Background: Been playing classic MB Axis & Allies since the late 90’s. When we play regular classic AA these days, it is finish-able in around six hours after several rounds. i.e. we typically stop when Russia falls and Axis get economic victory, or Allies get Germany and becomes 3 on 1.
I solely purchase Axis & Allies: 1941, because it is supposed to be finish-able in under 2 hours. But now with countries have so little units and IPC, every buy and move needs to be carefully considered. Moreover, even after Russia falls, the game really just enters/starts into ‘stage 2’ for us. What I mean is, the current rule and map makes for long transport, amphibious attack, destroy, rebuild cycles over and over…
For example, currently it is not easy for USA/UK to takeover Japan/Germany or vise verse (as that is the only way to win now). So we conserve and build up but then both sides just wipe each other out and you start over. With so little IPC, and ship costing so much, plus transport requiring protection, it just drags.
Our AA 1941 game length, having two balanced knowledgeable experience players is no shorter than regular AA. We still enjoy AA 1941, but am I missing something? As I don’t see how AA 1941 is finish-able in two hours with our usual play style and having fair dice roll using the enclosed rules.