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    Posts made by SuperbattleshipYamato

    • RE: Larry Harris' Global 1942 game, FranceNeedsMorePower (Axis) vs SuperbattleshipYamato (Allies

      @FranceNeedsMorePower

      US Turn 1 Complete Game 38.tsvg

      Dice have slightly improved:

      Japan:
      Sea zone 26: -0.41 swing
      Yunnan: +0.72 swing
      Anhwe: +0.72 swing
      Sea zone 49: -2.67 swing

      US:
      Sea zone 107: +0.28 swing

      Net Allies dice swing: -2.81 swing
      Net Axis dice swing: +2.81 swing

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: Larry Harris' Global 1942 game, FranceNeedsMorePower (Axis) vs SuperbattleshipYamato (Allies

      @FranceNeedsMorePower

      No scramble

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: Larry Harris' Global 1942 game, FranceNeedsMorePower (Axis) vs SuperbattleshipYamato (Allies

      @FranceNeedsMorePower

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • Larry Harris' Global 1942 game, FranceNeedsMorePower (Axis) vs SuperbattleshipYamato (Allies

      Soviet Union Turn 1 Complete Game 38.tsvg

      Let me know if we’re actually playing with R&D. You can turn it off if you like.

      These dice results are beyond brutal:

      Round 1:

      Soviet Union:

      Finland: +0.26 swing
      Ukraine: +1.74 swing
      Baltic States: -4.54 swing
      Belarus: -0.21 swing
      Smolensk: -1.98 swing

      Net Allies dice swing: -4.73 swing
      Net Axis dice swing: +4.73 swing

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: Global 42 Practice Game

      @FranceNeedsMorePower

      I’m afraid not. Maybe on the weekend, I’m a bit busy. I think game’s norms/rules are all worked out.

      posted in Find Online Players
      S
      SuperbattleshipYamato
    • RE: Global 42 Practice Game

      @FranceNeedsMorePower

      I’m up for it! Should we use battle calculators?

      posted in Find Online Players
      S
      SuperbattleshipYamato
    • RE: SuperbattleshipYamato (Axis) vs. j_stroyer G40 oob

      @j_stroyer

      Good game. Your Pacific moves were intriguing and your China-India play kept me honest as Japan.

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: SuperbattleshipYamato (Axis) vs. j_stroyer G40 oob

      @j_stroyer

      Germany Turn 3 Complete Global 1940 Game 37.tsvg

      No, you should keep using it. I use it a lot. I just wanted to make sure this game was fair.

      Round 3:

      Germany:

      Sea zone 91: +0.12 swing
      Sea zone 125: +0.14 swing

      Total for round 3: -0.26 swing against the Allies

      Net Axis dice swing: +1.59 swing
      Net Allies dice swing: -1.59 swing

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: SuperbattleshipYamato (Axis) vs. j_stroyer G40 oob

      @j_stroyer

      US:
      Sea zone 16: -0.62 swing

      UK:
      Yunnan: +0.26 swing
      Anglo-Egyptian Sudan: +0.4 swing
      Kenya: -1.25 swing

      Italy:
      Morrocco: +0.77 swing

      Total for round 2: -3.56 against the Allies
      Net Axis dice swing: +1.2 swing
      Net Allies dice swing: -1.2 swing

      I calculate strategic bombing raids seperately. The US raid on Paris is +0.17 swing in favor of the Allies since the AA missed, but the bomber slightly did less damage than on average.

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: SuperbattleshipYamato (Axis) vs. j_stroyer G40 oob

      @j_stroyer

      Italy Turn 2 Complete Global 1940 Game 37.tsvg

      By the way, are you using battle calculators for this game?

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: SuperbattleshipYamato (Axis) vs. j_stroyer G40 oob

      @j_stroyer

      Japan:

      Yunnan: -0.33 swing
      Malaya: -0.42 swing

      Total for round 2: -1.48 against the Allies

      Net Axis dice swing: -0.78 swing
      Net Allies dice swing: +0.78 swing

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: SuperbattleshipYamato (Axis) vs. j_stroyer G40 oob

      @j_stroyer

      Japan Turn 2 Complete Global 1940 Game 37.tsvg

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: SuperbattleshipYamato (Axis) vs. j_stroyer G40 oob

      @j_stroyer

      Germany Turn 2 Complete Global 1940 Game 37.tsvg

      Germany:
      Sea zone 96: +0.41 swing
      Sea zone 110: +0.34 swing
      Sea zone 97: +0.35 swing
      Greece: +1.13 swing

      Total for round 2: -2.23 against the Allies

      Net Axis dice swing: -0.01 swing
      Net Allies dice swing: +0.01 swing

      Dice have evened out.

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: SuperbattleshipYamato (Axis) vs. j_stroyer G40 oob

      @j_stroyer

      ANZAC:
      Sea zone 37: +1 swing

      France:
      Holland Belgium: -1.81 swing

      Total for round 1: +2.24 in favor of the Allies

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: SuperbattleshipYamato (Axis) vs. j_stroyer G40 oob

      @j_stroyer

      Scramble? 3 Global 1940.tsvg

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: High School Axis & Allies 1941 Club

      @FranceNeedsMorePower

      I meant rules for school clubs. I updated the original post.

      posted in Player Locator
      S
      SuperbattleshipYamato
    • RE: High School Axis & Allies 1941 Club

      @FranceNeedsMorePower

      As someone in a different high school club in another state, some thoughts (keep in mind the rules are different between states):

      1. My school has specific process for getting clubs approved. Make sure to understand your school’s process (if there is one) before you start going any further.
      2. Where I live, there are some male teachers who remember Axis and Allies from the 1980s. My impression from that and this forum is that most adults remember Axis and Allies as a 1980s thing and will be unaware that new versions exist. Still, they’re good candidates to be an advisor (if that’s required).
      3. You can ask your friends if they want to join. Where I live you need a certain number of people to agree to join a club before it gets approved by the school. Your friends are probably the best way to get those initial commitments unless you’re advertising the proposal.
      4. 1941 is probably the best game to use. TripleA would be useful if the club gets quite big, given that it’s challenging to get many game boards and pieces.
      5. Don’t everything I say too seriously since I’ve never started a club myself (I’m only a member of one) and have little experience in this matter. If you want I can ask my friends who are club leaders for advice on being the head of a club, but that’s a late-stage thing to do, after the club’s already been approved.
      posted in Player Locator
      S
      SuperbattleshipYamato
    • RE: SuperbattleshipYamato (Axis) vs. j_stroyer G40 oob

      @j_stroyer

      Italy Turn 1 Complete Global 1940 Game 37.tsvg

      UK:
      Sea zone 96: +0.37 swing
      Sea zone 110: +1.11 swing
      Yunnan: +0.8 swing
      Sea zone 97: -0.07 swing
      Iraq: +0.61 swing

      Italy:
      Tunisia: +0.49 swing
      Southern France: -0.07 swing
      Sea zone 93: +1.05 swing
      Total for round 1: +3.05 in favor of the Allies

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: SuperbattleshipYamato (Axis) vs. j_stroyer G40 oob

      @j_stroyer

      I calculate the difference between the number of units the battle calculator says the attacker should end up with and what they actually finish the battle with.

      posted in Play Boardgames
      S
      SuperbattleshipYamato
    • RE: SuperbattleshipYamato (Axis) vs. j_stroyer G40 oob

      @j_stroyer

      All scramble in sea zone 97.

      posted in Play Boardgames
      S
      SuperbattleshipYamato
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