Hi all! I’m Ryan, from Calgary, Canada. I just bought Axis & Allies 1942 Edition yesterday, and I just had a couple things I wanted to get cleared up since I couldn’t find the answers elsewhere. I have never played Axis & Allies before. My friends all say they like it but nobody has a copy, so I figured I would pick one up. I played my first trial game last night against myself, and it didn’t seem to go too well. I wasn’t very aggressive in the beginning, and so after about 17 turns I had lost a lot of units from all sides, but the board looked largely like it does to start as far as territories go (except that Russia was down to 11 IPCs per turn).
1. Can tanks and artillery hit fighters during combat?
2. Can a land unit board a transport on its Combat Move phase for the purpose of an amphibious assault? For example, board from Southern Europe to a transport in SZ14, which moves to SZ15 and offloads to attack Anglo-Sudan in a single turn?
3. Does a power have to hold Gibraltar in order to pass naval units from the Mediterranean into the Atlantic?
4. Is there a limit to how many unescorted transports a single fighter can destroy, either launched from a carrier or from land, particularly assuming that the land is adjacent to the water, ie. from Western Europe to SZ7?
5. Are Australia and New Guinea close enough to one another that they do not need naval transports to ferry units across?
6. How long does an average Play By Forum game take in real time?
I’ll probably think of more questions as I play my second trial game today. This time I intend to be more active this time, particularly in regards to Germany taking over Africa and Russia hitting Germany back, as well as utilizing strategic bombing runs. Thanks!