• Well the fight that’s mattered most so far (Bryansk) you’ve rolled above average and I rolled below average.  So all things equal out.


  • That was not particularly good for you. I was complaining to complain mostly. You play Axis better than my regular opponent, and have kept me on my toes, and quite worried. Seems very impersonal to not type what comes to mind, as if we were across a table from each other. Because when the dice suck F2F, I curse, throw, rant, rave… You get the idea. Not at my opponent, but at the dice themselves. I have 50 or 60 dice on hand, just to weed out the ones sympathetic to the enemy.

    Russia is still in a bad spot.


  • Russia 5
    –------------------

    Purchase (33)

    9 INF
    Save 6

    CM

    1 SUB sz112–>125
    1 TAC, 2 FGT BRY–>ROS
    2 ARM RUS–>ROS
    1 ARM BRY–BRY via SUKR (BLITZ)? LEGAL?

    sz125 1sub vs 1 sub

    Now if I play subs correct we each fire, and then you can submerge? I will roll and wait for clarification.

    A1
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    D1
    DiceRolls: 1@1; Total Hits: 01@1: (5)

    ROS 2 ARM, 2 FGT, 1 TAC vs. 1 ARM
    A1
    DiceRolls: 4@3, 1@4; Total Hits: 24@3,: (4, 1, 3, 4)1@4: (6)

    D1
    DiceRolls: 1@3; Total Hits: 01@3: (6)


  • ROS twol

    Will wait on plans for sub and if I can do the SUKR ARM move back. I have always before in F2F but want to make sure.


  • also, if you submerge the SUB in 125 does RUSSIA get their NO or no?


  • Now if I play subs correct we each fire, and then you can submerge? I will roll and wait for clarification.

    We both choose our action, first strike or submerge.  If either chooses submerge the fight is over without a shot fired.  Submerging doesn’t stop the convoying or impact your NO at all - you lose the NO if there is a SUB there.  Basically you need to bring in a DD to kill a SUB.

    1 ARM BRY–BRY via SUKR (BLITZ)? LEGAL?

    Yes, step one is capture enemy territory, step two is move on to enemy OR friendly territory.  Legal move.


  • I’m off to Army Reserve weekend so I won’t post game moves again till Sunday, but can still check forums and post on my phone.


  • So I take that you want to submerge!

    Thank you for serving our country(I am assuming you are in the US Reserves)!

    NCM
    –-----------
    1 TAC, 2 FGT ROS–>BRY
    5 INF RUS–>BRY
    1 ART, 17 INF BEL–>BRY
    2 INF BEL–>NOV

    Placement

    3 INF NOV
    3 INF RUS
    3 INF VOL

    Collect Income

    24+6 Saved=30 Total

    shadowguidex_leodor_R5.AAM


  • Japan Round Five
    –-------------------------------------

    Purchase Units ()

    1 CV z37 repaired
    2 CV
    2 FTR
    1 Minor IC
    4 saved

    Combat Movement

    1 INF Fic --> Yun
    1 INF Fic --> Shn
    2 TANK, 1 MECH Kwe --> Sik
    2 STR Kan --> Rus (SBR)
    1 INF Tsi --> Kaz
    1 ART Yen --> Tim
    1 TANK Dza --> Olg --> Tim (Blitz)
    1 MECH Yen --> Eve
    2 INF, 1 ART Novo --> Sam
    2 TRN, 1 CA z37 --> z41
    3 TRN, 1 CA z37 --> z42
    2 INF, 2 ART Mal --> Sum (TRN)
    3 INF, 3 ART Mal --> Jav (TRN)
    1 BB z35 --> z42
    1 FTR, 2 TAC Kwe --> Sik (2/4)
    1 FTR, 1 TAC z35 --> Jav (3/4)

    Combat

    Sik (1 MECH, 2 TANK, 1 FTR, 2 TAC vs. 1 INF)
    DiceRolls: 1@1 3@3 2@4; Total Hits: 11@1: (3)3@3: (6, 4, 4)2@4: (6, 2)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Sik twol

    Sum (2 INF, 2 ART, 1 CA vs. 1 INF)
    DiceRolls: 4@2 1@3; Total Hits: 14@2: (5, 4, 1, 5)1@3: (6)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Sum twol

    Jav (3 INF, 3 ART, 1 FTR, 1 TAC, 1 CA, 1 BB vs. 2 INF)
    DiceRolls: 6@2 2@3 2@4; Total Hits: 36@2: (6, 3, 4, 6, 1, 6)2@3: (4, 2)2@4: (6, 2)
    DiceRolls: 2@2; Total Hits: 22@2: (1, 1)


  • Jav twlo 2 INF

    Rus SBR
    AAgun
    DiceRolls: 2@1; Total Hits: 02@1: (3, 4)


  • Rus 2x SBR+2 Damage
    :2@6:


  • Rus 2x SBR+2 Damage
    DiceRolls: 2@6; Total Hits: 22@6: (6, 2)


  • Rus suffers 12 Damage to Maor IC

    Non-Combat Movement
    –-------------------------
    2 STR Rus --> Novo
    1 AAgun Yen --> Tim
    1 TAC Yak --> z6
    2 TAC, 1 FTR Kwe --> z6
    1 DD, 1 CV, 2 TRN z35 --> z6
    1 INF, 2 ART Phi --> Jap
    1 CV z37 --> z42
    1 FTR, 1 TAC Jav --> z42
    1 TRN z43 --> z42
    2 INF Bor --> Jav
    1 TANK, 2 MECH Ksu --> Kwe
    1 FTR, 2 TAC Sik --> Novo
    2 FTR Kan --> Novo

    Place Units

    1 Minor IC in Mal
    2 CV, 2 FTR in z6

    Collect Income 76 + 5 NO + 4 saved = 85 IPCs.

    Gogo USA…

    shadowguidex_leodor_J5.AAM


  • Oops, forgot to place a unit.

    Use this new file.

    shadowguidex_leodor_J5.AAM


  • United States 5
    –-----------------------

    Purchase(70)

    1 CV
    1 TAC
    1 FGT
    3 INF
    3 ART
    1 STR

    CM

    2 STR UK–>NITA (4/7)
    1 FGT GIB–>sz92
    2 SUB sz91–>sz92

    NITA AA
    DiceRolls: 2@1; Total Hits: 12@1: (1, 4)

    Roll+2 if no AA losses
    DiceRolls: 2@6; Total Hits: 22@6: (4, 3)

    sz92 2 SUB, 1 FGT vs. 1 DD

    A1
    DiceRolls: 2@2, 1@3; Total Hits: 12@2,: (5, 6)1@3: (2)

    D1
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • NITA SRT lost to AA, will take the lowest of the two rolls 3+2 unless you want me to reroll.

    5 DMG NITA

    SZ92 cwlo 1 SUB

    NCM
    –-------------------
    1 STR NITA–>ALG
    1 FGT sz92–>ALG
    4 INF, 3 MECH, 1 ART, 1 ARM MOR–>ALG
    2 TRN sz91–>sz86
    1 INF MOR–>BRA (TRN) activate
    3 TRN sz91–>sz101
    1 DD, 2 TRN sz101–>sz91
    2 INF, 1 MECH, 1 ART EUS–>MOR
    1 BB, 2 DD sz10–>sz26
    1 FGT WUS–>HAW
    1 SUB sz16–>sz26

    Placement

    1 CV, 1 TAC, 1 FGT sz 10
    3 INF, 3 ART EUS
    1 STR EUS

    Collect Income

    52+20NO=72

    China 5

    PASS 2 IPC, and no terr


  • UK5
    –-------------------

    Purchase

    UK EUROPE(28)
    2 FGT
    1 DD

    UK PACIFIC(11)
    1 FGT
    1 SAVED

    CM

    2 FGT SCOT–>sz125 (2/5)
    1 DD sz109–>sz125
    1 DD sz109–>sz110
    1 SUB sz105–>sz110
    2 STR UK–>WGER (SBR)

    sz125 2 FGT, 1 DD vs 1 SUB

    A1
    DiceRolls: 1@2, 2@3; Total Hits: 21@2,: (2)2@3: (5, 2)

    D1
    DiceRolls: 1@1; Total Hits: 01@1: (5)

    sz110 1 DD, 1 SUB vs 1 DD, 1 SUB

    A1
    DiceRolls: 2@2; Total Hits: 02@2: (4, 6)

    D1
    DiceRolls: 1@1, 1@2; Total Hits: 01@1,: (3)1@2: (5)

    AAA over WGER
    DiceRolls: 2@1; Total Hits: 02@1: (4, 6)

    DMG+2
    DiceRolls: 2@6; Total Hits: 22@6: (4, 1)


  • sz 125 cwol

    WGER DMG of 9 for a total of 14 since 5 already there.

    sz110

    A2
    DiceRolls: 2@2; Total Hits: 22@2: (1, 2)

    D2
    DiceRolls: 1@1, 1@2; Total Hits: 11@1,: (5)1@2: (1)

9 / 12

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