Yes, I will be updating it at some point after it has been used on the website for a bit. Want to try to give people a chance to try it before I go through the app submission process.
Latest posts made by freezing
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RE: 1914 battle calc
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1914 battle calc
Hi A&A fans-
I’ve added an updated ruleset for 1914 to my battle calculator located here: http://dskelly.com/misc/aa/aasim.html?rules=1914
Give it a try, and see if you find any bugs with it. The 1914 rules are quite different than the other sets, so here are some of the 1914 specific rules:
1. always maintains 1 infantry in a battle (if there is one)
2. air supremacy - fighters are neutralized before any others
3. air supremacy - the side with leftover fighters gets promoted tanks and artillery
4. attacking tanks neutralize 1 hit
5. amphibious assault - defending artillery gets a pre-emptive bombardmentI’ve also added a short URL to the Share Battle button. This should make it pretty easy to share a battle setup. Example:
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RE: Copyright infringement?
(why buy the board game if you can play it on your iPhone/iPad)
Well the app is just a numbers cruncher. It doesn’t play the game at all.
change all the art, and the name
I only use my own artwork. The name, yea.
As Dave said, you will have to contact them and give them a piece of the action to get a licence.
I think I’m going to try to avoid that route. I mean, I think of similar situations like - if you manufacture phone covers you wouldn’t need to get a license to make it fit the iphone right? But maybe you can’t call it iPhone Cover, but something like Phone Cover and then just say it fits the iphone.
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RE: Copyright infringement?
Actually - I should clarify. I received it from Apple who received it from some Hasbro counsel.
_On 10/18/2012, we received a notice from Hasbro, Inc. that Hasbro, Inc. believes the app listed below infringes their intellectual property rights. In particular, Hasbro, Inc. believes you are infringing their copyright, trademark and app name. Please see their comments below.
A. Developer: David Skelly
Provider: David Skelly
App Title: Axis & Allies Combat Simulator
Apple ID: 329680627Comments from Complainant: We are counsel for Hasbro, Inc. and Wizards of the Coast LLC, the owner and exclusive licensee of the AXIS & ALLIES game. This developer’s unauthorized use of the AXIS & ALLIES mark and the copyrighted rules infringes these companies’ rights._
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Copyright infringement?
Hi David Jenson -
I’m the author of the app Axis & Allies Combat Simulator on the Apple app store. Just today I received a notice that the app was infringing on their intellectual property.
I was wondering if you’ve had this problem before? Seems like your website would fall under the same category. Any ideas?
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RE: Dskelly battle calc update
Ah, thank you for the detailed input. I can try to make those changes happen.
I created the pie chart and sorted on probability thinking that would be useful - but probably not what advanced players are looking for. What exactly do you use that to determine, anyways? As a casual player, all I really want to determine is whether an attack is a good idea or not.
If nothing is entered in OOL I use the HTML5 placeholder attribute to display the default OOL. But it does look disabled - I might be able to change that text style or something.
“80% of it is error handling that hopefully never gets executed, hardly glamorous.”
It’s true. The good code (and all the error handling) never gets recognized, but a small mistake and it gets immediate recognition!
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RE: Dskelly battle calc update
The OOL problem for me was that the control was not active. I could not click in the text box and get focus there in order to edit the contents of the box. It works now.
This is an example of a bell curve chart. (F 2%) chance attacker wins with 3 units remaining (no casualties), (D 14% chance attacker wins with 2 unites remaining (1 causality), orange part of graph 34% chance attacker wins with 1 unit remaining etc etc green 2 % defender wins without taking a causality. It does not have to be multi-colour. I just want to see what the odds are of winning with 3 pieces, and with 2 pieces, and with 1……not just the odds of winning true or false.
http://www.calcunation.com/calculators/miscellaneous/bell curve.PNG
AACalc does this sort of but its not as elegant looking
I gave it an update. Let me know what you think.
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RE: Dskelly battle calc update
The OOL problem for me was that the control was not active. I could not click in the text box and get focus there in order to edit the contents of the box. It works now.
This is an example of a bell curve chart. (F 2%) chance attacker wins with 3 units remaining (no casualties), (D 14% chance attacker wins with 2 unites remaining (1 causality), orange part of graph 34% chance attacker wins with 1 unit remaining etc etc green 2 % defender wins without taking a causality. It does not have to be multi-colour. I just want to see what the odds are of winning with 3 pieces, and with 2 pieces, and with 1……not just the odds of winning true or false.
http://www.calcunation.com/calculators/miscellaneous/bell curve.PNG
AACalc does this sort of but its not as elegant looking
Hmmm, ok I’ll work on this and see what I can come up with.
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RE: Dskelly battle calc update
(ermmm, 2 posts marked as spam so I took out all the links to battles, unfortunately)
Heh, ok that didn’t take long to find the bugs !
I corrected the loop bug (problem with aircraft hits in sea battles) which should correct both the loop and the large sea battle.
Sea battle works.
2FvD1 battle now works.OOL should work - perhaps I didn’t explain it well enough.
Try 3I 3A v 6I so that should be an even battle.
Now put in “AI” in the attacker OOL so that it takes artillery first. It now gives 33%v65%.Can you give me a quick mock up of what a probability distribution graph would look like? Maybe in MSPaint or something? Or I can just dump the text - is that what frood does?
Additionally, I am using google charts API (google does some pretty amazing stuff), so if you can envision it in one of these graphs I can probably create that - http://code.google.com/apis/chart/interactive/docs/gallery.html