Thank you, please let the battleship survive. If the OOL is this obvious, I invite yo to assume.
Florida Gaytors Club
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TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 armour, 1 carrier, 2 fighters, 3 infantry and 1 transport; Remaining resources: 7 PUs;Combat Move - Americans
1 infantry moved from Persia to Kazakh S.S.R.
Americans take Kazakh S.S.R. from Japanese
1 fighter moved from Eastern United States to United Kingdom
2 bombers moved from United Kingdom to Germany
4 fighters moved from Norway to Germany
1 fighter moved from Southern Europe to Germany
1 armour moved from Karelia S.S.R. to Eastern Europe
Americans take Eastern Europe from Germans
1 armour moved from Eastern Europe to Germany
2 armour moved from Karelia S.S.R. to Germany
1 transport moved from 3 Sea Zone to 5 Sea Zone
3 armour moved from Norway to 5 Sea Zone
1 artillery moved from Karelia S.S.R. to 5 Sea Zone
2 infantry moved from Karelia S.S.R. to 5 Sea Zone
2 infantry moved from Norway to 5 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 5 Sea Zone to GermanyCombat - Americans
Battle in Germany
Americans attack with 6 armour, 1 artillery, 2 bombers, 5 fighters and 4 infantry
Germans defend with 3 aaGuns, 5 armour, 1 factory and 3 infantry
Americans captures 60PUs while taking Germans capital
Americans win, taking Germany from Germans with 6 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 5 armour and 3 infantry
Casualties for Americans: 1 artillery, 1 fighter and 4 infantryNon Combat Move - Americans
2 bombers moved from Germany to Ukraine S.S.R.
4 fighters moved from Germany to Ukraine S.S.R.
6 infantry moved from Eastern Canada to Western CanadaPlace Units - Americans
1 carrier, 2 fighters and 1 transport placed in 55 Sea Zone
3 armour placed in Norway
3 armour and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 123 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 10
Research Technology - Russians
Combat Move - Russians
1 artillery moved from Ukraine S.S.R. to Balkans
Russians take Balkans from Germans
1 artillery moved from Ukraine S.S.R. to Belorussia
Russians take Belorussia from Germans
2 infantry moved from West Russia to Archangel
2 artilleries moved from West Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 fighters
Russians roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 0/4 hits
Germans roll dice for 2 fighters in Archangel, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Archangel
2 artilleries owned by the Russians retreated to West Russia
Germans win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 10
Combat Move - Germans
1 armour moved from Russia to Caucasus
2 fighters moved from Archangel to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 1 armour and 2 fighters
British defend with 1 bomber; Russians defend with 1 aaGun, 2 armour and 1 factory
Germans win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 fighter
Casualties for Russians: 2 armour
Casualties for British: 1 bomberNon Combat Move - Germans
1 fighter moved from Caucasus to RussiaTurn Complete - Germans
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TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
2 armour and 1 fighter moved from Russia to Ukraine S.S.R.
1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
2 infantry moved from Karelia S.S.R. to West Russia
1 armour and 3 infantry moved from Archangel to West Russia
1 artillery and 3 infantry moved from Russia to West RussiaCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 3/9 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 3/6 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R.
1 artillery owned by the Russians and 3 armour owned by the Russians retreated to Caucasus
Germans win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in West Russia
Russians attack with 1 armour, 1 artillery and 8 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 1 artillery and 8 infantry in West Russia, round 2 : 2/10 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 3/5 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 5 infantry in West Russia, round 3 : 2/7 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 : 3/3 hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 2 infantry in West Russia, round 4 : 0/4 hits
Germans roll dice for 1 armour in West Russia, round 4 : 1/1 hits
1 infantry owned by the Russians lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 5 : 3/3 hits
Germans roll dice for 1 armour in West Russia, round 5 : 0/1 hits
1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Sinkiang
2 infantry moved from Soviet Far East to Buryatia S.S.R.
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
2 infantry moved from Evenki National Okrug to Novosibirsk
2 fighters moved from Ukraine S.S.R. to Caucasus
1 submarine moved from 4 Sea Zone to 2 Sea ZonePlace Units - Russians
4 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to Caucasus
3 infantry moved from Belorussia to West Russia
1 fighter moved from Eastern Europe to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 armour moved from Ukraine S.S.R. to Eastern Europe
2 infantry moved from Eastern Europe to Belorussia
3 infantry moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to West Russia
1 fighter moved from Western Europe to 13 Sea Zone
1 fighter moved from Germany to 13 Sea Zone
1 fighter moved from Balkans to 15 Sea Zone
1 armour and 1 infantry moved from Southern Europe to 14 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Anglo Egypt
1 armour and 1 infantry moved from Libya to Anglo Egypt
1 fighter moved from 15 Sea Zone to Anglo Egypt
1 artillery and 1 infantry moved from Southern Europe to Balkans
2 armour moved from Germany to Karelia S.S.R.
2 armour moved from Eastern Europe to Karelia S.S.R.
2 armour moved from Western Europe to Eastern Europe
1 submarine moved from 8 Sea Zone to 1 Sea Zone
2 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Balkans to Ukraine S.S.R.
1 artillery moved from Ukraine S.S.R. to Eastern Europe
2 submarines and 1 transport moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea ZoneCombat - Germans
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Caucasus causes 6 damage total.
Battle in 1 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Anglo Egypt
Germans attack with 2 armour, 1 fighter and 2 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans win, taking Anglo Egypt from British with 1 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Battle in 13 Sea Zone
Germans attack with 2 fighters
British defend with 1 cruiser
British win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 2 fighters
Casualties for British: 1 cruiser
Battle in Karelia S.S.R.
Germans attack with 4 armour and 3 infantry
Russians defend with 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 4 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 3 fighters and 3 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking West Russia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters moved from West Russia to Belorussia
1 fighter moved from Anglo Egypt to Libya
1 artillery and 1 infantry moved from Algeria to Libya
1 bomber moved from Caucasus to GermanyPlace Units - Germans
1 artillery, 1 bomber and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Australia to 40 Sea Zone
1 infantry moved from Western Canada to Alaska
1 bomber moved from United Kingdom to 7 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 30 Sea Zone
1 cruiser moved from 35 Sea Zone to 30 Sea Zone
1 carrier moved from 35 Sea Zone to 30 Sea Zone
1 submarine moved from 40 Sea Zone to 30 Sea Zone
1 infantry moved from Persia to India
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Trans-Jordan to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
2 fighters moved from United Kingdom to 7 Sea Zone
1 fighter moved from 35 Sea Zone to India
1 battleship moved from 2 Sea Zone to 8 Sea Zone
1 transport moved from 2 Sea Zone to 8 Sea ZoneCombat - British
Battle in 7 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Germans Submerged
British roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Germans and 1 destroyer owned by the Germans lost in 7 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transportNon Combat Move - British
2 fighters moved from 7 Sea Zone to United Kingdom
1 bomber moved from 7 Sea Zone to United KingdomPlace Units - British
1 factory placed in India
1 destroyer placed in 8 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 battleship moved from 60 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 carrier moved from 50 Sea Zone to 52 Sea Zone
1 cruiser moved from 50 Sea Zone to 60 Sea Zone
1 transport moved from 60 Sea Zone to 61 Sea Zone
1 fighter moved from French Indochina to India
2 infantry moved from Kwantung to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to India
2 infantry moved from French Indochina to India
1 bomber moved from Japan to India
2 infantry moved from Manchuria to China
1 fighter moved from Manchuria to China
1 infantry moved from Kwantung to China
1 fighter moved from Japan to China
2 infantry moved from Japan to 61 Sea Zone
2 infantry moved from 61 Sea Zone to ManchuriaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 transport
British defend with 1 transport
Japanese win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 52 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is 8
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 carrier and 1 fighter
Battle in China
Japanese attack with 2 fighters and 3 infantry
Americans defend with 1 fighter and 2 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in India
Japanese attack with 1 bomber, 3 fighters and 4 infantry
British defend with 1 aaGun, 1 factory, 1 fighter and 5 infantry
British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -30
Casualties for Japanese: 3 fighters and 4 infantry
Casualties for British: 4 infantry
1 bomber owned by the Japanese retreatedNon Combat Move - Japanese
1 bomber moved from India to French Indochina
1 fighter moved from China to French IndochinaPlace Units - Japanese
1 factory placed in Kwantung
1 armour and 1 infantry placed in Japan
1 transport placed in 61 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 battleship moved from 55 Sea Zone to 52 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 bomber moved from Eastern United States to 52 Sea Zone
2 infantry moved from Western United States to 55 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
2 infantry moved from Central United States to Eastern United StatesCombat - Americans
Battle in 52 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 battleship and 1 carrier
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 34
Casualties for Japanese: 1 battleship and 1 carrierNon Combat Move - Americans
1 bomber moved from 52 Sea Zone to Hawaiian Islands
2 infantry and 1 transport moved from 55 Sea Zone to 52 Sea Zone
2 infantry moved from Sinkiang to China
1 fighter moved from 52 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
1 factory placed in SinkiangTurn Complete - Americans
Americans collect 42 PUs; end with 44 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 6x factory; Remaining resources: 20 PUs;
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Caucasus to West Russia
1 fighter moved from Caucasus to West Russia
2 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory = 6
EDIT: Turning off Edit Mode
1 infantry moved from Russia to Archangel
1 fighter moved from West Russia to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
3 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Novosibirsk to Sinkiang
2 infantry moved from Sinkiang to China
1 submarine moved from 2 Sea Zone to 8 Sea ZonePlace Units - Russians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory = 0
EDIT: Turning off Edit Mode
4 infantry placed in Caucasus
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakh S.S.R.: 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 27 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 6x factory; Remaining resources: 20 PUs;
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Caucasus to West Russia
1 fighter moved from Caucasus to West Russia
2 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory = 6
EDIT: Turning off Edit Mode
1 infantry moved from Russia to Archangel
1 fighter moved from West Russia to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
3 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Novosibirsk to Sinkiang
2 infantry moved from Sinkiang to China
1 submarine moved from 2 Sea Zone to 8 Sea ZonePlace Units - Russians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory = 0
EDIT: Turning off Edit Mode
4 infantry placed in Caucasus
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakh S.S.R.: 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 27 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 armour
EDIT: Adding units owned by Russians to India: 1 armour
EDIT: Removing units owned by Russians from Caucasus: 1 armour
EDIT: Adding units owned by Russians to India: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 6x factory; Remaining resources: 20 PUs;
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Caucasus to West Russia
1 fighter moved from Caucasus to West Russia
2 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory = 6
EDIT: Turning off Edit Mode
1 infantry moved from Russia to Archangel
1 fighter moved from West Russia to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
3 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Novosibirsk to Sinkiang
2 infantry moved from Sinkiang to China
1 submarine moved from 2 Sea Zone to 8 Sea ZonePlace Units - Russians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory = 0
EDIT: Turning off Edit Mode
4 infantry placed in Caucasus
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakh S.S.R.: 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 27 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 armour
EDIT: Adding units owned by Russians to India: 1 armour
EDIT: Removing units owned by Russians from Caucasus: 1 armour
EDIT: Adding units owned by Russians to India: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from India: 1 armour
EDIT: Adding units owned by Russians to Caucasus: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Anglo Egypt to French West Africa
Germans take French Equatorial Africa from British
Germans take French West Africa from British
1 artillery and 1 infantry moved from Libya to Anglo Egypt
2 submarines moved from 7 Sea Zone to 8 Sea Zone
1 submarine moved from 1 Sea Zone to 8 Sea Zone
2 bombers moved from Germany to Caucasus
2 infantry moved from Belorussia to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
1 fighter moved from Belorussia to West Russia
2 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Belorussia to Archangel
4 armour moved from Karelia S.S.R. to Ukraine S.S.R.
2 armour moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 artillery moved from Eastern Europe to Ukraine S.S.R.
2 infantry moved from Balkans to Ukraine S.S.R.
1 artillery moved from Balkans to Ukraine S.S.R.
1 armour moved from Balkans to Ukraine S.S.R.
8 infantry moved from Germany to Eastern Europe
1 artillery moved from Germany to Eastern Europe
2 infantry moved from Western Europe to Southern Europe
2 infantry moved from Western Europe to GermanyCombat - Germans
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 1,5 and causes: 6 damage to unit: factory
Bombing raid in Caucasus causes 6 damage total.
Battle in 8 Sea Zone
Germans attack with 3 submarines
British defend with 1 battleship, 1 destroyer and 1 transport; Russians defend with 1 submarine
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is -18
Casualties for Germans: 3 submarines
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 7 armour, 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 7 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans win, taking West Russia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from West Russia to Belorussia
1 fighter moved from Archangel to Belorussia
2 bombers moved from Caucasus to Germany
1 fighter moved from Libya to GermanyPlace Units - Germans
3 armour, 2 artilleries, 1 bomber and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - British
British buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 cruiser moved from 30 Sea Zone to 35 Sea Zone
1 carrier moved from 30 Sea Zone to 35 Sea Zone
1 submarine moved from 30 Sea Zone to 35 Sea Zone
1 fighter moved from India to 35 Sea Zone
1 transport moved from 8 Sea Zone to 3 Sea Zone
1 battleship moved from 8 Sea Zone to 3 Sea Zone
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 armour moved from United Kingdom to 3 Sea Zone
1 armour moved from 3 Sea Zone to Norway
British take Norway from Germans
1 infantry moved from 3 Sea Zone to Norway
2 fighters moved from United Kingdom to Russia
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in 35 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 fighter and 1 submarine
Japanese defend with 1 battleship, 1 carrier and 1 transport
British roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier, 1 cruiser and 1 fighter in 35 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 35 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the British lost in 35 Sea Zone
British roll dice for 1 carrier, 1 cruiser and 1 fighter in 35 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 35 Sea Zone, round 3 : 1/2 hits
1 carrier owned by the British and 1 carrier owned by the Japanese lost in 35 Sea Zone
British roll dice for 1 cruiser and 1 fighter in 35 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 battleship and 1 transport in 35 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the British and 1 battleship owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is 11
Casualties for British: 1 carrier, 1 fighter and 1 submarine
Casualties for Japanese: 1 battleship, 1 carrier and 1 transportNon Combat Move - British
2 infantry and 1 transport moved from 30 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 bomber moved from Germany to United KingdomPlace Units - British
2 armour and 1 fighter placed in India
1 armour and 1 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 armour moved from Japan to 61 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
2 armour, 2 infantry and 2 transports moved from 61 Sea Zone to 59 Sea Zone
2 armour and 2 infantry moved from 59 Sea Zone to Kwantung
1 cruiser moved from 60 Sea Zone to 59 Sea Zone
2 infantry moved from Manchuria to Kwantung
1 fighter moved from French Indochina to Kwantung
1 bomber moved from French Indochina to SinkiangCombat - Japanese
Strategic bombing raid in Sinkiang
Bombing raid in Sinkiang rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Sinkiang causes 2 damage total.Non Combat Move - Japanese
1 bomber moved from Sinkiang to Kwantung
1 fighter moved from Kwantung to 59 Sea ZonePlace Units - Japanese
1 carrier placed in 59 Sea Zone
2 armour placed in Kwantung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Americans
Americans repair damage of 2x factory; Remaining resources: 42 PUs;
Americans buy 2 armour, 1 carrier, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship moved from 52 Sea Zone to 47 Sea Zone
1 submarine moved from 52 Sea Zone to 47 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 47 Sea Zone
1 bomber moved from Hawaiian Islands to Australia
1 fighter moved from Hawaiian Islands to Australia
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
2 fighters moved from 10 Sea Zone to 1 Sea Zone
1 carrier moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 cruiser moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
2 infantry moved from 47 Sea Zone to New GuineaCombat - Americans
Battle in New Guinea
Americans attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantryNon Combat Move - Americans
Place Units - Americans
2 armour placed in Sinkiang
1 fighter placed in Western United States
1 carrier and 1 transport placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 6x factory; Remaining resources: 23 PUs;
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to West Russia
2 fighters moved from Caucasus to West Russia
1 infantry moved from Caucasus to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in West Russia, round 2 : 1/4 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 2 fighters and 1 infantry in West Russia, round 3 : 2/3 hits
Germans roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia S.S.R.: 6 infantry
EDIT: Changing ownership of Manchuria from Japanese to Russians
EDIT: Adding units owned by Russians to Manchuria: 6 infantry
EDIT: Removing units owned by Russians from China: 2 infantry
EDIT: Changing ownership of French Indochina from Japanese to Russians
EDIT: Adding units owned by Russians to French Indochina: 2 infantry
EDIT: Turning off Edit Mode
2 fighters moved from West Russia to Caucasus
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Sinkiang to China
1 armour moved from India to CaucasusPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 8 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 8 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
4 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 30 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 3 armour, 1 artillery and 2 fighters
EDIT: Adding units owned by Russians to Russia: 3 armour, 1 artillery and 2 fighters
EDIT: Removing units owned by Russians from Caucasus: 1 aaGun
EDIT: Adding units owned by Russians to Kazakh S.S.R.: 1 aaGun
EDIT: Removing units owned by Russians from Caucasus: 10 infantry
EDIT: Adding units owned by Russians to Russia: 10 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 44 PUs;
Germans buy 2 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from French West Africa to Belgian Congo
Germans take Belgian Congo from British
1 infantry moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
1 artillery moved from Anglo Egypt to Trans-Jordan
Germans take Trans-Jordan from British
2 infantry moved from Southern Europe to 14 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
3 bombers moved from Germany to Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to Caucasus
1 artillery moved from Ukraine S.S.R. to West Russia
1 artillery moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Belorussia to West Russia
1 fighter moved from Belorussia to Caucasus
7 armour moved from Ukraine S.S.R. to Belorussia
5 infantry moved from Eastern Europe to Karelia S.S.R.
3 infantry moved from Eastern Europe to Ukraine S.S.R.
3 armour moved from Germany to Belorussia
5 infantry moved from Germany to Eastern Europe
2 artilleries moved from Germany to Eastern Europe
1 artillery moved from Eastern Europe to Ukraine S.S.R.Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,4,4 and causes: 12 damage to unit: factory
Bombing raid in Russia causes 12 damage total.
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from West Russia to Belorussia
1 fighter moved from Caucasus to Belorussia
3 bombers moved from Russia to Belorussia
1 aaGun moved from Western Europe to GermanyPlace Units - Germans
2 infantry placed in Southern Europe
2 armour, 1 fighter and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 4 PUs;Combat Move - British
1 armour moved from Norway to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone
1 battleship moved from 3 Sea Zone to 7 Sea Zone
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 bomber moved from United Kingdom to Germany
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Anglo Egypt
British take Anglo Egypt from Germans
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
2 armour moved from India to Caucasus
1 fighter moved from India to Caucasus
1 infantry moved from 7 Sea Zone to Western Europe
British take Western Europe from Germans
1 armour moved from 7 Sea Zone to Western Europe
1 infantry moved from India to PersiaCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Battle in Caucasus
British attack with 2 armour and 1 fighter
Germans defend with 1 artillery, 1 factory and 1 infantry
British roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
British roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits
1 fighter owned by the British and 1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 armour and 1 fighterNon Combat Move - British
1 bomber moved from Germany to United KingdomPlace Units - British
3 armour placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Japanese
1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 59 Sea Zone to 61 Sea Zone
1 fighter moved from 61 Sea Zone to Manchuria
1 artillery and 3 infantry moved from Japan to 61 Sea Zone
1 artillery and 3 infantry moved from 61 Sea Zone to Manchuria
2 armour moved from Kwantung to Manchuria
1 armour moved from Kwantung to Manchuria
1 armour moved from Kwantung to French Indochina
2 infantry moved from Kwantung to French Indochina
1 bomber moved from Kwantung to French IndochinaCombat - Japanese
Battle in Manchuria
Japanese attack with 3 armour, 1 artillery, 1 fighter and 3 infantry
Russians defend with 6 infantry
Japanese win, taking Manchuria from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Russians: 6 infantry
Battle in French Indochina
Japanese attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 2 infantry
Japanese win, taking French Indochina from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 bomber moved from French Indochina to Japan
1 fighter moved from Manchuria to KwantungPlace Units - Japanese
3 armour placed in Kwantung
1 fighter placed in 61 Sea Zone
1 armour placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - Americans
1 fighter moved from Australia to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 carrier moved from 55 Sea Zone to 56 Sea Zone
1 transport moved from 55 Sea Zone to 56 Sea Zone
1 battleship, 1 submarine and 1 transport moved from 47 Sea Zone to 52 Sea Zone
1 bomber moved from Australia to Alaska
2 armour moved from Sinkiang to China
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 1 Sea Zone to 7 Sea Zone
3 infantry moved from 7 Sea Zone to Western Europe
1 armour moved from 7 Sea Zone to Western Europe
2 fighters moved from 7 Sea Zone to Western Europe
2 artilleries moved from 7 Sea Zone to Western EuropeNon Combat Move - Americans
Place Units - Americans
2 armour placed in Sinkiang
2 infantry placed in Western United States
1 carrier and 1 transport placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 48 PUs total