I generally agree with Tinsnips. Russia must build tanks in Moscow and Caucasus on R1, leave only infantry in Leningrad (the fighter to participate in the battle of East Ukraine then lands in Moscow), and take East Ukraine on the first turn. This will destroy the advanced German armour and give Russia breathing space. UK should not build an IC in India on turn 1, because Japan should move everything it can south to capture it on T2. So UK and USA will have to come the normal route through Europe to help Russia.
Latest posts made by Republican Guard
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RE: 42 russia defense
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RE: Am I the only one pissed that this has turned into a KGF?
The point is to have a war game that encompasses all 3 arms. We are not discussing historical accuracy, if we did, the Axis are doomed everytime. my suggestion about not occupying Berlin or Rome until Japan’s income is reduced is to make the Allies build fleets to challenge the mighty Japanese Imperial Navy.
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RE: Am I the only one pissed that this has turned into a KGF?
No, I am too. The game is won or lost on the Russian Steppes irrespective of what happens in the Pacific or Asia. That is because the Allies will go full speed ahead to rescue Moscow (dumping as many land units into Europe as they can) and Japan will try to send as many land forces (IC in India and/or Manchuria) as it can into Russia. So it is in the main a land and air war. Shame about those beautiful warships.
One way of overcoming this is to say that Berlin and Rome cannot be occupied unless Japan’s income is reduced to say 12 IPC. -
RE: The Map is fine, but…
Boy, I’ll tell you I laid out the map and started setting it all up on this beautiful big map and then I tried to fit the 1941’s USA units into Western USA and Central and found it was too darn small! Way too small imho.
I don’t want to gripe about this, but man when you have Alaska as big as Australia and all the distortions built into this map to accommodate play, you’d think that the West Coast would be much larger than it is.
So i immediately scanned the West Coast of the USA and Mexico, amazing what you can do in this day and age, and about an hour later after a couple of adjustments I have a brand new West Coast (and Mexico) big enuff to handle all the units that can be/would be placed or built there for this amazing game! And it looks fine, like it should have originally!!
Trust me there is more than enuff ocean to accommodate the extension of the continental shelf and the beaches of California to enlarge it to an adequate size for the many expected units now!! :-D
I have been playing AA since 1984 (no comments on my age please) after finding out about it while I was in a country that did not allow it to be imported in, and I am yet to see a map that can satisfy all the important things we all agree we need. Namely: size, number of land territories and sea zones, clarity of borders, and generally with colours that are easy on the eyes (very important for a long game). So this is a good opportunity for any entrepeneurs among you to create such a map and sell it to diehards like myself.
If only larry Harris had kept the same colour schemes he had for the 1984 version for the AA50 version.