what we did was use the card deck for aaz1942 and if the territory on the card covered more than one of the territories on aag1940 map we used a dice to decide which to spawn the zombies to. that way we also used the events and anti zombie upgrades.
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Best posts made by Maxiheimer
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RE: Somebody please make a "MOD" of AAZ for Axis and allies 1940 global
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RE: Axis and Allies drengenes fog of war spil
Bjergmose, skriver du ikke reglerne her i tråden? Så kan vi altid tilføje flere hvis der er noget der kræver det i løbet af spillet?
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Somebody please make a "MOD" of AAZ for Axis and allies 1940 global
I played my first couple of AAZ games and am very intriqued by the depth the zombies ad to the gameplay. Suddently zombies pop up unexpected and you have to change your strategy. Wouldent it be a great mod for 1940 global :-P
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RE: Axis and Allies drengenes fog of war spil
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RE: Somebody please make a "MOD" of AAZ for Axis and allies 1940 global
I like it. especially for trials to see if it actually is playable with zombies. At some point if it works i think it would be nice with cards for each territory.
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RE: Somebody please make a "MOD" of AAZ for Axis and allies 1940 global
Hi Guys,
Thanks for telling me about the HBG expansion.
I have played a trial game of AA1940 europe where we added zombies. I think it was a lot of fun. It added a new factor to the game that was hard to predict. I think it tilts the balance some in favor of the allies, but might be okay if implemented in global.