Just finished a game in which there was some dispute over what an “operational” facility meant in original Global rules. Situation was UK builds a naval base on their turn in British Columbia which the US uses immediately on their turn to move to Japan and destroy about 50% of the Japanese fleet. Newly built factories are unable to produce units on the turn they are built, they only become operational at the beginning of the building player’s next turn. Would think the same logic would apply to a naval base or air base. Searched the rules and forums and couldn’t find any answers. Thanks for the help.