Feeling good about communism right now.
:mrgreen:
Feeling good about communism right now.
:mrgreen:
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :2
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 4,6 and gets 1 hit
Russians removing all Technology Tokens after successful research.
Russians discover AA Radar
Activate Technology - Russians
Russians activating AA Radar
Purchase Units - Russians
Russians buy 4 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Karelia S.S.R. to 5 Sea Zone
1 armour moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
Combat - Russians
Battle in Buryatia S.S.R.
Russians attack with 4 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 4 infantry in Buryatia S.S.R., round 1 : 1/4 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Buryatia S.S.R., round 1 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 1/2 hits
Japanese roll dice for 1 armour and 1 artillery in Buryatia S.S.R., round 2 : 2/2 hits
2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia S.S.R.
Japanese win with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 4 infantry
Battle in Belorussia
Russians attack with 1 armour and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour and 4 infantry in Belorussia, round 1 : 1/5 hits
Germans roll dice for 3 infantry in Belorussia, round 1 : 0/3 hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour and 4 infantry in Belorussia, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Russians win with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 fighter moved from 5 Sea Zone to Karelia S.S.R.
1 submarine moved from 3 Sea Zone to 8 Sea Zone
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Urals to Russia
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Urals
Place Units - Russians
3 armour placed in Russia
1 armour placed in Karelia S.S.R.
2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Territory Summary for Russians :
Belorussia : 1 flag, 1 armour and 3 infantry
Caucasus : 2 aaGuns, 1 armour, 1 factory and 5 infantry
Karelia S.S.R. : 1 aaGun, 1 armour, 1 factory, 1 fighter and 3 infantry
Kazakh S.S.R. : 1 infantry
Russia : 4 armour, 1 factory and 4 infantry
Urals : 1 infantry
Yakut S.S.R. : 1 infantry
8 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 35 / 39
Russians : 24 / 24
Japanese : 35 / 37
British : 32 / 33
Italians : 10 / 11
Chinese : 4 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :1
Combat Move - Chinese
1 fighter moved from Yunnan to Hupeh
1 infantry moved from Sikang to Hupeh
1 infantry moved from Ningxia to Suiyuan
1 fighter moved from Hupeh to Sikang
1 fighter moved from Sikang to Hupeh
Combat - Chinese
Battle in Suiyuan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Suiyuan, round 1 : 1/1 hits
Japanese roll dice for 1 infantry in Suiyuan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuan
Chinese win, taking Suiyuan from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hupeh
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hupeh, round 1 : 0/2 hits
Japanese roll dice for 2 infantry in Hupeh, round 1 : 1/2 hits
1 infantry owned by the Chinese lost in Hupeh
Chinese roll dice for 1 fighter in Hupeh, round 2 : 1/1 hits
Japanese roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Hupeh
Chinese roll dice for 1 fighter in Hupeh, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits
1 fighter owned by the Chinese lost in Hupeh
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Recording Battle Statistics
Non Combat Move - Chinese
1 infantry moved from Chinghai to Ningxia
Place Units - Chinese
2 infantry placed in Chinghai
Turn Complete - Chinese
Territory Summary for Chinese :
Chinghai : 2 infantry
Ningxia : 1 infantry
Suiyuan : 1 infantry
Yunnan : 1 infantry
Production/PUs Summary :
Germans : 36 / 39
Russians : 24 / 26
Japanese : 32 / 34
British : 32 / 33
Italians : 10 / 11
Chinese : 6 / 0
Americans : 38 / 0
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :1
Research Technology - Russians
Russians spend 10 on tech rolls
Russians roll 4,2 and gets 0 hits
Purchase Units - Russians
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber moved from Russia to Eastern Ukraine
1 artillery moved from Caucasus to Ukraine
1 armour moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 armour moved from Russia to Belorussia
1 artillery moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
Combat - Russians
Battle in Eastern Ukraine
Russians attack with 1 bomber
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians roll dice for 1 bomber in Eastern Ukraine, round 1 : 0/1 hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 1 : 2/5 hits
1 bomber owned by the Russians lost in Eastern Ukraine
Germans win with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -12
Casualties for Russians: 1 bomber
Battle in Ukraine
Russians attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 1 : 2/5 hits
Germans roll dice for 1 armour and 2 infantry in Ukraine, round 1 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Russians win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 1 : 1/3 hits
Germans roll dice for 3 infantry in Belorussia, round 1 : 2/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belorussia
Russians roll dice for 1 armour in Belorussia, round 2 : 1/1 hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour in Belorussia, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 armour owned by the Russians lost in Belorussia
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Russia
1 infantry moved from Novosibirsk to Russia
1 armour moved from Archangel to Russia
1 infantry moved from Archangel to Russia
1 infantry moved from Archangel to Russia
1 aaGun moved from Russia to Caucasus
1 fighter moved from Karelia S.S.R. to Russia
1 fighter moved from Russia to Karelia S.S.R.
1 submarine moved from 4 Sea Zone to 3 Sea Zone
Place Units - Russians
1 infantry placed in Russia
1 armour and 2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Territory Summary for Russians :
Archangel : 1 infantry
Buryatia S.S.R. : 3 infantry
Caucasus : 2 aaGuns, 1 armour, 1 factory and 2 infantry
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 aaGun, 1 factory, 1 fighter and 3 infantry
Kazakh S.S.R. : 1 infantry
Novosibirsk : 1 infantry
Russia : 2 armour, 1 factory and 7 infantry
Soviet Far East : 3 infantry
Stanovoj Chrebet : 1 infantry
Ukraine : 1 flag, 1 armour, 1 artillery and 2 infantry
Urals : 1 infantry
Yakut S.S.R. : 1 infantry
3 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 35 / 37
Russians : 26 / 26
Japanese : 33 / 34
British : 31 / 31
Italians : 10 / 10
Chinese : 5 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 armour moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 fighter moved from Archangel to Eastern Europe
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
Combat - Russians
Battle in West Russia
Russians attack with 2 armour and 5 infantry
Germans defend with 3 infantry
Russians win, taking West Russia from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Russians win with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Europe
Russians attack with 1 fighter
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 artillery moved from Russia to West Russia
1 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
1 fighter moved from Eastern Europe to Archangel
Place Units - Russians
3 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Americans are now being played by: Human
Combat Move - Russians
1 artillery moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Russia to West Russia
Combat - Russians
Battle in West Russia
Russians attack with 1 fighter
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 fighter in West Russia, round 1 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 1 : 2/5 hits
1 fighter owned by the Russians lost in West Russia
Germans win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 fighter
Battle in Ukraine S.S.R.
Russians attack with 1 artillery
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 1 artillery in Ukraine S.S.R., round 1 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 : 2/6 hits
1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Recording Battle Statistics
Non Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Archangel
Place Units - Russians
2 infantry placed in Russia
Russians undo move 1.
1 armour, 1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Territory Summary for Russians :
Soviet Far East : 2 infantry
Archangel : 1 armour, 1 fighter and 3 infantry
Novosibirsk : 2 infantry
Karelia S.S.R. : 3 infantry
Yakut S.S.R. : 2 infantry
Kazakh S.S.R. : 2 infantry
Caucasus : 1 aaGun, 1 armour, 1 factory and 3 infantry
Evenki National Okrug : 2 infantry
Buryatia S.S.R. : 2 infantry
Russia : 1 aaGun, 3 armour, 2 artilleries, 1 factory and 8 infantry
4 Sea Zone : 1 submarine
Production/PUs Summary :
Russians : 24 / 24
Germans : 40 / 40
British : 30 / 30
Japanese : 30 / 30
Americans : 42 / 42