THAT’s the answer I hoped. It makes totally sense. The computer does track the movements and it’s not of the interest of the player to do noncombat movements on the combat movements phase, so why coding to enforce something is not really needed? Now I understand. Thanks very much for the fast and good reply, Krieghund
Latest posts made by JimiJamesMR
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RE: Hi all, newbie doubts about A&A. Help please.
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RE: Hi all, newbie doubts about A&A. Help please.
Sorry. Yesterday I tried to write the last post with a terrible headache and that was the result. Even me, I can’t understand that post.
I try to re-explain what I meant:
The question is, isn’t the same to be able to move units to friendly territories on the combat movement phase (and noncombat movement phase as well provided that the units you are moving on the noncombat movement phase haven’t been moved on the combat movement phase) that not te be able to do it?
Example:
Notation: GU stands for German Unit, RU stands for Russian Unit and T for territory
Initial situation:
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GUa on Ta
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GUb on Tb
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RUa on Tc
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German territory Td is empty of units
- Board game manual rules:
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Combat movement:
- GUa moves from Ta to Tc, attacking RUa
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Conduct combat: The combat resolves with these possible results:
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GUa is eliminated and maybe RUa too
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GUa retires to Ta; RU remains on Tc
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GUa wins and is now on Tc
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RUa wins and remains on Tc
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Noncombat movement:
- GUb moves from Tb to Td (Td is within GUb movement range)
- TripleA rules: (on these rules you can do noncombat movements on the combat movement phase or in the noncombat movement phase. You can only do combat movements on the combat movement phase, though)
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Combat movement:
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GUa moves from Ta to Tc, attacking RUa
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GUb moves from Tb to Td (Td is within GUb movement range)
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Conduct combat: The combat resolves with these possible results:
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GUa is eliminated and maybe RUa too
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GUa retires to Ta; RU remains on Tc
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GUa wins and is now on Tc
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RUa wins and remains on Tc
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Noncombat movement:
- We can move here units to friendly territories like on the manual rules. I just decided to move all units on the combat movement phase
And from the two set of rules we reach to the same final situation.
Final situation:
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One of the these three cases:
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GUa on Ta (It retired)
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GUa on Tc (It won)
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GUa eliminated
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GUb on Territory Td
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One of the these two cases:
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RUa on Tc (It won)
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RUa eliminated
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So it looks like is the same with or without the restriction of movement to friendly territories on combat movement phase but maybe I’m missing a strategic point. Maybe is not good for you to reveal your noncombat movements before the conduct combat phase and because of that TripleA doesn’t enforce you to do the noncombat movements on noncombat movement phase. Maybe I’m completely lost. Please help on this.
Thanks in advance
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RE: Hi all, newbie doubts about A&A. Help please.
I’ve been thinking about it. I didn’t play this game much yet, but if u respect the rule of not moving units that have been on combat, isn’t the same to be able to move units into friendly territories on combat movements (without triggering combats, of course that the not been able to move units into friendly territories on combat movements?
Is any difference really? Maybe I miss some strategic point.
Thanks in advance.
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RE: Hi all, newbie doubts about A&A. Help please.
Then the TripleA implementation of the rules is wrong, isn’t it?
Thanks.
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RE: Hi all, newbie doubts about A&A. Help please.
Thanks very much for the fast reply. I don’t know where in the rules u read it this things, the more I try the more I realize that is impossible to know from the manual how to play properly. But I suppose that this stuff got cleared contacting avalon hill for doubts and broadcasting the answer to the community on the beginning. Don’t get me wrong, I’m sure the game is as u described. It’s only a bit of a complaint about the clearance of the manual rules (not your explanation, much better IMHO that the one of the manual).
I have 1 more doubt. On TripleA u can move units to friendly territories even on the combat move. But on the manual rules it’s said u have to end the combat movement on an hostile territory. It’s only that TripleA is played different from the board game or that I misunderstood again the manual rules?
Thanks again in advance.
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Hi all, newbie doubts about A&A. Help please.
Hi there.
I’m a newbie learning this game. I’ve read yet the manual several times. I tried to play on the board and with TripleA and I have some doubt I hope u could answer:
1-. When u attack with an aircraft, can u move, for example with a basic fighter movement range of 4, to a territory 4 spaces of distance far away of the territory where it takes off? or I have to count the number of spaces to return to land?
For example, from the initial positions of the armies on the map, can I attack as germany with the fighter is on Western Europe to Caucasus 4 spaces or I can’t because I have to count 4 spaces between the attack itself and the returning to a friendly territory.
(I know that in TripleA I can’t, but I don’t know if this is the case on the board game, I don’t see it clear on the manual.
2-. When I have a fighter on an aircraft carrier, if I move on a non-combat movement the carrier (with the fighter on itself), for example, 2 spaces, can I move the fighter on the carrier its 4 spaces (from the space the carrier has just reached) if I didn’t move the fighter on the combat movement? Or I have to launch it before the carrier does his noncombat movement to fly it to friendly territory (or another aircraft carrier)?
In the manual only is said I have to launch the aircraft if I want to attack with the fighter, but the manual says nothing about launching it for the fighter’s noncombat movement.
Thanks in advance