Just do not let Japan unhindered, because you will likely lose. Japan will make 55+ income and then it’s impossible to stop it.
Any thing from stratagies to house rules and to just chatting on how ya play..
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why would you try to attack Western USA with Germany from Australia…. instead of just using Japan to do that earlier and germany to go after Eastern USA? it just seems like a very Long time consuming mission for germany. it also doesn’t seem possible to make All of those moves in the same game… I can’t imagine the allies allowing all of that to go down, unless they gave up.
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well thats just my goal really i do have to keep the allies at bay. i just didnt mention that
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If I’m playing a game as Japan, I generally go for a mainland based strategy… my first round purchases consist of 2 transports (14 IPCs) a and a mixing of ground forces, depending on what the Allies are doing.
My first round attacks generally consist of an attack on India, China, and the closest Russian territory (Can’t remember the name right now, my board isn’t in front of me). Round 2, I buy an IC on India and use the location to hit Russia’s belly, while using my transports to move troops from Japan into Russia from the north. If you mix this with pressure on the German front, Russia doesn’t have much of a chance.
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yes i dont usually attack from the bottom of russia i attack from the east i use India as a way to get to africa (sometimes) and then try and take over brazil at that point my whole Japan campaign is ended
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I don’t think a German-Jap attack on Western USA makes much sense either. Germany could attack Eastern USA in half the time it would take just to set up on Australia…
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you are right but i do the australia thing just to make the game a little more intresting thats all
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thank you very much lets see i usually play the same person every thursday but he plays diffrent as of cours as we all do get better at anything over time. that being said he plays with more of a defensive stratagy as of course i keep coming on strong and make way to advance. he just tryies to hold his own and if he can he pulls some tatics that i use we also are changing the game up ALOT and makeing many house rules for it like the perticular game we currently playing this week is the soviet union and britain V.S. germany and the USA i am USA an Germany and he is the soviets and Britaini came up with this idea just to change up the battle lines really it very intresting :)
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Cromwell_Dude: do u have any stratagies or house rules that u wish to share?
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Do you mean west russia or ukraine instead of caucusus?
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2 weeks from now is about 1 week before I return to school. Thus, I may not be able to post as fast as I can do during summer
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No worries at all. Life is wonderful. We shall discuss and play as time permits. I pity the fool without patience. He needs an A-Team van to bring humor to his life. You in college or high school?
High School. I’ll be taking many AP courses, so that’s why I’ll be extremely busy
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I hope every one is being nice to each other on the other thread. I have not read the posts because I do not have time to respond, nor can I write clearly on such a heavy subject at 2am…you saw what happened with my earlier post here, thank goodness you came to my rescue…
Since it’s 2 AM there, I assume you’re on the East coast?
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You mean world of warcraft or porn?
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I just played my first game of 1942. It was ridiculously long. R1 I built a sub and R2 killed the German BB and transport. Combined with a UK1 IC in South Africa I had all of Africa by UK4. UK also built an Australia IC and took Borneo and built a few subs and a DD and a bomber to help kill Japan’s fleet. For the US I put most of my initial resources into the Pacific since I got a nice attack on Japan US1. I soon got an industry on East Indies (I think US4). Russia fell really quickly by G4, but by that time I had most of Japan’s Islands and in a turn or two had most of Japan’s mainland territories. Japan soon had little IPCs but a large fleet that US and UK had to deal with (Japan built a fleet to counter the US one and consequently had little on the mainland). US Generally collected 50-65 IPCs. UK collected 30-40 IPCs most turns. It was a race to see if the allies could hold their economic advantage (from Africa, East Asia, Pacific, and trading Atlantic High IPC territories) long enough to match/kill the axis units. I eventually killed off the Japanese fleet at the cost of a few Islands, which I was in line to take back. Germany was going to completely overrun east asia about a turn before I took back all the expensive Pacific Islands. UK was about to have Germany break into Africa. The US was about to build an IC in Norway (once the troops in Europe went east, Norway became takeable. Then I attacked a German Baltic fleet of 1 loaded carrier, 4 Battleships, and 1 DD with 3 fighters, 1 bomber, 8 subs, 1 cruiser, 1 DD, and 1 carrier. I had 98.6% chance of winning, but I lost miserably with all four defending battleships surviving. After that I resigned. With the Atlantic situation switching hands I had lost my chance at winning.
Now my brother thinks it is pretty much impossible to win as the allies if Russia falls (by Germany I suppose - we pretty much never do JTDTM)
Anyone have a game where they won as the Allies after Russia fell to Germany? -
I have lost as the Axis even with Germany taking Russia but it was in Revised, this could just as easily happen. The Allies were playing split focus with Russia and UK against Germany and the US was basically trying to tackle Japan on their own. It was really my game to lose and I learned from that game, especially when I wrongly stopped building navy as Japan when I somehow thought I needed more Japanese units to take Russia(while Germany did all of the attacking). The US eventually had factories on all of Japan’s valuable islands, then captured Japan’s factory on French Indochina, then China and into Asia. Meanwhile, the UK was able to trade Western Europe and eventually stack Karelia to branch out from there. Germany tried to keep control of all of Eurasia, they just can’t especially with the Allied economic advantage. It was one of the longest games I’ve played. If you’re interested, I still have the TripleA file but you’ll need an older version of TripleA(1003 or 1032, I forgot which) and it’s too big for me to email the installer.
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cromwell_dude: (sorry if i spelled wrong) any way i appreciate ur post on this thread it has made it more alive and bright! u also dont typ in a casual way it seems lol like a British ambassadore or something lolbut any way ive been reading every ones post and am wondering…u said u hardly ever play allies and yet u talk so much about ur russian campaign?whould you be willing to tell us about ur axis stratagies? look now you have got me to talking all formally…lol
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i had a idea just the other day
name: Barracks or military base (havent decided yet)
you would buy these for 45-50 ipc’s andple them on any land and any land units that are on that specific territoryit also makes up to 5 and only 5 INFANTRY to defend on a three much like the defender defends on a two this just boosts that for 5 infantry it did some thing else but i dont have the note pad i wrote it on infront of me. wat do u thinK? oh yeah and each country has a limited amount you can buy its like 6-7 it also can be captured by enemies and used by enemies it can be taken down but must be rebought to put back up eneimes can take it down if unwanted (if captured it is free and it does not go within the 6-7 restriction) -
i had a idea just the other day
name: Barracks or military base (havent decided yet)
you would buy these for 45-50 ipc’s andple them on any land and any land units that are on that specific territoryit also makes up to 5 and only 5 INFANTRY to defend on a three much like the defender defends on a two this just boosts that for 5 infantry it did some thing else but i dont have the note pad i wrote it on infront of me. wat do u thinK? oh yeah and each country has a limited amount you can buy its like 6-7 it also can be captured by enemies and used by enemies it can be taken down but must be rebought to put back up eneimes can take it down if unwanted (if captured it is free and it does not go within the 6-7 restriction)I’d rather buy 15 infantry than a units that increases the defense of 5 infantry by 1
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@Fleetwood:
I have lost as the Axis even with Germany taking Russia but it was in Revised, this could just as easily happen. The Allies were playing split focus with Russia and UK against Germany and the US was basically trying to tackle Japan on their own. It was really my game to lose and I learned from that game, especially when I wrongly stopped building navy as Japan when I somehow thought I needed more Japanese units to take Russia(while Germany did all of the attacking). The US eventually had factories on all of Japan’s valuable islands, then captured Japan’s factory on French Indochina, then China and into Asia. Meanwhile, the UK was able to trade Western Europe and eventually stack Karelia to branch out from there. Germany tried to keep control of all of Eurasia, they just can’t especially with the Allied economic advantage. It was one of the longest games I’ve played. If you’re interested, I still have the TripleA file but you’ll need an older version of TripleA(1003 or 1032, I forgot which) and it’s too big for me to email the installer.
I think my problem was that Russia fell 1 turn too early. If Russia had held for 1 more turn (Germany did a 55% attack that could have easily lost) then I would have been able to get up a US Norway factory early game and it might have gone differently.
About your game. Did UK manage to keep Africa in it? -
yes but it adds you when you have 1 alredy there and ur a "infantry stacking player"lets say i had 20 infantry stacked and moving together as 1 and i went into that territory now i practicly got five tanks and fifteen infantry. over all it would soon pay for itself