Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 21
Research Technology - British
British spend 5 on tech rolls
British roll 1,2 and gets 0 hits
Purchase Units - British
British buy 4 armour, 1 artillery, 1 fighter, 8 infantry and 3 transports; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - British
1 infantry moved from Kwantung to Manchuria
1 infantry moved from Kwantung to Manchuria
4 bombers moved from Kwantung to Manchuria
1 bomber moved from India to Manchuria
1 artillery moved from East Indies to 37 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 49 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indochina to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 49 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from French Indochina to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 49 Sea Zone
4 artilleries moved from 49 Sea Zone to Philipine Islands
6 infantry moved from 49 Sea Zone to Philipine Islands
4 battleships moved from 37 Sea Zone to 49 Sea Zone
8 fighters moved from 37 Sea Zone to Philipine Islands
2 tactical_bombers moved from 37 Sea Zone to Philipine Islands
2 armour moved from Italian East Africa to Anglo Egypt
British take Anglo Egypt from Germans
2 armour moved from Anglo Egypt to Trans-Jordan
1 armour moved from Persia to Kazakh S.S.R.
British take Kazakh S.S.R. from Russians
1 armour moved from Kazakh S.S.R. to Persia
1 armour moved from China to Sinkiang
British take Sinkiang from Russians
1 armour moved from Sinkiang to China
Combat - British
Battle in Philipine Islands
British attack with 4 artilleries, 8 fighters, 6 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 4 battleships in Philipine Islands, round 2 : 2/4 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Philipine Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Philipine Islands
British win, taking Philipine Islands from Japanese with 4 artilleries, 8 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Manchuria
British attack with 5 bombers and 2 infantry
Japanese defend with 1 factory and 1 infantry
British roll dice for 5 bombers and 2 infantry in Manchuria, round 2 : 4/7 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
British win, taking Manchuria from Japanese with 5 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Kwantung to Manchuria
5 bombers moved from Manchuria to India
10 infantry moved from India to French Indochina
2 infantry moved from Persia to India
1 armour moved from Trans-Jordan to India
11 armour moved from Union of South Africa to Italian East Africa
1 armour moved from Union of South Africa to Italian East Africa
2 infantry moved from Italian East Africa to Kenya
1 infantry moved from China to Manchuria
5 carriers, 20 destroyers and 13 submarines moved from 37 Sea Zone to 49 Sea Zone
2 tactical_bombers moved from Philipine Islands to 49 Sea Zone
8 fighters moved from Philipine Islands to 49 Sea Zone
1 armour moved from Himalaya to French Indochina
1 infantry moved from Himalaya to India
Place Units - British
3 transports placed in 35 Sea Zone
1 artillery and 8 infantry placed in India
British undo move 2.
1 fighter and 8 infantry placed in India
4 armour and 1 artillery placed in Union of South Africa
Turn Complete - British
British collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 21
Research Technology - Japanese
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese repair damage of 8x factory; Remaining resources: 26 PUs; 1 techTokens;
Japanese buy 8 infantry; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Japanese
2 bombers and 2 infantry moved from Japan to Buryatia S.S.R.
2 bombers and 2 infantry moved from Japan to Buryatia S.S.R.
2 infantry moved from Japan to 60 Sea Zone
2 carriers, 2 cruisers, 19 destroyers, 2 fighters, 2 infantry, 4 submarines, 2 tactical_bombers and 11 transports moved from 60 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from 62 Sea Zone to Soviet Far East
2 infantry moved from 62 Sea Zone to Soviet Far East
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 2 cruisers in Soviet Far East, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Soviet Far East, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Buryatia S.S.R.
Japanese attack with 4 bombers and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 bombers and 4 infantry in Buryatia S.S.R., round 2 : 3/8 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 4 bombers and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
4 bombers moved from Buryatia S.S.R. to Japan
2 tactical_bombers moved from Soviet Far East to 62 Sea Zone
2 fighters moved from Soviet Far East to 62 Sea Zone
Place Units - Japanese
8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Japanese rolls : 0.00
Russians regular : -1.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 21
Non Combat Move - Americans
1 fighter moved from Midway to Solomon Islands
2 battleships, 4 carriers, 2 cruisers, 15 destroyers, 5 fighters, 3 tactical_bombers and 5 transports moved from 40 Sea Zone to 39 Sea Zone
Turn Complete - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 22
Research Technology - Russians
Purchase Units - Russians
Russians buy 5 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Novosibirsk to Sinkiang
Russians take Sinkiang from British
1 infantry moved from Novosibirsk to Kazakh S.S.R.
Russians take Kazakh S.S.R. from British
1 halftrack moved from Archangel to Caucasus
Russians take Caucasus from Germans
1 halftrack moved from Caucasus to Russia
1 armour moved from Archangel to West Russia
Russians take West Russia from Germans
1 armour moved from West Russia to Russia
1 artillery and 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 bomber and 1 infantry moved from Archangel to Soviet Far East
1 bomber and 1 infantry moved from Novosibirsk to Soviet Far East
1 bomber and 1 infantry moved from Novosibirsk to Buryatia S.S.R.
1 fighter moved from Novosibirsk to Soviet Far East
1 tactical_bomber moved from Novosibirsk to Soviet Far East
2 fighters and 2 tactical_bombers moved from Novosibirsk to Buryatia S.S.R.
6 artilleries and 11 infantry moved from Archangel to Russia
5 artilleries and 6 infantry moved from Novosibirsk to Yakut S.S.R.
Combat - Russians
Rocket attack in Japan does 2 damage to factory owned by Japanese
Rockets in Yakut S.S.R. roll: 2
Battle in Buryatia S.S.R.
Russians attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 4 infantry
Russians roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Buryatia S.S.R., round 2 : 6/8 hits, 4.00 expected hits
Japanese roll dice for 4 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1.33 expected hits
4 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Japanese: 4 infantry
Battle in Soviet Far East
Russians attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 halftrack moved from Novosibirsk to Archangel
1 halftrack moved from Novosibirsk to Yakut S.S.R.
2 fighters and 2 tactical_bombers moved from Buryatia S.S.R. to Novosibirsk
1 fighter and 1 tactical_bomber moved from Soviet Far East to Novosibirsk
1 bomber moved from Soviet Far East to Russia
1 bomber moved from Buryatia S.S.R. to Russia
1 bomber moved from Soviet Far East to Novosibirsk
Place Units - Russians
5 armour, 2 artilleries and 5 infantry placed in Archangel
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Russians regular : 2.17
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 22
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 133 PUs; 1 techTokens;
Germans buy 3 carriers, 4 fighters, 5 submarines and 2 tactical_bombers; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Germans
2 bombers and 2 infantry moved from Eastern United States to Mexico
2 bombers and 2 infantry moved from Brazil to Mexico
17 armour, 12 artilleries, 5 halftracks and 30 infantry moved from Western United States to Mexico
4 infantry moved from Venezuela to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 54 Sea Zone
2 fighters, 4 infantry and 3 tactical_bombers moved from 54 Sea Zone to Mexico
4 fighters and 5 tactical_bombers moved from Western Canada to Mexico
1 armour moved from Libya to Anglo Egypt
Germans take Anglo Egypt from British
1 armour moved from Anglo Egypt to Libya
1 armour moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Ukraine S.S.R.
1 armour moved from Ukraine S.S.R. to West Russia
Germans take West Russia from Russians
1 armour moved from West Russia to Ukraine S.S.R.
Combat - Germans
Battle in Mexico
Germans attack with 17 armour, 12 artilleries, 4 bombers, 6 fighters, 5 halftracks, 38 infantry and 8 tactical_bombers
Americans defend with 7 armour and 28 infantry
Germans roll dice for 1 battleship in Mexico, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 17 armour, 12 artilleries, 4 bombers, 6 fighters, 5 halftracks, 38 infantry and 8 tactical_bombers in Mexico, round 2 : 36/90 hits, 37.17 expected hits
Americans roll dice for 7 armour and 28 infantry in Mexico, round 2 : 10/35 hits, 12.83 expected hits
10 infantry owned by the Germans, 7 armour owned by the Americans and 28 infantry owned by the Americans lost in Mexico
Germans win, taking Mexico from Americans with 17 armour, 12 artilleries, 4 bombers, 6 fighters, 5 halftracks, 28 infantry and 8 tactical_bombers remaining. Battle score for attacker is 89
Casualties for Germans: 10 infantry
Casualties for Americans: 7 armour and 28 infantry
Non Combat Move - Germans
4 submarines moved from 53 Sea Zone to 55 Sea Zone
2 transports moved from 20 Sea Zone to 54 Sea Zone
7 carriers and 12 destroyers moved from 54 Sea Zone to 55 Sea Zone
4 bombers moved from Mexico to Western United States
6 fighters and 8 tactical_bombers moved from Mexico to 55 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 2 transports moved from 10 Sea Zone to 20 Sea Zone
1 transport moved from 18 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Venezuela
1 infantry moved from Brazil to Venezuela
2 transports moved from 7 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from Southern Europe to Ukraine S.S.R.
1 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Alaska to Western Canada
Place Units - Germans
3 carriers, 2 fighters, 5 submarines and 1 tactical_bomber placed in 55 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Germans
Germans collect 105 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : -2.83
Germans rolls : 0.00
Germans regular : -0.83
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 22
Research Technology - British
British spend 0 on tech rolls
British roll 6,5 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover Mechanized Infantry
Purchase Units - British
British buy 1 aaGun, 9 armour and 12 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
12 armour moved from Italian East Africa to Anglo Egypt
British take Anglo Egypt from Germans
12 armour moved from Anglo Egypt to Trans-Jordan
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 51 Sea Zone
2 infantry moved from 51 Sea Zone to Wake Island
British take Wake Island from Japanese
1 artillery moved from Philipine Islands to 49 Sea Zone
1 infantry moved from Philipine Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Solomon Islands
1 artillery moved from 45 Sea Zone to Solomon Islands
6 infantry moved from India to 35 Sea Zone
6 infantry and 3 transports moved from 35 Sea Zone to 48 Sea Zone
6 infantry moved from 48 Sea Zone to Borneo
3 transports moved from 49 Sea Zone to 36 Sea Zone
6 infantry moved from French Indochina to 36 Sea Zone
6 infantry and 3 transports moved from 36 Sea Zone to 48 Sea Zone
6 infantry moved from 48 Sea Zone to Borneo
2 tactical_bombers moved from 49 Sea Zone to Borneo
8 fighters moved from 49 Sea Zone to Borneo
4 battleships moved from 49 Sea Zone to 48 Sea Zone
Combat - British
Battle in Borneo
British attack with 8 fighters, 12 infantry and 2 tactical_bombers
Americans defend with 4 artilleries and 4 infantry
British roll dice for 4 battleships in Borneo, round 2 : 2/4 hits, 2.67 expected hits
British roll dice for 8 fighters, 12 infantry and 2 tactical_bombers in Borneo, round 2 : 6/22 hits, 9.00 expected hits
Americans roll dice for 4 artilleries and 4 infantry in Borneo, round 2 : 2/8 hits, 2.67 expected hits
4 infantry owned by the Americans, 4 artilleries owned by the Americans and 2 infantry owned by the British lost in Borneo
British win, taking Borneo from Americans with 8 fighters, 10 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 2 infantry
Casualties for Americans: 4 artilleries and 4 infantry
Battle in Solomon Islands
British attack with 1 artillery and 1 infantry
Americans defend with 1 fighter
British roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter in Solomon Islands, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Solomon Islands, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter in Solomon Islands, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Americans and 1 infantry owned by the British lost in Solomon Islands
British win, taking Solomon Islands from Americans with 1 artillery remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Americans: 1 fighter
Non Combat Move - British
5 carriers, 20 destroyers and 13 submarines moved from 49 Sea Zone to 48 Sea Zone
2 tactical_bombers moved from Borneo to 48 Sea Zone
8 fighters moved from Borneo to 48 Sea Zone
22 armour, 14 artilleries and 19 infantry moved from Kwantung to Manchuria
1 armour moved from China to Manchuria
1 infantry moved from French Indochina to China
1 infantry moved from French Indochina to Kwantung
2 infantry moved from French Indochina to Kwantung
1 armour moved from Persia to French Indochina
1 infantry moved from India to Persia
1 armour moved from Trans-Jordan to India
3 armour moved from India to French Indochina
1 armour moved from Trans-Jordan to India
5 bombers moved from India to French Indochina
1 fighter moved from India to French Indochina
4 infantry moved from India to French Indochina
4 armour moved from Union of South Africa to Italian East Africa
10 infantry moved from Kenya to Union of South Africa
6 infantry moved from Italian East Africa to Kenya
8 infantry moved from Kenya to Union of South Africa
Place Units - British
12 infantry placed in India
1 aaGun and 9 armour placed in Union of South Africa
Activate Technology - British
British activating Mechanized Infantry
Turn Complete - British
British collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
British regular : -4.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 22
Research Technology - Japanese
Japanese rolls : 1/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Improved Artillery Support
Purchase Units - Japanese
Japanese buy 1 carrier and 1 cruiser; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
1 bomber moved from Japan to 51 Sea Zone
1 bomber moved from Japan to 45 Sea Zone
Combat - Japanese
Battle in 51 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 51 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 5
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 5
Casualties for British: 1 transport
Non Combat Move - Japanese
2 carriers, 2 cruisers, 19 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 11 transports moved from 62 Sea Zone to 60 Sea Zone
1 destroyer moved from 60 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 60 Sea Zone
1 bomber moved from 51 Sea Zone to Japan
1 bomber moved from 45 Sea Zone to Japan
Place Units - Japanese
1 carrier and 1 cruiser placed in 60 Sea Zone
Activate Technology - Japanese
Japanese activating Improved Artillery Support
Turn Complete - Japanese
Japanese collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese rolls : 1.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 22
Research Technology - Japanese
Japanese rolls : 1/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Improved Artillery Support
Purchase Units - Japanese
Japanese buy 1 carrier and 1 cruiser; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
1 bomber moved from Japan to 51 Sea Zone
1 bomber moved from Japan to 45 Sea Zone
Combat - Japanese
Battle in 51 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 51 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 5
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 5
Casualties for British: 1 transport
Non Combat Move - Japanese
2 carriers, 2 cruisers, 19 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 11 transports moved from 62 Sea Zone to 60 Sea Zone
1 destroyer moved from 60 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 60 Sea Zone
1 bomber moved from 51 Sea Zone to Japan
1 bomber moved from 45 Sea Zone to Japan
Place Units - Japanese
1 carrier and 1 cruiser placed in 60 Sea Zone
Activate Technology - Japanese
Japanese activating Improved Artillery Support
Turn Complete - Japanese
Japanese collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese rolls : 1.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 22
Combat Move - Americans
1 artillery moved from Australia to 39 Sea Zone
1 infantry moved from Australia to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to East Indies
Americans take East Indies from British
1 infantry moved from 37 Sea Zone to East Indies
1 armour moved from Australia to 39 Sea Zone
1 artillery moved from Australia to 39 Sea Zone
1 artillery moved from Australia to 39 Sea Zone
1 infantry moved from Australia to 39 Sea Zone
1 infantry moved from Australia to 39 Sea Zone
1 artillery moved from Australia to 39 Sea Zone
1 infantry moved from Australia to 39 Sea Zone
1 armour, 3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 15 destroyers, 5 fighters, 3 infantry, 3 tactical_bombers and 4 transports moved from 39 Sea Zone to 29 Sea Zone
3 infantry moved from 29 Sea Zone to French Madagascar
Americans take French Madagascar from British
3 artilleries moved from 29 Sea Zone to French Madagascar
1 armour moved from 29 Sea Zone to French Madagascar
Combat - Americans
Non Combat Move - Americans
Turn Complete - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 23
Research Technology - Russians
Purchase Units - Russians
Russians buy 9 armour; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 halftrack moved from Archangel to Eastern Europe
Russians take Eastern Europe from Germans
1 halftrack moved from Eastern Europe to Karelia S.S.R.
1 halftrack moved from Russia to Belorussia
Russians take West Russia from Germans
Russians take Belorussia from Germans
1 halftrack moved from Belorussia to Karelia S.S.R.
1 armour moved from Russia to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Kazakh S.S.R.
Combat - Russians
Non Combat Move - Russians
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 halftrack moved from Yakut S.S.R. to Kazakh S.S.R.
1 halftrack moved from Novosibirsk to Kazakh S.S.R.
1 halftrack moved from Novosibirsk to Kazakh S.S.R.
1 halftrack moved from Novosibirsk to Kazakh S.S.R.
1 halftrack moved from Novosibirsk to Kazakh S.S.R.
1 aaGun moved from Novosibirsk to Kazakh S.S.R.
1 aaGun moved from Yakut S.S.R. to Novosibirsk
1 aaGun moved from Novosibirsk to Kazakh S.S.R.
6 artilleries and 11 infantry moved from Russia to Kazakh S.S.R.
7 armour moved from Archangel to Kazakh S.S.R.
1 bomber moved from Novosibirsk to Kazakh S.S.R.
1 bomber moved from Russia to Archangel
1 bomber moved from Russia to Archangel
1 fighter moved from Novosibirsk to Kazakh S.S.R.
1 tactical_bomber moved from Novosibirsk to Kazakh S.S.R.
1 aaGun moved from Archangel to Russia
1 fighter moved from Novosibirsk to Russia
1 tactical_bomber moved from Novosibirsk to Russia
2 artilleries and 4 infantry moved from Archangel to Russia
Place Units - Russians
9 armour placed in Archangel
Turn Complete - Russians
Russians collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 23
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 2 artilleries, 11 infantry and 11 submarines; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
3 bombers and 3 infantry moved from Western United States to Midway
1 bomber and 1 infantry moved from Western United States to Hawaiian Islands
8 fighters and 9 tactical_bombers moved from 55 Sea Zone to Midway
2 armour, 10 artilleries and 22 infantry moved from Mexico to 54 Sea Zone
2 armour, 10 artilleries, 22 infantry and 17 transports moved from 54 Sea Zone to 52 Sea Zone
2 armour, 10 artilleries and 22 infantry moved from 52 Sea Zone to Hawaiian Islands
1 battleship moved from 54 Sea Zone to 52 Sea Zone
1 armour moved from Libya to Anglo Egypt
Germans take Anglo Egypt from British
1 armour moved from Anglo Egypt to Libya
1 armour moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Ukraine S.S.R.
1 armour moved from Ukraine S.S.R. to West Russia
Germans take West Russia from Russians
1 armour moved from West Russia to Ukraine S.S.R.
1 armour moved from Ukraine S.S.R. to Belorussia
Germans take Belorussia from Russians
1 armour moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Ukraine S.S.R. to Eastern Europe
Germans take Eastern Europe from Russians
Combat - Germans
Battle in Midway
Germans attack with 3 bombers, 8 fighters, 3 infantry and 9 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 3 bombers, 8 fighters, 3 infantry and 9 tactical_bombers in Midway, round 2 : 15/23 hits, 12.50 expected hits
Americans roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Midway
Germans win, taking Midway from Americans with 3 bombers, 8 fighters, 2 infantry and 9 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Hawaiian Islands
Germans attack with 2 armour, 10 artilleries, 1 bomber and 23 infantry
Americans defend with 2 infantry
Germans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 2 armour, 10 artilleries, 1 bomber and 23 infantry in Hawaiian Islands, round 2 : 11/36 hits, 12.17 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Hawaiian Islands
Germans win, taking Hawaiian Islands from Americans with 2 armour, 10 artilleries, 1 bomber and 23 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 bomber moved from Hawaiian Islands to Western United States
3 bombers moved from Midway to Western Canada
1 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Alaska to Western Canada
3 infantry moved from Venezuela to 20 Sea Zone
3 infantry and 3 transports moved from 20 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Mexico to 54 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 54 Sea Zone to 53 Sea Zone
1 artillery and 1 infantry moved from Mexico to Western United States
14 armour, 5 halftracks and 4 infantry moved from Mexico to Western Canada
5 halftracks moved from Western Canada to Eastern Canada
4 transports moved from 13 Sea Zone to 9 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to Western United States
10 carriers, 12 destroyers and 12 submarines moved from 55 Sea Zone to 52 Sea Zone
8 fighters and 9 tactical_bombers moved from Midway to 52 Sea Zone
1 aaGun moved from Western United States to Western Canada
1 aaGun and 12 infantry moved from Southern Europe to Balkans
Place Units - Germans
11 submarines placed in 55 Sea Zone
2 artilleries and 11 infantry placed in Southern Europe
Turn Complete - Germans
Germans collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans rolls : 0.00
Germans regular : 1.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 23
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 11 armour and 10 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
1 submarine moved from 48 Sea Zone to 49 Sea Zone
4 infantry moved from Borneo to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
4 infantry moved from 46 Sea Zone to Australia
6 infantry moved from Borneo to 48 Sea Zone
6 infantry and 3 transports moved from 48 Sea Zone to 37 Sea Zone
6 infantry moved from 37 Sea Zone to East Indies
1 transport moved from 48 Sea Zone to 36 Sea Zone
1 infantry moved from French Indochina to 36 Sea Zone
1 infantry moved from French Indochina to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East Indies
4 battleships, 5 carriers, 20 destroyers and 12 submarines moved from 48 Sea Zone to 37 Sea Zone
1 armour moved from Italian East Africa to Anglo Egypt
British take Anglo Egypt from Germans
1 armour moved from Anglo Egypt to Italian East Africa
2 tactical_bombers moved from 48 Sea Zone to East Indies
5 bombers moved from French Indochina to 49 Sea Zone
8 fighters moved from 48 Sea Zone to East Indies
Combat - British
Battle in 37 Sea Zone
British attack with 4 battleships, 5 carriers, 20 destroyers, 12 submarines and 4 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
British win with 4 battleships, 5 carriers, 20 destroyers, 12 submarines and 4 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Australia
British attack with 4 infantry
Americans defend with 1 artillery
British roll dice for 4 infantry in Australia, round 2 : 2/4 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Australia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Australia
British win, taking Australia from Americans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in East Indies
British attack with 8 fighters, 8 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
British roll dice for 8 fighters, 8 infantry and 2 tactical_bombers in East Indies, round 2 : 9/18 hits, 8.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in East Indies
British win, taking East Indies from Americans with 8 fighters, 8 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 49 Sea Zone
British attack with 5 bombers and 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 5 bombers in 49 Sea Zone, round 2 : 3/5 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
British win with 5 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
12 armour moved from Trans-Jordan to India
3 infantry moved from Kwantung to French Indochina
5 bombers moved from 49 Sea Zone to India
10 infantry moved from India to French Indochina
23 armour, 14 artilleries and 19 infantry moved from Manchuria to Kwantung
2 tactical_bombers moved from East Indies to 37 Sea Zone
8 fighters moved from East Indies to 37 Sea Zone
9 armour moved from Union of South Africa to Italian East Africa
13 infantry moved from Kenya to Italian East Africa
4 artilleries and 10 infantry moved from Kenya to Union of South Africa
1 infantry moved from India to Persia
1 infantry moved from India to French Indochina
Place Units - British
2 armour and 10 infantry placed in India
9 armour placed in Union of South Africa
Turn Complete - British
British collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -0.33
British rolls : 0.00
British regular : 1.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 23
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
4 bombers moved from Japan to 49 Sea Zone
Combat - Japanese
Battle in 49 Sea Zone
Japanese attack with 4 bombers
British defend with 1 submarine
1 submarine owned by the British submerged
Non Combat Move - Japanese
4 bombers moved from 49 Sea Zone to Japan
3 carriers, 3 cruisers, 18 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 11 transports moved from 60 Sea Zone to 61 Sea Zone
Place Units - Japanese
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese rolls : 0.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 23
Non Combat Move - Americans
3 infantry moved from French Madagascar to 29 Sea Zone
3 artilleries moved from French Madagascar to 29 Sea Zone
1 armour moved from French Madagascar to 29 Sea Zone
1 armour, 3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 15 destroyers, 5 fighters, 3 infantry, 3 tactical_bombers and 4 transports moved from 29 Sea Zone to 27 Sea Zone
Turn Complete - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 24
Research Technology - Russians
Purchase Units - Russians
Russians buy 9 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Sinkiang to China
1 infantry moved from Kazakh S.S.R. to Persia
1 tactical_bomber moved from Novosibirsk to China
1 fighter moved from Novosibirsk to China
1 fighter moved from Kazakh S.S.R. to Persia
1 tactical_bomber moved from Kazakh S.S.R. to Persia
1 bomber moved from Kazakh S.S.R. to India
1 fighter moved from Russia to Persia
1 tactical_bomber moved from Russia to Persia
1 halftrack moved from Karelia S.S.R. to Belorussia
Russians take Belorussia from Germans
1 halftrack moved from Belorussia to West Russia
Russians take West Russia from Germans
1 halftrack moved from West Russia to Russia
1 halftrack moved from Karelia S.S.R. to West Russia
1 halftrack moved from West Russia to Russia
1 halftrack moved from Kazakh S.S.R. to Caucasus
Russians take Caucasus from Germans
1 halftrack moved from Caucasus to Turkey
Russians take Turkey from Germans
1 halftrack moved from Turkey to Trans-Jordan
Russians take Trans-Jordan from British
8 armour and 4 halftracks moved from Kazakh S.S.R. to Afghanistan
12 armour moved from Novosibirsk to Afghanistan
1 armour moved from Novosibirsk to Afghanistan
1 armour moved from Novosibirsk to Himalaya
1 armour moved from Novosibirsk to Himalaya
14 armour moved from Novosibirsk to Afghanistan
1 infantry moved from Kazakh S.S.R. to Persia
6 artilleries and 9 infantry moved from Kazakh S.S.R. to Afghanistan
9 armour moved from Archangel to Kazakh S.S.R.
1 bomber and 1 infantry moved from Archangel to China
1 armour moved from Novosibirsk to Afghanistan
1 bomber moved from Archangel to India
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 halftrack moved from Russia to Kazakh S.S.R.
Combat - Russians
Strategic bombing raid in India
British roll AA dice in India : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in India causes 5 damage total.
Rocket attack in India does 5 damage to factory owned by British
Rockets in Novosibirsk roll: 5
Battle in Afghanistan
Russians attack with 36 armour, 6 artilleries, 4 halftracks and 9 infantry
British defend with 1 infantry
Russians roll dice for 36 armour, 6 artilleries, 4 halftracks and 9 infantry in Afghanistan, round 2 : 23/55 hits, 24.33 expected hits
British roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Afghanistan
Russians win, taking Afghanistan from British with 36 armour, 6 artilleries, 4 halftracks and 9 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Persia, round 2 : 4/7 hits, 2.83 expected hits
British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Persia
Russians win, taking Persia from British with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in China
Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in China, round 2 : 3/5 hits, 2.17 expected hits
British roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in China
Russians win, taking China from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Himalaya
Russians attack with 2 armour
British defend with 1 infantry
Russians roll dice for 2 armour in Himalaya, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Himalaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Himalaya
Russians win, taking Himalaya from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Persia to Kazakh S.S.R.
1 tactical_bomber moved from China to Kazakh S.S.R.
1 fighter moved from China to Kazakh S.S.R.
1 bomber moved from China to Kazakh S.S.R.
1 bomber moved from India to Archangel
Place Units - Russians
9 armour and 2 infantry placed in Archangel
Turn Complete - Russians
Russians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
British AA : 0.67
Russians regular : 0.67
British regular : -1.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 24
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 1/1 hits, 0.00 expected hits
Germans removing all Technology Tokens after successful research.
Germans discover Rockets Advance
Purchase Units - Germans
Germans buy 7 infantry and 15 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour moved from Libya to Anglo Egypt
Germans take Anglo Egypt from British
1 armour moved from Anglo Egypt to Libya
1 armour moved from Ukraine S.S.R. to Turkey
Germans take Caucasus from Russians
Germans take Turkey from Russians
1 armour moved from Ukraine S.S.R. to West Russia
Germans take West Russia from Russians
1 armour moved from West Russia to Ukraine S.S.R.
1 armour moved from Ukraine S.S.R. to Belorussia
Germans take Belorussia from Russians
1 armour moved from Belorussia to Ukraine S.S.R.
1 fighter moved from 52 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to New Zealand
Germans take New Zealand from Japanese
Combat - Germans
Battle in 46 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 46 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 10
Casualties for British: 2 transports
Non Combat Move - Germans
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 53 Sea Zone to 42 Sea Zone
2 armour, 10 artilleries and 22 infantry moved from Hawaiian Islands to 52 Sea Zone
2 armour, 10 artilleries, 1 battleship, 10 carriers, 12 destroyers, 7 fighters, 22 infantry, 12 submarines, 9 tactical_bombers and 17 transports moved from 52 Sea Zone to 42 Sea Zone
11 submarines moved from 55 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 42 Sea Zone
1 bomber moved from Western United States to Eastern United States
3 bombers moved from Western Canada to Eastern United States
1 halftrack and 1 infantry moved from Eastern Canada to 9 Sea Zone
1 halftrack, 1 infantry and 1 transport moved from 9 Sea Zone to 19 Sea Zone
2 transports moved from 9 Sea Zone to 10 Sea Zone
1 transport moved from 9 Sea Zone to 12 Sea Zone
2 infantry moved from Algeria to 12 Sea Zone
2 infantry and 1 transport moved from 12 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Brazil
1 halftrack and 1 infantry moved from 19 Sea Zone to Venezuela
1 aaGun moved from Western Canada to Eastern Canada
3 armour and 3 infantry moved from Western Canada to Eastern United States
1 artillery and 1 infantry moved from Western United States to Western Canada
2 halftracks moved from Eastern Canada to Eastern United States
1 halftrack moved from Eastern Canada to Eastern United States
1 aaGun moved from Balkans to Ukraine S.S.R.
1 artillery moved from Southern Europe to Balkans
1 artillery and 2 infantry moved from Western Europe to Spain
4 infantry moved from Southern Europe to Western Europe
Place Units - Germans
5 submarines placed in 18 Sea Zone
5 submarines placed in 12 Sea Zone
5 submarines placed in 13 Sea Zone
4 infantry placed in Eastern United States
3 infantry placed in Southern Europe
Activate Technology - Germans
Germans activating Rockets Advance
Turn Complete - Germans
Germans collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Germans rolls : 1.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 24
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British repair damage of 10x factory; Remaining resources: 80 PUs; 1 techTokens;
British buy 4 armour and 20 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to French Madagascar
British take French Madagascar from Americans
1 armour and 1 infantry moved from Italian East Africa to Libya
British take Anglo Egypt from Germans
12 armour and 12 infantry moved from Italian East Africa to Trans-Jordan
2 infantry moved from Manchuria to China
2 artilleries moved from Kwantung to China
4 infantry moved from East Indies to 37 Sea Zone
3 infantry moved from India to Himalaya
12 artilleries moved from Kwantung to China
2 tactical_bombers moved from 37 Sea Zone to Persia
3 infantry moved from India to Persia
4 fighters moved from 37 Sea Zone to Persia
2 battleships moved from 37 Sea Zone to 34 Sea Zone
1 fighter moved from French Indochina to Himalaya
1 bomber moved from India to Libya
4 bombers moved from India to Himalaya
Combat - British
Battle in China
British attack with 14 artilleries and 2 infantry
Russians defend with 2 infantry
British roll dice for 14 artilleries and 2 infantry in China, round 2 : 5/16 hits, 5.33 expected hits
Russians roll dice for 2 infantry in China, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in China
British win, taking China from Russians with 14 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Persia
British attack with 4 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Persia, round 2 : 5/9 hits, 4.83 expected hits
Russians roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Persia
British win, taking Persia from Russians with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Trans-Jordan
British attack with 12 armour and 12 infantry
Russians defend with 1 halftrack
British roll dice for 12 armour and 12 infantry in Trans-Jordan, round 2 : 7/24 hits, 8.00 expected hits
Russians roll dice for 1 halftrack in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 halftrack owned by the Russians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Russians with 12 armour and 11 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Russians: 1 halftrack
Battle in Himalaya
British attack with 4 bombers, 1 fighter and 3 infantry
Russians defend with 2 armour
British roll dice for 4 bombers, 1 fighter and 3 infantry in Himalaya, round 2 : 4/8 hits, 3.83 expected hits
Russians roll dice for 2 armour in Himalaya, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Russians and 1 infantry owned by the British lost in Himalaya
British win, taking Himalaya from Russians with 4 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Russians: 2 armour
Battle in Libya
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 armour
British roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Libya
British roll dice for 1 armour and 1 bomber in Libya, round 3 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Libya
British win, taking Libya from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - British
2 carriers moved from 37 Sea Zone to 32 Sea Zone
4 fighters moved from 37 Sea Zone to 32 Sea Zone
2 battleships moved from 37 Sea Zone to 32 Sea Zone
1 bomber moved from Libya to Italian East Africa
6 armour and 6 infantry moved from Union of South Africa to Italian East Africa
3 carriers moved from 37 Sea Zone to 34 Sea Zone
4 fighters moved from Persia to 34 Sea Zone
6 destroyers moved from 37 Sea Zone to 32 Sea Zone
6 destroyers moved from 37 Sea Zone to 34 Sea Zone
1 aaGun moved from Manchuria to China
1 submarine moved from 49 Sea Zone to 35 Sea Zone
4 bombers moved from Himalaya to India
1 tactical_bomber moved from Persia to 34 Sea Zone
1 tactical_bomber moved from Persia to 34 Sea Zone
1 fighter moved from Himalaya to India
5 armour moved from French Indochina to India
23 armour and 19 infantry moved from Kwantung to India
6 infantry moved from French Indochina to China
1 infantry moved from French Indochina to China
1 infantry moved from French Indochina to China
7 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 32 Sea Zone
5 submarines moved from 37 Sea Zone to 35 Sea Zone
3 submarines moved from 37 Sea Zone to 35 Sea Zone
4 submarines moved from 37 Sea Zone to 34 Sea Zone
1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from Australia to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East Indies
1 infantry moved from Manchuria to China
2 infantry moved from French Indochina to China
1 infantry moved from French Indochina to China
5 infantry moved from French Indochina to India
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 37 Sea Zone: 8 infantry and 2 transports
EDIT: Adding units owned by British to 35 Sea Zone: 2 transports
EDIT: Adding units owned by British to India: 4 infantry
EDIT: Turning off Edit Mode
4 armour and 8 infantry placed in India
12 infantry placed in Union of South Africa
Turn Complete - British
British collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
British rolls : 0.00
Germans regular : 0.00
Russians regular : -1.00
British regular : -2.50
not sure why it shows 8 inf removed from sea zone 37. I only had 4 which i accidentally loaded during the combat phase. should be ok as i calculated 4- 8 ends up = 0
@colonel_sanders said in 6 Player Free For All:
not sure why it shows 8 inf removed from sea zone 37. I only had 4 which i accidentally loaded during the combat phase. should be ok as i calculated 4- 8 ends up = 0
*it calculated 4-8 = 0 as it cant do negative number of units
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 24
Research Technology - Japanese
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
1 bomber and 1 infantry moved from Japan to Manchuria
1 bomber and 1 infantry moved from Japan to Kwantung
Japanese take Kwantung from British
3 carriers, 3 cruisers, 18 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 11 transports moved from 61 Sea Zone to 60 Sea Zone
3 fighters and 3 tactical_bombers moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 bomber and 1 infantry moved from Japan to Soviet Far East
Combat - Japanese
Japanese lands units in Manchuria
Japanese creates battle in territory Manchuria
Battle in Soviet Far East
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Manchuria from British with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Soviet Far East to Japan
3 fighters and 3 tactical_bombers moved from Buryatia S.S.R. to 60 Sea Zone
1 bomber moved from Manchuria to Japan
1 bomber moved from Kwantung to Japan
Place Units - Japanese
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Japanese rolls : 0.00
Russians regular : 0.33