@Krieghund thanks again. Pretty sure they are going J4 and sealion. Hold on!
Need a little help the game is preditable
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@ShadowHAwk all japan needs to do is buy some infantry, and land a couple of planes and japan is safe, and if the us puts so much money into transports, japan will be able to nuke the fleet in no time. Also japan doesnt need to bring it’s entire fleet for a J3 india crush
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@Warhawk77 Hi. I strongly suggest you play global 40 using triplea online against some of the aggressive axis players. When your Moscow falls on round 5 or 6 (maybe 7 if your allies have good early dice) maybe 10 games in a row while you try to defend it by only moving ussr inf in, that will give some ideas about how to play the Europe axis. A lot of board game players feel the axis has no chance against their allies until they start playing on triple A. This is something you have to experience in a game and not be told about in the forum.
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@aagamerz13 That being said, allied players can stall the axis takeover of moscow for the whole game or long enough for the allies to be able to comeback after it falls. So, it is a bit of a balancing act.
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@aagamerz13 anywhere I can see this happen? I constantly get stopped by huge Russian stacks.
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@Saber25 What do you mean by stopped? like they hold moscow? or they hold you in europe? or in Bryansk?
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Typically, something along the lines of a Bryansk/Tambov/Moscow area huge infantry stack that I am unable to beat without massive loss in a head to head. I don’t usually get to Moscow, get diverted and sent down into Caucasus and Mid East area. I find that by the time I am nearing the area, the US/UK fleet is landing on my doorstep, and I need the airforce back home to pick off stragglers and such. To be completely fair, I am rather new, and I have played allies 5-6 times and Axis only 2-3 (all live games). I do a lot better as the allies haha.
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if the allies land, it’s not a bid deal, the idea is to contain them, make them land in normandy (not norway, dont let land in norway) and keep them there, build infantry and hold.
the russians will stop you, the trick is to keep spending on that front, or at least spend majority for the first 5 rounds at minimum. The Russians shouldn’t hold you at bryansk for more than 1 turn (if at all). Going south is a good thing btw, money.
The trick is to keep spending
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@WindowWasher So then am I banking on Japan to win the game? Or with enough consistent push do I eventually break through? I assume I have to use Italy then to hold the continent given that they have basically very little ability to do anything else except can openers in a post Taranto game.
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No, it’s twice as hard to win with japan, statistically (i’m pretty sure). The goal is to crack the Russians, and once you do so, you can divert spending where you see fit, but till you have Moscow, and the south, spend almost 100% there.
But, if the allies are playing to KGF, you may want to secure the Russian money and force them to turtle, then focus on defense while japan explodes.
@Saber25 said in Need a little help the game is preditable:
Or with enough consistent push do I eventually break through?
basically
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@WindowWasher appreciate the info. Thanks!
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@Saber25 Try to take belarus strong round 3 and bryansk round 4. Allies can’t really hold those if you blitzkreig
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but, what about southern money? @aagamerz13
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In BM3, that wont always work, russians pack a punch off the bat
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@WindowWasher want to play a few rounds on triple a right now to see?
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@aagamerz13 um, just germany and russia?
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cant play a full game, got to go somewhat soon, but i can do just germany and russia back and forth
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@WindowWasher full global first two rounds and then g3 to see if you can stop blitz
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@aagamerz13 uhhh, can we do tommorow at 5 pm US central? i cant do that right now
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@WindowWasher 6 central?
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@aagamerz13 sure