L20 #2 trulpen (X) vs aagamerz13 (A+17) BM3


  • @trulpenplay manually rol eire fight


  • TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - British
            2 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 bomber moved from Morocco to Southern France
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - British
            Strategic bombing raid in Southern France
                    Italians roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern France causes 5 damage total. 
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Southern France to Morocco
            1 armour and 1 artillery moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Persia to Bryansk
            1 aaGun moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            2 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            4 infantry moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Egypt to Northwest Persia
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 armour moved from Alexandria to Egypt
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    British regular : -0.50
    Italians AA : -0.17
    

    Savegame


  • @aagamerz13
    att
    inf mech [dice 2d6]
    2 figh [dice 2d6]

    def 1 inf [dice 1d6]


  • 2d6: 4, 5
    2d6: 6, 6
    1d6: 5


  • @dicebot att
    inf mech [dice 2d6]
    2 figh [dice 2d6]

    def 1 inf [dice 1d6]


  • 2d6: 6, 1
    2d6: 2, 5
    1d6: 6


  • @dicebot take eire no losses


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 armour, 6 fighters and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 aaGun moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 airfield placed in Morocco
            1 armour, 2 fighters and 5 infantry placed in Eastern United States
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 bomber moved from Morocco to Southern France
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - British
            Strategic bombing raid in Southern France
                    Italians roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern France causes 5 damage total. 
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Scotland: 1 infantry
            EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
            EDIT: Removing units owned by Germans from Eire: 1 infantry
            EDIT: Changing ownership of Eire from Germans to British
            EDIT: Adding units owned by British to Eire: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 bomber moved from Southern France to Morocco
            1 armour and 1 artillery moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Persia to Bryansk
            1 aaGun moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            2 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            4 infantry moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Egypt to Northwest Persia
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 armour moved from Alexandria to Egypt
            1 fighter moved from United Kingdom to 91 Sea Zone
    
        Place Units - British
            1 destroyer placed in 81 Sea Zone
            3 infantry placed in Persia
            2 mech_infantrys placed in Egypt
            British undo move 1.
            1 mech_infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            1 destroyer placed in 106 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Bryansk: 1 fighter
            EDIT: Adding units owned by British to Russia: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
            British collect 34 PUs (3 lost to blockades); end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    British regular : -0.50
    Italians AA : -0.17
    

    Savegame



  • @aagamerz13 nevermind last post is good


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
            1 fighter moved from Southern Italy to Libya
    
        Combat - Italians
            Battle in Libya
                Italians attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
                ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Libya, round 2 : 1/8 hits, 2,67 expected hits
                    British roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Libya
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Libya, round 3 : 2/7 hits, 2,50 expected hits
                    British roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Libya
                Italians win, taking Libya from British with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Libya to 97 Sea Zone
            2 mech_infantrys moved from Northern Italy to Romania
            1 infantry moved from Southern France to France
            1 artillery moved from Southern France to France
            1 infantry moved from Northern Italy to France
            1 artillery moved from Northern Italy to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
            1 fighter moved from France to 110 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2,17
    British regular : 1,00
    

    Savegame


  • What’s wrong with these fucking italians!?

    Every round sucks for them big-time dice-wise.

    Can you not just grab Rome and end their misery? :grin:


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to Morocco
            1 infantry moved from Alexandria to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 italy is in some trouble 4 sure


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 armour, 10 artilleries, 12 infantry and 23 mech_infantrys moved from Ukraine to Rostov
            2 infantry moved from Archangel to Vologda
            2 infantry moved from Archangel to Smolensk
            1 tactical_bomber moved from Ukraine to Rostov
            1 tactical_bomber moved from Archangel to Smolensk
            1 fighter moved from Novgorod to Smolensk
            1 bomber moved from Archangel to Vologda
            1 bomber moved from Novgorod to Smolensk
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 9 armour, 10 artilleries, 12 infantry, 23 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 6 infantry
                    Germans roll dice for 9 armour, 10 artilleries, 12 infantry, 23 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 16/55 hits, 16,00 expected hits
                    Russians roll dice for 1 artillery and 6 infantry in Rostov, round 2 : 2/7 hits, 2,33 expected hits
                    6 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 9 armour, 10 artilleries, 10 infantry, 23 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 6 infantry
            Battle in Smolensk
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/5 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Vologda, round 3 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Vologda to Yugoslavia
            1 bomber moved from Smolensk to Western Germany
            1 tactical_bomber moved from Rostov to 97 Sea Zone
            2 aaGuns moved from Ukraine to Rostov
            1 tactical_bomber moved from Ukraine to Southern Italy
            2 mech_infantrys moved from Germany to Romania
            1 aaGun and 1 infantry moved from Western Ukraine to Ukraine
            1 aaGun and 3 artilleries moved from Archangel to Belarus
            1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
            1 artillery and 5 infantry moved from Novgorod to Belarus
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            4 infantry moved from Germany to 114 Sea Zone
            4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Novgorod
            1 aaGun, 1 artillery and 2 infantry moved from Holland Belgium to France
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to France
            1 infantry moved from Novgorod to Belarus
            1 aaGun moved from France to Western Germany
            1 infantry moved from Normandy Bordeaux to France
            1 fighter moved from Western Germany to Yugoslavia
            1 fighter moved from Western Germany to 110 Sea Zone
    
        Place Units - Germans
            1 carrier and 1 fighter placed in 110 Sea Zone
            1 tactical_bomber placed in Western Germany
            4 mech_infantrys placed in Germany
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2,00
    Germans regular : -3,33
    

    Savegame


  • A daring advance.


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 artilleries moved from Bryansk to Belarus
            2 mech_infantrys moved from Bryansk to Belarus
            2 armour moved from Bryansk to Belarus
            31 infantry moved from Bryansk to Belarus
            1 infantry moved from Samara to Vologda
            1 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
            3 infantry moved from Russia to Smolensk
            1 fighter moved from Bryansk to Smolensk
            4 infantry moved from Amur to Sakha
    
        Combat - Russians
            Battle in Sakha
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Sakha, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sakha
                    Russians roll dice for 3 infantry in Sakha, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sakha
                Russians win, taking Sakha from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Russians attack with 2 armour, 5 artilleries, 31 infantry and 2 mech_infantrys
                Germans defend with 1 aaGun, 4 artilleries and 7 infantry
                    Russians roll dice for 2 armour, 5 artilleries, 31 infantry and 2 mech_infantrys in Belarus, round 2 : 6/40 hits, 9.00 expected hits
                    Germans roll dice for 1 aaGun, 4 artilleries and 7 infantry in Belarus, round 2 : 4/11 hits, 3.67 expected hits
                    4 infantry owned by the Russians, 1 aaGun owned by the Germans and 5 infantry owned by the Germans lost in Belarus
                2 mech_infantrys owned by the Russians, 27 infantry owned by the Russians, 2 armour owned by the Russians and 5 artilleries owned by the Russians retreated to Bryansk
                Germans win with 4 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 4 infantry
                Casualties for Germans: 1 aaGun and 5 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
            2 infantry moved from Volgograd to Tambov
            2 infantry moved from Russia to Tambov
            3 infantry moved from Russia to Bryansk
            1 fighter moved from Smolensk to Bryansk
            2 aaGuns and 6 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans regular : 0.00
    Russians regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 5 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            2 infantry moved from Shan State to Burma
            1 bomber moved from Japan to 16 Sea Zone
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 fighter and 1 tactical_bomber moved from Kweichow to Burma
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            5 artilleries and 7 infantry moved from Shan State to Yunnan
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            1 infantry moved from Novosibirsk to Samara
                  Japanese take Samara from Russians
            1 bomber moved from Kweichow to Burma
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 4 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Yunnan
                Japanese attack with 6 artilleries and 9 infantry
                British defend with 2 infantry
                    Japanese roll dice for 6 artilleries and 9 infantry in Yunnan, round 2 : 5/15 hits, 4,50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 6 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Burma
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 aaGun moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            1 bomber moved from Burma to Shensi
            1 infantry moved from Manchuria to Amur
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 3 infantry moved from 5 Sea Zone to Amur
            1 infantry moved from Shantung to 19 Sea Zone
            1 aaGun and 1 artillery moved from Kweichow to Yunnan
            1 artillery moved from Tsinghai to Shensi
            1 artillery moved from Tsinghai to Sikang
            1 infantry moved from Tsinghai to Novosibirsk
            1 mech_infantry moved from Sikang to Tsinghai
            1 infantry moved from Shensi to Kansu
            1 armour moved from Kansu to Kweichow
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Yunnan
            2 carriers moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            1 bomber moved from 16 Sea Zone to Kweichow
            1 bomber moved from Shensi to Kweichow
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 55 Sea Zone to Philippines
            2 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            2 cruisers moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from 44 Sea Zone to Philippines
            3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
            1 fighter and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            2 destroyers moved from 6 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
            3 infantry placed in Shantung
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -0,33
    Japanese regular : -0,50
    UK_Pacific regular : 1,33
    ANZAC regular : 0,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters and 6 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            3 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
    
        Combat - Americans
    
        Non Combat Move - Americans
            4 infantry and 2 mech_infantrys moved from Morocco to Algeria
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 armour and 5 infantry moved from Eastern United States to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            4 fighters moved from Western United States to Johnston Island
            1 tactical_bomber moved from Queensland to 62 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from British Columbia to Western United States
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Caucasus to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in Kazakhstan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Kazakhstan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan
                British win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Kazakhstan to Bryansk
            1 tactical_bomber moved from Northwest Persia to Bryansk
            2 infantry moved from Persia to Eastern Persia
            1 infantry moved from Northwest Persia to Caucasus
            4 infantry moved from Northwest Persia to Persia
            4 infantry moved from Trans-Jordan to Iraq
            2 armour and 3 mech_infantrys moved from Egypt to Iraq
            2 mech_infantrys moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 artilleries moved from Tobruk to Alexandria
            1 mech_infantry moved from Eire to United Kingdom
            1 infantry moved from Eire to Scotland
            1 bomber moved from Morocco to Bryansk
            1 fighter moved from Morocco to Egypt
            1 fighter moved from United Kingdom to Morocco
    
        Place Units - British
            1 submarine placed in 106 Sea Zone
            3 infantry placed in Persia
            3 mech_infantrys placed in Egypt
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    British regular : -1.50
    

    Savegame

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