Do we know approximately when the kickstarter will be launched?

Posts made by Noll
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RE: WAR ROOM - New Larry Harris Game
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RE: Anniversary edition reprint announced at Origins?
Pre-ordered from Amazon.
Shipping to Japan! Wohoo!
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RE: Germany playbook: overall strategy guide
Hey there guys, long time!
Question: did anyone experiment with a South Africa strategy for Germany? It makes any sense?
I’m really curious about it.
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RE: XDAP 2 Yamamotowasdiced (Axis) vs Sushi-Tarocco connection (Allies+18)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Malta to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber and 3 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 2 infantry
EDIT: Adding units owned by Americans to French Guiana: 2 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Malta to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 mech_infantry moved from Eire to United Kingdom
3 fighters moved from United Kingdom to GibraltarPlace Units - British
1 airfield placed in Gibraltar
3 submarines placed in 71 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
RE: XDAP 2 Yamamotowasdiced (Axis) vs Sushi-Tarocco connection (Allies+18)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to TsinghaiNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
RE: XDAP 2 Yamamotowasdiced (Axis) vs Sushi-Tarocco connection (Allies+18)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 5 PUs;Combat Move - Americans
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
EDIT: Adding units owned by Americans to Gibraltar: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery, 3 fighters and 1 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
EDIT: Removing units owned by Americans from Brazil: 1 armour and 1 infantry
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
RE: XDAP 2 Yamamotowasdiced (Axis) vs Sushi-Tarocco connection (Allies+18)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 5 PUs;Combat Move - Americans
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
EDIT: Adding units owned by Americans to Gibraltar: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery, 3 fighters and 1 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
EDIT: Removing units owned by Americans from Brazil: 1 armour and 1 infantry
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
RE: XDAP 2 Yamamotowasdiced (Axis) vs Sushi-Tarocco connection (Allies+18)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 5 PUs;Combat Move - Americans
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
EDIT: Adding units owned by Americans to Gibraltar: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery, 3 fighters and 1 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
EDIT: Removing units owned by Americans from Brazil: 1 armour and 1 infantry
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
RE: XDAP 2 Yamamotowasdiced (Axis) vs Sushi-Tarocco connection (Allies+18)
Will do USA China UK tomorrow, I’m too tired today to rationalize my moves, 12hours straight of work after a trip in Kyoto are bad! Will play tomorrow.
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RE: XDAP 2 Yamamotowasdiced (Axis) vs Sushi-Tarocco connection (Allies+18)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to TobrukCombat - British
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 transport
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser and 1 transport remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 2 armour remaining. Battle score for attacker is -1
Casualties for British: 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Italians
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 battleship
British win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship
Casualties for British: 1 destroyerNon Combat Move - British
2 fighters moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 fighter and 2 infantry moved from Burma to India
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 109 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 fighter and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1
British collect 28 PUs (2 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys -
RE: XDAP 2 Yamamotowasdiced (Axis) vs Sushi-Tarocco connection (Allies+18)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk -
RE: XDAP 2 Yamamotowasdiced (Axis) vs Sushi-Tarocco connection (Allies+18)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk -
RE: XDAP 2 Yamamotowasdiced (Axis) vs Sushi-Tarocco connection (Allies+18)
Waiting for scramble orders! (take your time :-D )
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RE: XDAP 2 Yamamotowasdiced (Axis) vs Sushi-Tarocco connection (Allies+18)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk -
RE: XDAP 2 Yamamotowasdiced (Axis) vs Sushi-Tarocco connection (Allies+18)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Shensi to Szechwan
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
RE: XDAP 2 Yamamotowasdiced (Axis) vs Sushi-Tarocco connection (Allies+18)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan -
RE: XDAP 2 Yamamotowasdiced (Axis) vs Sushi-Tarocco connection (Allies+18)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Central United States to 110 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 battleship
Germans win with 1 battleship remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Western United States to Eastern United States
1 fighter moved from 10 Sea Zone to Eastern United States
1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 carriers, 1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
RE: XDAP 2 Yamamotowasdiced (Axis) vs Sushi-Tarocco connection (Allies+18)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Central United States to 110 Sea Zone -
RE: XDAP 2 Yamamotowasdiced (Axis) vs Sushi-Tarocco connection (Allies+18)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Central United States to 110 Sea Zone -
RE: XDAP 2 Yamamotowasdiced (Axis) vs Sushi-Tarocco connection (Allies+18)
Guys, it took a LOT OF TIME, but I’m finally done!
Writing from the new apartment, in a nice flat between 高田馬場駅 and 中野駅 , directly in the 早稲田どり, and with a (mostly) stable connection.
The nice thing is that I burned my left hand (picture of the hand after 3 days of healing)
Now FINALLY doing my turn, and I will be able to play QUICKLY from now on.
SORRY FOR THE VERY, VERY BIG WAIT!