@Monroe:
I have another game coming up this week and will try the following modification:
India/Calcutta: 3 Unit max placement (per map posting)
Australia/New South Wales: 2 Unit max placement (per map posting)
Canada/Quebec: 1 Unit max placement (per map posting)
In addition, the UK player may place 1 unit of their choice on one of the 3 minor powers per turn.
We Actually stole “Common Wealth Troops” from some where on these boards and replaced the National Advantage “Colonial Garrison” and Inserted.
Common Wealth Troops- The UK player may place 1 free infantry per turn in any of Quebec, Calcutta, New South Wales IC’s. This Inf. does not count against Build limits of said IC.
We almost always Play with NA’s. Or should I say Refined NA’s. The majority are From Revised.
Russia all same except
Lend Lease- just like b4, but now the units need to be at a IC to “Transform”
Trans Siberian Railroad- removed completly, it’s on the map and replaced with another “Stolen” NA
Guards Tank Army- any Russian Tanks defending in Moscow, Stalingrad, or Lenin Grad def. on 4’s
Germany All the Same- Luftwaffe Dive Bombers look really tasty Now :evil: especially if you use escort rules
UK
Common wealth troops replaces Colonial Garrrison
Enigma decoded removed and replaced with ( Can’t remember, too lazy to go look right now)
JPN
Kamikaze is an actual unit they can build
Kamikazi 2,0,4(1) cost 5. It has First strike and called shot. It’s combat move is 1 it’s Non combat move is 4
Kaiten Torps is changed to Island Bases.
USA
USA gets something and loses something also, i can’t remember though :x
Italy
Honestly we give them another BB and thats about it.
we use a 10 tech tree
basic 6 +
Ind. Tech -reduces the cost of units by 1, but only 1 type of unit can be declared, ie. Air units, Land Units and Sea Units this picked randomly roll d6 1,2= Land,3,4= Sea etc….
Super Carriers- can base 3 planes
Long range Arty. Allows a Prlimanary Bombardment
Don’t remember the 4th one :x
hope this helps you a little