TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - British
British buy 3 armour, 1 artillery, 1 cruiser and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 transports moved from 2 Sea Zone to 7 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 7 Sea Zone to France
1 fighter moved from United Kingdom to France
1 bomber moved from United Kingdom to France
1 fighter moved from 2 Sea Zone to France
1 fighter moved from India to 37 Sea Zone
3 armour moved from India to Trans-Jordan
1 bomber moved from India to Trans-Jordan
1 artillery and 1 infantry moved from Caroline Islands to 51 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to Australia
British take Australia from Japanese
1 infantry moved from Burma to French Indo-China Thailand
British take French Indo-China Thailand from Japanese
Combat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in France
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
Germans defend with 4 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in France, round 2 : 0/7 hits, 3.00 expected hits
Germans roll dice for 4 infantry in France, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in France
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in France, round 3 : 4/6 hits, 2.83 expected hits
Germans roll dice for 4 infantry in France, round 3 : 2/4 hits, 1.33 expected hits
4 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in France
British win, taking France from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 2 infantry
Casualties for Germans: 4 infantry
Battle in Trans-Jordan
British attack with 3 armour and 1 bomber
Germans defend with 1 artillery and 2 infantry
British roll dice for 3 armour and 1 bomber in Trans-Jordan, round 2 : 1/4 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
British roll dice for 3 armour and 1 bomber in Trans-Jordan, round 3 : 3/4 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 armour
Non Combat Move - British
1 bomber moved from Trans-Jordan to India
1 fighter moved from 37 Sea Zone to India
2 fighters moved from France to 7 Sea Zone
1 bomber moved from France to United Kingdom
1 fighter moved from 2 Sea Zone to 10 Sea Zone
1 carrier and 2 destroyers moved from 2 Sea Zone to 7 Sea Zone
1 infantry moved from India to Burma
1 artillery moved from India to Burma
Place Units - British
1 artillery and 1 infantry placed in United Kingdom
1 cruiser placed in 7 Sea Zone
3 armour placed in India
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 40 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Italians
Italians repair damage of 1x factory; Remaining resources: 25 PUs; 0 techTokens;
Italians buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from French Equatorial Africa to French West Africa
Italians take French West Africa from British
1 armour moved from French West Africa to French Equatorial Africa
1 artillery and 1 infantry moved from Balkans to Bulgaria Romania
1 battleship, 2 cruisers and 1 transport moved from 16 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine
1 fighter moved from Bulgaria Romania to Belorussia
1 armour and 1 infantry moved from East Poland to Belorussia
3 infantry moved from Italy to France
Combat - Italians
Battle in France
Italians attack with 3 infantry
British defend with 1 armour
Italians roll dice for 3 infantry in France, round 2 : 2/3 hits, 0.50 expected hits
British roll dice for 1 armour in France, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in France
Italians win, taking France from British with 2 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Belorussia
Italians attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Belorussia, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belorussia
Italians win, taking Belorussia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Ukraine, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Belorussia to Poland
Place Units - Italians
3 armour, 1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Italians
Italians repair damage of 1x factory; Remaining resources: 25 PUs; 0 techTokens;
Italians buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from French Equatorial Africa to French West Africa
Italians take French West Africa from British
1 armour moved from French West Africa to French Equatorial Africa
1 artillery and 1 infantry moved from Balkans to Bulgaria Romania
1 battleship, 2 cruisers and 1 transport moved from 16 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine
1 fighter moved from Bulgaria Romania to Belorussia
1 armour and 1 infantry moved from East Poland to Belorussia
3 infantry moved from Italy to France
Combat - Italians
Battle in France
Italians attack with 3 infantry
British defend with 1 armour
Italians roll dice for 3 infantry in France, round 2 : 2/3 hits, 0.50 expected hits
British roll dice for 1 armour in France, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in France
Italians win, taking France from British with 2 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Belorussia
Italians attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Belorussia, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belorussia
Italians win, taking Belorussia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Ukraine, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Belorussia to Poland
Place Units - Italians
3 armour, 1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 51 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 50 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 2 Sea Zone to 12 Sea Zone
1 armour, 1 artillery, 1 fighter and 2 infantry moved from 12 Sea Zone to Morocco Algeria
2 infantry moved from Caroline Islands to 51 Sea Zone
2 carriers, 3 destroyers, 4 fighters, 2 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
4 fighters and 2 infantry moved from 50 Sea Zone to Philippine Islands
Americans take Philippine Islands from Japanese
Combat - Americans
Battle in Morocco Algeria
Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Morocco Algeria, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
Americans win, taking Morocco Algeria from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Morocco Algeria to 12 Sea Zone
1 bomber moved from Stanovoj Chrebet to Russia
1 bomber moved from Caroline Islands to India
4 fighters moved from Philippine Islands to 50 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
2 submarines and 1 transport placed in 56 Sea Zone
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Americans
Americans collect 41 PUs; end with 42 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 46 PUs; 0 techTokens;
Germans buy 1 artillery, 1 bomber and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
6 armour moved from East Poland to Russia
1 bomber and 2 fighters moved from East Poland to Russia
2 fighters moved from Finland to Russia
4 infantry moved from Poland to Baltic States
1 bomber moved from Germany to Russia
1 artillery and 1 infantry moved from East Poland to Eastern Ukraine
1 artillery and 3 infantry moved from East Poland to Baltic States
1 armour moved from Germany to Baltic States
3 infantry moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
3 infantry moved from Germany to Poland
1 armour moved from Rhodesia to Union of South Africa
Germans take Union of South Africa from British
1 armour moved from Union of South Africa to Rhodesia
Combat - Germans
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 7 infantry
Russians defend with 1 armour
Germans roll dice for 1 armour, 1 artillery and 7 infantry in Baltic States, round 2 : 4/9 hits, 2.17 expected hits
Russians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Eastern Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 6 armour, 2 bombers and 4 fighters
Americans defend with 1 bomber; Russians defend with 1 aaGun, 1 factory and 9 infantry
Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 6 armour, 2 bombers and 3 fighters in Russia, round 2 : 6/11 hits, 5.83 expected hits
Russians roll dice for 1 bomber and 9 infantry in Russia, round 2 : 2/10 hits, 3.17 expected hits
5 infantry owned by the Russians, 2 armour owned by the Germans and 1 bomber owned by the Americans lost in Russia
Germans roll dice for 4 armour, 2 bombers and 3 fighters in Russia, round 3 : 5/9 hits, 4.83 expected hits
Russians roll dice for 4 infantry in Russia, round 3 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
Germans captures 29PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 3 armour and 1 fighter
Casualties for Americans: 1 bomber
Casualties for Russians: 9 infantry
Non Combat Move - Germans
2 bombers moved from Russia to East Poland
1 fighter moved from Russia to East Poland
1 fighter moved from Russia to East Poland
1 fighter moved from Russia to Belorussia
Place Units - Germans
1 artillery and 2 infantry placed in Poland
1 bomber and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 73 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 cruiser and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 fighter moved from Northwestern Europe to 12 Sea Zone
1 fighter moved from Germany to 12 Sea Zone
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 artillery and 4 infantry moved from Poland to Baltic States
2 armour moved from Poland to Baltic States
2 armour moved from Czechoslovakia Hungary to Baltic States
2 armour moved from Bulgaria Romania to Baltic States
2 infantry moved from Bulgaria Romania to East Poland
1 fighter moved from Poland to East Poland
1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 cruiser and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 battleship and 1 transport
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 2 Sea Zone
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in 12 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the British and 1 cruiser owned by the British lost in 12 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Battle in Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in East Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 2 infantry in East Poland, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter and 2 infantry in East Poland, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in East Poland, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans roll dice for 1 fighter and 1 infantry in East Poland, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 6 armour, 1 artillery and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 6 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 2/11 hits, 4.17 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 6 armour, 1 artillery and 3 infantry in Baltic States, round 3 : 4/10 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 fighter moved from East Poland to Poland
1 armour and 1 infantry moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from 14 Sea Zone to Libya
1 fighter moved from 12 Sea Zone to France
1 fighter moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from Germany to France
1 artillery and 1 infantry moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Finland
1 bomber and 1 fighter moved from 2 Sea Zone to Norway
1 fighter moved from Poland to Norway
1 infantry moved from Germany to Poland
Place Units - Germans
1 artillery, 1 bomber and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Belorussia to East Poland
1 infantry moved from Eastern Ukraine to East Poland
4 infantry moved from Caucasus to Ukraine
1 armour moved from Russia to Ukraine
1 submarine moved from 4 Sea Zone to 6 Sea Zone
Combat - Russians
Battle in 6 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Russians lost in 6 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in East Poland
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in East Poland, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in East Poland
Russians roll dice for 2 infantry in East Poland, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in East Poland, round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in East Poland, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in East Poland
1 infantry owned by the Russians retreated to Eastern Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 armour and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 4 infantry in Ukraine, round 2 : 2/5 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Belorussia
1 aaGun, 1 artillery and 2 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Russia to Archangel
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Urals
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
2 infantry moved from Soviet Far East to Buryatia S.S.R.
Place Units - Russians
1 fighter and 3 infantry placed in Caucasus
1 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
2 fighters moved from 61 Sea Zone to 35 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
2 carriers moved from 57 Sea Zone to 60 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
2 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Formosa to Yunnan
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
3 infantry moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Manchuria to Yunnan
1 fighter moved from Japan to Buryatia S.S.R.
1 infantry moved from Kiangsu to Manchuria
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 cruiser moved from 61 Sea Zone to 62 Sea Zone
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 artillery, 1 fighter and 5 infantry
Russians defend with 7 infantry
Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Buryatia S.S.R., round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 7 infantry in Buryatia S.S.R., round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Buryatia S.S.R., round 3 : 1/6 hits, 2.00 expected hits
Russians roll dice for 5 infantry in Buryatia S.S.R., round 3 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Buryatia S.S.R., round 4 : 3/4 hits, 1.67 expected hits
Russians roll dice for 4 infantry in Buryatia S.S.R., round 4 : 3/4 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 armour in Buryatia S.S.R., round 5 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery, 1 fighter and 5 infantry
Casualties for Russians: 7 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 1 fighter in 53 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter in 53 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 battleship
Battle in 50 Sea Zone
Japanese attack with 1 battleship
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship in 50 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship in 50 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship in 50 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Non Combat Move - Japanese
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from 53 Sea Zone to 60 Sea Zone
2 fighters moved from 56 Sea Zone to 60 Sea Zone
Place Units - Japanese
1 factory placed in Manchuria
Turn Complete - Japanese
Japanese collect 27 PUs; end with 29 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -1.00
Japanese regular : -0.67
Russians regular : 1.33
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - British
British buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 bomber moved from United Kingdom to 5 Sea Zone
Combat - British
Battle in 5 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - British
1 bomber moved from 5 Sea Zone to United Kingdom
2 fighters moved from United Kingdom to 8 Sea Zone
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 armour moved from 8 Sea Zone to United Kingdom
1 infantry moved from Western Canada to Alaska
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Trans-Jordan to Persia
1 armour and 1 fighter moved from Egypt to Persia
1 aaGun, 1 artillery and 3 infantry moved from India to Persia
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer and 1 transport moved from 41 Sea Zone to 43 Sea Zone
Place Units - British
2 carriers, 1 destroyer and 1 transport placed in 8 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
2 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Balkans to Bulgaria Romania
2 infantry moved from Libya to Egypt
1 fighter moved from Italy to Egypt
1 armour moved from Italy to Bulgaria Romania
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Egypt
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Libya
Place Units - Italians
1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 3 units.
Non Combat Move - Americans
1 fighter moved from Eastern United States to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 fighter moved from Hawaiian Islands to 56 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 56 Sea Zone
Combat Move - Chinese
1 infantry moved from Fukien to Yunnan
1 infantry moved from Hupeh to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Chinese retreated to Fukien
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
1 armour and 1 bomber placed in Eastern United States
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Hupeh
1 infantry placed in Suiyuan
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 cruiser moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 12 Sea Zone to 6 Sea Zone
2 armour moved from Libya to Anglo-Egypt Sudan
Germans take Anglo-Egypt Sudan from British
1 artillery and 1 infantry moved from Libya to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
1 fighter moved from Morocco Algeria to Trans-Jordan
1 fighter moved from France to Bulgaria Romania
1 infantry moved from East Poland to Eastern Ukraine
1 infantry moved from Poland to East Poland
1 artillery and 2 infantry moved from Germany to Poland
2 infantry moved from Baltic States to Belorussia
6 armour and 1 artillery moved from Baltic States to Karelia S.S.R.
1 artillery and 3 infantry moved from Finland to Karelia S.S.R.
2 fighters moved from Norway to Belorussia
1 bomber moved from Norway to Russia
1 bomber moved from Germany to Eastern Ukraine
1 infantry moved from Northwestern Europe to France
3 infantry moved from Germany to France
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Russia causes 1 damage total.
Battle in Eastern Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Karelia S.S.R.
Germans attack with 6 armour, 2 artilleries and 3 infantry
Russians defend with 1 factory and 2 infantry
Germans roll dice for 6 armour, 2 artilleries and 3 infantry in Karelia S.S.R., round 2 : 3/11 hits, 4.50 expected hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 6 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Eastern Ukraine to Poland
1 bomber moved from Russia to Baltic States
2 fighters moved from Belorussia to Baltic States
1 fighter moved from Trans-Jordan to Egypt
Place Units - Germans
3 armour, 1 bomber and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : -1.83
British regular : 0.67
Russians AA : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 32 PUs; 0 techTokens;
Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery and 2 infantry moved from Archangel to Belorussia
2 infantry moved from Ukraine to East Poland
1 fighter moved from Caucasus to East Poland
1 infantry moved from Russia to Belorussia
Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in East Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in East Poland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from East Poland to Caucasus
5 infantry moved from Caucasus to Eastern Ukraine
1 armour moved from Ukraine to Caucasus
1 aaGun and 1 artillery moved from Archangel to Russia
1 armour moved from Russia to Caucasus
1 infantry moved from Urals to Evenki National Okrug
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 32 PUs; 0 techTokens;
Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery and 2 infantry moved from Archangel to Belorussia
2 infantry moved from Ukraine to East Poland
1 fighter moved from Caucasus to East Poland
1 infantry moved from Russia to Belorussia
Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in East Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in East Poland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from East Poland to Caucasus
5 infantry moved from Caucasus to Eastern Ukraine
1 armour moved from Ukraine to Caucasus
1 aaGun and 1 artillery moved from Archangel to Russia
1 armour moved from Russia to Caucasus
1 infantry moved from Urals to Evenki National Okrug
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Ukraine: 2 infantry
EDIT: Adding units owned by Russians to Persia: 2 infantry
EDIT: Removing units owned by Russians from Eastern Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Persia: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour and 1 factory; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from East Indies to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
Japanese take India from British
1 carrier and 2 fighters moved from 37 Sea Zone to 35 Sea Zone
3 infantry moved from French Indo-China Thailand to Burma
1 cruiser moved from 62 Sea Zone to 50 Sea Zone
1 carrier moved from 60 Sea Zone to 50 Sea Zone
2 fighters moved from 60 Sea Zone to Philippine Islands
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
1 artillery and 3 infantry moved from Japan to 62 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 fighter moved from French Indo-China Thailand to Burma
1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
2 infantry moved from 61 Sea Zone to Fukien
1 carrier moved from 60 Sea Zone to 61 Sea Zone
1 fighter moved from 60 Sea Zone to Fukien
1 fighter moved from French Indo-China Thailand to Kwangtung
Combat - Japanese
Battle in Philippine Islands
Japanese attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippine Islands, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Philippine Islands, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Fukien
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 4 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Fukien
Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 5 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Fukien, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 fighter and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kwangtung to 61 Sea Zone
1 fighter moved from Burma to French Indo-China Thailand
1 fighter moved from Fukien to 61 Sea Zone
2 fighters moved from Philippine Islands to 50 Sea Zone
Place Units - Japanese
1 factory placed in French Indo-China Thailand
3 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 38 PUs; end with 42 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Japanese regular : -1.83
British regular : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - British
British buy 1 battleship, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - British
1 carrier and 2 fighters moved from 8 Sea Zone to 12 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 8 Sea Zone to 7 Sea Zone
1 bomber moved from United Kingdom to Karelia S.S.R.
1 fighter and 2 infantry moved from Persia to Trans-Jordan
1 armour and 2 infantry moved from Persia to India
Combat - British
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 2 damage total.
Battle in 7 Sea Zone
British attack with 1 carrier, 2 destroyers and 2 fighters
Germans defend with 1 cruiser
British roll dice for 1 carrier, 2 destroyers and 2 fighters in 7 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 7 Sea Zone
British win with 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Trans-Jordan
British attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in India
British attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 infantry in India, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 2 infantry in India, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun, 1 artillery and 1 infantry moved from Persia to India
1 fighter moved from Trans-Jordan to Persia
1 infantry moved from Rhodesia to Italian Africa
1 infantry moved from Rhodesia to Belgian Congo
2 armour and 2 infantry moved from United Kingdom to 8 Sea Zone
2 armour, 2 infantry and 2 transports moved from 8 Sea Zone to 17 Sea Zone
2 armour and 2 infantry moved from 17 Sea Zone to French West Africa
1 destroyer and 1 transport moved from 43 Sea Zone to 24 Sea Zone
1 bomber moved from Karelia S.S.R. to United Kingdom
Place Units - British
1 battleship, 1 destroyer and 1 transport placed in 7 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : -0.83
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
2 armour and 2 infantry moved from Bulgaria Romania to Ukraine
1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 fighter moved from Libya to 14 Sea Zone
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery and 1 infantry moved from 14 Sea Zone to Libya
Combat - Italians
Battle in Ukraine
Italians attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
1 carrier placed in 14 Sea Zone
1 infantry placed in Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 3 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry moved from 12 Sea Zone to Morocco Algeria
Combat - Americans
Battle in Morocco Algeria
Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Morocco Algeria, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
Americans win, taking Morocco Algeria from Germans with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Morocco Algeria to 12 Sea Zone
1 bomber moved from Eastern United States to French West Africa
2 bombers moved from United Kingdom to French West Africa
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Alaska to Western Canada
Combat Move - Chinese
1 infantry moved from Sikang to Yunnan
1 infantry moved from Hupeh to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Americans
2 transports placed in 10 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in Eastern United States
2 submarines and 1 transport placed in 56 Sea Zone
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Hupeh
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -1.33
Japanese regular : -0.33
Germans regular : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory; Remaining resources: 51 PUs; 0 techTokens;
Germans buy 6 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 artillery and 2 infantry moved from Poland to East Poland
3 armour moved from Germany to East Poland
1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel
1 artillery and 1 infantry moved from Karelia S.S.R. to Belorussia
1 bomber moved from Baltic States to Russia
1 bomber moved from Poland to Caucasus
1 bomber moved from Germany to Russia
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 fighter moved from Baltic States to Archangel
1 fighter moved from Baltic States to Belorussia
1 fighter moved from Bulgaria Romania to Belorussia
1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from Germany to Balkans
4 infantry moved from Germany to Poland
2 armour moved from Anglo-Egypt Sudan to Egypt
1 fighter moved from Egypt to 14 Sea Zone
1 infantry moved from Libya to Egypt
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.
Strategic bombing raid in Caucasus
Russians roll AA dice in Caucasus : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Caucasus causes 0 damage total.
Battle in Belorussia
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Belorussia, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 artillery and 2 fighters in Belorussia, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Belorussia
Germans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in East Poland
Germans attack with 3 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 3 armour, 1 artillery and 2 infantry in East Poland, round 2 : 4/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
1 fighter owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Belorussia to Poland
1 fighter moved from Archangel to Karelia S.S.R.
1 bomber moved from Russia to Karelia S.S.R.
Place Units - Germans
2 armour placed in Karelia S.S.R.
4 armour, 1 bomber and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 28 PUs; 0 techTokens;
Russians buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Eastern Ukraine to Ukraine
2 infantry moved from Caucasus to Ukraine
2 armour moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 armour, 1 fighter and 4 infantry
Italians defend with 2 armour and 2 infantry
Russians roll dice for 2 armour, 1 fighter and 4 infantry in Ukraine, round 2 : 4/7 hits, 2.17 expected hits
Italians roll dice for 2 armour and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Russians, 2 infantry owned by the Italians and 2 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armour and 2 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Caucasus
1 infantry moved from Persia to Caucasus
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
2 infantry moved from Evenki National Okrug to Yakut S.S.R.
Place Units - Russians
1 armour and 3 infantry placed in Caucasus
2 armour and 1 artillery placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Round: 3
Actions - AustroHungarians
Purchase Units - AustroHungarians
AustroHungarians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - AustroHungarians
3 artilleries and 2 infantry moved from Albania to Trieste
1 artillery and 8 infantry moved from Tyrolia to Trieste
2 infantry moved from Romania to Ukraine
AustroHungarians take Ukraine from Russians
5 artilleries and 13 infantry moved from Galicia to Ukraine
1 infantry moved from Poland to Ukraine
4 artilleries and 17 infantry moved from Poland to Ukraine
1 fighter moved from Vienna to Ukraine
1 fighter moved from Albania to Vienna
1 artillery and 3 infantry moved from Vienna to Galicia
1 infantry moved from Vienna to Trieste
1 infantry moved from Vienna to Trieste
1 infantry moved from Vienna to Galicia
2 infantry moved from Albania to Trieste
Combat - AustroHungarians
AustroHungarians creates battle in territory Naples
AustroHungarians has abandoned SZ 18 to French
Combat Move - AustroHungarians
Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18
Place Units - AustroHungarians
1 fighter and 10 infantry placed in Vienna
Turn Complete - AustroHungarians
AustroHungarians collect 36 PUs; end with 36 PUs
Round: 8
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Russia to Novosibirsk
1 fighter moved from Karelia S.S.R. to Novosibirsk
2 infantry moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Evenki National Okrug
Combat - Russians
Battle in Evenki National Okrug
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Evenki National Okrug, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
Russians roll dice for 2 infantry in Evenki National Okrug, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians retreated to Russia
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of East Europe from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Karelia S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Karelia S.S.R. to East Europe
9 infantry moved from Karelia S.S.R. to Russia
1 fighter moved from Novosibirsk to Karelia S.S.R.
1 transport moved from West Spain Sea Zone to East Canada Sea Zone
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 22 PUs
Round: 3
Combat Move - French
1 Tank moved from E.Morocco to N.Algeria
French take N.Algeria from Germans
1 Tank moved from N.Algeria to E.Morocco
1 Tank moved from E.Morocco to S.Algeria
French take S.Algeria from Germans
1 Tank moved from S.Algeria to E.Morocco
1 Adv.Fighter moved from Syria to 51 Sea Zone
1 Infantry moved from E.Morocco to S.Algeria
1 Infantry moved from E.Morocco to N.Algeria
Combat - French
Battle in 51 Sea Zone
French attack with 1 Adv.Fighter
Italians defend with 1 Submarine
French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Italians lost in 51 Sea Zone
French win with 1 Adv.Fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Non Combat Move - French
1 Adv.Fighter moved from 51 Sea Zone to Syria
1 Infantry moved from Italian East Africa to Equatoria
1 Destroyer and 1 Transport moved from 16 Sea Zone to 19 Sea Zone
1 AAGun and 1 Infantry moved from Brittany to 19 Sea Zone
1 Artillery and 2 Infantrys moved from Normandy to Brittany
2 Infantrys moved from Churchill to 1 Sea Zone
2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
Turn Complete - French
French collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 fighter moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 bomber moved from Belarus to Ukraine
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Ukraine
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Ukraine
Italians win, taking Ukraine from Russians with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 artillery moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 artillery and 4 infantry moved from Yugoslavia to Romania
1 bomber moved from Ukraine to Greece
1 tactical_bomber moved from Ukraine to Greece
1 fighter moved from Germany to Southern Italy
1 fighter moved from Ukraine to Belarus
1 fighter moved from Novgorod to Belarus
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery moved from 97 Sea Zone to Yugoslavia
Place Units - Italians
3 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : -0.33
Territory Summary for Italians :
Cyprus : 1 flag
Romania : 1 artillery and 4 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys
Belarus : 1 aaGun, 2 armour, 1 artillery and 2 fighters
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 artilleries and 1 infantry
Ukraine : 1 flag, 2 artilleries and 1 factory_minor
Western Ukraine : 1 flag, 1 infantry
Greece : 1 bomber and 1 tactical_bomber
97 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Yugoslavia : 1 artillery and 1 infantry
98 Sea Zone : 1 submarine