TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 2
Research Technology - British
Purchase Units - British
British buy 1 factory; Remaining resources: 15 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Anglo Egypt
1 infantry moved from Persia to India
1 fighter moved from Trans-Jordan to India
1 infantry moved from India to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 transport moved from 38 Sea Zone to 35 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 armour moved from Eastern Canada to 1 Sea Zone
1 armour and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 armour moved from 2 Sea Zone to United Kingdom
1 infantry moved from Union of South Africa to Kenya
1 bomber moved from United Kingdom to Western Europe
Combat - British
Strategic bombing raid in Western Europe
Bombing raid in Western Europe rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in 37 Sea Zone
British attack with 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport
Japanese defend with 1 battleship and 1 carrier
Units damaged: 1 battleship owned by the Japanese
1 destroyer retreated to 35 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is -22
Casualties for British: 1 carrier, 2 infantry, 1 submarine and 1 transport
Casualties for Japanese: 1 carrier
Non Combat Move - British
1 bomber moved from Western Europe to United Kingdom
Place Units - British
1 factory placed in India
Turn Complete - British
British collect 30 PUs; end with 45 PUs total
1 unit repaired.