Based on my preliminary results, that advice helped me achieve exactly what I wanted. Thank you. The AI Goes down every time obviously. I will have to find some better allies to play against, wish me luck. And, just maybe that essay may show up one day. Not sure I want to frustrate you all with every detail yet. But, if I do make a guide on the AI Total Victory, its over about turn 11-12 unless I optimize it more. No condescension intended, nice to meet yall. If I am an eagle you are my wings, and such.🦅
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(Edit reason total ipc is so high is I was on track to take both the west coast US, and Hawaii same turn but spammed thru hit assignment on Hawaii, blundered it twice and didn’t bother doing anything else for a few turns but spam the enter key and well, gotta get ready for a test at work… so yeah, no misleading intended either it was turn 11. I’ll just have to do it again tomorrow)
R
Latest posts made by RV Milky
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RE: Sea Invasions As Axis (Total Victory Scenario)
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Sea Invasions As Axis (Total Victory Scenario)
I am trying to speed up my sea invasions . While sweeping up Europe’s Victory Cites turn 6 or so is almost routine, the following 12 or so rounds feels sloppy to me. I will keep fiddling with it, and post my findings. Wish I could give you an essay on it. But, I’m Pretty new. My current plan to optimize is; shucking Japan to Alaska and build a factory. From there, japan can bleed US units and-or expand a deadzone umbrella. For Germany, build a French factory turn 7 or so. Sub up. Merge axis fleets and dominate the Atlantic. And, build dozens of transports to move in on the US East Capital when its bled out enough to neuter.