TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Malaya
Japanese take Malaya from Americans
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 2 battleships, 11 carriers, 2 cruisers, 4 destroyers, 18 fighters, 3 infantry, 15 submarines, 4 tactical_bombers and 4 transports moved from 34 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from UK_Pacific
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 39 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
16 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in Celebes
Battle in Philippines
Japanese attack with 1 artillery, 16 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 1 artillery, 16 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 9/22 hits, 10.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Celebes from Americans, taking Philippines from Americans with 1 artillery, 16 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 36 Sea Zone to 35 Sea Zone
16 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
7 artilleries, 10 infantry and 3 tactical_bombers moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
2 tactical_bombers moved from 36 Sea Zone to French Indo China
3 bombers moved from Anhwe to Japan
2 aaGuns, 1 armour, 1 artillery, 11 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Anhwe to Hopei
7 infantry moved from Suiyuyan to Hopei
3 infantry moved from Shantung to Anhwe
4 infantry moved from Amur to Buryatia
2 tactical_bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Hopei to Yunnan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Shantung
1 submarine placed in 36 Sea Zone
1 carrier placed in 39 Sea Zone
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
2 infantry placed in French Indo China
1 infantry placed in India
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : -2.00
ANZAC regular : -0.33
Savegame