Hello, I’m on here for the first time, and though I am not normally considered dense, I am having a hard time figuring out why after set-up I have lots of extra pieces in some cases, and not enough in another.
Specifically, and this is illustrated really well on page 5 of the rule book, Germans have a pile of Artillery that will never be used. They are not in the initial set-up, nor are they in the reinforcements. Why are they there? With all the extra INF, I can see using them to split INF/Chip combinations, but the extra ART and the 2 extra tanks are a mystery. What have I missed.
Similarly, there are a number of extra bits for the Allies – the Brits have 2 extra tanks and, I believe, 3 extra ART (note: there appears to be a typo on the Brit Reinforcement board on page 9 in that it show Zero Artillery for the Brits! The actual board differs.)
And so on. But then, the US INF appear to be 2 short. There are 22 figures called for in the initial set-up and reinforcement board, but only 20 green fig’s provided. Sure, after the first turn they will be available, but it still seems strange, and, it doesn’t allow much early INF/Chip splitting of forces. Not that you’d want to.
So, I feel certain I must be missing something, since I scoured this and other sites looking for a mention of this and not finding anything. Can anyone tell me if I’m crazy or sane, and the reasons therefore?
– rob d.