Vampyrelayer (al) vs Enigma (ax) OOB 16+
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 61 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 artilleries and 2 infantry moved from Southern France to Northern Italy 2 fighters moved from Southern France to Northern Italy 2 fighters moved from 93 Sea Zone to Northern Italy 4 tactical_bombers moved from Southern France to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers Italians defend with 2 artilleries and 1 factory_minor Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Northern Italy, round 2 : 7/12 hits, 6,00 expected hits Italians roll dice for 2 artilleries in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 2 artilleries, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 2 infantry Casualties for Italians: 2 artilleries Battle in 45 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 21 Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Battle in 34 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Dutch New Guinea Americans attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea Americans roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Dutch New Guinea Japanese win with no units remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 fighter moved from 34 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 2 fighters moved from 45 Sea Zone to 54 Sea Zone 2 fighters moved from 55 Sea Zone to Queensland 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 34 Sea Zone to Queensland 1 artillery moved from Alexandria to Egypt 1 mech_infantry moved from Libya to Alexandria 1 mech_infantry moved from Libya to Alexandria 4 artilleries and 4 infantry moved from Southern France to 93 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 4 artilleries moved from 91 Sea Zone to Morocco 4 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 93 Sea Zone to 91 Sea Zone 2 destroyers moved from 93 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Italy to Holland Belgium 3 fighters and 3 tactical_bombers moved from Northern Italy to Southern France 1 carrier moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 3 infantry placed in Holland Belgium 1 fighter, 1 infantry and 1 tactical_bomber placed in Southern France 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 8 infantry moved from Shensi to Sikang 1 fighter moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 8 infantry Germans defend with 2 armour and 3 mech_infantrys Chinese roll dice for 1 fighter and 8 infantry in Sikang, round 2 : 0/9 hits, 1,83 expected hits Germans roll dice for 2 armour and 3 mech_infantrys in Sikang, round 2 : 3/5 hits, 2,00 expected hits 3 infantry owned by the Chinese lost in Sikang 1 fighter owned by the Chinese retreated 5 infantry owned by the Chinese retreated to Shensi Germans win with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 3 artilleries, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Finland to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Karelia 1 infantry moved from Finland to Karelia Combat - British Battle in Karelia British attack with 1 armour and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour and 1 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia British win, taking Karelia from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 4 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 110 Sea Zone to 91 Sea Zone 4 artilleries and 6 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 110 Sea Zone to Holland Belgium 1 battleship, 1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Persia to Iraq 4 artilleries moved from West India to Eastern Persia 3 aaGuns moved from West India to Eastern Persia 6 infantry moved from West India to Eastern Persia 1 fighter moved from Persia to Eastern Persia 1 fighter moved from Persia to Eastern Persia 1 bomber and 1 tactical_bomber moved from Persia to Cyprus 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - British 3 artilleries, 1 bomber, 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1,83 Americans regular : 3,33 Japanese regular : 0,83 Italians regular : 1,33 Germans regular : 1,67 British regular : 0,33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northwest Persia to Persia Combat - Italians Battle in Persia Italians attack with 1 armour British defend with 1 infantry Italians roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Persia British win with no units remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Ukraine to Germany 1 fighter moved from Southern Italy to Germany Place Units - Italians 1 armour and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3 Italians collect 2 PUs (4 lost to blockades); end with 2 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 7 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 0,50 British regular : 0,67
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to Western Australia 2 fighters moved from 54 Sea Zone to 61 Sea Zone 1 submarine moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Battle in 61 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 61 Sea Zone ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in Western Australia ANZAC attack with 2 fighters Japanese defend with 1 infantry ANZAC roll dice for 2 fighters in Western Australia, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Western Australia ANZAC win with 1 fighter remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Western Australia to Queensland 2 fighters moved from 61 Sea Zone to Queensland 1 aaGun moved from Queensland to New South Wales 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : 0,67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to Western Australia 2 fighters moved from 54 Sea Zone to 61 Sea Zone 1 submarine moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Battle in 61 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 61 Sea Zone ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in Western Australia ANZAC attack with 2 fighters Japanese defend with 1 infantry ANZAC roll dice for 2 fighters in Western Australia, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Western Australia ANZAC win with 1 fighter remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Western Australia to Queensland 2 fighters moved from 61 Sea Zone to Queensland 1 aaGun moved from Queensland to New South Wales 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : 0,67
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 10 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Northwest Persia to Persia Germans take Persia from British 1 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Northwest Persia to Volgograd 1 armour moved from Persia to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 1 armour moved from Northwest Persia to Volgograd 2 armour moved from Northwest Persia to Kazakhstan 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 bomber moved from Northwest Persia to Shensi 2 armour and 3 mech_infantrys moved from Sikang to Shensi 1 armour and 4 mech_infantrys moved from Tsinghai to Shensi 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 fighter moved from Novgorod to Archangel 1 bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Belarus 3 infantry moved from Western Germany to Northern Italy 3 fighters moved from Western Germany to Northern Italy 4 tactical_bombers moved from Western Germany to Northern Italy Combat - Germans Battle in Northern Italy Germans attack with 3 fighters, 3 infantry and 4 tactical_bombers Americans defend with 2 artilleries and 1 factory_minor Germans roll dice for 3 fighters, 3 infantry and 4 tactical_bombers in Northern Italy, round 2 : 5/10 hits, 4,50 expected hits Americans roll dice for 2 artilleries in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Americans: 2 artilleries Battle in Shensi Germans attack with 3 armour, 1 bomber and 7 mech_infantrys Chinese defend with 1 fighter and 9 infantry Germans roll dice for 3 armour, 1 bomber and 7 mech_infantrys in Shensi, round 2 : 2/11 hits, 3,33 expected hits Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 2 : 5/10 hits, 3,67 expected hits 2 infantry owned by the Chinese and 5 mech_infantrys owned by the Germans lost in Shensi Germans roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Shensi, round 3 : 2/6 hits, 2,50 expected hits Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 3 : 2/8 hits, 3,00 expected hits 2 infantry owned by the Chinese and 2 mech_infantrys owned by the Germans lost in Shensi Germans roll dice for 3 armour and 1 bomber in Shensi, round 4 : 4/4 hits, 2,17 expected hits Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 4 : 4/6 hits, 2,33 expected hits 1 bomber owned by the Germans, 3 armour owned by the Germans and 4 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -34 Casualties for Germans: 3 armour, 1 bomber and 7 mech_infantrys Casualties for Chinese: 8 infantry Battle in Volgograd Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers and 1 infantry Russians defend with 1 armour Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Archangel Germans attack with 1 fighter and 2 infantry Russians defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel 1 fighter owned by the Germans retreated Russians win with 1 artillery remaining. Battle score for attacker is -2 Casualties for Germans: 2 infantry Casualties for Russians: 1 mech_infantry Battle in Kazakhstan Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 1 armour and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from Belarus to Germany 1 fighter moved from Archangel to Novgorod 25 infantry moved from Germany to Western Germany 1 mech_infantry moved from Yugoslavia to Western Germany 1 mech_infantry moved from Albania to Greater Southern Germany 1 mech_infantry moved from Greece to Romania 2 aaGuns, 6 artilleries and 17 infantry moved from Ukraine to Bessarabia 4 tactical_bombers moved from Northern Italy to Western Germany 3 fighters moved from Northern Italy to Western Germany Place Units - Germans 3 infantry placed in Novgorod 10 artilleries placed in Western Germany 3 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 2,00 Americans regular : 1,33 Russians regular : 0,17 Germans regular : -0,33 British regular : -0,33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Archangel to Belarus 1 infantry moved from Smolensk to Belarus 3 artilleries moved from Bryansk to Belarus 3 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 16 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 10 artilleries moved from Bryansk to Ukraine 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 6 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 13 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Japanese 1 artillery moved from Urals to Timguska Russians take Timguska from Japanese 4 fighters moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 4 fighters, 6 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 4 fighters, 6 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/11 hits, 3,67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Belarus Russians attack with 4 artilleries and 5 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 5 infantry in Belarus, round 2 : 3/9 hits, 2,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Samara 5 infantry moved from Russia to Tambov 1 aaGun moved from Bryansk to Ukraine 2 aaGuns moved from Tambov to Volgograd 4 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 aaGuns moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 armour, 1 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0,83 Russians regular : 0,50
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 airfield, 3 artilleries, 2 destroyers, 1 harbour, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 artilleries and 5 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Sakha to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 armour moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 armour moved from Hopei to Chahar 1 mech_infantry moved from Hunan to Chahar 1 armour moved from Hunan to Shensi Japanese take Kweichow from Chinese 1 mech_infantry moved from Szechwan to Shensi 1 armour moved from Kansu to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour moved from Suiyuyan to Shensi 1 bomber moved from Philippines to Chahar 1 bomber moved from French Indo China to Shensi 1 submarine moved from 20 Sea Zone to 45 Sea Zone 7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys moved from India to West India 2 fighters moved from Philippines to 45 Sea Zone 3 tactical_bombers moved from Philippines to 45 Sea Zone 4 fighters moved from 56 Sea Zone to 45 Sea Zone Combat - Japanese Battle in West India Japanese attack with 7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys British defend with 1 infantry Japanese roll dice for 7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys in West India, round 2 : 6/20 hits, 6,33 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 7 armour, 2 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Chahar Japanese attack with 1 armour, 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 armour, 1 bomber and 1 mech_infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Shensi, round 3 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Chinese: 1 fighter and 1 infantry Battle in 45 Sea Zone Japanese attack with 6 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 6 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits Americans roll dice for 1 destroyer and 2 transports in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 bomber moved from Shensi to French Indo China 1 bomber moved from Chahar to Kiangsi 3 tactical_bombers moved from 45 Sea Zone to Western Australia 2 fighters and 3 tactical_bombers moved from Shan State to Western Australia 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 3 infantry moved from Malaya to 37 Sea Zone 4 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone 4 infantry moved from 56 Sea Zone to Western Australia 1 carrier, 1 destroyer and 2 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to Western Australia 2 fighters moved from 45 Sea Zone to 56 Sea Zone 2 fighters moved from 45 Sea Zone to 56 Sea Zone 1 fighter moved from 45 Sea Zone to Western Australia 1 fighter moved from 45 Sea Zone to 56 Sea Zone 1 aaGun moved from Buryatia to Yakut S.S.R. 1 artillery and 1 infantry moved from Manchuria to Jehol 1 submarine moved from 19 Sea Zone to 36 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 2 transports placed in 36 Sea Zone 1 artillery placed in French Indo China Japanese undo move 1. 1 artillery and 2 infantry placed in Malaya 2 destroyers placed in 20 Sea Zone 1 artillery and 2 infantry placed in India 1 airfield and 1 harbour placed in Western Australia Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -2,00 Americans regular : 0,67 Japanese regular : 1,33 UK_Pacific regular : 0,67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 airfield, 3 artilleries, 2 destroyers, 1 harbour, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 artilleries and 5 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Sakha to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 armour moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 armour moved from Hopei to Chahar 1 mech_infantry moved from Hunan to Chahar 1 armour moved from Hunan to Shensi Japanese take Kweichow from Chinese 1 mech_infantry moved from Szechwan to Shensi 1 armour moved from Kansu to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour moved from Suiyuyan to Shensi 1 bomber moved from Philippines to Chahar 1 bomber moved from French Indo China to Shensi 1 submarine moved from 20 Sea Zone to 45 Sea Zone 7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys moved from India to West India 2 fighters moved from Philippines to 45 Sea Zone 3 tactical_bombers moved from Philippines to 45 Sea Zone 4 fighters moved from 56 Sea Zone to 45 Sea Zone Combat - Japanese Battle in West India Japanese attack with 7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys British defend with 1 infantry Japanese roll dice for 7 armour, 2 artilleries, 3 infantry and 8 mech_infantrys in West India, round 2 : 6/20 hits, 6,33 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 7 armour, 2 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Chahar Japanese attack with 1 armour, 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 armour, 1 bomber and 1 mech_infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Shensi, round 3 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Chinese: 1 fighter and 1 infantry Battle in 45 Sea Zone Japanese attack with 6 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 6 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits Americans roll dice for 1 destroyer and 2 transports in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 bomber moved from Shensi to French Indo China 1 bomber moved from Chahar to Kiangsi 3 tactical_bombers moved from 45 Sea Zone to Western Australia 2 fighters and 3 tactical_bombers moved from Shan State to Western Australia 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 3 infantry moved from Malaya to 37 Sea Zone 4 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone 4 infantry moved from 56 Sea Zone to Western Australia 1 carrier, 1 destroyer and 2 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to Western Australia 2 fighters moved from 45 Sea Zone to 56 Sea Zone 2 fighters moved from 45 Sea Zone to 56 Sea Zone 1 fighter moved from 45 Sea Zone to Western Australia 1 fighter moved from 45 Sea Zone to 56 Sea Zone 1 aaGun moved from Buryatia to Yakut S.S.R. 1 artillery and 1 infantry moved from Manchuria to Jehol 1 submarine moved from 19 Sea Zone to 36 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 2 transports placed in 36 Sea Zone 1 artillery placed in French Indo China Japanese undo move 1. 1 artillery and 2 infantry placed in Malaya 2 destroyers placed in 20 Sea Zone 1 artillery and 2 infantry placed in India 1 airfield and 1 harbour placed in Western Australia Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2,00 Americans regular : 0,67 Japanese regular : 1,33 UK_Pacific regular : 0,67
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@enigma Jeg editerede lige to ubåde. Husk at spille seneste savegame.
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 5 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 8 artilleries and 8 infantry moved from Morocco to 91 Sea Zone 8 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone 8 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 artillery and 2 infantry moved from Southern France to Northern Italy 4 fighters moved from Southern France to Southern Italy 4 tactical_bombers moved from Southern France to Southern Italy 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy Combat - Americans Battle in Northern Italy Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern Italy Americans attack with 9 artilleries, 5 fighters, 9 infantry and 5 tactical_bombers Italians defend with 2 aaGuns, 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 17 infantry Italians roll AA dice in Southern Italy : 1/6 hits, 1,00 expected hits 1 tactical_bomber owned by the Americans lost in Southern Italy Americans roll dice for 9 artilleries, 5 fighters, 9 infantry and 4 tactical_bombers in Southern Italy, round 2 : 12/27 hits, 11,17 expected hits Italians roll dice for 2 aaGuns, 5 armour and 17 infantry in Southern Italy, round 2 : 9/22 hits, 8,17 expected hits 2 aaGuns owned by the Italians, 9 infantry owned by the Americans and 10 infantry owned by the Italians lost in Southern Italy Americans roll dice for 9 artilleries, 5 fighters and 4 tactical_bombers in Southern Italy, round 3 : 9/18 hits, 8,17 expected hits Italians roll dice for 5 armour and 7 infantry in Southern Italy, round 3 : 4/12 hits, 4,83 expected hits 4 artilleries owned by the Americans, 7 infantry owned by the Italians and 2 armour owned by the Italians lost in Southern Italy Americans roll dice for 5 artilleries, 5 fighters and 4 tactical_bombers in Southern Italy, round 4 : 4/14 hits, 6,83 expected hits Italians roll dice for 3 armour in Southern Italy, round 4 : 2/3 hits, 1,50 expected hits 2 artilleries owned by the Americans and 3 armour owned by the Italians lost in Southern Italy Americans captures 9PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 3 artilleries, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Americans: 6 artilleries, 9 infantry and 1 tactical_bomber Casualties for Italians: 2 aaGuns, 5 armour and 17 infantry Non Combat Move - Americans 2 carriers moved from 91 Sea Zone to 95 Sea Zone 2 destroyers moved from 91 Sea Zone to 95 Sea Zone 4 fighters moved from Southern Italy to Holland Belgium 3 tactical_bombers moved from Southern Italy to Holland Belgium 1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 4 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Alexandria to Trans-Jordan 1 mech_infantry moved from Alexandria to Egypt 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Southern France 1 airfield and 3 fighters placed in Holland Belgium 2 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 68 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Italians regular : 0,17 Italians AA : 0,00
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 5 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 8 artilleries and 8 infantry moved from Morocco to 91 Sea Zone 8 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone 8 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 artillery and 2 infantry moved from Southern France to Northern Italy 4 fighters moved from Southern France to Southern Italy 4 tactical_bombers moved from Southern France to Southern Italy 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy Combat - Americans Battle in Northern Italy Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern Italy Americans attack with 9 artilleries, 5 fighters, 9 infantry and 5 tactical_bombers Italians defend with 2 aaGuns, 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 17 infantry Italians roll AA dice in Southern Italy : 1/6 hits, 1,00 expected hits 1 tactical_bomber owned by the Americans lost in Southern Italy Americans roll dice for 9 artilleries, 5 fighters, 9 infantry and 4 tactical_bombers in Southern Italy, round 2 : 12/27 hits, 11,17 expected hits Italians roll dice for 2 aaGuns, 5 armour and 17 infantry in Southern Italy, round 2 : 9/22 hits, 8,17 expected hits 2 aaGuns owned by the Italians, 9 infantry owned by the Americans and 10 infantry owned by the Italians lost in Southern Italy Americans roll dice for 9 artilleries, 5 fighters and 4 tactical_bombers in Southern Italy, round 3 : 9/18 hits, 8,17 expected hits Italians roll dice for 5 armour and 7 infantry in Southern Italy, round 3 : 4/12 hits, 4,83 expected hits 4 artilleries owned by the Americans, 7 infantry owned by the Italians and 2 armour owned by the Italians lost in Southern Italy Americans roll dice for 5 artilleries, 5 fighters and 4 tactical_bombers in Southern Italy, round 4 : 4/14 hits, 6,83 expected hits Italians roll dice for 3 armour in Southern Italy, round 4 : 2/3 hits, 1,50 expected hits 2 artilleries owned by the Americans and 3 armour owned by the Italians lost in Southern Italy Americans captures 9PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 3 artilleries, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Americans: 6 artilleries, 9 infantry and 1 tactical_bomber Casualties for Italians: 2 aaGuns, 5 armour and 17 infantry Non Combat Move - Americans 2 carriers moved from 91 Sea Zone to 95 Sea Zone 2 destroyers moved from 91 Sea Zone to 95 Sea Zone 4 fighters moved from Southern Italy to Holland Belgium 3 tactical_bombers moved from Southern Italy to Holland Belgium 1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 4 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Alexandria to Trans-Jordan 1 mech_infantry moved from Alexandria to Egypt 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Southern France 1 airfield and 3 fighters placed in Holland Belgium 2 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 68 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 3 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 5 infantry moved from Eastern Persia to Persia British take Persia from Germans 1 mech_infantry moved from Eastern Persia to Persia 4 artilleries moved from Eastern Persia to Persia Combat - British Battle in Greece Non Combat Move - British 3 aaGuns moved from Eastern Persia to Persia 2 fighters moved from Eastern Persia to Egypt 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 4 artilleries and 6 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 4 artilleries and 6 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Cyprus to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from Cyprus to Southern Italy 1 fighter moved from United Kingdom to Holland Belgium 1 armour moved from Karelia to Finland Place Units - British 1 artillery, 3 fighters and 3 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1,00 Italians regular : 0,17 Italians AA : 0,00
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 1 infantry moved from Queensland to New South Wales 2 fighters moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 1 infantry moved from Queensland to New South Wales 2 fighters moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Trans-Jordan 2 mech_infantrys moved from Iraq to Trans-Jordan 2 armour and 1 mech_infantry moved from Kazakhstan to Rostov 1 artillery moved from Bessarabia to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Western Germany to Northern Italy 2 bombers moved from Germany to Northern Italy 3 fighters moved from Western Germany to Northern Italy 4 tactical_bombers moved from Western Germany to Northern Italy Combat - Germans Battle in Northern Italy Germans attack with 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers Americans defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers in Northern Italy, round 2 : 4/12 hits, 5,83 expected hits Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Americans: 1 artillery and 2 infantry Battle in Trans-Jordan Germans attack with 1 armour and 2 mech_infantrys Americans defend with 1 mech_infantry Germans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Rostov Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Novgorod to Western Germany 1 aaGun moved from Western Germany to Denmark 25 infantry moved from Western Germany to Denmark 2 bombers, 3 fighters and 4 tactical_bombers moved from Northern Italy to Western Germany 2 aaGuns moved from Germany to Western Germany 3 armour moved from Germany to Western Germany 1 mech_infantry moved from Greater Southern Germany to Western Germany 1 mech_infantry moved from Romania to Germany 2 aaGuns, 5 artilleries and 14 infantry moved from Bessarabia to Eastern Poland Place Units - Germans 7 armour and 3 infantry placed in Western Germany 6 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 Germans collect 54 PUs; end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Russians regular : -0,67 Germans regular : -0,67 British regular : -0,33
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@enigma hmmm jeg har lige rykket russerne men jeg kan ikke få den til at poste. Den siger “Connection reset by peer: socket write error”
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@vampyrelayer Gem lige spillet lokalt. Prøv at lukke det og åbne igen og se om du kan sende. Ellers spil dem om og editer evt.
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@enigma jeg har prøvet at gemme og åbne igen og poste. Så jeg kan prøve at spille runden igen og editere forskellen.
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@Enigma jeg laver lige en test post først.