I guess, with the exception of the first, this is valid for original revised rules, too?
Thx for the quick answer
I guess, with the exception of the first, this is valid for original revised rules, too?
Thx for the quick answer
I have some questions:
i thought TWW was only as a tiebreaker to determine the winner. With 2-3 i doubt that i have chances :) but if there is an official rnd 6, of course i will participate. Please give me ice, i want to have the chance once to kick his ass :-)
After three rounds of not knowing what I was doing I (evil) conceded to Pug.
First time LotR, was fun though.
Thanks to all opponents for nice gaming and Veqryn for organisation!
Guess i got it now. So to make it clear, a plane coming from US and attacking Canada won’t get that movement advantage :)
One last question:
Can i make my fighter movement during cm under the assumption that a carrier picks it up in ncm moving three spaces using a just captured naval base?
@wittmann:
Evening Wirkey.
Aircraft flying to or from a territory with a Friendly Air Base do not use up one movement to go between the territory and the SZ on which the Base is situated or adjacent to. (Copied it as I always found it hard to understand.)
That equates to 6 moves, but not how you are meant to count it.
The diagram on page 13 is a bit useless, as you would not make that move.
You could go from New Zealand to Midway(which is normally 6).
Hope that helps, otherwise ask again.
Still a bit confused: lets say i own Japan and Hawaii. Can a fighter fly from Hawaii to Japan or vice versa?
Assume only Japan and Phillipines left in Japans hand: can a fighter fly from Japan, attack SZ 33 and land in Phillippines?
@wittmann:
They only lose one VP because they only surrendered 19(they did not have 25).
They can only surrender as much money as they have, hence one not two VPs.
Had to have 20 to lose two.
That makes sense: so rules should say “for every 10 IPC lost by Japan one VP is lost”.
@wittmann:
Have fun. I always liked that game.
I wish I had a German version: very cool!
We don’t have a german version. We just have a version with the important rules handwritten. Original rulebook got lost
Thx for your help
Hi folks,
we just got a version of Pacific in a garage sale and only have a german translation of the rules so I have some questions:
According to the translation Japan looses one VP for every 10 IPC damage done during SBR. That is pretty simple. But the example makes it unclear again: “Japan has an income of 19. A SBR causes 25 damage. Japan hands off his 19 and looses one VP.” Shouldn’t they loose 2 VP?
Airbase: “Planes, originating from or moving towards a friendly airbase, gain additional movement.” Does this mean that fighters could move up to 6 spaces (bomber 8) or are they still limited to 5 (7) moving between air bases?
Rnd 25 and still going
@ice:
round 4 greatwar
ajmdemen(allies) vs ice(cp) –- winner ajm
20 rounds of awesomeness muchos thanks to ajm for such a good and fun game.
i send the save to Veqryn, so when he posts it u can take a look at this historical match.
ice
Finally, after 31 Rounds of intense fighting, after the last Russian troops were shattered together with the majority of Sir Lawrence Expeditionary Corps, with Paris being surrounded by Austrians and a breaktrough in the back of the Western Front, with Ottomans expeditionary forces on their way to reinforce Austrians, with Germany gaining the offensive on the Western Front and the Med more or less still in CPs hands, the Supreme Headquarter of Allied Forces (Wassmuss) asked for a immediate cease fire. The Combined Imperial Staff (wirkey) has given order to hold positions and treat all enemy personal with respect and according to the Geneva Conventions. With beginning of the 20th hour of the 27th day of the first month, there will be no more fighting.
@P@nther:
LoL - I wonder how the Central Powers are ever meant to win this game…
I don’t get it.:-)
Trying to win on the western front is usually a bad idea. Go for Russia hard and just slow down the advances of the entente on the western front
Rnd 25 and still going
@ice:
round 4 greatwar
ajmdemen(allies) vs ice(cp) –- winner ajm
20 rounds of awesomeness muchos thanks to ajm for such a good and fun game.
i send the save to Veqryn, so when he posts it u can take a look at this historical match.
ice