Blacky’s WW1 map looks like it has The Great War map from TripleA as a base, then he probably used photoshop or similar software to change it.
Axis & Allies 1946 Cold War Version
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Axis & Allies 1946 Cold War Version
I have created an Axis & Allies Cold War 1946 variant for a G40 board. My inspiration came from Jostermann’s Axis & Allies Cold War Variation, and this setup I found online. I think that the game is heavily tilted in favor of the allies so any feedback on how I could fix this would be great.
AXIS AND ALLIES: COLD WAR
Countries:
NATO: United States of America, United Kingdom, French Republic, Latin America, Commonwealth of Australia, Commonwealth of Canada, Republic of China, Japan/Korea/Thailand, Kingdom of Italy, Kingdom of the Netherland and Belgium.
COMMUNIST COUNTRIES AND ALLIES: Union of Soviet Socialist Republics, Peoples Republic of China, Pro Communist Countries.Due to the number of countries, you will need to use forces/pieces from other games or come up with a system that works for you.
THE SITUATION:
When the game begins, the only war going on is between the Peoples Republic of China, and the Republic of China. The USA may not declare war on the Soviet Union. There will be a state of war between the USA and the Soviet Union only if the Soviet Union declares war on NATO. Other NATO countries may choose to declare war on the Soviet Union, but that will not bring the rest of NATO into war. The Soviet Union cannot declare war on individual NATO countries. Any Allied Nation can declare war on Pro Communist Countries at any time. The same goes for the Peoples Republic of China.HOW THE WAR IS WON:
NATO wins by holding Moscow, Iraq, and Jehol for a complete round of play. The Communist Countries win by holding 6 of the following cities for a complete round of play: Washington, Ottawa, Paris, Rome, London, Tokyo, Sydney, Calcutta, Manila, Honolulu, San Francisco, Shanghai.SPECIAL INSTRUCTIONS:
Japan/Korea/Thailand may only purchase infantry, and artillery. All Chinese territories conquered by NATO will become a part of ROC/K/J.
Korea can be occupied by two opposing powers at the same time due to the fact that it is split into North Korea and South Korea.
Strict Neutrals:
Strict Neutrals are not part of any alliance and in this version you will gain no penalty for attacking them other than possibly losing to the territory’s military. But if you attack a part of a country and not the other, the rest of that nations army will revolt against you. Example: if you attack Northwest Persia, Persia and Eastern Persia will revolt against you.
Switzerland: 2 infantry
Afghanistan: 1 infantry, 2 artillery
Saudi Arabia: 4 infantry, 2 tanks
Sikang/Tibet: 2 infantry
Persia: 3 infantry, 1 strategic bomber
Northwest Persia: 1 infantry
Eastern Persia: 1 infantry, 1 artillery
Pro allied neutrals:
Pro Allied Neutrals can be activated only if the country that activates them is at war. Pro Allied Neutrals can also be attacked by any of the Pro-Communist Powers at any time.
If you attack Rio de Oro, you will be at war with Spain and vice versa. If you are not at war you can still pass through the territory, You just can’t activate it. If a country is attacked or activated, its forces will join a different power depending of the territory. I will list what power they will join next to the territory’s name.Spain (European Allies): 2 infantry, 2 tanks, 1 fighter, minor industrial complex, air base
SZ 91: destroyer, transport
SZ 92: destroyer
Rio de Oro (European Allies): 1 infantrySweden (European Allies): 2 infantry, 1 fighter, major industrial complex
SZ 114: 1 destroyerFinland (European Allies): 2 infantry
Ecuador (Latin America): 1 infantry
Peru (Latin America): 1 infantry
Bolivia: 1 infantry
Paraguay (Latin America): 1 infantry
Uruguay (Latin America): 1 infantry
Pro Communist neutrals
Pro Communist Neutrals can be activated only if the country that activates them is at war. Pro Communist Neutrals can also be attacked by any of the Allied Powers at any time.
If you are not at war you can still pass through the territory, You just can’t activate it. If a country is attacked or activated, its forces will join a different power depending of the territory. I will list what power they will join next to the territory’s name.Yugoslavia (U.S.S.R.): 2 infantry, 1 tank
Ethiopia (Pro Communist Countries): 2 infantry
United States of America: IPC=56
Eastern United States: 6 infantry, 1 mechanized infantry, 6 tanks, 4 fighters, 1 strategic bomber, 4 AA guns, major industrial complex, naval base, air base
Central United States: 2 infantry, 2 tanks, 2 tactical bombers, 1 AA gun, minor industrial complex, air base
Central America: 2 infantry
Greenland (European Allies territory): 1 infantry
Greater Southern Germany: 6 infantry, 1 mechanized infantry, 2 tanks, 4 fighters, 1 AA gun, control marker
Western United States: 4 infantry, 2 mechanized infantry, 1 artillery, 3 tanks, 2 AA guns, major industrial complex, naval base, air base
Alaska: 1 infantry, 1 fighter, 1 tactical bomber, 1 strategic bomber
Hawaiian islands: 2 infantry, 2 fighters, 1 AA gun, naval base, air base
Philippines: 2 infantry, 2 fighters, 1 strategic bomber, 1 AA gun, naval base, air base
Japan (Japan/Korea/Thailand territory): 2 infantry, 1 artillery, 1 tank, 2 fighters, 1 tactical bomber, 1 strategic bomber
Korea: 6 infantry, 4 mechanized infantry, 3 artillery, 2 tanks, 1 fighter, control marker
Iwo Jima (Japan/Korea/Thailand territory): 1 infantry
Okinawa (Japan/Korea/Thailand territory): 1 infantry
Midway: air base Wake island: air base
Guam: air base SZ 101: 3 transports, 1 destroyer, 1 aircraft carrier with 1 fighter and on tactical bomber
SZ 102: 2 destroyers, 1 aircraft carrier with 2 fighters
SZ 64: 1 destroyer, 1 battleship
SZ 88: 1 destroyer, 1 cruiser
SZ 90: 2 destroyers, 1 submarine
SZ 2: 1 destroyer
SZ 6: 1 destroyer, 2 submarines, 1 cruiser, 1 battleship, 1 aircraft carrier with 1 fighter and one tactical bomber
SZ 10: 1 transport, 1 cruiser, 1 battleship, 1 aircraft carrier with 2 fighters
SZ 26: 1 transport, 1 destroyer, 1 submarine, 1 cruiser
SZ 35: 1 transport, 1 aircraft carrier with 1 tactical bomber
Other territories occupied by the US: Line islands, Johnston island, Marshal islands, Marianas, Palau island, Aleutian Islands
Bonuses:
5 IPCs if the the U.K. controls Trans-Jordan
5 IPCs if there are no enemy units in North America or enemy warships in spots adjacent
3 IPCs if NATO controls BerlinUnion of Soviet Socialist Republics: IPC=53
Russia: 5 infantry, 2 artillery, 6 tanks, 3 fighters, 1 tactical bomber, 1 strategic bomber, 4 AA guns, major industrial complex, air base
Volgograd: 3 infantry, 1 artillery, 2 tanks, 1 fighter, 1 AA gun, minor industrial complex
Caucasus: 3 infantry, 1 artillery, 1 tank
Ukraine: 4 infantry, 1 tank, 1 AA gun, minor industrial complex, naval base
Western Ukraine: 3 mechanized infantry Novgorod: 5 infantry, 2 tanks, 1 AA gun, minor industrial complex, naval base
Baltic States: 2 infantry, 1 mechanized infantry
Eastern Poland: 1 mechanized infantry, 2 tanks
Poland: 5 infantry, 2 artillery, 1 tactical bomber, 1 AA gun, minor industrial complex, control marker
Germany: 6 infantry, 5 tanks, 1 fighter, 1 tactical bomber, 1 AA gun, major industrial complex, air base, control marker
Slovakia-Hungary: 3 infantry, 1 mechanized infantry, control marker
Romania: 2 infantry, control marker
Bulgaria: 2 infantry, control marker
Albania: 1 infantry, control marker
Kazakhstan: 3 infantry
Samara: 1 infantry
Novosibirsk: 1 infantry
Timguska: 1 infantry
Yenisey: 1 infantry
Yakut SSR: 1 infantry
Buryatia: 1 infantry
Amur: 6 infantry, 1 tank, 4 fighters, 1 tactical bomber, 4 strategic bombers, minor industrial complex, naval base, air base
Soviet Far East: 4 infantry, 2 fighters, 4 strategic bombers, 1 AA gun
Korea: 2 infantry, minor industrial complex, control marker
SZ 5: 1 destroyer, 2 submarines, 1 aircraft carrier with 1 tactical bomber
SZ 100: 1 transport, 1 destroyer, 1 battleship
SZ 114: 1 transport, 1 cruiser
SZ 115: 1 transport, 1 destroyer, 1 cruiser
SZ 127: 1 transport, 1 destroyer
Other territories occupied by the USSR: Vyborg, Karelia, Bessarabia, Belarus, Rostov, Bryansk, Smolensk, Archangel, Nenetsia, Vologda, Tambov, Turkmenistan, Urals, Evenkiyskiy, Sakha, Siberia
Bonuses:
5 IPCs if Berlin is under Soviet control
5 IPCs if the Black Sea is open to the Mediterranean
3 IPCs per territory: Paris, London, Washington, and/or RomeUnited Kingdom Europe: IPC=25
United Kingdom: 2 infantry, 1 artillery, 2 tanks, 1 fighter, 1 strategic bomber, 3 AA guns, major industrial complex, naval base, air base
Scotland: 2 infantry, 1 tactical bomber, 1 AA gun
Iceland (European Allies territory): 1 infantry
Norway (European Allies territory): 2 infantry, 1 tank
Denmark (European Allies territory): 1 infantry
Western Germany: 2 infantry, 1 artillery, control marker
Greece (European Allies territory): 2 infantry, 1 artillery
Gibraltar: 1 infantry, naval base
Newfoundland: 1 infantry
British Guiana: 1 infantry
Union of South Africa: 3 infantry, 1 artillery, 1 AA gun, minor industrial complex, naval base
South West Africa: 1 infantry
Tanganyika territory: 2 infantry, 1 artillery
Kenya: 1 infantry
British Somaliland: 1 infantry 1 artillery
Anglo-Egyptian Sudan: 2 infantry
Nigeria: 1 infantry
Trans Jordan: 4 infantry, 1 tank, 4 fighters
Oman-Yemen: 2 infantry, 2 mechanized infantry, 1 tank, naval base
Malta: air base
Sierra Leone: control marker
SZ 71: 1 destroyer, 1 cruiser
SZ 76: 1 transport, 1 submarine, 1 cruiser, 1 aircraft carrier with 1 tactical bomber
SZ 109: 1 transport, 1 destroyer
SZ 110: 1 cruiser, 1 battleship
SZ 111: 1 destroyer, 1 cruiser, battleship
SZ 113: 1 battleship
SZ 119: 1 destroyer
Other territories occupied by the UK Europe: Cyprus
Bonuses:
5 IPCs if the U.K. controls all original territories
5 IPCs if Denmark, Norway, Sweden, and Finland are all free from enemy units.
3 IPCs if Berlin is held by NATO
3 IPCs if the U.K. controls Trans-JordanUnited Kingdom Pacific: IPC=17
West India: 1 infantry, 1 tank, 1 fighter
India: 6 infantry, 1 artillery, 3 tanks, 1 fighter, 1 tactical bomber, 1 strategic bomber, 2 AA guns, major industrial complex, naval base, air base
Burma: 2 infantry, 1 mechanized infantry
Shan State: 1 infantry
Malaya: 1 infantry, 1 artillery
Kwangtung: 3 infantry, 1 mechanized infantry, 1 tank, 1 fighter, 1 AA gun, minor industrial complex, naval base
Borneo: 1 infantry
Caroline islands: 1 infantry, 1 fighter, control marker
Solomon islands: control marker
SZ 33: 1 submarine, 1 cruiser
SZ 37: 1 transport, 1 destroyer
SZ 39: 1 cruiser, 1 battleship, 1 aircraft carrier with 1 fighter
Other territories occupied by the UK pacific: Gilbert islands, Fiji, Samoa
5 IPCs if Sumatra, Java, Celebes, and Dutch New Guinea are all Free of enemy units.
People’s Republic of China: IPC=13
Manchuria: 4 infantry, 1 mechanized infantry, 1 artillery, 1 tactical bomber, 1 strategic bomber, control marker
Jehol (IPC for this territory is now 3): 11 infantry, 1 mechanized infantry, 3 tanks, 1 fighter, 3 tactical bombers, 1 AA gun, major industrial complex, naval base, air base, control marker
Korea (USSR territory): 6 infantry, 4 mechanized infantry, 3 artillery, 2 tanks, 1 fighter, control marker
Shangtung: 3 infantry, 1 artillery, 1 fighter, control marker
Anhwe: 1 infantry, 1 artillery, 1 tank, control marker
Chahar: 1 infantry, 1 artillery, control marker
Hopei: 4 infantry, 1 artillery, control marker
Suiyuan: 1 infantry, control marker
Shensi: 1 infantry, control marker
SZ 18: 1 destroyer, 1 submarine, 1 cruiser
SZ 19: 1 destroyer, 1 submarine, 1 cruiser, 1 battleship, 1 aircraft carrier with 1 fighter
Bonuses:
5 IPCs if Korea as a whole is under communist control
10 IPCs if China controls all original territories
5 IPCs if India is under communist control
10 IPCs if all mainland ROC territories are owned by Communist China.French Republic: IPC=23
France: 6 infantry, 2 tanks, 1 fighter, 1 tactical bomber, 1 AA gun, major industrial complex, air base
Normandy Bordeaux: 2 infantry, minor industrial complex, naval base
Southern France: 2 infantry, minor industrial complex, naval base
Western Germany: 4 infantry, 1 artillery, 1 tank
Denmark (European Allies territory): 1 infantry
Norway (European Allies territory): 1 infantry
French Guiana: 1 infantry
Morocco: 1 infantry
Algeria: 2 infantry, 1 tank, 1 fighter
Tunisia: 1 infantry
French West Africa: 1 infantry
French Central Africa: 1 infantry, 1 artillery, 1 tank
French Equatorial Africa: 1 infantry
French Madagascar: 1 infantry
French Indochina: 2 infantry, 1 artillery, 1 tank, 1 fighter
SZ 36: 1 destroyer, 1 submarine
SZ 72: 1 destroyer
SZ 93: 1 transport, 1 destroyer, 1 cruiser
SZ 94: transport, destroyer
SZ 105: 1 transport
SZ 110: 1 cruiser
Other territories occupied by France: New Hebrides
Bonuses:
5 IPCs if France controls all original territories
5 IPCs if Denmark, Norway, Sweden, and Finland are free of enemy units.Republic of China: IPC=11
Kiangsu: 8 infantry, tank, minor industrial complex
Kiangsi: 2 infantry
Kwangsi: 3 infantry, 1 artillery
Kweichow: 2 infantry Hunan: 2 infantry, 1 artillery
Szechwan: 4 infantry, 1 artillery
Yunnan: 6 infantry, 2 tanks, 1 artillery
Kansu: 1 infantry
Tsinghai: 1 infantry
Formosa: 4 infantry, 1 fighter
Hainan: 1 infantry
SZ 20: 2 transports, 1 destroyer, 1 submarine, 1 cruiser
5 IPCs if there are U.S. forces in at least one ROC territory
5 IPCs if Jehol is under ROC control
5 IPCs if Korea as a whole is under Allied control.
10 IPC’s if all PROC territories are under Nationalist China controlCommonwealth of Australia: IPC=10
New South Wales: 1 infantry, 1 tank, 1 fighter, 1 AA gun, major industrial complex, naval base, air base
Queensland: 1 infantry, 1 AA gun, naval base
New Zealand: Naval base
SZ 54: 1 transport, 1 cruiser
SZ 62: 1 transport, 1 destroyer, 1 cruiser
Other territories occupied by Australia: Northern Territory, Western Australia, South Australia, New Guinea, New Britain
Bonuses:
5 IPCs if India, the Philippines, and Korea are under NATO control
Pro communist countries: IPC=8
Iraq: 5 infantry, 1 artillery, 3 tanks, 1 fighter, 1 tactical bomber, major industrial complex, air base, control marker
Syria: 2 infantry, 1 artillery, control marker
Egypt: 3 infantry, 1 artillery, 1 tank, 1 fighter, naval base, air base, control marker
Alexandria: infantry, tank, fighter, control marker
West Indies: 6 infantry, 1 artillery, 1 tactical bomber, 1 AA gun, naval base, control marker
Venezuela: 2 infantry, control marker
Olgiy: 2 infantry, control marker
Dzavhan: 1 infantry, control marker
Ulaanbar: 1 infantry, control marker
Buyant-Uhaa: 2 infantry, control marker
SZ 80: 1 transport, 1 destroyer, 1 submarine, 1 cruiser
SZ 81: 1 transport, 1 destroyer, 1 cruiser, 1 battleship
SZ 89: 1 transport, 1 destroyer, 1 cruiser, 1 battleship
SZ 98: 1 transport, 1 destroyer, 1 cruiser, 1 battleship
Other territories occupied by Pro communist countries: Tsagaan, Central Mongolia
Bonuses:
5 IPCs if Trans-Jordan is under Pro Communist Country’s control.
5 IPCs if Saudi Arabia is under Pro Communist Country’s control.Commonwealth of Canada: IPC=7
New Brunswick Nova Scotia: naval base
Quebec: 2 infantry
Ontario: 1 infantry, 1 tank, 1 fighter, minor industrial complex, naval base, air base
Alberta Saskatchewan Manitoba: 1 infantry, naval base
Western Canada: 1 infantry, control marker
SZ: 1 transport, 1 destroyer
SZ 106: transport, 1 destroyer
SZ 120: transport, 1 destroyer
Bonuses:
5 IPCs if there are no enemy units in North America or enemy warships in spots adjacent
Kingdom of Italy: IPC=8
Northern Italy: 6 infantry, 1 mechanized infantry, 1 artillery, 1 tank, 1 AA gun, major industrial complex, air base
Southern Italy: 2 Infantry, 1 mechanized infantry, 1 artillery, 1 tank, 1 fighter, 1 AA fighter, minor industrial complex, naval base, air base
Libya: 1 infantry, 1 artillery
Tobruk: 1 infantry
Italian Somaliland: 2 infantry
SZ 95: 1 transport, 1 destroyer
SZ 96: 1 transport, 1 destroyer
SZ 97: transport, Cruiser
Bonuses:
5 IPCs if all territories adjacent to Northern Italy are under NATO control
Japan/Korea/Thailand: IPC=11
Japan: 1 infantry
Korea (US territory): 2 infantry
Siam: 2 infantry
Other territories occupied by Japan/Korea/Thailand: Iwo Jima, Okinawa
5 IPCs if you occupy all original territories.
Kingdom of Belgium/Kingdom of the Netherlands: IPC=15
Holland Belgium: 1 infantry, 1 mechanized infantry, 2 tanks, control marker
Suriname: 1 infantry
Belgian Congo: 2 infantry, 1 mechanized infantry, 1 artillery, 1 tank, control marker
Sumatra: 1 fighter, air base
Java: 1 infantry
Borneo: 1 infantry
Celebes: 1 infantry
Dutch New Guinea: 1 artillery
SZ 110: cruiser
SZ 41: 1 transport
SZ 42: 1 transport, 1 destroyer
SZ 45: 1 transport
5 IPCs if all original territories are held.
European Allies: IPC=12
Turkey: 3 infantry, 1 mechanized infantry, 2 tanks, 1 tactical bomber, 1 strategic bomber, control marker
Greece: control marker
Portugal: 2 infantry, control marker
Angola: 1 infantry, control marker
Mozambique: 1 infantry, control marker
Portuguese Guinea: Control marker
Denmark: control marker
Norway: control marker
Iceland: control marker
Greenland: control marker
SZ 99: transport, destroyer
SZ 104: 1 cruiser
5 IPCs if Berlin is under NATO control
Latin America: IPC=6
Brazil: 6 infantry, 3 artillery, 1 AA gun, minor industrial complex, naval base, control marker
Argentina: 6 infantry, control marker
Chile: 2 infantry, control marker
Columbia: 1 infantry
SZ 85: 1 cruiser
5 IPCs if all original territories are held.
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The turn order proceeds in the following order:
- USA
- USSR
- UK
- China
- France
- ROC
- Australia
- Pro Communist Countries
- Canada
- Italy
- Latin America
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I had been kinda workshopping the same idea, over in this thread (strictly using the Europe 1940 map, rather than Global)
https://www.axisandallies.org/forums/topic/39450/brainstorming-east-west-cold-war-scenario-for-europe-1940/1 -
I like the your idea, would France and the Middle East be considered separate powers once at war?
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@HHFrenchRepublic12
The conceit in “East & West” is that minor powers just bond to a major power, once they become active in the war. So, what I had suggested was that France would become part of Western Europe, and the Arab League would become part of the UK, if/when they’re at war with the USSR.
It just keeps things a lot cleaner, in terms of not having to reinvent the turn order, and other stuff which might add overhead.