TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kenya to Belgian Congo
Japanese take Belgian Congo from British
1 artillery moved from Tanganyika Territory to Rhodesia
Japanese take Rhodesia from British
3 artilleries and 1 infantry moved from Kenya to Tanganyika Territory
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 56 Sea Zone to 54 Sea Zone
2 mech_infantrys moved from Chahar to Kansu
1 armour moved from Hopei to Kansu
1 mech_infantry moved from Hopei to Kansu
1 armour and 1 mech_infantry moved from Olgiy to Kansu
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Malaya to Yunnan
1 mech_infantry moved from Malaya to Yunnan
3 infantry moved from Eastern Persia to Persia
1 bomber moved from Eastern Persia to Persia
1 bomber moved from Kwangsi to Persia
1 bomber moved from Kwangsi to Kansu
1 infantry moved from Amur to Korea
1 armour moved from Amur to Jehol
1 mech_infantry moved from Manchuria to Chahar
13 fighters moved from 36 Sea Zone to Japan
1 fighter moved from Kwangsi to Japan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kansu
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from French Indo China to 35 Sea Zone
Combat - Japanese
Battle in Kansu
Japanese attack with 2 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 fighter and 5 infantry; Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 3/10 hits, 3.67 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 2 : 1/7 hits, 2.67 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
3 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Kansu, round 3 : 5/9 hits, 3.50 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 3/4 hits, 1.67 expected hits
3 mech_infantrys owned by the Japanese lost in Kansu
1 infantry owned by the Russians, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 4 mech_infantrys
Casualties for Chinese: 1 fighter and 5 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Japanese attack with 2 bombers and 3 infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers and 3 infantry in Persia, round 2 : 3/5 hits, 1.83 expected hits
British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
3 fighters moved from 35 Sea Zone to Kwangsi
1 fighter moved from Kwangsi to Japan
2 fighters moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
1 bomber moved from Kansu to Chahar
1 bomber moved from Persia to India
1 bomber moved from Persia to Eastern Persia
1 fighter moved from French Indo China to 36 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
8 infantry placed in Japan
2 fighters placed in French Indo China
1 fighter placed in 36 Sea Zone
1 mech_infantry placed in Manchuria
1 mech_infantry placed in Malaya
1 infantry and 1 mech_infantry placed in West India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,2,2,1,2,6,3,6,6,6,6,3,5,6,3,6,5,5,6,4,3,4,4,1,6,2,5,2,2,2,6,4,5,6,5,4,3,4,4,5,6,1,3,1,1,1,1,1,1,3,6,2,3,3,3,6,4,5,3,3,3,6,3,3,2,2,5,1,4,3,3,1,5,2,3,4,1,5,3,3,1,3,2,1,1,6,1,2,5,6,6,6,4,3
Japanese collect 70 PUs (11 lost to blockades); end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Eastern Persia: 2 mech_infantrys
EDIT: Removing units owned by Japanese from Kwangsi: 5 tactical_bombers
EDIT: Adding units owned by Japanese to 36 Sea Zone: 5 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.17
Japanese regular : 1.17
British regular : -0.67
Savegame