• I mean like in this short game you need 9 cities. So for the Axis they would need something like

    Berlin, Rome, Paris, Tokyo, Shanghai, Manilla, Lenningrad, Moscow, and Calcutta.

    Anyways in the orignal games, you would need 2 capitals to win I think (not including your own.) So for the Axis you take Moscow as the first one, then you need to take London or Washington aswell. Like now everyones like well the UK stacks them self on their island or like it’s to hard to hold Canadian places, how do we get to the US it’s self.

    This also somewhat go’s to the Allies, in a short game they need

    Moscow, Lenningrad, London, Calcutta, Washington, LA, Paris, Shanghai, Manilla.

    In this one you didn’t touch either of the capitals, but back then you would need to get your a** off your land, get on a transport and take Japan. Germany, you need to hold Western Europe, hope Russia has enough on the East and push them in.

    That’s why I like to play total war most of the time.


  • It doesn’t say you HAVE to do 9 VC. You can do 12


  • @calvinhobbesliker:

    It doesn’t say you HAVE to do 9 VC. You can do 12

    Most people are doing 9.


  • Because after you have 9, you likely have economic and military advantage so there’s no reason to continue


  • @calvinhobbesliker:

    Because after you have 9, you likely have economic and military advantage so there’s no reason to continue

    But what about the original version with the 2 capital victory.

  • Official Q&A

    In Classic, the Axis could also win an economic victory by reaching a combined income of 84 IPCs or more, so they could win without capturing two Allied capitals.


  • @Dylan:

    @calvinhobbesliker:

    Because after you have 9, you likely have economic and military advantage so there’s no reason to continue

    But what about the original version with the 2 capital victory.

    What’s the point in comparing the victory conditions of Classic with Revised/1942? They are very different games. Plus I don’t think me and my friends ever finished a game of Classic where a side conquered 2 capitals, the same way that right now we hardly pay attention to the number of VCs.

    EDIT: forgot about the 84 IPC victory condition, which was a better condition to achieve on Classic. Btw, the 84 IPC production level can still be used to monitor a game’s progression: if the Axis achieve 84 or higher production for several turns then the game will most likely be won by them.


  • @Krieghund:

    In Classic, the Axis could also win an economic victory by reaching a combined income of 84 IPCs or more, so they could win without capturing two Allied capitals.

    Oh. I think I’ve done that once maybe.  :-(


  • @Krieghund:

    In Classic, the Axis could also win an economic victory by reaching a combined income of 84 IPCs or more, so they could win without capturing two Allied capitals.

    Can the Allies or do they need Japan and Germany.


  • @Dylan:

    @Krieghund:

    In Classic, the Axis could also win an economic victory by reaching a combined income of 84 IPCs or more, so they could win without capturing two Allied capitals.

    Can the Allies or do they need Japan and Germany.

    Allies start with economic advantage


  • @calvinhobbesliker:

    @Dylan:

    @Krieghund:

    In Classic, the Axis could also win an economic victory by reaching a combined income of 84 IPCs or more, so they could win without capturing two Allied capitals.

    Can the Allies or do they need Japan and Germany.

    Allies start with economic advantage

    But Japan can stack their island and Germany is like the US it’s impossible to hold West Europe.


  • Germany, South Europe, West Europe, Finland-Norway, East Europe, Ukraine, Cacauses, Algeria, Libya, Ango Egypt-Sudan, French West Africa, French Equatorial Africa,  East Italian Africa, Belgian Congo, Kenya Rhodensia, South Africa, Japan, Machuria, Kwangtaung, French Indo China, Phillipines, Okinawa, East Indies, Borneo, New Guneia, Australia, New Zealand, China, Singkiang, Soviet Far East, Karelia, Hawaii, Yakutsk

    Way to easy.

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