Vampyrelayer (al) vs Enigma (ax) OOB 16+


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 61 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 34 Sea Zone
            1 fighter moved from 54 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 artilleries and 2 infantry moved from Southern France to Northern Italy
            2 fighters moved from Southern France to Northern Italy
            2 fighters moved from 93 Sea Zone to Northern Italy
            4 tactical_bombers moved from Southern France to Northern Italy
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers
                Italians defend with 2 artilleries and 1 factory_minor
                    Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Northern Italy, round 2 : 7/12 hits, 6,00 expected hits
                    Italians roll dice for 2 artilleries in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 2 artilleries, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 2 infantry
                Casualties for Italians: 2 artilleries
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    Americans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
            Battle in 34 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Dutch New Guinea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea
                    Americans roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Dutch New Guinea
                Japanese win with no units remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 34 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            2 fighters moved from 45 Sea Zone to 54 Sea Zone
            2 fighters moved from 55 Sea Zone to Queensland
            4 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 34 Sea Zone to Queensland
            1 artillery moved from Alexandria to Egypt
            1 mech_infantry moved from Libya to Alexandria
            1 mech_infantry moved from Libya to Alexandria
            4 artilleries and 4 infantry moved from Southern France to 93 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            4 artilleries moved from 91 Sea Zone to Morocco
            4 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 93 Sea Zone to 91 Sea Zone
            2 destroyers moved from 93 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Northern Italy to Holland Belgium
            3 fighters and 3 tactical_bombers moved from Northern Italy to Southern France
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Holland Belgium
            1 fighter, 1 infantry and 1 tactical_bomber placed in Southern France
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters and 2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            8 infantry moved from Shensi to Sikang
            1 fighter moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 8 infantry
                Germans defend with 2 armour and 3 mech_infantrys
                    Chinese roll dice for 1 fighter and 8 infantry in Sikang, round 2 : 0/9 hits, 1,83 expected hits
                    Germans roll dice for 2 armour and 3 mech_infantrys in Sikang, round 2 : 3/5 hits, 2,00 expected hits
                    3 infantry owned by the Chinese lost in Sikang
                1 fighter owned by the Chinese retreated
                5 infantry owned by the Chinese retreated to Shensi
                Germans win with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Finland to Vyborg
                  Russians take Vyborg from Germans
            1 armour moved from Vyborg to Karelia
            1 infantry moved from Finland to Karelia
    
        Combat - British
            Battle in Karelia
                British attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia
                British win, taking Karelia from Germans with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            4 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
            4 artilleries, 6 infantry and 5 transports moved from 110 Sea Zone to 91 Sea Zone
            4 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 battleship, 1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from Persia to Iraq
            4 artilleries moved from West India to Eastern Persia
            3 aaGuns moved from West India to Eastern Persia
            6 infantry moved from West India to Eastern Persia
            1 fighter moved from Persia to Eastern Persia
            1 fighter moved from Persia to Eastern Persia
            1 bomber and 1 tactical_bomber moved from Persia to Cyprus
            1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - British
            3 artilleries, 1 bomber, 1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1,83
    Americans regular : 3,33
    Japanese regular : 0,83
    Italians regular : 1,33
    Germans regular : 1,67
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northwest Persia to Persia
    
        Combat - Italians
            Battle in Persia
                Italians attack with 1 armour
                British defend with 1 infantry
                    Italians roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Persia
                British win with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Ukraine to Germany
            1 fighter moved from Southern Italy to Germany
    
        Place Units - Italians
            1 armour and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
            Italians collect 2 PUs (4 lost to blockades); end with 2 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 7 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,50
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to Western Australia
            2 fighters moved from 54 Sea Zone to 61 Sea Zone
            1 submarine moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
            Battle in 61 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 61 Sea Zone
                ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Western Australia
                ANZAC attack with 2 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters in Western Australia, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Western Australia
                ANZAC win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Western Australia to Queensland
            2 fighters moved from 61 Sea Zone to Queensland
            1 aaGun moved from Queensland to New South Wales
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to Western Australia
            2 fighters moved from 54 Sea Zone to 61 Sea Zone
            1 submarine moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
            Battle in 61 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 61 Sea Zone
                ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Western Australia
                ANZAC attack with 2 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters in Western Australia, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Western Australia
                ANZAC win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Western Australia to Queensland
            2 fighters moved from 61 Sea Zone to Queensland
            1 aaGun moved from Queensland to New South Wales
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 10 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 infantry moved from Rostov to Volgograd
            1 mech_infantry moved from Northwest Persia to Volgograd
            1 armour moved from Persia to Iraq
            1 mech_infantry moved from Northwest Persia to Iraq
            1 mech_infantry moved from Northwest Persia to Iraq
            1 armour moved from Northwest Persia to Volgograd
            2 armour moved from Northwest Persia to Kazakhstan
            1 mech_infantry moved from Northwest Persia to Kazakhstan
            1 bomber moved from Northwest Persia to Shensi
            2 armour and 3 mech_infantrys moved from Sikang to Shensi
            1 armour and 4 mech_infantrys moved from Tsinghai to Shensi
            2 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 fighter moved from Novgorod to Archangel
            1 bomber moved from Western Germany to Belarus
            1 bomber moved from Western Germany to Belarus
            3 infantry moved from Western Germany to Northern Italy
            3 fighters moved from Western Germany to Northern Italy
            4 tactical_bombers moved from Western Germany to Northern Italy
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 3 fighters, 3 infantry and 4 tactical_bombers
                Americans defend with 2 artilleries and 1 factory_minor
                    Germans roll dice for 3 fighters, 3 infantry and 4 tactical_bombers in Northern Italy, round 2 : 5/10 hits, 4,50 expected hits
                    Americans roll dice for 2 artilleries in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for Americans: 2 artilleries
            Battle in Shensi
                Germans attack with 3 armour, 1 bomber and 7 mech_infantrys
                Chinese defend with 1 fighter and 9 infantry
                    Germans roll dice for 3 armour, 1 bomber and 7 mech_infantrys in Shensi, round 2 : 2/11 hits, 3,33 expected hits
                    Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 2 : 5/10 hits, 3,67 expected hits
                    2 infantry owned by the Chinese and 5 mech_infantrys owned by the Germans lost in Shensi
                    Germans roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Shensi, round 3 : 2/6 hits, 2,50 expected hits
                    Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 3 : 2/8 hits, 3,00 expected hits
                    2 infantry owned by the Chinese and 2 mech_infantrys owned by the Germans lost in Shensi
                    Germans roll dice for 3 armour and 1 bomber in Shensi, round 4 : 4/4 hits, 2,17 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 4 : 4/6 hits, 2,33 expected hits
                    1 bomber owned by the Germans, 3 armour owned by the Germans and 4 infantry owned by the Chinese lost in Shensi
                Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -34
                Casualties for Germans: 3 armour, 1 bomber and 7 mech_infantrys
                Casualties for Chinese: 8 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 armour
                    Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Archangel
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 artillery and 1 mech_infantry
                    Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 : 2/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                1 fighter owned by the Germans retreated
                Russians win with 1 artillery remaining. Battle score for attacker is -2
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Kazakhstan
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 1 armour and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Belarus to Germany
            1 fighter moved from Archangel to Novgorod
            25 infantry moved from Germany to Western Germany
            1 mech_infantry moved from Yugoslavia to Western Germany
            1 mech_infantry moved from Albania to Greater Southern Germany
            1 mech_infantry moved from Greece to Romania
            2 aaGuns, 6 artilleries and 17 infantry moved from Ukraine to Bessarabia
            4 tactical_bombers moved from Northern Italy to Western Germany
            3 fighters moved from Northern Italy to Western Germany
    
        Place Units - Germans
            3 infantry placed in Novgorod
            10 artilleries placed in Western Germany
            3 armour placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
            Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2,00
    Americans regular : 1,33
    Russians regular : 0,17
    Germans regular : -0,33
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Archangel to Belarus
            1 infantry moved from Smolensk to Belarus
            3 artilleries moved from Bryansk to Belarus
            3 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            16 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            10 artilleries moved from Bryansk to Ukraine
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            6 infantry moved from Tambov to Volgograd
            1 mech_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            13 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Japanese
            1 artillery moved from Urals to Timguska
                  Russians take Timguska from Japanese
            4 fighters moved from Russia to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 4 fighters, 6 infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 4 fighters, 6 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/11 hits, 3,67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 4 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Belarus
                Russians attack with 4 artilleries and 5 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 artilleries and 5 infantry in Belarus, round 2 : 3/9 hits, 2,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Samara
            5 infantry moved from Russia to Tambov
            1 aaGun moved from Bryansk to Ukraine
            2 aaGuns moved from Tambov to Volgograd
            4 fighters and 1 tactical_bomber moved from Volgograd to Russia
            2 aaGuns moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            1 armour, 1 infantry and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,83
    Russians regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 3 artilleries, 2 destroyers, 1 harbour, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 artilleries and 5 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Sakha to Soviet Far East
                  Japanese take Siberia from Russians
                  Japanese take Soviet Far East from Russians
            1 armour moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 armour moved from Hopei to Chahar
            1 mech_infantry moved from Hunan to Chahar
            1 armour moved from Hunan to Shensi
                  Japanese take Kweichow from Chinese
            1 mech_infantry moved from Szechwan to Shensi
            1 armour moved from Kansu to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 armour moved from Suiyuyan to Shensi
            1 bomber moved from Philippines to Chahar
            1 bomber moved from French Indo China to Shensi
            1 submarine moved from 20 Sea Zone to 45 Sea Zone
            7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys moved from India to West India
            2 fighters moved from Philippines to 45 Sea Zone
            3 tactical_bombers moved from Philippines to 45 Sea Zone
            4 fighters moved from 56 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in West India
                Japanese attack with 7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys in West India, round 2 : 6/20 hits, 6,33 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 7 armour, 2 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Chahar
                Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 2 armour, 1 bomber and 1 mech_infantry
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Shensi, round 3 : 3/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 13
                Casualties for Chinese: 1 fighter and 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 6 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 6 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 45 Sea Zone
                Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 transport
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            1 bomber moved from Shensi to French Indo China
            1 bomber moved from Chahar to Kiangsi
            3 tactical_bombers moved from 45 Sea Zone to Western Australia
            2 fighters and 3 tactical_bombers moved from Shan State to Western Australia
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            3 infantry moved from Malaya to 37 Sea Zone
            4 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
            4 infantry moved from 56 Sea Zone to Western Australia
            1 carrier, 1 destroyer and 2 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to Western Australia
            2 fighters moved from 45 Sea Zone to 56 Sea Zone
            2 fighters moved from 45 Sea Zone to 56 Sea Zone
            1 fighter moved from 45 Sea Zone to Western Australia
            1 fighter moved from 45 Sea Zone to 56 Sea Zone
            1 aaGun moved from Buryatia to Yakut S.S.R.
            1 artillery and 1 infantry moved from Manchuria to Jehol
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Malaya
            2 transports placed in 36 Sea Zone
            1 artillery placed in French Indo China
            Japanese undo move 1.
            1 artillery and 2 infantry placed in Malaya
            2 destroyers placed in 20 Sea Zone
            1 artillery and 2 infantry placed in India
            1 airfield and 1 harbour placed in Western Australia
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 submarines
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2,00
    Americans regular : 0,67
    Japanese regular : 1,33
    UK_Pacific regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 3 artilleries, 2 destroyers, 1 harbour, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 artilleries and 5 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Sakha to Soviet Far East
                  Japanese take Siberia from Russians
                  Japanese take Soviet Far East from Russians
            1 armour moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 armour moved from Hopei to Chahar
            1 mech_infantry moved from Hunan to Chahar
            1 armour moved from Hunan to Shensi
                  Japanese take Kweichow from Chinese
            1 mech_infantry moved from Szechwan to Shensi
            1 armour moved from Kansu to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 armour moved from Suiyuyan to Shensi
            1 bomber moved from Philippines to Chahar
            1 bomber moved from French Indo China to Shensi
            1 submarine moved from 20 Sea Zone to 45 Sea Zone
            7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys moved from India to West India
            2 fighters moved from Philippines to 45 Sea Zone
            3 tactical_bombers moved from Philippines to 45 Sea Zone
            4 fighters moved from 56 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in West India
                Japanese attack with 7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys in West India, round 2 : 6/20 hits, 6,33 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 7 armour, 2 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Chahar
                Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 2 armour, 1 bomber and 1 mech_infantry
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Shensi, round 3 : 3/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 13
                Casualties for Chinese: 1 fighter and 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 6 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 6 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 45 Sea Zone
                Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 transport
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            1 bomber moved from Shensi to French Indo China
            1 bomber moved from Chahar to Kiangsi
            3 tactical_bombers moved from 45 Sea Zone to Western Australia
            2 fighters and 3 tactical_bombers moved from Shan State to Western Australia
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            3 infantry moved from Malaya to 37 Sea Zone
            4 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
            4 infantry moved from 56 Sea Zone to Western Australia
            1 carrier, 1 destroyer and 2 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to Western Australia
            2 fighters moved from 45 Sea Zone to 56 Sea Zone
            2 fighters moved from 45 Sea Zone to 56 Sea Zone
            1 fighter moved from 45 Sea Zone to Western Australia
            1 fighter moved from 45 Sea Zone to 56 Sea Zone
            1 aaGun moved from Buryatia to Yakut S.S.R.
            1 artillery and 1 infantry moved from Manchuria to Jehol
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Malaya
            2 transports placed in 36 Sea Zone
            1 artillery placed in French Indo China
            Japanese undo move 1.
            1 artillery and 2 infantry placed in Malaya
            2 destroyers placed in 20 Sea Zone
            1 artillery and 2 infantry placed in India
            1 airfield and 1 harbour placed in Western Australia
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 submarines
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 submarines
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2,00
    Americans regular : 0,67
    Japanese regular : 1,33
    UK_Pacific regular : 0,67
    

    Savegame


  • @enigma Jeg editerede lige to ubåde. Husk at spille seneste savegame.


  • TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 airfield, 5 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            8 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
            8 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone
            8 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy
            1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
            1 artillery and 2 infantry moved from Southern France to Northern Italy
            4 fighters moved from Southern France to Southern Italy
            4 tactical_bombers moved from Southern France to Southern Italy
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southern Italy
                Americans attack with 9 artilleries, 5 fighters, 9 infantry and 5 tactical_bombers
                Italians defend with 2 aaGuns, 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 17 infantry
                    Italians roll AA dice in Southern Italy : 1/6 hits, 1,00 expected hits
                    1 tactical_bomber owned by the Americans lost in Southern Italy
                    Americans roll dice for 9 artilleries, 5 fighters, 9 infantry and 4 tactical_bombers in Southern Italy, round 2 : 12/27 hits, 11,17 expected hits
                    Italians roll dice for 2 aaGuns, 5 armour and 17 infantry in Southern Italy, round 2 : 9/22 hits, 8,17 expected hits
                    2 aaGuns owned by the Italians, 9 infantry owned by the Americans and 10 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 9 artilleries, 5 fighters and 4 tactical_bombers in Southern Italy, round 3 : 9/18 hits, 8,17 expected hits
                    Italians roll dice for 5 armour and 7 infantry in Southern Italy, round 3 : 4/12 hits, 4,83 expected hits
                    4 artilleries owned by the Americans, 7 infantry owned by the Italians and 2 armour owned by the Italians lost in Southern Italy
                    Americans roll dice for 5 artilleries, 5 fighters and 4 tactical_bombers in Southern Italy, round 4 : 4/14 hits, 6,83 expected hits
                    Italians roll dice for 3 armour in Southern Italy, round 4 : 2/3 hits, 1,50 expected hits
                    2 artilleries owned by the Americans and 3 armour owned by the Italians lost in Southern Italy
                Americans captures 9PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 3 artilleries, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 29
                Casualties for Americans: 6 artilleries, 9 infantry and 1 tactical_bomber
                Casualties for Italians: 2 aaGuns, 5 armour and 17 infantry
    
        Non Combat Move - Americans
            2 carriers moved from 91 Sea Zone to 95 Sea Zone
            2 destroyers moved from 91 Sea Zone to 95 Sea Zone
            4 fighters moved from Southern Italy to Holland Belgium
            3 tactical_bombers moved from Southern Italy to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            4 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 mech_infantry moved from Alexandria to Egypt
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Southern France
            1 airfield and 3 fighters placed in Holland Belgium
            2 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Italians regular : 0,17
    Italians AA : 0,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 airfield, 5 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            8 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
            8 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone
            8 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy
            1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
            1 artillery and 2 infantry moved from Southern France to Northern Italy
            4 fighters moved from Southern France to Southern Italy
            4 tactical_bombers moved from Southern France to Southern Italy
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southern Italy
                Americans attack with 9 artilleries, 5 fighters, 9 infantry and 5 tactical_bombers
                Italians defend with 2 aaGuns, 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 17 infantry
                    Italians roll AA dice in Southern Italy : 1/6 hits, 1,00 expected hits
                    1 tactical_bomber owned by the Americans lost in Southern Italy
                    Americans roll dice for 9 artilleries, 5 fighters, 9 infantry and 4 tactical_bombers in Southern Italy, round 2 : 12/27 hits, 11,17 expected hits
                    Italians roll dice for 2 aaGuns, 5 armour and 17 infantry in Southern Italy, round 2 : 9/22 hits, 8,17 expected hits
                    2 aaGuns owned by the Italians, 9 infantry owned by the Americans and 10 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 9 artilleries, 5 fighters and 4 tactical_bombers in Southern Italy, round 3 : 9/18 hits, 8,17 expected hits
                    Italians roll dice for 5 armour and 7 infantry in Southern Italy, round 3 : 4/12 hits, 4,83 expected hits
                    4 artilleries owned by the Americans, 7 infantry owned by the Italians and 2 armour owned by the Italians lost in Southern Italy
                    Americans roll dice for 5 artilleries, 5 fighters and 4 tactical_bombers in Southern Italy, round 4 : 4/14 hits, 6,83 expected hits
                    Italians roll dice for 3 armour in Southern Italy, round 4 : 2/3 hits, 1,50 expected hits
                    2 artilleries owned by the Americans and 3 armour owned by the Italians lost in Southern Italy
                Americans captures 9PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 3 artilleries, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 29
                Casualties for Americans: 6 artilleries, 9 infantry and 1 tactical_bomber
                Casualties for Italians: 2 aaGuns, 5 armour and 17 infantry
    
        Non Combat Move - Americans
            2 carriers moved from 91 Sea Zone to 95 Sea Zone
            2 destroyers moved from 91 Sea Zone to 95 Sea Zone
            4 fighters moved from Southern Italy to Holland Belgium
            3 tactical_bombers moved from Southern Italy to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            4 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 mech_infantry moved from Alexandria to Egypt
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Southern France
            1 airfield and 3 fighters placed in Holland Belgium
            2 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 artillery, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            5 infantry moved from Eastern Persia to Persia
                  British take Persia from Germans
            1 mech_infantry moved from Eastern Persia to Persia
            4 artilleries moved from Eastern Persia to Persia
    
        Combat - British
            Battle in Greece
    
        Non Combat Move - British
            3 aaGuns moved from Eastern Persia to Persia
            2 fighters moved from Eastern Persia to Egypt
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            4 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
            4 artilleries, 6 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
            4 artilleries and 6 infantry moved from 110 Sea Zone to Holland Belgium
            1 battleship moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Cyprus to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from Cyprus to Southern Italy
            1 fighter moved from United Kingdom to Holland Belgium
            1 armour moved from Karelia to Finland
    
        Place Units - British
            1 artillery, 3 fighters and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Italians regular : 0,17
    Italians AA : 0,00
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
            1 destroyer moved from 54 Sea Zone to 61 Sea Zone
            1 infantry moved from Queensland to New South Wales
            2 fighters moved from Queensland to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
            1 destroyer moved from 54 Sea Zone to 61 Sea Zone
            1 infantry moved from Queensland to New South Wales
            2 fighters moved from Queensland to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Iraq to Syria
                  Germans take Syria from French
            1 armour moved from Syria to Trans-Jordan
            2 mech_infantrys moved from Iraq to Trans-Jordan
            2 armour and 1 mech_infantry moved from Kazakhstan to Rostov
            1 artillery moved from Bessarabia to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Western Germany to Northern Italy
            2 bombers moved from Germany to Northern Italy
            3 fighters moved from Western Germany to Northern Italy
            4 tactical_bombers moved from Western Germany to Northern Italy
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers
                Americans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers in Northern Italy, round 2 : 4/12 hits, 5,83 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in Trans-Jordan
                Germans attack with 1 armour and 2 mech_infantrys
                Americans defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Rostov
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Novgorod to Western Germany
            1 aaGun moved from Western Germany to Denmark
            25 infantry moved from Western Germany to Denmark
            2 bombers, 3 fighters and 4 tactical_bombers moved from Northern Italy to Western Germany
            2 aaGuns moved from Germany to Western Germany
            3 armour moved from Germany to Western Germany
            1 mech_infantry moved from Greater Southern Germany to Western Germany
            1 mech_infantry moved from Romania to Germany
            2 aaGuns, 5 artilleries and 14 infantry moved from Bessarabia to Eastern Poland
    
        Place Units - Germans
            7 armour and 3 infantry placed in Western Germany
            6 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
            Germans collect 54 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Russians regular : -0,67
    Germans regular : -0,67
    British regular : -0,33
    

    Savegame


  • @enigma hmmm jeg har lige rykket russerne men jeg kan ikke få den til at poste. Den siger “Connection reset by peer: socket write error”


  • @vampyrelayer Gem lige spillet lokalt. Prøv at lukke det og åbne igen og se om du kan sende. Ellers spil dem om og editer evt.


  • @enigma jeg har prøvet at gemme og åbne igen og poste. Så jeg kan prøve at spille runden igen og editere forskellen.


  • @Enigma jeg laver lige en test post først.

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