2 infantry owned by the Germans and 1 fighter owned by the British lost in Morocco
Germans roll dice for 3 artilleries and 1 infantry in Morocco, round 2 : 0/4 hits
French roll dice for 2 fighters in Morocco, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Morocco
Germans roll dice for 3 artilleries in Morocco, round 3 : 3/3 hits
French roll dice for 2 fighters in Morocco, round 3 : 1/2 hits
2 fighters owned by the British and 1 artillery owned by the Germans lost in Morocco
Germans win, taking Morocco from French with 2 artilleries remaining. Battle score for attacker is 17
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 3 fighters
Germans win with 2 artilleries remaining. Battle score for attacker is 17
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 3 fighters
Recording Battle StatisticsNon Combat Move - Germans
5 artilleries and 5 infantry moved from Germany to Poland
4 armour moved from Germany to Baltic States
3 aaGuns, 2 armour, 5 artilleries and 19 infantry moved from Eastern Poland to Baltic States
5 infantry moved from Romania to Eastern Poland
4 armour moved from Western Germany to Poland
1 fighter moved from Holland Belgium to Finland
1 tactical_bomber moved from Holland Belgium to Finland
2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Finland
3 infantry moved from Norway to Finland
1 bomber moved from Romania to Finland
1 aaGun moved from Germany to Poland
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
8 armour placed in GermanyTurn Complete - Germans
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Morocco : 1 flag, 2 artilleries
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major and 1 harbour
Poland : 1 aaGun, 4 armour, 5 artilleries and 5 infantry
Germany : 8 armour and 1 factory_major
Baltic States : 1 flag, 3 aaGuns, 6 armour, 5 artilleries and 20 infantry
Eastern Poland : 1 flag, 1 armour and 5 infantry
Bessarabia : 1 flag, Western Ukraine : 1 flag, -
I screwed up in SZ 125 - I thought my sea unit there was a Destroyer, not a Sub. I was trying to figure out why it gave you the option of submerging, and the question prompt disappeared. Not quite sure what to do at that point but go on, but since it worked out in your favor, I figure all is well.
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R3
Purchase Units - Russians
Russians repair 3 damage on 3 factory_minors; Remaining resources: 32 PUs;
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Recording Battle StatisticsNon Combat Move - Russians
5 infantry moved from Novgorod to Vyborg
1 infantry moved from Belarus to Novgorod
1 infantry moved from Smolensk to Belarus
2 fighters and 1 tactical_bomber moved from Ukraine to Archangel
1 infantry moved from Ukraine to Bryansk
1 artillery and 8 infantry moved from Russia to Smolensk
2 aaGuns moved from Smolensk to Russia
1 mech_infantry moved from Bryansk to Smolensk
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_AlliesPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
Ryan?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 battleship, 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
3 fighters moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Manchuria to Yunnan
2 artilleries and 4 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 armour moved from Jehol to Suiyuyan
4 fighters and 4 tactical_bombers moved from Manchuria to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 armour, 2 artilleries, 4 fighters, 5 infantry and 4 tactical_bombers
Chinese defend with 9 infantry
Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 5 infantry and 4 tactical_bombers in Suiyuyan, round 1 : 7/16 hits
Chinese roll dice for 9 infantry in Suiyuyan, round 1 : 2/9 hits
2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers in Suiyuyan, round 2 : 5/14 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 2 infantry
Casualties for Chinese: 9 infantry
Japanese win with 1 armour, 2 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 2 infantry
Casualties for Chinese: 9 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 8 infantry
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 4/10 hits
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 1 : 4/9 hits
2 infantry owned by the Japanese , 4 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits
3 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits
1 fighter owned by the Chinese , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Japanese: 4 fighters and 2 infantry
Casualties for Chinese: 1 fighter and 8 infantry
Japanese win with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Japanese: 4 fighters and 2 infantry
Casualties for Chinese: 1 fighter and 8 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi
1 mech_infantry moved from Manchuria to Anhwe
6 infantry moved from Manchuria to Jehol
2 artilleries moved from Manchuria to Jehol
1 artillery and 4 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
4 fighters and 4 tactical_bombers moved from Suiyuyan to Hopei
1 fighter moved from Iwo Jima to Paulau IslandPlace Units - Japanese
1 battleship, 1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 fighter and 1 infantry
Kwangsi : 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 4 infantry
Jehol : 2 artilleries and 6 infantry
Siam : 2 infantry
Manchuria : 1 aaGun, 1 airfield and 4 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag, 1 armour, 2 artilleries and 3 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, Hopei : 1 flag, 4 fighters and 4 tactical_bombers
Chahar : 1 flag, Anhwe : 1 flag, 1 mech_infantry
36 Sea Zone : 2 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
26 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
6 Sea Zone : 1 battleship, 1 destroyer, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 42 / 47
Russians : 37 / 42
Japanese : 34 / 45
Americans : 52 / 54
Chinese : 4 / 14
British : 26 / 25
UK_Pacific : 24 / 24
Italians : 19 / 30
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I’ll be taking over Japan due to Ryan’s absence.
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If you’re taking Japan, do you mind me taking Italy from you? If you’re attached, I’m happy just keeping Germany, though.
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Got a good feel for Italy right now so I’ll hold on for the time being.
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No worries. I’m a happy little Nazi over here. :)
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US3
Round :3Purchase Units - Americans
Americans buy 3 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to unitsNon Combat Move - Americans
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 destroyers and 1 transport placed in 10 Sea Zone
3 infantry placed in Central United States
Notification to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Setting uses for triggers used this phase.Turn Complete - Americans
Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsChina3
Round :3Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Szechwan
Chinese undo move 1.
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalUK3
Round :3Combat Move - British
Giving bonus movement to units
1 armour and 1 mech_infantry moved from Trans-Jordan to Alexandria
British take Alexandria from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
4 infantry moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 4 infantry moved from Shan State to French Indo China
1 artillery and 3 infantry moved from India to Burma
1 infantry moved from West India to India
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to KwangtungCombat - British
Battle in Yunnan
British attack with 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Yunnan, round 1 : 4/8 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
British win with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tanganyika Territory
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 1 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits
1 infantry owned by the British lost in Tanganyika Territory
British roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits
British roll dice for 1 artillery in Tanganyika Territory, round 4 : 1/1 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
British win with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to KwangtungPlace Units - British
3 destroyers placed in 109 Sea ZoneTurn Complete - British
British collect 27 PUs (2 lost to blockades); end with 28 PUs totalIndia3
Place Units - UK_Pacific
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Politics - Italians
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanPurchase Units - Italians
Italians buy 1 armour, 1 destroyer and 2 transports; Remaining resources: 2 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 artillery, 1 fighter, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 1 : 1/4 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 2 : 2/3 hits
British roll dice for 1 artillery and 1 fighter in Egypt, round 2 : 1/2 hits
1 artillery owned by the British , 1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour and 1 artillery remaining. Battle score for attacker is 11
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Casualties for Italians: 2 infantry
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 11
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Casualties for Italians: 2 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 artillery moved from Southern France to Northern ItalyPlace Units - Italians
1 armour placed in Southern Italy
1 destroyer and 2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 armour, 1 harbour and 1 infantry
Egypt : 1 flag, 1 armour, 1 artillery and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry -
ANZAC3
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 cruiser and 2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 45 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsFrance3
Round :3
Politics - French
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Giving bonus movement to units
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Tunisia to Algeria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Malta to AlgeriaCombat - French
Battle in Egypt
French attack with 1 infantry
Italians defend with 1 armour, 1 artillery and 1 harbour
French roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 artillery in Egypt, round 1 : 2/2 hits
1 infantry owned by the French lost in Egypt
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 tactical_bomber moved from Finland to Belarus
2 fighters, 3 infantry and 1 tactical_bomber moved from Finland to Vyborg
5 artilleries and 18 infantry moved from Baltic States to Novgorod
1 armour and 5 infantry moved from Eastern Poland to Western Ukraine
6 armour moved from Baltic States to Western Ukraine
1 armour moved from Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
1 bomber moved from Finland to VyborgCombat - Germans
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 101 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser, 2 destroyers and 6 transports
Germans win, taking 101 Sea Zone from Neutral with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 59
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 cruiser, 2 destroyers and 6 transports
Germans win with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 59
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 cruiser, 2 destroyers and 6 transports
Battle in Western Ukraine
Germans attack with 11 armour and 5 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 11 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 11 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 5 artilleries and 18 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 5 artilleries and 17 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 5 artilleries and 17 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 5 infantry
Germans win, taking Vyborg from Russians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Germans win with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
1 aaGun, 5 artilleries and 5 infantry moved from Poland to Eastern Poland
8 armour moved from Germany to Eastern Poland
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
2 artilleries and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 armour moved from Western Germany to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Finland to Western Germany
1 armour moved from Western Germany to Poland
1 bomber, 2 fighters and 1 tactical_bomber moved from Vyborg to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern PolandPlace Units - Germans
2 destroyers placed in 112 Sea Zone
1 artillery and 3 infantry placed in Western Germany
3 armour placed in GermanyTurn Complete - Germans
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
Russia4
Round :4Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 armour, 1 artillery and 8 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 armour, 4 infantry and 1 mech_infantry moved from Persia to IraqCombat - Russians
Battle in Iraq
Russians attack with 1 armour, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Iraq, round 1 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 0/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 3 : 1/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantry
Russians win with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Archangel to Bryansk
1 infantry moved from Smolensk to Archangel
2 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Smolensk to Bryansk
2 artilleries and 8 infantry moved from Russia to BryanskPlace Units - Russians
1 infantry placed in Ukraine
2 armour, 3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs -
Scramble at SZ35?
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Yes, I will scramble the fighter. I’ll lose the land battle regardless, but I might get lucky and win the sea battle.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 battleship, 1 fighter and 2 transports; Remaining resources: 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Setting uses for triggers used this phase.
Giving bonus movement to units
1 armour moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Anhwe to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Suiyuyan to Kansu
2 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 battleships and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to Philippines
2 fighters and 2 tactical_bombers moved from Hopei to Szechwan
2 fighters and 2 tactical_bombers moved from Hopei to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Philippines
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Japanese take Hawaiian Islands from Americans
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - Japanese
Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 destroyers and 2 transports
Americans defend with 1 destroyer, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 2 destroyers and 2 transports in 35 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 2 destroyers and 2 transports in 35 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 35 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 battleship and 2 transports in 35 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 fighter in 35 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 battleship owned by the Japanese lost in 35 Sea Zone
Japanese win with 2 transports remaining. Battle score for attacker is -12
Casualties for Japanese: 1 battleship and 2 destroyers
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Japanese win with 2 transports remaining. Battle score for attacker is -12
Casualties for Japanese: 1 battleship and 2 destroyers
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Philippines, round 1 : 1/6 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Philippines, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Japanese win with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 cruiser and 1 submarine
British defend with 1 battleship, 1 cruiser and 2 destroyers
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships and 1 cruiser in 37 Sea Zone, round 1 : 3/3 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 37 Sea Zone, round 1 : 2/4 hits
Units damaged: 2 battleships owned by the Japanese
2 destroyers owned by the British lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships and 1 cruiser in 37 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 battleship and 1 cruiser in 37 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the British , 1 battleship owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships and 1 cruiser remaining. Battle score for attacker is 42
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 2 destroyers
Japanese win with 2 battleships and 1 cruiser remaining. Battle score for attacker is 42
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 2 destroyers
Battle in 20 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 20 Sea Zone
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 3 fighters
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 1 : 6/7 hits
UK_Pacific roll dice for 3 fighters in Shan State, round 1 : 1/3 hits
1 infantry owned by the Japanese and 3 fighters owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 3 fighters
Japanese win with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 3 fighters
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 1 : 3/6 hits
Chinese roll dice for 4 infantry in Szechwan, round 1 : 2/4 hits
1 tactical_bomber owned by the Japanese , 3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 4 infantry
Japanese win with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 4 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Szechwan to Anhwe
2 artilleries and 1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Jehol to Chahar
2 artilleries and 4 infantry moved from Jehol to Anhwe
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 26 Sea Zone to 32 Sea Zone
2 fighters and 3 tactical_bombers moved from Shan State to Siam
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
2 bombers moved from Philippines to Paulau Island
1 fighter moved from Paulau Island to Marshall IslandsPlace Units - Japanese
1 battleship and 2 transports placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 2 bombers and 1 infantry
Marshall Islands : 1 fighter
Japan : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 infantry
Siam : 2 fighters and 3 tactical_bombers
Manchuria : 1 aaGun, 1 airfield and 3 infantry
Shensi : 1 flag, 2 artilleries and 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, Hunan : 1 flag, Kansu : 1 flag, 1 infantry
Hopei : 1 flag, Tsinghai : 1 flag, 1 armour
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Shan State : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
32 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers -
Bad first round let your plane get some good hits in. Good scramble.